Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 19:01:39 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (176) 880 Value Destroyed (6107) 6107 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 13305 Bonus ------- High Alert Combat Kills 1295 Follower Combat Kills 203 Cogmind --------- Core Integrity 1028/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (77) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flying Antigrav-FC Exoskeleton > --- UTILITY (7) ------ Scrap Engine > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Flying Antigrav-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Power Amplifier Improved Cryofiber Web Advanced Heat Sink Signal Interpreter > --- WEAPON ----------- Thermal Ion Construct/C Hpw. EM Shock Construct/G Hpw. Kinetic Driver Construct/G Gatling Thermal Construct/G > --- INVENTORY -------- Advanced Heat Sink Heavy Flail Scythe [Rating: 79] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . 2 2 . . 4 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . . 1 Utility 5 | . . 1 1 . . 2 . 1 Weapon 3 | . . . . . . 2 1 . Parts Attached 107 | 6 14 18 7 35 9 10 8 . Power 8 | 1 1 1 . 4 1 . . . Engine 6 | 1 1 1 . 2 1 . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 35 | 2 9 8 5 11 . . . . Treads 11 | 1 3 1 . 6 . . . . Leg . | . . . . . . . . . Wheel 4 | 1 1 2 . . . . . . Hover 9 | . . 3 1 5 . . . . Flight 11 | . 5 2 4 . . . . . Utility 29 | 1 1 5 2 4 3 8 5 . Device 22 | . 1 3 2 2 2 7 5 . Storage 4 | 1 . 1 . . 1 1 . . Processor 2 | . . 1 . 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 35 | 2 3 4 . 16 5 2 3 . Energy Gun 9 | . . 1 . 6 2 . . . Energy Cannon 2 | . . . . 1 1 . . . Ballistic Gun 12 | 2 2 3 . 5 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . Slashing Weapon 10 | . . . . 4 2 2 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . . . . Parts Lost 54 | . 1 4 1 10 . 11 22 5 Power 10 | . 1 1 . 2 . 1 4 1 Propulsion 14 | . . 3 . 4 . 1 5 1 Utility 13 | . . . 1 1 . 4 6 1 Weapon 17 | . . . . 3 . 5 7 2 Highest Loss Streak 7 | . 1 4 1 6 . 6 7 5 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 58 | . 80 78 99 88 56 58 49 24 Engine 4 | . 12 8 9 3 5 3 2 . Core 2 | . . . . 4 3 1 1 . Treads 4 | . 8 2 . 14 5 3 3 . Leg 1 | . . . . . 2 1 1 . Wheel 1 | . 3 8 . . 3 . . . Hover 1 | . . 3 26 12 . . . . Flight 1 | . 15 10 9 3 . . . 5 Device 12 | . 6 8 17 1 10 16 15 5 Storage 3 | . 5 11 9 5 2 3 4 . Processor 6 | . . 1 9 18 9 6 2 . Energy Gun 6 | . . . . 6 8 8 2 4 Energy Cannon 3 | . . . . . 1 6 2 . Ballistic Gun 3 | . 22 17 18 7 2 1 1 5 Slashing Weapon 1 | . . . . 1 1 . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 11 11 16 16 23 23 34 42 25 Greatest Support 138 | 20 40 24 32 80 96 138 114 14 Greatest Overweight (x) 4 | . 1 4 . 1 3 . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 6 6 7 8 6 5 6 7 5 Most Carried 8 | 5 8 8 8 8 5 5 5 . Average Carried 3 | 3 4 4 5 5 2 3 2 . Final Capacity 8 | 8 5 8 8 5 8 8 5 5 Final Carried 8 | 3 5 8 6 5 2 3 . . Scrap Engine Consumption 317 | . . . . . 94 133 87 3 Constructs Created 26 | . . . . . 8 8 9 1 Constructs Modified 91 | . . . . . 26 44 19 2 Class Distribution -------------------- 74% | Construct 14% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Matter Collected 2857 | 172 198 266 149 660 187 537 621 67 Remotely . | . . . . . . . . . Salvage Created 9243 | . 211 223 95 994 2221 3519 1890 90 Parts 384 | . 14 12 6 55 67 141 85 4 Haulers Intercepted 7 | . . 1 1 1 . 4 . . Recyclers Shooed 13 | . . . . 1 4 7 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 115 | . 8 2 1 18 4 44 37 1 Melee 5 | . . . . 1 . 1 3 . Guns 66 | . 8 1 1 17 3 20 16 . Cannons 29 | . . . . . 1 19 9 . AOE 12 | . . . . . . 4 8 . Classes Destroyed 17 | . 4 2 . 4 . 3 4 . Worker 7 | . . . . 1 . 3 3 . Builder 7 | . . . . 1 3 2 1 . Tunneler 2 | . . . . . . . 1 1 Hauler 7 | . . 1 1 1 . 4 . . Recycler 25 | . . . . 2 15 7 1 . Mechanic 1 | . . . . . . . 1 . Operator 2 | . 1 . . . . . 1 . Watcher 10 | . 1 3 . 1 . 4 1 . Swarmer 37 | . 6 . . 4 . 17 10 . Saboteur 1 | . . . . . . . 1 . Grunt 30 | . 2 . 1 8 . 5 14 . Brawler 3 | . . . . . . 1 2 . Duelist 3 | . . . . . . 1 2 . Protector 1 | . . . . . . . 1 . Sentry 20 | . . 2 . 5 3 8 2 . Hunter 11 | . . . . 1 1 7 1 1 Programmer 9 | . . . . . . 5 4 . Best Kill Streak 9 | . 5 2 1 4 6 6 9 1 Combat Bots Only 9 | . 5 2 1 4 1 5 9 1 Max Kills in Single Turn 6 | . 1 1 1 2 1 2 6 1 Gunslinging 1 | . . . . 1 . . . . Exploded 5 | . . . . . . 2 5 . Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Damage Taken 12123 | . 261 390 109 1400 253 4736 4155 819 Core 1870 | . 56 98 28 251 38 608 669 122 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 2789 | . . . . . 81 1795 819 94 Core Remaining (%) 59 | 100 77 75 . . 42 28 33 . Volleys Fired 474 | . 23 20 11 78 65 160 101 16 Largest 4 | . 2 2 2 2 2 4 3 2 Hottest 304 | . 40 46 46 138 135 304 167 114 Shots Fired 1069 | . 45 35 22 133 113 465 227 29 Gun 793 | . 45 35 22 128 112 275 147 29 Cannon 276 | . . . . 5 1 190 80 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 407 | . 45 35 22 84 32 78 95 16 Thermal 598 | . . . . 49 73 343 120 13 Explosive . | . . . . . . . . . Electromagnetic 64 | . . . . . 8 44 12 . Robot Hit Streak 21 | . 5 10 7 21 14 17 10 6 Robot Miss Streak 12 | . 4 6 4 4 2 12 6 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 682 | . 28 29 14 97 84 267 140 23 Core Hits 365 | . 12 8 5 40 41 168 83 8 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . 1 . 1 . Critical Strikes 18 | . . 2 . 6 1 1 8 . Burn 7 | . . . . 6 . 1 . . Destroy 2 | . . . . . 1 . 1 . Blast 5 | . . . . . . . 5 . Corrupt 1 | . . . . . . . 1 . Smash 3 | . . 2 . . . . 1 . Melee Attacks 64 | . 4 14 . 14 3 9 20 . Impact 24 | . 4 14 . . . . 6 . Slashing 40 | . . . . 14 3 9 14 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17613 | . 317 433 219 1596 1779 6909 5882 478 Guns 10097 | . 270 298 219 1464 1545 3543 2281 477 Cannons 4028 | . . . . 100 21 2433 1474 . Explosions 2780 | . . . . . 25 895 1860 . Melee 681 | . 47 135 . 32 188 30 249 . Ramming 27 | . . . . . . 8 18 1 Kinetic 5333 | . 270 298 219 953 299 1094 1925 275 Thermal 9094 | . . . . 611 1082 4635 2564 202 Explosive 1345 | . . . . . . 674 671 . Electromagnetic 1133 | . . . . . 210 468 455 . Impact 431 | . 47 135 . . . . 249 . Slashing 250 | . . . . 32 188 30 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 . Average Corruption 4 | . . . . . . . 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . . . . . 41 . Message Errors 10 | . . . . . . . 10 . Matter Fused 12 | . . . . . . . 12 . Heat Flow Errors 6 | . . . . . . . 6 . Energy Discharges 7 | . . . . . . . 7 . Data Loss (minor) 4 | . . . . . . . 4 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 603 | . 15 17 . 10 88 267 206 . Projectiles 167 | . . . . 10 . 120 37 . Explosions 176 | . . . . . . 147 29 . Melee 260 | . 15 17 . . 88 . 140 . Knockbacks 19 | . 2 . . . . 1 16 . Impact 3 | . 2 . . . . . 1 . Kinetic 16 | . . . . . . 1 15 . Secondary . | . . . . . . . . . Self-Inflicted Damage 494 | . . . . . 22 216 256 . Shots 9 | . . . . . 1 3 5 . Rammed 9 | . 1 . . . . 4 3 1 Targets Rammed 10 | . 1 . . . . 5 3 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 545 | . 6 468 20 348 278 545 485 112 Average Temperature 111 | . 6 192 6 105 59 129 115 59 Received Heat Transfer 2522 | . 24 180 63 594 99 591 971 . Effects 21 | . . . . 9 . 8 4 . Shutdowns 7 | . . . . 1 . 4 2 . Energy Bleed 2 | . . . . 2 . . . . Interference 8 | . . . . 6 . 2 . . Matter Decay 1 | . . . . . . . 1 . Damage (minor) 3 | . . . . . . 2 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 8 | . 3 . . . 1 1 3 . Impact Corruptions 9 | . 2 2 . . . . 5 . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 28 | . . . . 3 2 23 . . Heat Transferred 11892 | . . . . 1813 1262 6319 1948 550 Parts Sabotaged 1 | . . . . . . . 1 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Peak Influence 1652 | . 267 192 207 381 188 1195 1652 857 Initial 809 | . . 112 80 87 148 84 579 809 Average 387 | . 121 160 106 253 44 526 744 817 Maximum Alert Level 5 | . 1 . 1 1 . 4 5 3 Low Security (%) 47 | 100 67 100 99 29 100 27 . . Level 1 15 | . 32 . . 70 . 19 17 . Level 2 15 | . . . . . . 25 34 . Level 3 13 | . . . . . . 10 37 100 Level 4 7 | . . . . . . 16 9 . Level 5 . | . . . . . . . 1 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 2 . 1 4 . 16 11 1 Investigation 3 | . . . . 2 . . 1 . Extermination 7 | . . . . . . 5 2 . Reinforcement 12 | . 2 . 1 2 . 5 1 1 Assault 6 | . . . . . . 2 4 . Garrison 7 | . . . . . . 4 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Distress Signals 12 | . 2 1 3 1 . 2 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 198 | . 13 8 8 23 5 62 75 4 Peak Tracking Total 11 | . 4 4 5 4 2 7 11 3 Tactical Retreats 14 | . 1 . 2 . . 2 9 . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Traps Triggered 8 | . . . . 2 . 3 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Machines Disabled 53 | . 1 . 1 2 2 18 28 1 Max in Single Turn 18 | . 1 . 1 1 1 4 18 1 Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Machines Accessed 24 | . 4 2 1 2 6 6 3 . Terminals 10 | . 4 2 1 2 1 . . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 8 | . . . . . 5 2 1 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 2 2 . Total Hacks 45 | . 9 3 2 4 11 11 5 . Successful 19 | . 5 1 1 1 6 3 2 . Failed 26 | . 4 2 1 3 5 8 3 . Catastrophic 5 | . . . . . 1 2 2 . Database Lockouts . | . . . . . . . . . Manual 16 | . 9 3 2 1 1 . . . Terminals 19 | . 9 3 2 4 1 . . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 16 | . . . . . 10 4 2 . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . . . . 4 3 . Terminal Hacks 2 | . 1 . . 1 . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 5 1 1 . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 6 | . . . . . 4 1 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 7 | . 4 1 1 . 1 . . . Terminals 7 | . 4 1 1 . 1 . . . Botnet 7 | . 4 1 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 15 | . 2 2 1 1 3 5 1 . Full Trace Events 3 | . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Total Allies 4 | . . . . . 4 . . . Largest Group 3 | . . . . . 3 3 . . Highest-Rated Group 51 | . . . . . 51 51 . . Highest-Rated Ally 21 | . . . . . 21 21 . . Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks 48 | . . . . . 6 42 . . Total Damage 624 | . . . . . 114 510 . . Kills 8 | . . . . . 3 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Turns Passed 12108 | 83 370 309 148 645 3635 4210 2475 233 Spaces Moved 6653 | 55 419 312 202 287 1172 2689 1432 85 Core 28 | 17 . 10 . . 1 . . . Treads 3081 | 24 71 . . 131 252 1686 917 . Legs 1310 | . . . . . 501 562 247 . Wheels 478 | 14 . 89 . . 360 15 . . Hover 866 | . . 47 148 103 58 426 84 . Flight 890 | . 348 166 54 53 . . 184 85 Fastest Speed 34 | 50 37 34 34 34 93 49 60 77 Average Speed 103 | 110 58 56 44 96 139 108 98 119 Slowest Speed 250 | 160 160 250 48 160 200 178 189 217 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . 2 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 38 | 3 68 26 21 42 97 55 32 2 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 33 | . . 2 . 4 . 8 19 . Terrain Destroyed 337 | . . 2 . 5 6 194 125 5 Melee 30 | . . 2 . 4 . 8 16 . Projectile 69 | . . . . 1 4 36 23 5 AOE 238 | . . . . . 2 150 86 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Total 10878 | 75 500 393 242 505 3071 3629 2278 185 Wait 3412 | 10 16 4 14 56 1779 741 709 83 Move 6639 | 54 414 309 201 286 1171 2688 1431 85 Hop 3 | . 2 1 . . . . . . Pick Up 73 | 5 12 18 5 18 2 10 3 . Fast Attach 15 | 4 1 . . 7 3 . . . Attach 66 | 2 6 13 4 17 6 10 8 . Detach 19 | . 3 1 . 3 9 1 2 . Swap 26 | . 7 5 3 11 . . . . Drop 64 | . 11 8 4 15 20 5 1 . Fire 474 | . 23 20 11 78 65 160 101 16 Melee 64 | . 4 14 . 14 3 9 20 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 9 | . 1 . . . . 5 3 . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . . 13 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 342 | -10/Materials | Discovered new exit (range 11) 385 | -10/Materials | Identified exit to Mines 447 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 592 | -9/Materials | Lost 4 parts (1p3n) 702 | -9/Materials | Discovered new exit (range 16) 715 | -9/Materials | Identified exit to Materials 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 909 | -8/Materials | Discovered new exit (range 6) 910 | -8/Materials | Identified exit to Storage 911 | -8/Materials | Entered Storage 935 | -8/Storage | Learned location of Armory (-3) 1028 | -8/Storage | Lost 6 parts (1p3n2w) 1251 | -8/Storage | Lost 3 parts (1p1n1w) 1522 | -8/Storage | Core integrity fell below 50% 1530 | -8/Storage | Build established: Scavenger-Mutant 1550 | -8/Storage | Used back door to open Recycling access 1550 | -8/Storage | Discovered new exit (range 5) 1554 | -8/Storage | Identified exit to Recycling 1556 | -8/Storage | Entered Recycling 1564 | -8/Recycling | Found Scrap Engine 2484 | -8/Recycling | Build established: Construct 4042 | -8/Recycling | Discovered new exit (range 8) 5183 | -8/Recycling | Identified exit to Factory 5191 | -8/Recycling | Entered Factory 5191 | -6/Factory | Accompanied by 3 allies 5191 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 5203 | -6/Factory | Garrison activated, responded to threat 5674 | -6/Factory | Discovered new exit (range 16) 5767 | -6/Factory | Identified exit to Factory 6154 | -6/Factory | Garrison activated, responded to threat 7310 | -6/Factory | Discovered exit to Factory (range 10) 8654 | -6/Factory | Core integrity fell below 50% 8801 | -6/Factory | Lost 6 parts (1n1u4w) 9391 | -6/Factory | First assault squad dispatched 9401 | -6/Factory | Entered another Factory area 9401 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10584 | -5/Factory | Crushed by falling debris 10705 | -5/Factory | Garrison activated, responded to threat 10902 | -5/Factory | Destroyed 9 combat bots 10905 | -5/Factory | Lost 7 parts (2p1n4w) 11201 | -5/Factory | First assault squad dispatched 11655 | -5/Factory | Lost 6 parts (1p2n1u2w) 11685 | -5/Factory | Core integrity fell below 50% 11765 | -5/Factory | Lost 5 parts (1p2n1u1w) 11872 | -5/Factory | Discovered new exit (range 5) 11876 | -5/Factory | Entered another Factory area 11876 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11882 | -4/Factory | Build established: Mutant 12109 | -4/Factory | Self-destructed Last Messages --------------- 12098_ Slug penetrates Wall. 12101_ Penetrated by Slug. 12102_ Slug penetrates H-77 Assassin. 12105_ Penetrated by Slug. 12105_ Critical hit (Destroy). 12105_ Hpw. Kinetic Driver Construct/G destroyed. 12105_ Arm. Scrap Engine damaged due to network destabilization (-8). 12105_ Penetrated by Slug. 12105_ Arm. Scrap Engine destroyed. 12105_ Scrap Engine core remains intact and functional. 12105_ Slug penetrates Wall. 12106_ Acquired 40 matter. 12108_ Penetrated by Slug. 12108_ Multi-Antimatter Reactor destroyed. 12108_ Scrap Engine damaged due to network destabilization (-5). 12109_ Penetrated by Slug. 12109_ Slug penetrates Wall. 12109_ Penetrated by Slug. 12109_ Flying Antigrav-FC Exoskeleton destroyed. 12109_ Flying Antigrav-FC Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????############## | | ????####????????# # | | ???##T #####?##?# # | | ???# ## # #?# # | | ???# ### #### """ """ # | | ???# # """ """ # | | ???+ # """ """ # | | ???# + # | | ???# # """ """ # | | ???# # """ """ # | | ???# ###+#### """ """ # | | ???# # ## # | | ? # ## # | | # " ##########;#### | | # " #????????#%#??? | | #" " #????????#@#??? | | #" " #########;[#??? | | +#########" " # #??? | | ?????????#T " # """? | | ?????????#" " #""" !h """# | | ?????????#" " #"R ""# | | ?????????#" " #""" h F""# | | ?????????# # """# | | ?????????####### ###? | | ???????????????# #??? | | ??????????????#; """" h#??? | | ??????????????#; """"" #??? | | ?????????????? # ?"" ??? | | ?????????????#?# ????? ??? | | ???????????????#????? ??? | | ??????????????????????"" ??? | | ??????????????????????"" ??? | | ???????????????????????? ??? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 349 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 25 Phase Shifting 5 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteHelicalCapacitor Manual? 0 Play Time 01:41:16 Cumulative 69.1 hours Start 2023.04.06 @ 16:18:59 End 2023.04.06 @ 19:01:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74180500-fea0-4aa8-80fc-982cac41a265