Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 15:43:22 Player: Cracklepappy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (324) 1620 Value Destroyed (12977) 12977 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (6557) 6557 TOTAL SCORE: 30934 Bonus ------- High Alert Combat Kills 2873 Follower Combat Kills 179 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -295 Cogmind --------- Core Integrity 0/1450 Matter 175/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Improved Armor Integrity Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Matter Compressor (250) Enhanced Quantum Rifle Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads Advanced Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Armor Integrity Analyzer Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Light Antimatter Reactor Matter Compressor Improved Armor Integrity Analyzer Advanced Hacking Suite [Rating: 168] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Backup Propulsion VII Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 . . 2 . 2 . Power 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Propulsion 6 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . 1 . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . 2 . Parts Attached 355 | 7 14 4 15 1 26 2 38 4 2 6 11 5 50 14 2 16 56 12 . 17 3 42 8 Power 52 | 1 . . 2 1 1 1 7 1 . 1 1 . 6 3 . 5 6 1 . 2 . 13 . Engine 16 | 1 . . 2 1 1 1 . 1 . . 1 . 2 3 . 1 2 . . . . . . Core 23 | . . . . . . . 7 . . 1 . . 3 . . 4 3 1 . 2 . 2 . Reactor 13 | . . . . . . . . . . . . . 1 . . . 1 . . . . 11 . Propulsion 78 | 2 3 . 2 . 5 1 6 1 1 1 2 1 14 2 1 2 9 4 . 9 1 10 1 Treads 47 | 1 1 . 2 . 2 . 5 1 1 1 2 1 14 2 1 . 1 . . 6 . 6 . Leg 14 | . . . . . 2 1 1 . . . . . . . . 2 5 1 . . . 2 . Wheel 7 | 1 2 . . . 1 . . . . . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . 3 . 3 1 2 1 Utility 85 | 2 3 3 3 . 9 . 11 2 . 1 3 1 13 2 1 1 7 5 . 4 2 7 5 Device 53 | 1 1 1 2 . 8 . 3 1 . . . 1 10 2 1 1 5 3 . 3 2 5 3 Storage 8 | 1 2 . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . Processor 10 | . . . . . 1 . 1 . . . 2 . . . . . . 2 . 1 . 2 1 Hackware 5 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . 1 Protection 9 | . . 2 . . . . 5 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 8 1 8 . 11 . 14 . 1 3 5 3 17 7 . 8 34 2 . 2 . 12 2 Energy Gun 29 | . . . 2 . 1 . 3 . . . . . . . . . 14 2 . 2 . 5 . Energy Cannon 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . Ballistic Gun 69 | 2 5 1 5 . 8 . 7 . 1 1 4 2 13 5 . 6 5 . . . . 4 . Ballistic Cannon 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . Launcher 27 | . 2 . 1 . 2 . 2 . . 1 . 1 2 2 . 2 10 . . . . 1 1 Special Weapon 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 2 . 5 . 3 . . . . . 1 . . . 1 . . 1 1 6 1 Parts Lost 100 | . . . 3 2 9 1 4 1 . . . . 1 1 . 4 34 . . 5 7 15 13 Power 15 | . . . 1 1 1 . 1 . . . . . . . . 1 6 . . . . 2 2 Propulsion 36 | . . . 1 . 4 1 1 1 . . . . 1 . . 2 11 . . 2 5 4 3 Utility 13 | . . . . 1 1 . . . . . . . . 1 . . 1 . . 1 2 2 4 Weapon 36 | . . . 1 . 3 . 2 . . . . . . . . 1 16 . . 2 . 7 4 Highest Loss Streak 13 | . . . 1 2 5 1 2 1 . . . . 1 1 . 2 6 . . 2 5 13 13 Average Slot Usage (%) 85 | . 99 100 95 94 85 99 97 99 100 100 99 100 99 99 92 92 66 11 52 36 28 53 33 Engine 6 | . 14 14 11 10 9 11 3 2 9 7 4 7 4 10 11 8 5 . . . . . . Core 3 | . . . . . . . 5 6 . 1 2 . 7 2 . 4 4 . 5 1 . 1 5 Treads 20 | . 14 14 15 22 13 . 15 27 27 27 29 30 32 33 33 28 7 . . 11 12 15 . Leg 2 | . . . . . 6 21 11 . . . . . . . . 1 6 . . . . . . Wheel 1 | . 13 14 5 . 1 . . . . . . . . . . . . . . . . . . Device 5 | . 6 4 8 6 9 11 4 . . . . 3 4 5 5 5 2 10 10 5 1 6 9 Storage 13 | . 22 14 22 22 22 22 17 18 18 18 15 15 13 13 11 11 11 . . . . . . Processor 5 | . . . . . 4 11 4 . . . 6 11 6 6 5 5 4 . 10 9 13 8 . Hackware 1 | . . . . . . . 2 9 9 9 6 . 1 . . . . . . . . . 2 Protection 2 | . . 9 11 11 6 . 6 8 9 9 . . . . . . . . . . . . . Energy Gun 1 | . . . 4 . . . 3 . . . . . . . . . 5 . 10 3 . 5 4 Ballistic Gun 17 | . 23 28 15 22 10 22 22 27 27 25 23 22 24 25 23 22 7 . . . . 4 . Naked Turns 53 | . . . . . . . . . . . . . . . . . 33 18 . . . 2 . Heaviest Build 129 | 12 56 44 82 85 88 81 96 87 87 87 97 97 114 112 112 117 129 24 24 24 1 121 22 Greatest Support 305 | 20 20 16 40 40 60 40 62 62 63 63 83 83 120 130 130 160 110 24 24 270 210 305 34 Greatest Overweight (x) 40 | 1 3 2 4 2 4 2 1 1 1 1 1 1 1 . . 1 40 1 . 3 . . . Average Overweight (x) . | . 2 2 3 1 1 1 . 1 1 1 1 1 . . . . 3 . . . . . . Largest Inventory Capacity 20 | 6 18 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 Average Capacity 17 | 4 15 12 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 4 4 4 4 4 4 Most Carried 20 | 6 17 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 Average Carried 16 | 3 13 12 16 19 17 19 19 19 20 20 19 19 19 19 19 19 18 3 4 3 3 3 3 Final Capacity 20 | 6 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 4 Final Carried 20 | 6 12 12 20 20 20 20 20 20 20 20 20 20 20 20 19 20 4 4 4 3 4 4 4 Class Distribution -------------------- 25% | Scavenger-Gunner 22% | Hauler-Mutant 18% | Mutant 12% | Machinist-Gunner 9% | Hauler-Gunner 4% | Scavenger-Tank 3% | Hauler-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Hauler-Tank | -8/Garrison Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Machinist-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Matter Collected 11770 | 290 392 21 537 36 1012 185 1167 305 . 356 301 493 2007 818 . 750 1507 126 . 36 . 1310 121 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13782 | 87 424 . 649 83 434 185 1395 394 . 378 301 356 2583 1165 . 526 2866 . . . . 1954 2 Parts 734 | 5 36 . 44 5 65 6 78 13 . 24 13 17 140 49 . 28 102 . . . . 99 10 Haulers Intercepted 9 | . 2 . 2 . . . 3 . . . 1 . . . . . 1 . . . . . . Recyclers Shooed 11 | . . . 2 . . . 1 . . . . . 2 . . . 5 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Combat Hostiles Destroyed 240 | . 11 . 13 2 4 3 25 9 . 15 5 10 29 26 . 22 41 . . . . 21 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 146 | . 8 . 10 2 1 3 23 9 . 9 5 5 25 13 . 9 11 . . . . 13 . Cannons 17 | . . . . . . . . . . . . 1 . . . . 10 . . . . 6 . AOE 67 | . 3 . 3 . 3 . 2 . . 6 . 4 2 13 . 13 14 . . . . . 4 Classes Destroyed 18 | 2 4 . 2 1 3 . 2 . . 1 2 . . . . . 1 . . . . . . Worker 8 | . . . . . . . 3 . . . . . . . . . . . . . . 2 3 Builder 18 | . . . . . . . . . . . 1 . 8 . . . 4 . . . . 3 2 Tunneler 4 | 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . Hauler 9 | . 2 . 2 . . . 3 . . . 1 . . . . . 1 . . . . . . Recycler 19 | 1 . . 1 . . . 5 . . . . . 4 . . . 4 . . . . 4 . Operator 4 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 12 | . 3 . 2 . . . 1 . . . 1 . 2 2 . . 1 . . . . . . Swarmer 66 | . 6 . 3 . . . 8 . . 6 . 4 . 11 . 17 1 . . . . 6 4 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 94 | . 5 . 9 1 . 3 8 8 . 6 2 1 16 9 . 3 19 . . . . 4 . Brawler 15 | . . . . 1 . . 2 1 . 1 . 2 . 2 . . 6 . . . . . . Duelist 4 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Sentry 23 | . . . 1 . . . 6 . . 1 2 . 4 6 . 2 . . . . . 1 . Hunter 6 | . . . . . . . 1 . . . . . 3 . . . 2 . . . . . . Programmer 29 | . . . . . . . . . . . 1 1 6 . . . 11 . . . . 10 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 5 . 8 2 7 2 7 4 . 7 4 10 12 8 . 9 10 . . . . 7 10 Combat Bots Only 10 | . 3 . 6 2 2 2 5 4 . 7 3 10 5 8 . 9 9 . . . . 5 4 Max Kills in Single Turn 7 | 1 2 . 3 1 2 1 2 1 . 2 1 2 5 5 . 3 3 . . . . 2 7 Gunslinging 1 | . 1 . . . . . 1 . . 1 . . . 1 . . . . . . . . . Exploded 5 | . 2 . 3 . 2 . 1 . . 2 . 2 2 5 . 3 2 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Damage Taken 25298 | . 332 . 275 121 1896 333 1010 414 . 343 153 298 2134 1441 . 1109 4524 128 . 2331 1953 4620 1883 Core 4700 | . 35 . 10 . 237 79 166 24 . 63 35 34 143 108 . 60 842 128 . 190 1081 470 995 Absorbed by Shields 1726 | . . . . . . . . 77 . 53 . 16 . 325 . 175 . . . 29 17 1034 . Reduced by Siege Mode 500 | . . . . . . . . . . . . . . . . . . . . . . 500 . Core Remaining (%) 58 | 100 . 86 . . . 18 . . . 54 . 90 . 70 . 94 . . 15 . 2 . . Volleys Fired 716 | 5 40 . 45 6 96 9 86 22 . 25 15 13 78 40 . 38 120 . . . . 76 2 Largest 7 | 2 2 . 2 2 2 2 3 3 . 3 4 4 4 4 . 4 5 . . . . 7 1 Hottest 395 | 40 50 . 60 46 46 46 144 78 . 78 126 129 127 121 . 121 254 . . . . 395 20 Shots Fired 1800 | 10 80 . 86 12 139 18 226 66 . 61 60 43 290 136 . 117 244 . . . . 210 2 Gun 1548 | 10 78 . 85 12 128 18 222 66 . 55 45 30 264 129 . 108 142 . . . . 156 . Cannon 162 | . . . . . . . 1 . . . 15 11 15 . . . 66 . . . . 54 . Launcher 83 | . 2 . 1 . 11 . 3 . . 6 . 2 6 7 . 9 34 . . . . . 2 Special 7 | . . . . . . . . . . . . . 5 . . . 2 . . . . . . Kinetic 1539 | 10 78 . 72 12 128 18 193 66 . 55 60 41 279 129 . 108 166 . . . . 124 . Thermal 137 | . . . 13 . . . 30 . . . . . . . . . 14 . . . . 80 . Explosive 60 | . 2 . 1 . 11 . 3 . . 6 . 2 . 7 . 9 17 . . . . . 2 Electromagnetic 57 | . . . . . . . . . . . . . 6 . . . 45 . . . . 6 . Robot Hit Streak 49 | 2 6 . 24 8 41 12 9 6 . 7 8 28 33 22 . 33 19 . . . . 49 1 Robot Miss Streak 8 | 2 5 . 5 1 4 2 6 5 . 4 4 2 3 7 . 8 3 . . . . 2 1 Penetration Max 1 | . . . . . 1 . 1 . . . . 1 1 1 . . 1 . . . . 1 . Secondary Targets 28 | . 1 . . 1 . 1 4 3 . 4 . . 4 4 . 2 . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 . 1 . . 1 1 . 1 . . . . . 1 . Shots Hit Robots 1285 | 4 43 . 55 10 102 15 143 46 . 35 38 32 218 109 . 86 174 . . . . 174 1 Core Hits 726 | 3 25 . 30 3 40 6 60 24 . 28 18 28 110 87 . 54 122 . . . 9 58 21 Critical Hits 77 | . . . 1 . 19 . 7 . . . 2 2 17 5 . . 23 . . . . 1 . Critical Kills 30 | . . . 1 . 5 . 3 . . . 1 1 7 1 . . 11 . . . . . . Critical Parts Destroyed 39 | . . . . . 8 . 4 . . . . . 10 4 . . 12 . . . . 1 . Melee Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35643 | 69 548 . 818 129 1992 244 2433 739 . 1248 757 1021 4549 3245 . 2578 8333 . . 4 58 5278 1600 Guns 20743 | 69 484 . 680 129 1623 244 2260 739 . 639 551 588 3758 1908 . 1299 2241 . . . . 3531 . Cannons 3690 | . . . . . . . . . . . 168 130 139 . . . 1514 . . . . 1739 . Explosions 11089 | . 64 . 138 . 369 . 161 . . 609 . 303 651 1337 . 1279 4578 . . . . . 1600 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 121 | . . . . . . . 12 . . . 38 . 1 . . . . . . 4 58 8 . Kinetic 21111 | 69 484 . 583 129 1623 244 2015 739 . 639 719 718 3897 1908 . 1299 3172 . . . . 2873 . Thermal 3280 | . . . 97 . . . 245 . . . . . 6 . . . 646 . . . . 2286 . Explosive 8972 | . 64 . 138 . 369 . 161 . . 609 . 303 . 1337 . 1279 3112 . . . . . 1600 Electromagnetic 2159 | . . . . . . . . . . . . . 645 . . . 1403 . . . . 111 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 5 5 . . . . . . 2 4 . . . 15 15 15 4 5 14 14 Average Corruption 5 | . . . . 4 4 . . . . . . 1 1 . . . 6 15 15 2 4 6 14 Corruption Purged 12 | . . . . . 5 . . . . . . . 7 . . . . . . . . . . Effects 201 | . . . . 3 62 . . . . . . . 19 . . . 39 30 1 . 5 33 9 Message Errors 36 | . . . . . 17 . . . . . . . 3 . . . 6 3 . . 1 3 3 Matter Fused 40 | . . . . . 14 . . . . . . . 1 . . . 10 9 . . 2 3 1 Heat Flow Errors 18 | . . . . 1 3 . . . . . . . . . . . 4 7 . . . 3 . Energy Discharges 32 | . . . . 1 10 . . . . . . . 7 . . . 3 5 1 . 1 4 . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 18 | . . . . . 6 . . . . . . . 4 . . . 3 3 . . 1 . 1 Data Loss (major) 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . Misfires 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . Misdirections 7 | . . . . . . . . . . . . . . . . . . 2 . . . 1 4 Targeting Errors 34 | . . . . 1 6 . . . . . . . 3 . . . 10 . . . . 14 . Weapon Failures 7 | . . . . . 1 . . . . . . . 1 . . . 2 . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 588 | . . . . . 2 . 9 . . 96 . 8 6 33 . 104 141 . . . . 80 109 Projectiles 121 | . . . . . . . . . . . . 8 . . . . 33 . . . . 80 . Explosions 467 | . . . . . 2 . 9 . . 96 . . 6 33 . 104 108 . . . . . 109 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 1 1 1 . . . 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . 1 1 1 . . . 8 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . 32 . . . 32 . 13 . . 28 . 22 20 69 . 52 309 . . . 23 . 64 Shots 22 | . 1 . . . 1 . 1 . . 1 . 1 1 3 . 3 9 . . . . . 1 Rammed 36 | . . . . . . . 2 . . . 4 . 1 . . . . . . 1 22 6 . Targets Rammed 39 | . . . . . . . 3 . . . 5 . 1 . . . . . . 1 22 7 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Highest Temperature 567 | . 8 . 114 148 221 43 210 327 . 182 204 294 245 168 . . 383 237 . . . 567 . Average Temperature 96 | . 3 . 30 66 112 29 62 155 . 79 71 121 61 50 . . 119 104 . . . 159 . Received Heat Transfer 3830 | . 99 . 105 30 20 180 351 234 . 132 63 42 570 317 . 75 447 18 . 302 291 482 72 Effects 20 | . . . . . . . 1 1 . . . . 1 . . . 3 . . . . 14 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 5 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . 1 . Interference 6 | . . . . . . . 1 . . . . . . . . . . . . . . 5 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Total Turns 178 | . . . . . . . . . . . . . . . . . . . . . . 178 . Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . 58 . Robots Corrupted 7 | . . . . . . . . . . . . . 2 . . . 5 . . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . 2 . . . 5 . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 5 . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . . . . . . . . . . . 2 . . . . 8 . Heat Transferred 3882 | . . . 225 . . . 629 . . . . . 50 . . . 647 . . . . 2331 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 1 . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Peak Influence 1476 | 10 269 26 270 135 . 60 427 407 198 573 410 399 718 1476 798 1244 1367 . . 521 273 544 529 Initial 774 | . 6 26 9 105 . . . 152 198 128 300 169 209 502 774 558 653 . . 371 241 153 261 Average 431 | 5 107 26 101 115 . 53 198 293 198 325 258 292 347 1153 792 920 995 . . 381 236 193 221 Maximum Alert Level 4 | . 1 . 1 . . . 2 2 . 2 2 1 3 4 3 4 4 . . 2 1 2 2 Low Security (%) 37 | 100 89 100 78 100 . 100 49 33 100 32 27 40 32 . . . . . . . . 72 63 Level 1 23 | . 10 . 21 . . . 44 44 . 42 68 59 18 . . . . . . 78 100 14 26 Level 2 18 | . . . . . . . 5 22 . 24 4 . 44 5 . 30 23 . . 21 . 13 9 Level 3 9 | . . . . . . . . . . . . . 4 26 100 39 40 . . . . . . Level 4 10 | . . . . . . . . . . . . . . 68 . 30 36 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 1 . . . 1 . . . 5 . 10 . . . 14 . . 1 4 3 4 Investigation 8 | . . . . . . . . . . . 1 . 1 . . . . . . 1 3 1 1 Extermination 14 | . . . . . . . . . . . 2 . 7 . . . 4 . . . . 1 . Reinforcement 15 | . 1 . 1 . . . 1 . . . 2 . 2 . . . 4 . . . 1 . 3 Assault 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 2 . . . 3 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Distress Signals 14 | . . . 2 . . . 3 . . . . . . 1 . . 1 . . 1 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 484 | . 18 1 19 2 37 6 42 13 . 16 14 11 43 44 1 22 67 3 . 23 25 46 31 Peak Tracking Total 23 | . 5 2 4 2 9 3 5 6 . 8 2 6 6 7 2 8 10 3 . 9 22 17 23 Tactical Retreats 42 | . . . . . 7 . 3 3 . 4 . . 3 8 . 1 2 1 . 4 1 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Traps Triggered 33 | . 2 . . . . . 1 2 . 6 1 3 5 4 . 1 3 . . 1 3 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Machines Disabled 41 | . 2 . . . 12 . 2 . . 1 . . 10 2 . 2 6 . . . . 1 3 Max in Single Turn 4 | . 1 . . . 2 . 1 . . 1 . . 4 1 . 1 2 . . . . 1 3 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Relay 5 | . . . . . . . . . . 1 . . . 2 . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Machines Accessed 73 | . 5 . 2 1 2 . 11 . 1 . 8 . 23 . 2 . 2 1 . 5 3 5 2 Terminals 37 | . 5 . 2 1 . . 7 . . . 4 . 8 . . . . . . 3 2 4 1 Fabricators 8 | . . . . . . . . . . . 2 . 6 . . . . . . . . . . Repair Stations 13 | . . . . . . . 2 . . . 1 . 5 . 1 . . . . 1 1 1 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 2 . 1 . . . . 1 . . . Total Hacks 193 | . 9 . 4 2 2 . 51 . 2 . 26 . 60 . 4 . 4 1 . 9 7 8 4 Successful 115 | . 5 . 3 1 2 . 40 . 2 . 13 . 33 . 3 . 3 1 . 3 1 3 2 Failed 78 | . 4 . 1 1 . . 11 . . . 13 . 27 . 1 . 1 . . 6 6 5 2 Catastrophic 20 | . 1 . . . . . 2 . . . 4 . 7 . . . . . . 2 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 3 . 3 . 1 . 12 . . . 10 . 4 . . . . . . . . . 1 Terminals 95 | . 9 . 4 2 . . 25 . . . 16 . 20 . . . . . . 6 5 6 2 Fabricators 22 | . . . . . . . . . . . 7 . 15 . . . . . . . . . . Repair Stations 33 | . . . . . . . 4 . . . 1 . 18 . 2 . . . . 2 2 2 2 Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 28 | . . . . . . . 21 . . . . . 5 . . . 2 . . . . . . Garrison Access 10 | . . . . . . . 1 . 2 . 2 . 2 . 2 . . . . 1 . . . Terminal Hacks 43 | . 5 . 3 1 2 . 13 . . . 4 . 7 . . . . 1 . 2 1 3 1 Record 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Part Schematic 4 | . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . 4 . . . 1 . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Locate Traps 6 | . 1 . 1 . . . . . . . . . 2 . . . . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 3 . 7 . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 2 . 4 . . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . Repair Station Hacks 20 | . . . . . . . 4 . . . . . 14 . 1 . . . . . . . 1 Scan Component 11 | . . . . . . . 2 . . . . . 8 . 1 . . . . . . . . Repair 8 | . . . . . . . 2 . . . . . 6 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 23 | . . . . . . . 19 . . . . . 3 . . . 1 . . . . . . Insert Component 11 | . . . . . . . 8 . . . . . 2 . . . 1 . . . . . . Analyze 12 | . . . . . . . 11 . . . . . 1 . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 2 . 2 . 2 . 2 . . . . 1 . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Coupler Status 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 3 . . . 4 . . . . . . . . . . . . Terminals 7 | . . . . . . . 3 . . . 4 . . . . . . . . . . . . Track 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 . 2 1 . . 9 . . . 7 . 22 . 2 . 2 . . 4 3 5 2 Full Trace Events 5 | . . . . . . . . . . . . . . . . . . . . 1 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . 8 . . . 1 . 1 . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . 1 . 5 . . . . . . . . . . Matter 613 | . . . . . . . . . . . 102 . 511 . . . . . . . . . . Time 221 | . . . . . . . . . . . 17 . 204 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 1 . 15 . . . . . . . . . . Parts Repaired 8 | . . . . . . . 2 . . . . . 6 . . . . . . . . . . Time 304 | . . . . . . . 94 . . . . . 210 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . Retrieved Matter 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 8 . . . . . 2 . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . Non-combat 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . 3 . . . 2 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . purge_threat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 22 | . . . . . . . . . . 4 . . . 9 . 6 3 . . . . . . Machine Destruction 19 | . . . . . . . . . . 4 . . . 9 . 6 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Attached 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 1 6 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Total Allies 9 | . . . . . . . . . . . 1 . 1 6 . . 1 . . . . . . Largest Group 5 | . . . . . . . . . . . 1 1 1 5 . . 1 . . . . . . Highest-Rated Group 154 | . . . . . . . . . . . 10 10 29 154 . . 49 . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . 10 10 29 32 . . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . . . 6 34 . . 3 . . . . . . Total Damage 1111 | . . . . . . . . . . . . . 119 897 . . 95 . . . . . . Kills 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Turns Passed 19758 | 109 987 246 687 173 2400 419 1662 370 30 409 1162 251 3988 1499 74 1007 1350 769 21 499 308 1192 146 Spaces Moved 10157 | 86 601 197 309 77 1157 217 648 161 14 162 557 107 1733 758 45 489 469 424 60 681 373 591 241 Core 1698 | 5 . . . . . . . . . . . . . . . . 76 400 . 559 367 227 64 Treads 5942 | 1 84 . 115 77 709 . 401 161 14 162 557 107 1733 758 45 489 214 . . 2 1 312 . Legs 853 | . . . . . 288 217 247 . . . . . . . . . 101 . . . . . . Wheels 1226 | 80 517 197 194 . 160 . . . . . . . . . . . 78 . . . . . . Hover 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 Flight 407 | . . . . . . . . . . . . . . . . . . 24 60 120 5 52 146 Fastest Speed 34 | 50 90 120 140 180 140 150 150 175 175 180 180 180 160 162 162 161 50 34 34 34 40 50 40 Average Speed 144 | 81 132 120 162 199 170 179 164 175 175 180 180 180 182 164 162 164 195 49 34 50 50 107 47 Slowest Speed 2050 | 160 200 120 240 200 240 180 175 175 180 180 180 180 188 166 162 182 2050 137 34 200 180 156 76 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 98 48 23 19 91 64 73 48 3 36 18 42 47 73 2 75 16 62 9 21 44 20 44 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . . . . . . . . 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Spaces Dug 45 | . . . . . . . 7 . . 8 . . . . . 24 2 . . . . 4 . Terrain Destroyed 656 | . 10 . 10 . 41 . 29 2 . 11 2 12 108 55 . 104 165 . . . . 23 84 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . 6 2 . . 2 . 5 7 . 6 31 . . . . 23 . AOE 574 | . 10 . 10 . 41 . 23 . . 11 . 12 103 48 . 98 134 . . . . . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Res Qua Total 13841 | 111 712 208 418 85 1453 230 1063 200 19 231 674 136 2384 927 46 613 701 977 58 841 488 1003 263 Wait 2111 | 7 24 . 20 . 135 . 226 11 . 25 72 2 470 30 . 59 34 538 . 115 77 256 10 Move 10125 | 85 600 196 308 76 1156 216 648 159 14 160 557 106 1733 757 44 488 468 423 57 681 370 590 233 Hop 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Pick Up 166 | 7 14 3 20 1 23 1 29 1 1 1 6 2 16 4 . 4 13 2 . 4 2 8 4 Fast Attach 169 | 6 6 2 2 1 1 1 16 1 1 1 4 2 28 5 . 6 22 10 . 15 2 32 5 Attach 63 | 1 1 . 6 . 13 . 3 1 . . 2 . 3 1 1 2 15 2 . 2 1 6 3 Detach 12 | . . . . . 2 . . . . . . . . . . . 3 . . 4 . 3 . Swap 123 | . 7 2 7 . 12 1 19 2 1 5 5 3 19 8 1 8 19 . . . . 4 . Drop 191 | . 10 5 10 1 13 2 33 1 2 3 8 3 33 10 . 6 7 2 . 18 1 21 2 Fire 716 | 5 40 . 45 6 96 9 86 22 . 25 15 13 78 40 . 38 120 . . . . 76 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Ram 20 | . . . . . . . . . . . . . . . . . . . . . 18 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . . . . 3 . . . 5 . 1 . . . . . . . 4 5 . Escape Stasis 35 | . . . . . . . . 2 . 10 . 5 2 . . 2 . . . 2 12 . . Rewire 73 | . . . . . . . . . . . . . 1 72 . . . . . . . . . Trap 12 | . 10 . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Discovered new exit (range 4) 834 | -10/Materials | Discovered new exit (range 4) 1097 | -10/Materials | Entered Mines 1106 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1223 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1226 | -10/Mines | Found Prototype Device 1226 | -10/Mines | Identified Exp. Sensor Array 1318 | -10/Mines | Discovered new exit (range 16) 1327 | -10/Mines | Assembled infested the area 1343 | -10/Mines | Entered Materials 1343 | -9/Materials | Evolved 2 slots: Utility x2 1647 | -9/Materials | Build established: Hauler-Mutant 1768 | -9/Materials | Identified exit to Mines 2030 | -9/Materials | Entered Mines 2169 | -9/Mines | Discovered new exit (range 11) 2179 | -9/Mines | Learned 4 Materials zone layouts 2195 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2195 | -9/Mines | Discovered new exit (range 5) 2203 | -9/Mines | Entered Exiles 2250 | -9/Exiles | Met 8R-AWN 2282 | -9/Exiles | Met EX-HEX 2383 | -9/Exiles | Met EX-DEC 2416 | -9/Exiles | Learned location of Zion (-6) 2531 | -9/Exiles | Discovered new exit (range 14) 2684 | -9/Exiles | Met EX-BIN 2704 | -9/Exiles | Aligned with FarCom system 2705 | -9/Exiles | Given EX-Vault access code 2747 | -9/Exiles | Opened EX-Vault 2765 | -9/Exiles | Found Cloak of Protection 2800 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3444 | -9/Exiles | Attacked by the Exiles 3625 | -9/Exiles | Lost 3 parts (2n1u) 3661 | -9/Exiles | Destroyed 8R-AWN 3689 | -9/Exiles | Found Prototype Processor 3777 | -9/Exiles | Core integrity fell below 50% 3819 | -9/Exiles | Lost 5 parts (1p1n3w) 4027 | -9/Exiles | Found Prototype Ballistic Gun 4032 | -9/Exiles | Identified 8R-AWN's Boregun 4209 | -9/Exiles | Destroyed EX-HEX 4211 | -9/Exiles | Destroyed EX-BIN 4272 | -9/Exiles | Destroyed EX-DEC 4329 | -9/Exiles | Found Prototype Device 4330 | -9/Exiles | Identified System Purifier 4603 | -9/Exiles | Entered Mines 4625 | -8/Mines | Core integrity fell below 20% 4993 | -8/Mines | Discovered new exit (range 10) 5022 | -8/Mines | Entered Materials 5022 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5023 | -8/Materials | Identified exit to Factory 5023 | -8/Materials | Discovered new exit (range 15) 5112 | -8/Materials | Repaired Adv. Weapon Cycler 5417 | -8/Materials | Identified exit to Storage 5581 | -8/Materials | Build established: Scavenger-Tank 6054 | -8/Materials | Build established: Scavenger-Gunner 6488 | -8/Materials | Repaired Hcp. Storage Unit 6558 | -8/Materials | Identified Exp. Targeting Computer 6684 | -8/Materials | Identified exit to Garrison 6684 | -8/Materials | Entered Garrison 6693 | -8/Garrison | Installed Relay Interface Framework 6778 | -8/Garrison | Triggered checkpoint 6792 | -8/Garrison | Triggered checkpoint 6996 | -8/Garrison | Discovered new exit (range 15) 7054 | -8/Garrison | Entered Materials 7084 | -8/Materials | Identified exit to Garrison 7084 | -8/Materials | Entered Garrison 7093 | -8/Garrison | Expanded RIF knowledge: Command Fork 7170 | -8/Garrison | Triggered checkpoint 7178 | -8/Garrison | Build established: Hauler-Tank 7236 | -8/Garrison | Triggered checkpoint 7260 | -8/Garrison | Destroyed 7 combat bots 7384 | -8/Garrison | Triggered checkpoint 7441 | -8/Garrison | Garrison Relay disabled 7477 | -8/Garrison | Discovered exit to Factory (range 8) 7493 | -8/Garrison | Entered Factory 7493 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7709 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8210 | -7/Factory | Build established: Hauler-Gunner 8429 | -7/Factory | Identified exit to Lower Caves 8655 | -7/Factory | Identified exit to Garrison 8655 | -7/Factory | Entered Garrison 8655 | -7/Garrison | Accompanied by 1 ally 8664 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8769 | -7/Garrison | Triggered checkpoint 8822 | -7/Garrison | Triggered checkpoint 8822 | -7/Garrison | Destroyed 10 combat bots 8892 | -7/Garrison | Discovered new exit (range 8) 8906 | -7/Garrison | Entered Factory 8906 | -6/Factory | Accompanied by 1 ally 8906 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8927 | -6/Factory | Build established: Scavenger-Gunner 9004 | -6/Factory | Repaired Adv. Treads 9049 | -6/Factory | Repaired Flak Gun 9189 | -6/Factory | Discovered new exit (range 15) 9267 | -6/Factory | P-60 Hacker assimilated allied Technician 4a 9694 | -6/Factory | Repaired Lgt. Treads 9721 | -6/Factory | Repaired Lgt. Treads 9928 | -6/Factory | Fabricated Arm. Treads (x2) 10008 | -6/Factory | Fabricated Arm. Treads (x2) 10302 | -6/Factory | Build established: Machinist-Gunner 10598 | -6/Factory | Discovered new exit (range 8) 11742 | -6/Factory | Repaired Arm. Treads 11781 | -6/Factory | Repaired Arm. Treads 12770 | -6/Factory | Fabricated Adv. EMP Blaster (x1) 12848 | -6/Factory | Build established: Hauler-Gunner 12894 | -6/Factory | Identified exit to Garrison 12894 | -6/Factory | Entered Garrison 12932 | -6/Garrison | Spotted B-75 Beast 12949 | -6/Garrison | Destroyed 7 combat bots 12970 | -6/Garrison | Triggered checkpoint 12975 | -6/Garrison | Triggered checkpoint 12994 | -6/Garrison | Garrison Relay disabled 13352 | -6/Garrison | Triggered checkpoint 13360 | -6/Garrison | Triggered checkpoint 13370 | -6/Garrison | Triggered checkpoint 13413 | -6/Garrison | Destroyed 8 combat bots 13492 | -6/Garrison | Discovered new exit (range 14) 13611 | -6/Garrison | Discovered new exit (range 9) 13720 | -6/Garrison | Build established: Scavenger-Gunner 13765 | -6/Garrison | Discovered new exit (range 12) 13798 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 14060 | -6/Garrison | Triggered checkpoint 14310 | -6/Garrison | Garrison Relay disabled 14393 | -6/Garrison | Entered Factory 14393 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14459 | -5/Factory | Identified exit to Garrison 14467 | -5/Factory | Entered Garrison 14646 | -5/Garrison | Triggered checkpoint 14662 | -5/Garrison | Garrison Relay disabled 14768 | -5/Garrison | Triggered checkpoint 14770 | -5/Garrison | Triggered checkpoint 14804 | -5/Garrison | Destroyed 9 combat bots 14838 | -5/Garrison | Discovered new exit (range 10) 15211 | -5/Garrison | Discovered new exit (range 9) 15232 | -5/Garrison | Expanded RIF knowledge: Robot Detection 15356 | -5/Garrison | Garrison Relay disabled 15474 | -5/Garrison | Entered Factory 15474 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15724 | -4/Factory | First assault squad dispatched 15778 | -4/Factory | Spotted B-86 Titan 15955 | -4/Factory | Lost 4 parts (1p3n) 16023 | -4/Factory | Destroyed 9 combat bots 16027 | -4/Factory | Lost 6 parts (3n1u2w) 16243 | -4/Factory | Lost 4 parts (4w) 16415 | -4/Factory | Lost 4 parts (1p1n2w) 16466 | -4/Factory | System corruption reached 10% 16537 | -4/Factory | Core integrity fell below 50% 16570 | -4/Factory | Lost 5 parts (1p1n3w) 16622 | -4/Factory | Lost 4 parts (1p2n1w) 16781 | -4/Factory | Garrison activated, responded to threat 16789 | -4/Factory | Released all parts (8) 16814 | -4/Factory | Lost 4 parts (4w) 16822 | -4/Factory | Discovered new exit (range 5) 16824 | -4/Factory | Entered Upper Caves 16828 | -4/Upper Caves | Core integrity fell below 20% 17043 | -4/Upper Caves | Build established: Mutant 17562 | -4/Upper Caves | Discovered new exit (range 5) 17593 | -4/Upper Caves | Entered another Upper Caves area 17613 | -4/Upper Caves | Discovered new exit (range 3) 17614 | -4/Upper Caves | Entered Research 17614 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17615 | -3/Research | Identified exit to Testing 17995 | -3/Research | Spotted B-86 Titan 18025 | -3/Research | Discovered exit to Testing (range 8) 18034 | -3/Research | Found Prototype Processor 18034 | -3/Research | Identified Exp. Terrain Scan Processor 18113 | -3/Research | Entered Testing 18166 | -3/Testing | Found Prototype Launcher 18371 | -3/Testing | Core integrity fell below 50% 18378 | -3/Testing | Lost 5 parts (4n1u) 18390 | -3/Testing | Spotted Striker 18391 | -3/Testing | Spotted Striker 18412 | -3/Testing | Core integrity fell below 20% 18417 | -3/Testing | Discovered new exit (range 10) 18421 | -3/Testing | Entered Research 18421 | -2/Research | Evolved 2 slots: Weapon x2 18853 | -2/Research | Identified Adv. Micro-nuke Launcher 19447 | -2/Research | System corruption reached 10% 19545 | -2/Research | Garrison activated, responded to threat 19589 | -2/Research | Released all parts (6) 19610 | -2/Research | Discovered new exit (range 8) 19613 | -2/Research | Entered Quarantine 19619 | -2/Quarantine | Lost 13 parts (1p4n2u6w) 19740 | -2/Quarantine | Found Prototype Launcher 19741 | -2/Quarantine | Identified Tactical Quantum Warhead 19744 | -2/Quarantine | Core integrity fell below 50% 19749 | -2/Quarantine | Found Tactical Quantum Warhead 19751 | -2/Quarantine | Core integrity fell below 20% 19759 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19745_ Destroyed Lgt. Antimatter Reactor. 19745_ Destroyed Welding Torch. 19745_ U-05 Engineer destroyed. 19745_ S-43 Plague destroyed. 19745_ K-01 Serf destroyed. 19745_ O-32 Director destroyed. 19746_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 19747_ ZB8R6SRKOZJHPORW,MNQRWD 19747_ Tactical Quantum Warhead destroyed. 19749_ Acquired Tactical Quantum Warhead. 19749_ Adv. Cryofiber Web destroyed. 19750_ Penetrated by Slug. 19751_ U-05 Engineer lays Concrete. 19752_ The unstable cave ceiling collapses. 19752_ U-05 Engineer lays Concrete. 19758_ Adv. Coolant Injector destroyed. 19758_ U-05 Engineer lays Concrete. 19759_ K-01 Serf collects debris. 19759_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ k?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????########### #?????????????????????? | | ???????????? #u #?????????????????????? | | ???????????? # #?????????????????????? | | ?????????????= # #?????????????????????? | | ?????????????? =# @ #?????????????????????? | | ??????????????? # #?????????????????????? | | ???????????????" """ # #?????????????????????? | | ??????????????"" """ # +???""????????????????? | | ??????????????"" """ s #?? ""????????????????? | | ??????????????"" """ s# #? "?????????????????? | | ?????????????""" """ g# #] ??????????????????? | | ???????????? """ """g # # ???????????????????? | | ???????????# """ """ #s u #????????????????????? | | ???????????# g #Rk #????????????????????? | | ???????????# "" "" # = ##???????????????????? | | ???????????? ""G"" # ###?????????????????? | | ?????????????######### s % #####?????????????? | | ???????????????####### ** #????????????? | | ??????????"????# #"""# """ ?????????????? | | ????????? """??# " " s " "??????????????? | | ????????# """ # = """??????????????? | | ????????# [ + ?????????????? | | ????????###### ]] = """ "????????????? | | ?????????##### ] [ " ???????????????? | | ""???????????????? | | ?????????+#### = ???????????????? | | ???????????? ###??????????????? | | ??????????? ## #????????????????? | | ????????? = T # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 80 Energy Capacity 750 Matter Stores 300 Matter Capacity 550 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 150 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 12 Relay Coupler Types 26 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Hacked Adv. EMP Blaster | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Adv. Launcher Guidance Computer | -8/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Hacked Hyp. Coil Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Adv. EMP Blaster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Executioner Hehehe More Power To You Challenges ------------ None Game ------ Seed ImprovedChipMallet Manual? 0 Play Time 03:20:30 Cumulative 258.3 hours Start 2020.12.15 @ 01:22:07 End 2020.12.15 @ 15:43:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acc93bbf-4eb2-4743-ba17-8d1185cf4942