Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.31 @ 16:46:17 // AFD2020/Player2 Player: lcbb_tuk Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (133) 665 Value Destroyed (6390) 6390 Prototype IDs (217) 4340 Alien Tech Used (1) 200 Bonus (11339) 11339 TOTAL SCORE: 29234 Bonus ------- High Alert Combat Kills 1278 Follower Combat Kills 4651 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -390 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 673/1040 System Corruption 5% Temperature Cool (57) Movement Treading (170) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Heavy Treads Heavy Siege Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Advanced Thermal Shield System Mapper > --- WEAPON (5) ------- Plasma Rifle Quantum Rifle Compact HERF Cannon Core Cannon > --- INVENTORY (18) --- Neutrino Core Micro Fission Core Micro Fission Core Light Particle Reactor Medium Treads Advanced Medium Treads Heavy Siege Treads Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Heavy Armor Plating Railgun Scythe Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Advanced Thermal Shield System Mapper > --- WEAPON ----------- Plasma Rifle Quantum Rifle Compact HERF Cannon Core Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Light Particle Reactor Medium Treads Advanced Medium Treads Heavy Siege Treads Improved Heat Sink Improved Coolant Injector Heavy Armor Plating Railgun Scythe [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Coil Gun Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Slots Evolved 14 | . . . 2 2 2 2 . . . 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . Utility 8 | . . . 1 2 1 1 . . . 2 . 1 . . Weapon 3 | . . . . . . 1 . . . . . . 2 . Parts Attached 146 | 8 4 2 9 12 30 4 . 1 4 9 6 14 36 7 Power 20 | 1 . 1 2 1 6 . . . 2 2 1 1 3 . Engine 7 | 1 . 1 2 . 1 . . . 2 . . . . . Core 13 | . . . . 1 5 . . . . 2 1 1 3 . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 3 1 . 3 2 7 . . . . . 1 4 1 . Treads 20 | 2 1 . 2 2 7 . . . . . 1 4 1 . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | 2 2 . 2 4 11 1 . 1 . 4 1 8 10 1 Device 31 | . . . 2 2 9 1 . . . 3 . 6 7 1 Storage 6 | 2 2 . . . 1 . . . . . . . 1 . Processor 3 | . . . . 2 1 . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . . Protection 5 | . . . . . . . . . . 1 1 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 1 1 2 5 6 3 . . 2 3 3 1 22 6 Energy Gun 26 | 1 1 . 1 4 4 2 . . 1 . 2 1 7 2 Energy Cannon 20 | . . . 1 1 2 . . . 1 3 . . 10 2 Ballistic Gun 5 | 1 . 1 . . . 1 . . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 4 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 1 1 . 1 . . . . . 1 Parts Lost 25 | . . . . . 4 . . . 2 . 1 4 11 3 Power 3 | . . . . . 2 . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . 1 . Utility 9 | . . . . . 1 . . . . . 1 2 5 . Weapon 12 | . . . . . 1 . . . 2 . . 1 5 3 Highest Loss Streak 4 | . . . . . 3 . . . 1 . 1 4 3 2 Average Slot Usage (%) 94 | . 100 100 99 98 97 92 93 93 92 93 93 92 89 86 Engine 2 | . 14 14 11 4 . . . . . 5 5 3 . . Core 8 | . . . . 4 14 13 13 13 12 5 5 6 9 9 Treads 16 | . 20 28 22 27 21 13 13 13 13 11 11 13 8 9 Device 18 | . . . 11 17 16 19 20 20 20 25 24 22 22 22 Storage 14 | . 28 28 22 18 15 13 13 13 13 11 11 10 11 14 Processor 6 | . . . . 8 13 13 13 7 6 5 5 5 4 4 Hackware 2 | . . . . . . . . 4 6 5 5 7 4 4 Energy Gun 8 | . 14 14 1 9 7 12 13 13 11 5 5 6 10 7 Energy Cannon 5 | . . . 9 7 6 1 . . 1 5 5 3 9 6 Ballistic Gun 3 | . 14 14 10 . . 4 6 6 6 5 5 5 . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 15 39 39 47 48 75 79 78 78 83 99 94 99 112 101 Greatest Support 140 | 40 40 40 60 63 98 98 98 98 98 98 100 140 140 140 Greatest Overweight (x) 4 | 2 1 . 4 . . . . . . 1 . . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 18 | 8 16 16 16 16 18 18 18 18 18 18 18 18 18 18 Average Capacity 17 | 4 9 16 16 16 16 18 18 18 18 18 18 18 18 18 Most Carried 18 | 5 7 7 12 16 18 18 18 18 16 13 18 18 18 17 Average Carried 13 | 2 4 6 8 13 15 16 18 16 15 12 14 15 15 13 Final Capacity 18 | 8 16 16 16 16 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | 4 5 7 10 16 18 18 18 16 13 13 18 18 13 17 Class Distribution -------------------- 23% | Scavenger-Gunner 22% | Hacker-Gunner 21% | Mutant 21% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Matter Collected 2108 | 283 23 52 108 126 275 134 . 30 99 42 162 127 390 257 Remotely 50 | . . . 50 . . . . . . . . . . . Salvage Created 7026 | 100 58 109 325 599 797 442 . 8 309 105 379 467 2387 941 Parts 340 | 3 3 10 21 39 33 18 . 2 8 6 18 14 122 43 Haulers Intercepted 5 | . . . 2 3 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 6 . 1 . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Combat Hostiles Destroyed 98 | . 2 5 6 14 13 5 . . 5 1 4 4 29 10 Melee 1 | . . . . . . . . . . . . . 1 . Guns 57 | . 2 5 2 9 7 5 . . 3 . 2 3 13 6 Cannons 32 | . . . 3 5 6 . . . 2 1 2 1 8 4 AOE 3 | . . . 1 . . . . . . . . . 2 . Classes Destroyed 16 | 2 2 . 3 2 2 . . . 1 . 1 1 . 2 Worker 6 | . . . . . 2 . . . . . . . 1 3 Builder 4 | . . . . 1 . . . . . . . . 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . . . 2 3 . . . . . . . . . . Recycler 6 | 1 . . . . 1 1 . . . . 1 1 . 1 Operator 3 | . . . . 1 . 1 . . . . . . 1 . Watcher 6 | . . . 2 . . . . . . 1 . . 2 1 Swarmer 18 | . 1 4 2 8 1 . . . . . . . . 2 Grunt 34 | . 1 1 2 4 5 4 . . 1 . 1 2 9 4 Brawler 3 | . . . . . . . . . . 1 . . 1 1 Duelist 2 | . . . . . . . . . . . . . . 2 Researcher 3 | . . . . . . . . . . . . . . 3 Sentry 17 | . . . 2 2 5 1 . . . . 1 1 5 . Hunter 4 | . . . . . . . . . . . 1 . 2 1 Programmer 14 | . . . . . 2 . . . 1 . 1 . 10 . Behemoth 2 | . . . . . . . . . . . . 1 1 . Tracker 1 | . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . 2 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 1 3 3 4 4 4 . 1 3 1 2 2 7 5 Combat Bots Only 7 | . 1 3 3 4 4 2 . . 3 1 1 2 7 3 Max Kills in Single Turn 3 | 2 1 1 1 2 1 2 . 1 1 1 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Damage Taken 5994 | . 128 32 276 324 935 334 . . 422 125 229 754 2005 430 Core 482 | . 12 . 64 31 112 51 . . . . 19 . 175 18 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 133 | . . . . . 32 . . . 85 . 9 7 . . Core Remaining (%) 84 | 100 . 87 80 76 71 . . . 88 . 78 97 . . Volleys Fired 335 | 3 13 8 28 46 58 21 . 5 15 4 16 12 81 25 Largest 5 | 2 2 2 2 2 2 3 . 2 3 3 3 3 5 5 Hottest 563 | 60 60 60 88 131 137 154 . 85 154 189 212 212 436 563 Shots Fired 897 | 6 26 16 56 88 115 63 . 10 45 12 48 36 280 96 Gun 550 | 6 26 16 30 45 57 63 . 10 33 8 32 30 131 63 Cannon 347 | . . . 26 43 58 . . . 12 4 16 6 149 33 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 149 | 3 13 8 28 . . 21 . 5 15 4 16 12 9 15 Thermal 563 | 3 13 8 28 87 115 21 . . 15 8 27 18 159 61 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 185 | . . . . 1 . 21 . 5 15 . 5 6 112 20 Robot Hit Streak 53 | 5 16 20 17 13 28 34 . 29 37 47 53 41 37 28 Robot Miss Streak 3 | . 2 2 1 2 2 2 . . 2 . 2 1 3 2 Penetration Max 1 | . . . . . . . . 1 1 1 1 . . 1 Secondary Targets 3 | . . . . . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 . . Shots Hit Robots 716 | 5 21 8 45 69 95 51 . 10 40 10 42 34 219 67 Core Hits 268 | 3 8 6 16 25 35 23 . 4 11 4 13 9 82 29 Critical Hits 23 | . . . 6 5 5 . . . 1 . 1 2 2 1 Critical Kills 7 | . . . 1 2 1 . . . . . . 1 1 1 Critical Parts Destroyed 14 | . . . 4 3 4 . . . 1 . 1 . 1 . Melee Attacks 40 | . . . . . . . . . . . . . 34 6 Impact . | . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . 34 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19040 | 58 202 101 656 1310 1929 800 . 205 991 282 1318 978 6652 3558 Guns 8862 | 58 202 92 182 665 913 715 . 204 621 151 764 753 2489 1053 Cannons 9159 | . . . 432 632 1008 . . . 370 131 542 225 3414 2405 Explosions 741 | . . . 42 . . 85 . . . . . . 614 . Melee 169 | . . . . . . . . . . . . . 69 100 Ramming 109 | . . 9 . 13 8 . . 1 . . 12 . 66 . Kinetic 2380 | 25 69 27 159 . . 316 . 169 430 78 436 276 145 250 Thermal 12818 | 33 133 65 455 1297 1921 224 . . 419 204 765 548 3998 2756 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3564 | . . . 42 . . 260 . 35 142 . 105 154 2374 452 Impact . | . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . . . 69 100 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . 1 1 1 4 . 1 . 4 5 Average Corruption 2 | . 1 1 . . . 1 1 1 1 . 1 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 65 | . 2 . . . . . . 1 11 . 1 . 31 19 Message Errors 14 | . 1 . . . . . . 1 2 . . . 6 4 Matter Fused 14 | . . . . . . . . . 1 . . . 7 6 Heat Flow Errors 14 | . . . . . . . . . 2 . . . 7 5 Energy Discharges 4 | . . . . . . . . . 2 . 1 . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . 2 . . . 4 1 Targeting Errors 8 | . 1 . . . . . . . 1 . . . 3 3 Weapon Failures 3 | . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 979 | . . . 1 44 . . . . 6 . 3 . 102 823 Projectiles 969 | . . . 1 44 . . . . 6 . 3 . 92 823 Explosions . | . . . . . . . . . . . . . . . Melee 10 | . . . . . . . . . . . . . 10 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . . 53 . . . . . . . . Shots 3 | . . . . . . 3 . . . . . . . . Rammed 11 | . . 2 . 1 2 . . . . . 2 . 4 . Targets Rammed 13 | . . 2 . 2 2 . . 1 . . 2 . 4 . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 . . . . . . Highest Temperature 277 | 40 94 20 196 277 248 . . . 143 . . 17 157 194 Average Temperature 58 | 26 37 13 55 66 75 . . . 73 . . 15 35 79 Received Heat Transfer 1500 | . 87 . 87 108 372 120 . . 117 9 54 102 396 48 Siege Activations 12 | . . . . . 3 2 . . 2 . 4 1 . . Total Turns 165 | . . . . . 42 53 . . 31 . 30 9 . . Longest Duration 39 | . . . . . 39 36 . . 18 . 13 9 . . Robots Corrupted 5 | . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . 5 . Parts Fried 14 | . . . . . . . . . . . . . 11 3 Impact Corruptions 2 | . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 30 | . . . 1 1 8 . . . 2 . 2 . 16 . Heat Transferred 17017 | 75 300 150 827 2562 3515 444 . . 518 322 1157 744 5248 1155 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Peak Influence 1337 | 10 283 291 610 658 614 491 . . . 66 278 449 957 1337 Initial 430 | . 5 92 96 147 243 245 . . . . 27 117 203 430 Average 393 | 3 154 248 353 456 356 256 . . . 16 99 227 632 878 Maximum Alert Level 4 | . 1 1 2 2 2 2 . . . . 1 2 3 4 Low Security (%) 24 | 100 55 30 29 4 9 27 . . . 100 81 66 . . Level 1 29 | . 44 69 31 33 39 57 . . . . 18 6 23 . Level 2 30 | . . . 38 61 51 15 . . . . . 26 25 34 Level 3 12 | . . . . . . . . . . . . . 50 25 Level 4 1 | . . . . . . . . . . . . . . 39 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 3 4 6 5 . . . . 2 1 18 6 Investigation 11 | . 1 . 2 3 . 1 . . . . . . 4 . Extermination 11 | . . . . . 4 2 . . . . . . 5 . Reinforcement 16 | . . . 1 1 1 2 . . . . 2 1 4 4 Assault 3 | . . . . . . . . . . . . . 2 1 Garrison 2 | . . . . . 1 . . . . . . . . 1 Intercept 3 | . . . . . . . . . . . . . 3 . Construction Impeded 5 | . . . . 1 . 1 . . . . 1 . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Distress Signals 19 | . 1 . 4 5 . 6 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 262 | . 12 7 23 38 41 15 . 3 8 4 10 7 64 30 Peak Tracking Total 9 | . 5 3 8 8 6 4 . 4 5 3 4 4 9 6 Tactical Retreats 7 | . . . 1 1 1 . . . . . . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Traps Triggered 12 | . 1 . 1 . 3 . . . . 3 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 34 | . 10 . 5 4 1 6 . . . 4 . . 4 . Reused 2 | . . . . 1 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 1 . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Machines Disabled 45 | . 3 . 3 1 4 6 . . . . 2 6 6 14 Max in Single Turn 4 | . . . 2 1 . 4 . . . . . 1 1 3 Garrison Access 3 | . . . . . . . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Machines Accessed 40 | . 2 . 3 9 7 3 1 . . 3 3 2 6 1 Terminals 26 | . 2 . 3 7 1 2 . . . 2 3 2 3 1 Fabricators 5 | . . . . . 5 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . 1 . Recycling Units 2 | . . . . 1 . . . . . . . . 1 . Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 92 | . 7 . 9 19 18 7 1 . . 5 4 2 19 1 Successful 51 | . 4 . 5 7 8 5 1 . . 3 3 1 13 1 Failed 41 | . 3 . 4 12 10 2 . . . 2 1 1 6 . Catastrophic 4 | . . . . 4 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 7 . 11 13 7 2 . . . 2 2 2 6 . Terminals 60 | . 7 . 9 15 5 3 . . . 3 4 2 11 1 Fabricators 10 | . . . . . 10 . . . . . . . . . Repair Stations 8 | . . . . 3 . . . . . . . . 5 . Recycling Units 2 | . . . . 1 . . . . . . . . 1 . Scanalyzers 9 | . . . . . 3 4 . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 18 | . 2 . 1 3 1 1 1 . . 2 2 . 4 1 Record 2 | . . . . . . . . . . . . . 2 . Open Door 6 | . . . . . . . 1 . . 1 2 . 1 1 Reprogram Traps 9 | . 2 . 1 2 1 1 . . . 1 . . 1 . Recall Investigation 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Build 4 | . . . . . 4 . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . . . . . . . 4 . Scan Component 3 | . . . . 1 . . . . . . . . 2 . Repair 3 | . . . . 1 . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 4 . . . . . . 2 . Insert Component 4 | . . . . . 1 2 . . . . . . 1 . Analyze 3 | . . . . . . 2 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . 2 . 4 2 1 . . . . . 1 1 3 . Terminals 11 | . 2 . 4 1 . . . . . . 1 1 2 . Track 5 | . 1 . 2 . . . . . . . 1 . 1 . Botnet 2 | . . . 1 . . . . . . . . . 1 . Detonate 3 | . 1 . 1 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . 1 . Tunnel 2 | . . . . 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 3 8 6 2 . . . 3 1 1 4 . Full Trace Events 6 | . 1 . 1 2 . 1 . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Matter 186 | . . . . . 186 . . . . . . . . . Time 33 | . . . . . 33 . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . 1 . Parts Built 2 | . . . . . 2 . . . . . . . . . Matter 234 | . . . . . 234 . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . Parts Repaired 3 | . . . . 1 . . . . . . . . 2 . Time 88 | . . . . 38 . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 2 . . . . . . 1 . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 3 Machine Destruction 6 | . . . . . . . . . . . . . 3 3 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Total Allies 5 | . 1 1 . . 3 . . . . . . . . . Largest Group 4 | . 1 2 2 1 4 1 1 1 1 1 1 1 1 1 Highest-Rated Group 199 | . 57 88 92 79 151 105 103 115 115 127 137 150 193 199 Highest-Rated Ally 199 | . 57 57 64 79 99 105 103 115 115 127 137 150 193 199 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 413 | . 13 13 34 56 60 18 . 8 16 3 23 10 112 47 Total Damage 19179 | . 268 157 829 1629 2665 1044 . 742 704 277 2054 1287 5333 2190 Kills 153 | . 8 3 16 17 29 9 . 4 3 3 14 3 31 13 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Robot Analysis Total 115 | . . . . . . . . 115 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Turns Passed 11448 | 94 283 305 818 1174 1944 839 197 331 1232 557 643 368 2177 486 Spaces Moved 5129 | 60 163 163 316 522 847 378 104 170 682 289 270 162 804 199 Core 6 | 6 . . . . . . . . . . . . . . Treads 4869 | 23 52 163 204 522 847 378 104 170 682 289 270 162 804 199 Legs . | . . . . . . . . . . . . . . . Wheels 254 | 31 111 . 112 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 110 160 160 170 170 170 170 170 170 160 160 170 Average Speed 163 | 116 112 160 155 160 162 170 170 170 170 171 170 161 165 170 Slowest Speed 195 | 160 160 160 180 160 170 170 170 170 170 195 170 170 180 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 32 39 33 53 27 11 14 78 68 7 39 4 21 27 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 32 | . . . . 1 . . . 29 1 . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . 6 . Terrain Destroyed 115 | . . . . . . . . . 2 . 2 1 33 77 Melee 6 | . . . . . . . . . . . . . 6 . Projectile 73 | . . . . . . . . . 2 . 2 1 1 67 AOE 36 | . . . . . . . . . . . . . 26 10 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Total 7427 | 75 239 191 595 774 1300 527 124 203 721 340 414 245 1404 275 Wait 1672 | . 58 16 230 166 346 120 21 24 21 36 121 45 434 34 Move 5115 | 59 162 162 315 521 846 377 103 169 681 288 269 161 803 199 Hop . | . . . . . . . . . . . . . . . Pick Up 35 | 5 . . 5 13 3 3 . . . 1 . 2 2 1 Fast Attach 36 | 6 . 1 2 5 8 . . 1 . 4 1 2 4 2 Attach 41 | 1 . . 4 2 5 2 . . 3 2 . 6 14 2 Detach 23 | . . 1 4 3 4 . . 1 . . . 3 4 3 Swap 69 | 1 4 1 3 5 17 2 . . 1 3 5 6 18 3 Drop 48 | . 2 . 4 11 11 2 . 2 . 2 . 8 6 . Fire 335 | 3 13 8 28 46 58 21 . 5 15 4 16 12 81 25 Melee 40 | . . . . . . . . . . . . . 34 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 13 | . . 2 . 2 2 . . 1 . . 2 . 4 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 378 | -10/Materials | Entered Mines 378 | -10/Mines | Accompanied by 1 ally 415 | -10/Mines | Learned Materials stockpile data 461 | -10/Mines | Discovered new exit (range 9) 508 | -10/Mines | Received a Mining Laser from a helpful Derelict 683 | -10/Mines | Entered Materials 683 | -9/Materials | Accompanied by 2 allies 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1481 | -9/Materials | Discovered new exit (range 3) 1501 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Accompanied by 1 ally 1501 | -8/Materials | Evolved 2 slots: Utility x2 1896 | -8/Materials | Build established: Scavenger-Mutant 2276 | -8/Materials | Build established: Mutant 2594 | -8/Materials | Repaired Electrolaser 2623 | -8/Materials | Discovered new exit (range 13) 2653 | -8/Materials | Discovered new exit (range 15) 2675 | -8/Materials | Entered Factory 2675 | -7/Factory | Accompanied by 1 ally 2675 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3216 | -7/Factory | Garrison activated, responded to threat 3370 | -7/Factory | Lost 3 parts (1p1u1w) 3391 | -7/Factory | Build established: Scavenger-Mutant 3984 | -7/Factory | Fabricated L-31 Rogue (x3) 4224 | -7/Factory | Fabricated Hvy. Siege Treads (x2) 4558 | -7/Factory | Discovered new exit (range 9) 4619 | -7/Factory | Entered another Factory area 4619 | -6/Factory | Accompanied by 1 ally 4619 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4900 | -6/Factory | Build established: Gunner 5407 | -6/Factory | Discovered new exit (range 15) 5458 | -6/Factory | Entered Lower Caves 5458 | -6/Lower Caves | Accompanied by 1 ally 5639 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5655 | -6/Lower Caves | Entered Data Miner 5655 | -6/Data Miner | Accompanied by 1 ally 5655 | -6/Data Miner | Discovered new exit (range 7) 5690 | -6/Data Miner | Met Data Miner 5719 | -6/Data Miner | Destroyed Data Miner 5719 | -6/Data Miner | Interfaced with the Data Conduit 5725 | -6/Data Miner | Found Prototype Hackware 5725 | -6/Data Miner | Identified System Mapper 5986 | -6/Data Miner | Entered Proximity Caves 5986 | -5/Proximity Caves | Accompanied by 1 ally 6032 | -5/Proximity Caves | Build established: Hacker-Gunner 7188 | -5/Proximity Caves | Discovered new exit (range 9) 7218 | -5/Proximity Caves | Entered Factory 7218 | -5/Factory | Accompanied by 1 ally 7218 | -5/Factory | Evolved 2 slots: Utility x2 7219 | -5/Factory | Loaded intel: 273 machine locations 7762 | -5/Factory | Discovered new exit (range 10) 7775 | -5/Factory | Entered Extension 7775 | -5/Extension | Accompanied by 1 ally 7776 | -5/Extension | Loaded intel: 26 machine locations 7798 | -5/Extension | Rescued a captive Derelict 7809 | -5/Extension | Rescued a captive Derelict 7813 | -5/Extension | Rescued a captive Derelict 7816 | -5/Extension | Rescued a captive Derelict 8289 | -5/Extension | Spotted B-75 Beast 8289 | -5/Extension | Allies destroyed B-75 Beast 8310 | -5/Extension | Discovered new exit (range 15) 8418 | -5/Extension | Entered Factory 8418 | -4/Factory | Accompanied by 1 ally 8418 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8419 | -4/Factory | Loaded intel: 277 machine locations 8635 | -4/Factory | Spotted B-86 Titan 8657 | -4/Factory | Destroyed B-86 Titan 8686 | -4/Factory | Lost 4 parts (1p2u1w) 8763 | -4/Factory | Discovered new exit (range 14) 8786 | -4/Factory | Entered Research 8786 | -3/Research | Accompanied by 1 ally 8786 | -3/Research | Evolved 2 slots: Weapon x2 8787 | -3/Research | Loaded intel: 117 machine locations 8955 | -3/Research | Build established: Scavenger-Gunner 9000 | -3/Research | Repaired KE Penetrator 9022 | -3/Research | Repaired Imp. Medium Armor Plating 9388 | -3/Research | Intercept squad dispatched 9403 | -3/Research | Spotted Tracker 9404 | -3/Research | Spotted Tracker 9422 | -3/Research | Destroyed Tracker 9422 | -3/Research | Spotted B-86 Titan 9425 | -3/Research | Allies destroyed Tracker 9448 | -3/Research | Spotted Combat Programmer 9465 | -3/Research | Allies destroyed Combat Programmer 9471 | -3/Research | Spotted Combat Programmer 9520 | -3/Research | Lost 3 parts (3w) 9549 | -3/Research | Allies destroyed Combat Programmer 9557 | -3/Research | Core integrity fell below 50% 9574 | -3/Research | First assault squad dispatched 9588 | -3/Research | Destroyed 7 combat bots 9874 | -3/Research | Destroyed B-86 Titan 9909 | -3/Research | Lost 3 parts (1n2u) 10832 | -3/Research | Core integrity fell below 20% 10951 | -3/Research | Discovered new exit (range 8) 10963 | -3/Research | Entered Quarantine 10963 | -3/Quarantine | Accompanied by 1 ally 10964 | -3/Quarantine | Loaded intel: 95 machine locations 11126 | -3/Quarantine | Garrison activated, responded to threat 11251 | -3/Quarantine | Found Alien Energy Cannon 11251 | -3/Quarantine | Identified Core Cannon 11367 | -3/Quarantine | Cryocooling Duct disabled 11382 | -3/Quarantine | Ambient heat levels rising (+20) 11382 | -3/Quarantine | Non-combat units ordered to evacuate 11402 | -3/Quarantine | Met incapacitated Sigix Warrior 11402 | -3/Quarantine | Lockdown squad dispatched 11449 | -3/Quarantine | Core destroyed Last Messages --------------- [Achievement: False Reunion] 11402_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 11420_ System corrupted: Heat flow error (+216). 11422_ Beam penetrates Sigix Quarantine Chamber. 11422_ Sigix Quarantine Chamber breached. 11422_ Beam penetrates Sigix Quarantine Chamber. 11422_ Beam penetrates Machine. 11422_ Machine disabled. 11422_ Beam penetrates Machine. 11422_ Beam penetrates Reinforced Barrier. 11422_ Beam penetrates Earth. 11433_ Acquired Sigix Containment Pod. 11437_ System corrupted: Heat flow error (+193). 11445_ Penetrated by Slug. 11445_ Slug penetrates Machine. 11446_ Destroyed Imp. Phase Shifter. 11448_ H-77 Assassin system terminally corrupted. 11448_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ??"""????????????"?????????????????????? | | ??"R"???????????? ????????????????????? | | ??"?"????????????"#????????????????????? | | ????????????????# #????????????""""????? | | ????????????????# #????????????""""????? | | ????????????????# #????????????""""????? | | ???????????######;####?????????""""????? | | ???????????#""""" """#?????????????????? | | ???????????#""""" """#?????????????????? | | ???????????#""" """#?????????????????? | | ???????????#"" "" ""#?????????????????? | | ???????????#"" " ""#?????????????????? | | ???????????#"" "" ""#???????????? ????? | | ???????????#""" """#???????????? #???? | | ???????????#"" @@ ""#??????????? ????? | | ???????????#""T T""#???????????! ????? | | ???????????#### ####???????????"#?#??? | | ?????????????#T #?????????????# ? ???? | | ?????????????## #????????????? ???? | | ?????"?# ?????# #????????????? # #???? | | ?????""# " #### /#?###?????###? # #???" | | ?????""" """""; ! ###"############ #???" | | ?????""# =h *% # #???" | | ?? " [%%* = = %= # ##???" | | ??? ""# [= =! # #????" | | ?????""# #####+######"##### # #????" | | ?????""# ???????????###???# # #????" | | ?????"?# ???"""?"""????????# # #????? | | ???????# ????"""?"""????????# ######## | | ???????#?????"""?"""????????# %*%= | | ????????????????????????????# = = | | ?????????????"""?"""????????# ! | | ?????????????"""S"""????????# ####### | | ????????????????????????????# #?????? | | ?????????????""T""??????????# #?????? | | ???""????????"""""??????????# #?????? | | ???"""??????????????????????# #?????? | | ???"?"?????????????????????## #?????? | | ???"""?????????????????????#" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 100 Energy Generation 32 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Scythe | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Wave Gun | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Hvy. Siege Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Cannon Achievements -------------- 20k Club Alien Tech False Reunion Generalissimo Hard Hitter The Oracle Unlimited Data Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Ext Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 . . . 2 . 2 2 . . Power 1 | . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . 1 . 1 . . . Utility 7 | . . . 1 1 1 . . . 1 . 1 2 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . Parts Attached 219 | . 12 2 15 17 19 5 . 4 3 7 20 10 94 11 Parts Lost 52 | . 2 1 . . . 1 . . 1 . 5 1 39 2 Damage Taken 11901 | . 81 173 116 533 536 265 . 376 160 . 1537 217 7105 802 Core 1436 | . . 20 15 97 90 15 . 32 . . 200 28 889 50 Player 2/Cogmind (%) 74 | . . 100 18 75 44 22 . 100 . . 91 100 83 73 Absorbed by Shields 798 | . . . . . 206 107 . 129 55 . 31 . 270 . Damage Inflicted 19010 | . 268 157 829 1629 2496 1044 . 742 704 277 2054 1287 5333 2190 Player 2/Cogmind (%) 49 | . 57 60 55 55 56 56 . 78 41 49 60 56 44 38 Combat Hostiles Destroyed 118 | . 7 3 15 11 16 8 . 4 3 2 9 3 27 10 Player 2/Cogmind (%) 54 | . 77 37 71 44 55 61 . 100 37 66 69 42 48 50 Game ------ Seed GhostFocalSabre Manual? 0 Play Time 02:10:21 Cumulative 44.1 hours Start 2021.10.31 @ 14:31:31 End 2021.10.31 @ 16:46:17 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 64 Rogue 0 Adventurer 64 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c578c73-3495-41c8-92d6-7d8fb77c367b