Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 20:32:32 Player: Jamba27 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (140) 700 Value Destroyed (5594) 5594 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3504) 3504 TOTAL SCORE: 18078 Bonus ------- Follower Combat Kills 204 Entered Garrisons 1000 Used RIF Installer 1500 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor High-capacity Battery (250) Heavy Dispersion Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Weapon Cycler Experimental Core Shielding Relay Coupler [NC] Relay Coupler [Heavy] > --- WEAPON ----------- Advanced Remote Datajack Impact Mace > --- INVENTORY -------- Light Particle Reactor High-capacity Battery Heavy Dispersion Rifle Advanced Remote Datajack [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . 2 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . Utility 9 | . . . 1 . . . 1 . . 1 2 . . . 1 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 6 13 2 18 12 . 1 2 5 13 16 17 4 2 2 3 5 2 2 12 8 Power 15 | 1 2 . 2 1 . 1 . . 1 1 2 . 1 . 1 . 1 . 1 . Engine 12 | 1 2 . 2 1 . 1 . . 1 . 2 . 1 . 1 . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 44 | 2 3 . 7 4 . . 2 1 7 5 5 . . . . 1 1 . 3 3 Treads 13 | 2 . . 6 4 . . . . 1 . . . . . . . . . . . Leg 13 | . 3 . 1 . . . . 1 2 1 . . . . . . . . 3 2 Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 4 4 5 . . . . 1 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 47 | 1 2 2 4 2 . . . 3 3 6 5 1 1 2 1 4 . 1 5 4 Device 19 | . 1 . . 1 . . . 1 2 4 1 . 1 . 1 3 . . 3 1 Storage 4 | 1 1 1 . . . . . . . . . . . . . . . . 1 . Processor 8 | . . 1 . . . . . . 1 2 2 . . . . . . 1 . 1 Hackware 5 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 1 Protection 11 | . . . 4 1 . . . 2 . . 2 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 6 . 5 5 . . . 1 2 4 5 3 . . 1 . . 1 3 1 Energy Gun 6 | 1 2 . . . . . . . 1 1 . . . . . . . . 1 . Energy Cannon 8 | . 1 . 4 1 . . . . . 1 1 . . . . . . . . . Ballistic Gun 7 | 1 1 . 1 1 . . . . . 1 2 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 1 1 . 1 . . 1 . . . . . Launcher 5 | . 1 . . 2 . . . . . . . 1 . . . . . 1 . . Special Weapon 5 | . 1 . . . . . . . . . 1 1 . . . . . . 1 1 Impact Weapon 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . . 2 4 1 . . . . . . . 4 2 Parts Lost 49 | . 9 . 1 2 . 1 . 3 5 6 5 . . 1 . 3 . 6 3 4 Power 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Propulsion 21 | . 2 . 1 . . . . 1 3 4 3 . . . . . . 4 1 2 Utility 15 | . 1 . . 1 . . . 2 2 1 . . . 1 . 3 . 1 2 1 Weapon 10 | . 4 . . 1 . . . . . 1 2 . . . . . . 1 . 1 Highest Loss Streak 6 | . 3 . 1 1 . 1 . 1 2 2 4 . . 1 . 2 . 6 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 6 8 20 24 24 24 24 24 22 14 14 15 15 14 14 14 11 11 4 4 Power 1 | . . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . 1 Propulsion 1 | . . . 2 3 4 4 4 3 3 . . 1 1 1 1 2 1 . . . Utility 8 | . 3 5 10 12 11 10 10 11 10 8 9 8 8 7 7 7 6 6 2 1 Weapon 4 | . 1 2 5 6 7 7 7 6 4 2 2 3 4 4 4 3 3 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 . 8 1 2 . . 1 4 7 2 1 . 1 1 . . 4 . 1 Power 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . Utility 24 | . . . 5 1 2 . . 1 3 5 1 1 . . . . . 4 . 1 Weapon 6 | . 1 . 2 . . . . . . 2 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 86 95 99 100 99 86 96 96 94 89 98 98 95 91 92 85 84 17 53 Engine 8 | . 13 14 11 11 11 10 9 9 9 3 3 6 6 6 5 5 5 4 . . Treads 13 | . 14 . 25 33 33 33 21 13 1 . . . . . . . . . . . Leg 3 | . 12 28 3 . . . . 4 9 . 1 . . . . . . . 2 10 Wheel 2 | . . . . . . . 11 18 13 . . . . . . . . . . . Hover 10 | . . . . . . . . . 9 32 27 33 33 33 29 29 31 27 . . Device 7 | . 5 . . 7 11 11 9 7 19 10 8 6 11 6 8 11 8 12 3 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 6 6 6 6 5 5 5 4 . 3 Processor 8 | . . 1 9 . . . . . 2 19 22 23 20 20 17 14 10 9 4 6 Protection 7 | . . . 12 13 11 11 9 16 4 . 5 5 6 7 5 4 . . . 2 Energy Gun 1 | . 9 . . . . . . . . 3 1 . . . . . . . . . Energy Cannon 5 | . 1 14 11 10 11 11 9 5 8 . . . . . . . . . . . Ballistic Gun 6 | . 13 14 10 7 4 11 9 2 . 2 6 3 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 6 7 6 . . . . 1 5 10 7 . . Launcher 1 | . 1 . . 3 6 . . 3 1 . . . . . . . . . . . Peak Build Rating 87 | 6 8 8 19 19 21 21 24 28 41 56 70 69 67 67 72 83 76 84 54 87 Average Rating 32 | 4 6 7 17 18 19 20 23 26 31 48 59 66 66 65 69 73 75 71 24 68 On Entrance 36 | . 6 7 8 19 19 21 21 24 28 39 40 68 64 67 67 70 66 76 6 54 Avg Prop Armor Cover (%) 7 | . 8 . 5 . . . 14 11 9 4 16 . . . . . . . . 4 Naked Turns 27 | . . . . . . . . . . . . . . . . . . 1 . 26 Heaviest Build 108 | 14 94 27 106 106 102 102 102 108 104 54 49 42 39 40 49 58 57 69 35 35 Greatest Support 69 | 40 40 20 60 60 60 60 60 24 40 47 69 48 48 60 48 59 60 68 40 68 Greatest Overweight (x) 8 | . 2 1 3 1 1 1 8 5 5 4 3 . . . 1 1 . 1 1 . Average Overweight (x) . | . . . 1 1 1 1 3 4 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 18 | 6 12 11 21 25 25 25 25 25 22 15 15 15 15 15 15 15 15 14 6 9 Most Carried 25 | 4 8 10 25 25 25 25 25 25 25 15 15 15 15 15 15 15 13 14 5 6 Average Carried 17 | 1 6 8 20 24 24 24 24 24 22 14 14 14 14 14 14 14 11 11 4 3 Final Capacity 25 | 8 8 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 5 10 5 Final Carried 25 | 4 8 9 24 25 25 24 25 24 15 15 15 15 15 14 15 14 11 5 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 23% | Mutant 7% | Scout 6% | Scavenger-Scout 3% | Bothacker-Mutant 3% | Bothacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Bothacker-Scout | -6/Garrison Scout | -6/Factory Bothacker-Scout | -6/Garrison Bothacker-Scout | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Mutant | -3/Research Assassin | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Matter Collected 3806 | 278 373 . 567 322 . 55 . 337 536 408 174 21 34 111 . 170 . 92 215 113 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4592 | 66 678 . 1293 216 . 145 . 343 518 449 325 . 34 81 . 189 . 44 . 211 Parts 240 | 9 37 . 79 10 . 4 . 25 27 23 12 . . 4 . 2 . 4 . 4 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled 33 | . . . . . . . . . . 19 8 . . . . 2 . 4 . . Retrieved Matter 624 | . . . . . . . . . . 289 243 . . . . 56 . 36 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Combat Hostiles Destroyed 120 | . 21 . 26 14 . 3 . 16 9 13 5 . . 3 . 4 . 3 . 3 Melee 5 | . . . . 1 . . . . . 1 1 . . 2 . . . . . . Guns 33 | . 17 . 5 1 . 1 . . . 6 3 . . . . . . . . . Cannons 55 | . . . 20 7 . 1 . 8 8 6 . . . . . 2 . 3 . . AOE 17 | . 4 . . 5 . . . 8 . . . . . . . . . . . . Classes Destroyed 13 | 2 3 . 4 1 . . . 1 1 1 . . . . . . . . . . Worker 5 | 1 2 . . . . . . . . . 1 . 1 . . . . . . . Builder 5 | . 3 . 1 . . . . . 1 . . . . . . . . . . . Tunneler 4 | 2 . . 1 . . . . . . . . . 1 . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycler 3 | . . . 2 . . . . . 1 . . . . . . . . . . . Watcher 7 | . . . 4 . . . . . 2 . 1 . . . . . . . . . Swarmer 33 | . 9 . 7 3 . . . 7 . 4 . . . . . . . 3 . . Grunt 53 | . 12 . 12 3 . 3 . 5 5 5 3 . . . . 2 . . . 3 Duelist 3 | . . . . . . . . . 2 1 . . . . . . . . . . Sentry 13 | . . . 7 2 . . . 1 2 . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . . Programmer 11 | . . . . . . . . 3 . 2 2 . . 3 . 1 . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 . 5 4 . 3 . 7 4 3 2 . 2 2 . 2 . 3 . 3 Combat Bots Only 7 | . 3 . 4 4 . 3 . 7 3 3 2 . . 2 . 2 . 3 . 3 Max Kills in Single Turn 4 | 1 2 . 1 1 . 1 . 4 1 1 1 . 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 . . . 4 . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Hostile Shots Fired 1252 | . 162 . 108 82 . 15 2 107 64 124 104 46 . 41 . 57 . 108 157 75 Missed 455 | . 50 . 32 17 . 4 . 43 19 40 40 29 . 15 . 17 . 38 84 27 Hits 797 | . 112 . 76 65 . 11 2 64 45 84 64 17 . 26 . 40 . 70 73 48 Melee 14 | . . . . 6 . . . . 3 3 . . . . . . . 2 . . Projectile 783 | . 112 . 76 59 . 11 2 64 42 81 64 17 . 26 . 40 . 68 73 48 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 36 | . 1 . 4 5 . . . 2 4 5 1 . . 2 . 2 . 1 5 4 Actively Blocked 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 11396 | . 1112 . 846 1030 . 186 28 981 683 1176 737 163 . 416 . 641 . 1021 1491 885 Core 2925 | . 151 . 163 118 . 13 . 105 89 181 211 36 . 58 . 155 . 329 967 349 Absorbed by Shields 291 | . . . . . . . . . . . . . . 12 . 172 . 107 . . Redirected to Shielding 280 | . . . . . . . . . . . 54 24 . 106 . 46 . . . 50 Ignored by Resistances 240 | . . . 82 . . . . 16 44 . . . . . . . . . 98 . Regen/Repaired (Parts) 271 | . . . 271 . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 39 . . . 26 . . 64 74 . . . 64 . 84 . 71 . . Volleys Fired 487 | 6 90 . 76 31 . 11 . 51 70 71 33 12 . 1 3 18 . 10 1 3 Largest 2 | 2 2 . 2 2 . 2 . 2 2 2 2 1 . 1 1 2 . 2 1 1 Hottest 124 | 70 100 . 120 83 . 83 . 93 97 124 69 36 . 5 40 77 . 77 10 10 Shots Fired 774 | 12 149 . 147 48 . 22 . 74 105 107 49 12 . 1 3 26 . 15 1 3 Gun 330 | 12 139 . 58 15 . 11 . . . 48 43 . . . . . . 4 . . Cannon 386 | . . . 89 23 . 11 . 63 105 59 1 . . . 3 23 . 9 . . Launcher 32 | . 2 . . 10 . . . 11 . . . 7 . . . . . 2 . . Special 26 | . 8 . . . . . . . . . 5 5 . 1 . 3 . . 1 3 Kinetic 414 | 6 77 . 58 15 . 11 . 38 44 88 38 . . . 3 23 . 13 . . Thermal 283 | 6 50 . 89 23 . 11 . 25 61 13 5 . . . . . . . . . Explosive 32 | . 2 . . 10 . . . 11 . . . 7 . . . . . 2 . . Electromagnetic 27 | . 20 . . . . . . . . 6 1 . . . . . . . . . Robot Hit Streak 18 | 4 13 . 11 18 . 11 . 5 8 9 17 3 . 4 . 12 . 6 7 9 Robot Miss Streak 6 | 1 5 . 4 2 . 1 . 6 3 2 3 1 . . . 1 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 485 | 9 87 . 84 37 . 18 . 32 44 63 45 4 2 15 . 26 . 10 1 8 Core Hits 198 | 3 41 . 38 20 . 6 . 23 18 22 13 . . 2 . 5 . 7 . . Critical Kills 6 | . . . 2 . . 1 . . 1 1 . . . 1 . . . . . . Critical Parts Destroyed 20 | . . . . . . . . . . 1 4 . 1 6 . 4 . . . 4 Critical Strikes 35 | . 2 . 2 . . 1 . 2 2 5 4 . 1 7 . 4 . 1 . 4 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 2 1 . . . . . . . . . Blast 7 | . . . . . . . . 2 1 3 . . . . . . . 1 . . Smash 19 | . . . . . . . . . . . 3 . 1 7 . 4 . . . 4 Melee Attacks 95 | . . . . 3 . . . . . . 14 7 3 31 3 18 . 4 1 11 Impact 95 | . . . . 3 . . . . . . 14 7 3 31 3 18 . 4 1 11 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13190 | 117 1684 . 1874 1436 . 337 . 1350 1129 1650 1216 . 248 789 . 592 . 438 . 330 Guns 3627 | 117 1153 . 379 173 . 134 . . . 850 748 . . . . . . 73 . . Cannons 4915 | . . . 1489 413 . 203 . 647 1114 658 26 . . . . 210 . 155 . . Explosions 2262 | . 531 . . 732 . . . 703 . 86 . . . . . . . 210 . . Melee 2207 | . . . . 118 . . . . . . 428 . 248 789 . 321 . . . 303 Ramming 179 | . . . 6 . . . . . 15 56 14 . . . . 61 . . . 27 Kinetic 4329 | 66 587 . 379 173 . 134 . 336 564 1092 560 . . . . 210 . 228 . . Thermal 3993 | 51 388 . 1489 413 . 203 . 311 550 400 188 . . . . . . . . . Explosive 2176 | . 531 . . 732 . . . 703 . . . . . . . . . 210 . . Electromagnetic 306 | . 178 . . . . . . . . 102 26 . . . . . . . . . Impact 2207 | . . . . 118 . . . . . . 428 . 248 789 . 321 . . . 303 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 5 5 2 2 2 2 8 . 3 . . 2 2 Average Corruption 3 | . . . . . . . . 4 5 1 1 2 2 6 . 2 . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . 16 21 1 1 3 1 11 . 2 . . 3 4 Message Errors 18 | . . . . . . . . 4 4 1 . . . 5 . 2 . . 1 1 Matter Fused 23 | . . . . . . . . 5 8 . 1 1 1 4 . . . . 1 2 Heat Flow Errors 4 | . . . . . . . . 2 2 . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . 2 3 . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 1 . . 1 . 1 . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 1 . . . . . . . . . . . Overload Shots 11 | . . . . . . . . . . 6 5 . . . . . . . . . Overflow Damage 1564 | . 59 . 21 92 . . . 25 3 25 305 . 208 343 . 261 . 19 . 203 Projectiles 68 | . . . 21 . . . . . 3 25 . . . . . . . 19 . . Explosions 108 | . 59 . . 24 . . . 25 . . . . . . . . . . . . Melee 1388 | . . . . 68 . . . . . . 305 . 208 343 . 261 . . . 203 Knockbacks 33 | . . . 1 . . . . 6 9 6 . . 1 6 . 3 . . . 1 Impact 9 | . . . 1 . . . . . . . . . 1 5 . 1 . . . 1 Kinetic 19 | . . . . . . . . 6 7 5 . . . . . 1 . . . . Secondary 5 | . . . . . . . . . 2 1 . . . 1 . 1 . . . . Self-Inflicted Damage 221 | . . . . 115 . . . 27 7 26 7 9 . . . 30 . . . . Shots 9 | . . . . 5 . . . 3 . . . 1 . . . . . . . . Rammed 15 | . . . 1 . . . . . 2 6 1 . . . . 4 . . . 1 Targets Rammed 24 | . . . 2 . . . . . 2 6 1 . . . . 4 . . . 9 Kicked 8 | . . . . . . . . . . . . . . . . . . . . 8 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 379 | 27 104 . 379 321 . 66 . 305 233 173 82 . . . . 21 . 43 13 12 Average Temperature 73 | 11 31 . 104 146 . 39 . 88 102 37 27 . . . . 10 . 19 13 12 Received Heat Transfer 2950 | . 375 . 387 264 . 99 9 189 387 270 201 57 . 12 . 80 . 36 391 193 Effects 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 1 . 1 1 . 2 . . . 3 Combat Hostiles 7 | . . . . . . . . . . . 1 . . 1 . 2 . . . 3 Parts Fried 10 | . . . . . . . . . . . . . 1 1 . 3 . . . 5 Impact Corruptions 48 | . . . . 2 . . . . . . 12 . 8 14 . 8 . . . 4 Robots Melted 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . Parts Melted 11 | . . . 6 . . . . . 5 . . . . . . . . . . . Heat Transferred 6780 | 148 1198 . 2368 666 . 333 . 444 888 485 250 . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Maximum Alert Level 2 | . 1 . 1 . . . . 2 1 1 . . . . . 2 1 1 2 . Low Security (%) 76 | 100 48 100 85 100 . 100 100 66 70 59 100 100 100 100 100 78 . 11 19 100 Level 1 22 | . 51 . 14 . . . . 32 29 40 . . . . . 19 100 88 66 . Level 2 . | . . . . . . . . . . . . . . . . 2 . . 13 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 446 | 5 260 84 272 132 . 53 5 404 232 278 134 193 112 194 101 412 221 280 446 175 Initial 216 | . 3 84 . 101 . . 1 2 196 93 118 88 100 61 101 18 216 147 150 175 Average 114 | 1 152 38 88 47 . 7 . 159 179 135 48 143 100 142 67 137 212 235 310 127 Influence Increases 5156 | 15 684 . 803 280 . 71 9 432 417 675 277 105 38 143 16 424 15 181 462 109 Destroy 0b10 Robot/C 2360 | . 420 . 520 160 . 60 . 320 180 260 100 . . 60 . 80 . 60 80 60 Destroy 0b10 Robot/NC 135 | 15 25 . 50 . . . . . 20 . 10 . 10 . . . . . 5 . Destroy Leader 478 | . 90 . 152 20 . 10 . 10 54 70 32 . . 20 . 10 . . 10 . Allied During Kill 9 | . . . . . . . . . . . . . . . . . . . 9 . Successful Hack 182 | . 30 . 39 . . . 9 . 9 37 . . 12 . 6 16 . . 24 . Disable Machine 255 | . 45 . . . . . . . 60 90 15 . 15 . . . . . 15 15 Anti-Garrison Action 400 | . . . . . . . . 50 . . . 50 . 50 . 200 . 50 . . Destroy Structure 347 | . 44 . 12 55 . 1 . 52 19 38 . 25 1 13 10 28 . 41 4 4 Partial Spotted 105 | . . . 15 . . . . . 45 30 . . . . . . 15 . . . Lose Combat Pursuer 885 | . 30 . 15 45 . . . . 30 150 120 30 . . . 90 . 30 315 30 Influence Decreases 5072 | 10 471 218 543 485 55 66 10 32 614 640 393 38 143 37 183 39 216 124 418 337 Entered New Map 1577 | . 2 134 . 159 55 . 4 2 208 114 124 38 93 27 93 9 196 64 118 137 Time Decay 2895 | 10 379 84 533 316 . 56 6 . 356 466 219 . 50 . 90 . 20 . 150 160 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . Lost Part 460 | . 90 . 10 10 . 10 . 30 50 60 30 . . 10 . 30 . 60 30 40 Lost Ally 40 | . . . . . . . . . . . 20 . . . . . . . 20 . Squads Dispatched 30 | . 6 . 4 . . . . . 3 6 4 . . . 2 . . . 2 3 Investigation 14 | . 4 . 3 . . . . . 1 2 2 . . . 1 . . . . 1 Extermination 3 | . . . . . . . . . . 2 1 . . . . . . . . . Reinforcement 13 | . 2 . 1 . . . . . 2 2 1 . . . 1 . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Distress Signals 9 | . 2 . 2 1 . . . . 2 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 36 . 35 19 . 3 1 16 21 25 22 5 . 7 1 15 2 13 32 18 Peak Tracking Total 20 | . 4 . 4 10 . 3 1 4 5 5 6 4 . 4 2 7 2 9 20 10 Tactical Retreats 24 | . 1 . 1 1 . . . . 2 4 6 1 . . . 2 . 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Traps Triggered 13 | . 3 . 1 . . . . 2 . . 1 . . 1 1 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Machines Disabled 26 | . 3 . . . . . . 5 4 6 1 1 1 1 . 1 . 1 1 1 Max in Single Turn 2 | . 2 . . . . . . 1 1 1 1 1 1 1 . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . Garrison Relay 5 | . . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Machines Accessed 65 | . 6 . 12 . 1 . 2 1 5 15 6 . 3 1 5 2 1 2 2 1 Terminals 38 | . 6 . 9 . . . 1 1 3 5 2 . 1 1 3 2 . 2 1 1 Fabricators 4 | . . . . . . . . . . 2 1 . . . 1 . . . . . Repair Stations 4 | . . . 1 . . . . . . 3 . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 1 2 2 . 1 . . . . . 1 . Scanalyzers 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 2 1 . 1 . 1 . 1 . . . Total Hacks 171 | . 26 . 49 . 1 . 4 2 13 37 10 . 5 2 10 3 2 3 2 2 Successful 89 | . 13 . 29 . 1 . 3 1 5 18 5 . 3 . 4 1 2 2 2 . Failed 81 | . 13 . 19 . . . 1 1 8 19 5 . 2 2 6 2 . 1 . 2 Catastrophic 17 | . 2 . . . . . 1 . . 4 4 . 1 . 2 1 . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 74 | . 25 . 29 . 1 . . . 4 11 . . . . 4 . . . . . Terminals 103 | . 26 . 30 . . . 3 2 7 12 4 . 2 2 6 3 . 3 1 2 Fabricators 8 | . . . . . . . . . . 4 2 . . . 2 . . . . . Repair Stations 8 | . . . 5 . . . . . . 3 . . . . . . . . . . Recycling Units 11 | . . . . . . . . . 3 4 2 . 1 . . . . . 1 . Scanalyzers 24 | . . . 14 . . . . . 3 7 . . . . . . . . . . Garrison Access 16 | . . . . . . . 1 . . 7 2 . 2 . 2 . 2 . . . Terminal Hacks 26 | . 5 . 5 . 1 . 2 1 3 3 . . 1 . 1 1 . 2 1 . Record 1 | . . . . . . . . . . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . Security Stations 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 2 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 1 3 1 . . . . . . . 1 . Report Inventory 3 | . . . . . . . . . 1 1 1 . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Scanalyzer 17 | . . . 11 . . . . . . 6 . . . . . . . . . . Insert Component 5 | . . . 3 . . . . . . 2 . . . . . . . . . . Analyze 8 | . . . 4 . . . . . . 4 . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . 3 2 . 2 . 2 . 2 . . . Unlock Access 5 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . . . . . . Coupler Status 5 | . . . . . . . . . . 1 1 . 1 . 1 . 1 . . . Unauthorized Hacks 21 | . 8 . 9 . . . . . 1 2 . . . . 1 . . . . . Terminals 19 | . 8 . 8 . . . . . 1 1 . . . . 1 . . . . . Botnet 6 | . 2 . 1 . . . . . 1 1 . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . 7 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Mechanics 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 11 . . . 1 1 4 13 5 . 3 1 5 2 1 2 . 1 Full Trace Events 12 | . 2 . 3 . . . . . 1 2 2 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 3 . . . . . . 2 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 6 . . . . . . . . 3 . Parts Scanalyzed 5 | . . . 3 . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Used RIF Installer 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 2 . 1 . 1 . . 1 2 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat 5 | . . . . . . . . . . . . 2 . 1 . 1 . . 1 . Robot Hacks Applied 11 | . . . . . . . . . . . . 4 . 1 . 3 . . 1 2 generate_echo 1 | . . . . . . . . . . . . . . . . . . . . 1 start_evac 1 | . . . . . . . . . . . . . . . . . . . . 1 find_shortcuts 1 | . . . . . . . . . . . . . . . . 1 . . . . link_fov 2 | . . . . . . . . . . . . 1 . . . 1 . . . . link_complan 1 | . . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 17 | . . . . . . . . 3 . . . 4 . 3 . 3 . 4 . . Machine Destruction 17 | . . . . . . . . 3 . . . 4 . 3 . 3 . 4 . . Attached 5 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Total Allies 4 | . . . . . . . . . . . 3 . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 . . . . . . . 1 . Highest-Rated Group 142 | . . . . . . . . . . . 29 . . . . . . . 142 . Highest-Rated Ally 142 | . . . . . . . . . . . 29 . . . . . . . 142 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . 13 . . . . . . . 11 . Total Damage 1012 | . . . . . . . . . . . 152 . . . . . . . 860 . Kills 5 | . . . . . . . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Active Infowar (turns) 4893 | . 482 . . . . . . . 199 1478 792 189 103 322 181 284 40 206 309 308 Optics 4344 | . . . . . . . . . 199 1478 725 189 103 322 181 284 40 206 309 308 Sensors 2814 | . . . . . . . . . . 1026 588 189 103 322 181 65 29 181 . 130 Terrain 89 | . . . . . . . . . . . . . 88 1 . . . . . . Seismic 482 | . 482 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Turns Passed 11950 | 111 1316 204 2312 1034 438 544 74 871 807 1478 792 189 103 322 181 284 40 207 309 334 Spaces Moved 7884 | 53 599 135 862 461 217 218 41 461 420 1527 687 245 158 447 262 242 77 190 343 239 Core 311 | 3 . . . . . . . . . . . . . . . . . 33 238 37 Treads 1954 | 50 270 . 721 461 217 218 11 1 5 . . . . . . . . . . . Legs 912 | . 329 135 141 . . . . . . . . . . . . . . . 105 202 Wheels 702 | . . . . . . . 30 460 212 . . . . . . . . . . . Hover 4005 | . . . . . . . . . 203 1527 687 245 158 447 262 242 77 157 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 160 200 200 200 150 150 56 48 30 47 47 30 47 38 46 34 50 50 Average Speed 114 | 153 161 148 213 200 200 200 164 150 107 76 64 47 47 45 50 48 46 77 74 106 Slowest Speed 360 | 160 320 190 330 200 200 200 210 360 360 360 300 47 47 47 111 111 46 106 120 120 Overloaded Moves 123 | . . . . . . . . . . . 11 . . 46 . 51 . 15 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . 6 . 2 . 8 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 77 28 69 90 60 55 6 55 37 38 14 31 2 32 9 43 2 34 13 34 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 4 | . . . 3 1 . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . 1 1 . 1 1 1 . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 . . . 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . Spaces Dug 170 | . 6 . 2 . . . . 31 8 13 . 78 1 8 6 9 . 4 1 3 Terrain Destroyed 404 | . 43 . 7 98 . 1 . 53 17 61 . 78 1 8 6 9 . 18 1 3 Melee 33 | . . . . . . . . . . . . 4 1 8 3 9 . 4 1 3 Projectile 62 | . 7 . 7 1 . 1 . . 17 26 . . . . 3 . . . . . AOE 309 | . 36 . . 97 . . . 53 . 35 . 74 . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Total 9799 | 68 780 139 1191 518 223 305 47 563 669 1736 953 290 180 503 300 342 81 225 390 296 Wait 860 | . 56 . 163 2 . 76 . 29 140 70 173 17 15 11 25 43 1 . 23 16 Move 7868 | 52 598 134 861 460 216 217 41 460 419 1526 687 244 158 445 262 241 77 189 342 239 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 4 12 2 45 6 3 . 3 7 11 14 9 1 1 2 2 1 . 3 4 1 Fast Attach 72 | 6 4 1 7 . . . . 1 5 12 13 1 1 . 2 3 . 1 10 5 Attach 40 | . 8 1 1 2 . 1 1 3 3 2 3 . . 1 . 1 3 3 4 3 Detach 8 | . 1 . . . . . . . . 1 2 . . . . . . 1 2 1 Swap 83 | . 8 . 12 10 1 . 1 4 8 12 5 6 1 1 1 9 . 3 . 1 Drop 101 | . 3 1 24 4 3 . 1 5 11 22 12 2 1 2 2 4 . 1 3 . Fire 487 | 6 90 . 76 31 . 11 . 51 70 71 33 12 . 1 3 18 . 10 1 3 Melee 95 | . . . . 3 . . . . . . 14 7 3 31 3 18 . 4 1 11 Ram 14 | . . . . . . . . . 2 6 1 . . . . 4 . . . 1 Kick 8 | . . . . . . . . . . . . . . . . . . . . 8 Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 3 . . . . . 9 . . . 10 . 7 Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -4/Factory (discovered 3 exits: *Res / [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Lost 3 parts (1n1u1w) 791 | -10/Materials | Identified exit to Mines 964 | -10/Materials | Discovered new exit (range 10) 1024 | -10/Materials | Lost 3 parts (1p1n1w) 1229 | -10/Materials | Core integrity fell below 50% 1428 | -10/Materials | Entered Mines 1493 | -10/Mines | Discovered new exit (range 9) 1617 | -10/Mines | Identified exit to Materials 1632 | -10/Mines | Entered Materials 1632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2245 | -9/Materials | Discovered new exit (range 15) 2334 | -9/Materials | Repaired Lgt. Treads 2361 | -9/Materials | Repaired Lrg. Storage Unit 2432 | -9/Materials | Build established: Scavenger-Mutant 2544 | -9/Materials | Identified exit to Mines 2636 | -9/Materials | Discovered exit to Mines (range 14) 2838 | -9/Materials | Central database locked down 3520 | -9/Materials | Discovered new exit (range 15) 3560 | -9/Materials | Identified exit to Materials 3668 | -9/Materials | Learned location of Recycling (-8) 3709 | -9/Materials | Loaded intel: 5 trap records 3741 | -9/Materials | Learned Storage emergency access door positions 3778 | -9/Materials | Learned Storage trap positions 3780 | -9/Materials | Learned location of Zion (-6) 3811 | -9/Materials | Learned 2 Storage zone layouts 3844 | -9/Materials | Learned Materials trap positions 3885 | -9/Materials | Learned 2 Materials zone layouts 3944 | -9/Materials | Entered Mines 4165 | -9/Mines | Discovered exit to Materials (range 9) 4197 | -9/Mines | Discovered exit to Materials (range 8) 4231 | -9/Mines | Learned location of 1 exit from Materials 4569 | -9/Mines | Learned location of Storage (-8) 4600 | -9/Mines | Assembled infested the area 4610 | -9/Mines | Learned Materials stockpile data 4624 | -9/Mines | Core integrity fell below 50% 4966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4968 | -9/Mines | Discovered new exit (range 5) 4978 | -9/Mines | Entered Exiles 5024 | -9/Exiles | Met 8R-AWN 5060 | -9/Exiles | Met EX-HEX 5122 | -9/Exiles | Met EX-BIN 5146 | -9/Exiles | Aligned with FarCom system 5148 | -9/Exiles | Given EX-Vault access code 5196 | -9/Exiles | Opened EX-Vault 5213 | -9/Exiles | Found Field Lobotomy Kit 5220 | -9/Exiles | Found Trap Reconfigurator 5227 | -9/Exiles | Found Chronowheel 5268 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5322 | -9/Exiles | Met EX-DEC 5392 | -9/Exiles | Discovered new exit (range 14) 5416 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Chronowheel, Field Lobotomy Kit 5416 | -9/Exiles | Entered Mines 5950 | -8/Mines | Discovered exit to Materials (range 5) 5960 | -8/Mines | Entered Materials 5960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5961 | -8/Materials | Identified exit to Factory 5963 | -8/Materials | Loaded intel: 13 trap records 6034 | -8/Materials | Identified exit to Garrison 6034 | -8/Materials | Entered Garrison 6093 | -8/Garrison | Installed Relay Interface Framework 6337 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6452 | -8/Garrison | Triggered checkpoint 6498 | -8/Garrison | Garrison Relay disabled 6594 | -8/Garrison | Triggered checkpoint 6602 | -8/Garrison | Triggered checkpoint 6637 | -8/Garrison | Destroyed 7 combat bots 6726 | -8/Garrison | Triggered checkpoint 6898 | -8/Garrison | Discovered new exit (range 4) 6905 | -8/Garrison | Entered Materials 7709 | -8/Materials | Discovered exit to Factory (range 3) 7712 | -8/Materials | Entered Factory 7712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7714 | -7/Factory | FarCom data flow suspended 7915 | -7/Factory | Identified exit to DSF 8027 | -7/Factory | Discovered new exit (range 11) 8032 | -7/Factory | Identified exit to Lower Caves 8043 | -7/Factory | Build established: Scavenger-Scout 8700 | -7/Factory | Discovered new exit (range 18) 8710 | -7/Factory | Identified exit to Factory 9078 | -7/Factory | Build established: Scavenger-Mutant 9190 | -7/Factory | Entered another Factory area 9190 | -6/Factory | Evolved 2 slots: Utility x2 9328 | -6/Factory | Assimilated Y-54 Guardian with FLK Orb 9331 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 9346 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 9356 | -6/Factory | Fabricated Cmb. Airjet (x2) 9376 | -6/Factory | Lost 4 parts (2n2w) 9398 | -6/Factory | Lost 3 allies 9690 | -6/Factory | Build established: Scout 9731 | -6/Factory | Allied Derelicts emerged from ambush trap array 9822 | -6/Factory | Lost 3 allies 9851 | -6/Factory | Discovered new exit (range 9) 9855 | -6/Factory | Identified exit to Factory 9982 | -6/Factory | Identified exit to Garrison 9982 | -6/Factory | Entered Garrison 10031 | -6/Garrison | Expanded RIF knowledge: Command Fork 10038 | -6/Garrison | Garrison Relay disabled 10120 | -6/Garrison | Triggered checkpoint 10156 | -6/Garrison | Discovered new exit (range 11) 10160 | -6/Garrison | Identified exit to Factory 10171 | -6/Garrison | Entered Factory 10274 | -6/Factory | Identified exit to Garrison 10274 | -6/Factory | Entered Garrison 10288 | -6/Garrison | Triggered checkpoint 10316 | -6/Garrison | Triggered checkpoint 10408 | -6/Garrison | Garrison Relay disabled 10439 | -6/Garrison | Discovered exit to Factory (range 9) 10582 | -6/Garrison | Triggered checkpoint 10596 | -6/Garrison | Entered Factory 10596 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10622 | -5/Factory | Discovered new exit (range 13) 10777 | -5/Factory | Identified exit to Garrison 10777 | -5/Factory | Entered Garrison 10915 | -5/Garrison | Triggered checkpoint 10935 | -5/Garrison | Learned Factory security intel 10939 | -5/Garrison | Garrison Relay disabled 10984 | -5/Garrison | Assembled breached garrison interior 11038 | -5/Garrison | Activated Chronowheel 11056 | -5/Garrison | Discovered new exit (range 12) 11061 | -5/Garrison | Entered Factory 11061 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11087 | -4/Factory | Discovered new exit (range 5) 11087 | -4/Factory | Discovered new exit (range 9) 11101 | -4/Factory | Identified exit to Garrison 11101 | -4/Factory | Entered Garrison 11112 | -4/Garrison | Build established: Bothacker-Mutant 11119 | -4/Garrison | Triggered checkpoint 11169 | -4/Garrison | Learned Research security intel 11174 | -4/Garrison | Garrison Relay disabled 11257 | -4/Garrison | Triggered checkpoint 11257 | -4/Garrison | Spotted B-86 Titan 11261 | -4/Garrison | Triggered checkpoint 11279 | -4/Garrison | Triggered checkpoint 11291 | -4/Garrison | Released all parts (6) 11296 | -4/Garrison | Discovered new exit (range 19) 11306 | -4/Garrison | Discovered new exit (range 54) 11306 | -4/Garrison | Discovered new exit (range 80) 11306 | -4/Garrison | Discovered new exit (range 7) 11308 | -4/Garrison | Entered Research 11308 | -3/Research | Evolved 2 slots: Utility x2 11313 | -3/Research | Lost 6 parts (4n1u1w) 11397 | -3/Research | Found Prototype Device 11397 | -3/Research | Identified Exp. Thermal Shield 11422 | -3/Research | Core integrity fell below 50% 11483 | -3/Research | Lost 3 parts (1n2u) 11485 | -3/Research | Found Prototype Device 11485 | -3/Research | Identified Exp. Focal Shield 11558 | -3/Research | Search patrols dispatched 11572 | -3/Research | Build established: Mutant 11598 | -3/Research | Discovered new exit (range 15) 11617 | -3/Research | Entered Testing 11848 | -3/Testing | Lost 3 parts (1n1u1w) 11925 | -3/Testing | Core integrity fell below 20% 11925 | -3/Testing | Released all parts (12) 11931 | -3/Testing | Scanned by Researcher 11951 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Scanner. 11926_ Slug penetrates Wall. 11930_ Slammed into U-05 Engineer. 11931_ C-55 Analyst calls for reinforcements. 11931_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11931_ Held in stasis. 11931_ C-55 Analyst is analyzing... 11931_ ALERT: Encountered unknown unique technology, formulating response. 11935_ Held in stasis. 11935_ C-55 Analyst is analyzing... 11937_ R-10 Processor collects Lgt. Particle Reactor. 11938_ Penetrated by Slug. 11938_ R-10 Processor collects Impact Mace. 11939_ Held in stasis. 11939_ C-55 Analyst is analyzing... 11950_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ??????????????# #??????????????# ???????# | | ??????????????# +??????????????# ???????# | | ??????????????# #??????????????? ???????#### | | ??????????????# #?????????????????????######### | | ??????????????? #?????????????????????# | | ??????????????? #?????????????????????# " " " | | ??????????????? +?????????????????????# """"""" | | ??????????????? #??????????????????????? " " " | | ??????????????? #?????????????????????# | | ??????????????? #?????????????????????# ! | | ??????????????? #?????????????????????######### | | ??????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????#????# "" ?????????????????????????? | | ??????????????# ???? ""T?????????????????????????? | | ??????????????# ???? """????????????????????????# | | ???????????"??# ???? ????????????????????????# | | ??????????? # #####+######################### | | ???????????? + u | | ??????????????# u ### | | ??????????????# #?# | | ??????????????# #?# | | ??????????????# ### c######################?? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# g #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#g +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# k #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#g k#??????????????????????? | | ?????????????????????g #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Relay Coupler Types 2 Relay Coupler Value 58 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Repaired ---------- Lgt. Treads | 20% | -9/Materials Lrg. Storage Unit | 54% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Suspicious Challenges ------------ None Game ------ Seed VampiricHugeMapper Manual? 0 Play Time 02:41:48 Cumulative 61.6 hours Start 2025.12.25 @ 14:17:26 End 2025.12.26 @ 20:32:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab66203a-2de3-4e2f-a9a1-b5af5700d140