Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:56:08 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (2375) 2375 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 7192 Bonus ------- Follower Combat Kills 155 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 602/700 Matter 300/300 Energy 156/160 System Corruption 0% Temperature Cool (8) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Light Nuclear Core Improved VTOL Module Improved Cooling System Experimental Sensor Array Transmission Jammer Improved Propulsion Shielding Component Analysis Suite Splice Drone Bay (6/6) Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Cooling System Structural Scanner Transmission Jammer Improved Propulsion Shielding Component Analysis Suite Splice Drone Bay Mini Grenade Launcher Plasma Cutter [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 142 | 2 15 8 . 2 75 35 . 5 Power 13 | . 2 1 . . 8 . . 2 Engine 3 | . 1 1 . . 1 . . . Core 10 | . 1 . . . 7 . . 2 Reactor . | . . . . . . . . . Propulsion 34 | . 2 2 . . 22 8 . . Treads 20 | . 2 2 . . 16 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 14 | . . . . . 6 8 . . Utility 42 | 1 3 3 . 2 12 18 . 3 Device 15 | 1 . 1 . 1 1 9 . 2 Storage 6 | . 2 . . . 3 1 . . Processor 4 | . . . . . 2 2 . . Hackware 3 | . . . . . . 3 . . Protection 14 | . 1 2 . 1 6 3 . 1 Artifact . | . . . . . . . . . Weapon 53 | 1 8 2 . . 33 9 . . Energy Gun 12 | 1 5 . . . 6 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 14 | . . . . . 14 . . . Launcher 11 | . 2 2 . . 7 . . . Special Weapon 2 | . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 14 | . . . . . 6 8 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 7 . . . Parts Lost 9 | . . . . . 8 . . 1 Power 3 | . . . . . 2 . . 1 Propulsion 3 | . . . . . 3 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Highest Loss Streak 6 | . . . . . 6 . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 99 79 90 92 92 Engine 3 | . 5 3 14 14 2 . . . Core 6 | . 8 10 . . 6 7 7 7 Treads 19 | . 25 28 28 28 21 . . . Flight 5 | . . . . . . 30 30 30 Device 5 | . 3 . . . 8 5 7 7 Storage 10 | . 14 14 14 14 9 7 7 7 Processor 3 | . . . . . 8 1 . . Hackware 4 | . . . . . . 22 23 23 Protection 8 | . 10 14 14 13 6 7 7 7 Energy Gun 7 | . 23 16 14 14 1 . . . Ballistic Cannon 5 | . . . . . 12 . . . Launcher 4 | . 2 11 14 14 2 . . . Slashing Weapon 1 | . . . . . . 6 7 7 Naked Turns 7 | . . . . . 7 . . . Heaviest Build 118 | 14 34 38 38 43 118 22 22 22 Greatest Support 60 | 20 40 40 40 40 60 24 24 24 Greatest Overweight (x) 3 | . . . . 1 3 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 10 10 Average Capacity 14 | 8 12 15 15 15 16 10 10 10 Most Carried 20 | 8 15 15 15 15 20 19 10 10 Average Carried 11 | 6 11 14 15 14 11 9 10 9 Final Capacity 25 | 8 15 15 15 15 25 10 10 10 Final Carried 19 | 7 15 15 15 15 19 10 10 10 Class Distribution -------------------- 44% | Mutant 21% | Skirmisher 17% | Hacker-Sprinter 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 3084 | 277 429 90 . 17 1876 350 . 45 Remotely . | . . . . . . . . . Salvage Created 3273 | 173 911 18 . . 1230 627 . 314 Parts 201 | 12 73 . . . 65 30 . 21 Haulers Intercepted 11 | . 1 . . . 6 3 . 1 Recyclers Shooed 2 | . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 54 | . 20 3 . . 24 3 . 4 Melee 7 | . . . . . . 3 . 4 Guns 18 | . 16 1 . . 1 . . . Cannons 17 | . . . . . 17 . . . AOE 12 | . 4 2 . . 6 . . . Classes Destroyed 14 | 2 8 1 . . 2 1 . . Worker 5 | . 2 . . . 3 . . . Builder 4 | . 1 . . . 2 1 . . Tunneler 6 | 5 . . . . . 1 . . Hauler 11 | . 1 . . . 6 3 . 1 Recycler 7 | 1 1 . . . 2 2 . 1 Operator 6 | . 1 . . . 1 3 . 1 Watcher 10 | . 3 . . . 4 2 . 1 Swarmer 15 | . 6 1 . . 5 . . 3 Grunt 27 | . 13 . . . 14 . . . Sentry 3 | . . . . . 3 . . . Hunter 3 | . . . . . 2 . . 1 Programmer 3 | . . . . . . 3 . . Subdweller 1 | . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 5 | 4 5 1 . . 3 3 . 5 Combat Bots Only 4 | . 3 1 . . 3 1 . 4 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 1 1 . . 2 . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 238 | . 42 4 . . 156 12 . 24 Missed 64 | . 13 1 . . 43 2 . 5 Damage Taken 2447 | . 361 57 . . 1638 153 . 238 Core 523 | . 63 . . . 362 31 . 67 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 29 | . . . . . . 29 . . Regen/Repaired (Parts) 293 | . . . . . 240 11 . 42 Core Remaining (%) 69 | 100 . . . 74 34 . . . Volleys Fired 225 | 19 56 14 . . 135 1 . . Largest 2 | 2 2 1 . . 2 1 . . Hottest 110 | 60 100 45 . . 110 20 . . Shots Fired 360 | 38 96 14 . . 211 1 . . Gun 161 | 38 88 13 . . 22 . . . Cannon 181 | . . . . . 181 . . . Launcher 15 | . 6 1 . . 8 . . . Special 3 | . 2 . . . . 1 . . Kinetic 225 | 19 25 . . . 181 . . . Thermal 42 | 19 22 . . . . 1 . . Explosive 15 | . 6 1 . . 8 . . . Electromagnetic 78 | . 43 13 . . 22 . . . Robot Hit Streak 18 | 7 18 12 . . 7 . . . Robot Miss Streak 6 | 4 6 4 . . 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 242 | 22 58 6 . . 102 40 . 14 Core Hits 116 | 7 40 4 . . 51 7 . 7 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 1 . . . 5 3 . 3 Destroy 1 | . 1 . . . . . . . Blast 5 | . . . . . 5 . . . Sever 6 | . . . . . . 3 . 3 Melee Attacks 127 | . . . . . 6 79 . 42 Impact . | . . . . . . . . . Slashing 127 | . . . . . 6 79 . 42 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . 1 8 . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8306 | 264 1093 173 . 18 3300 2576 . 882 Guns 1474 | 264 791 103 . . 316 . . . Cannons 2164 | . . . . . 2164 . . . Explosions 843 | . 270 70 . . 503 . . . Melee 3754 | . . . . . 296 2576 . 882 Ramming 71 | . 32 . . 18 21 . . . Kinetic 2529 | 129 236 . . . 2164 . . . Thermal 368 | 135 203 30 . . . . . . Explosive 773 | . 230 40 . . 503 . . . Electromagnetic 811 | . 392 103 . . 316 . . . Impact . | . . . . . . . . . Slashing 3754 | . . . . . 296 2576 . 882 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1037 | . 12 . . . 146 756 . 123 Projectiles 35 | . . . . . 35 . . . Explosions 12 | . 12 . . . . . . . Melee 990 | . . . . . 111 756 . 123 Knockbacks 22 | . . . . . 22 . . . Impact . | . . . . . . . . . Kinetic 21 | . . . . . 21 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 189 | . 56 35 . . 98 . . . Shots 7 | . 2 1 . . 4 . . . Rammed 17 | . 7 . . 5 5 . . . Targets Rammed 18 | . 8 . . 5 5 . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 358 | . 147 84 . . 358 . . 242 Average Temperature 79 | . 40 35 . . 93 . . 140 Received Heat Transfer 570 | . 120 . . . 450 . . . Effects 3 | . . . . . 2 . . 1 Interference 3 | . . . . . 2 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . 2 . . . 3 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 775 | 300 425 50 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 397 | 30 309 117 . 43 387 397 101 225 Initial 172 | . 19 79 . . 16 172 86 70 Average 165 | 16 195 33 . 2 204 260 97 100 Maximum Alert Level 1 | . 1 . . . 1 1 . 1 Low Security (%) 61 | 100 47 100 . 100 57 15 100 89 Level 1 38 | . 52 . . . 42 84 . 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 5 . . . 7 5 . 1 Investigation 10 | . 3 . . . 5 1 . 1 Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 2 . . . 2 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 11 | . 3 . . . 6 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 28 3 . 2 52 19 1 10 Peak Tracking Total 5 | . 4 1 . 1 5 5 1 5 Tactical Retreats 7 | . 1 . . . . 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . 1 . . . 5 1 . 1 Max in Single Turn 1 | . 1 . . . 1 1 . 1 Garrison Access 3 | . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 57 | . 8 . 2 1 15 21 . 10 Terminals 27 | . 5 . . . 9 9 . 4 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 7 | . 1 . . . 2 2 . 2 Recycling Units 8 | . 2 . . . 2 3 . 1 Scanalyzers 5 | . . . . . 2 3 . . Garrison Access 4 | . . . . . . 2 . 2 Total Hacks 188 | . 23 . 5 1 51 59 . 49 Successful 85 | . 9 . 5 1 29 25 . 16 Failed 102 | . 14 . . . 21 34 . 33 Catastrophic 29 | . 1 . . . 6 12 . 10 Database Lockouts 1 | . . . . . 1 . . . Manual 67 | . 16 . 1 . 13 18 . 19 Terminals 88 | . 15 . . . 30 24 . 19 Fabricators 8 | . . . . . . 4 . 4 Repair Stations 30 | . 1 . . . 10 5 . 14 Recycling Units 27 | . 7 . . . 6 8 . 6 Scanalyzers 18 | . . . . . 5 13 . . Garrison Access 11 | . . . . . . 5 . 6 Terminal Hacks 31 | . 3 . 5 1 13 4 . 5 Record 4 | . . . 4 . . . . . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 7 | . 2 . . . 4 . . 1 Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . Machine Index 2 | . . . . . . 1 . 1 Terminal Index 1 | . . . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 3 | . . . . . 2 1 . . Dispatch Records 2 | . . . . . 1 . . 1 Maintenance Status 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 2 | . . . . . . 1 . 1 Zone Layout 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 Network Status 2 | . . . . . . 1 . 1 Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 14 | . . . . . 7 2 . 5 Scan Component 8 | . . . . . 4 1 . 3 Repair 6 | . . . . . 3 1 . 2 Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 12 | . . . . . 4 8 . . Insert Component 8 | . . . . . 2 6 . . Analyze 4 | . . . . . 2 2 . . Garrison Access Hacks 3 | . . . . . . 2 . 1 Seal Access 3 | . . . . . . 2 . 1 Unauthorized Hacks 21 | . 5 . . . 5 7 . 4 Terminals 4 | . . . . . 1 1 . 2 Assimilate 3 | . . . . . 1 1 . 1 Operators 1 | . . . . . . . . 1 Fabricators 2 | . . . . . . 1 . 1 Haulers 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 15 | . 5 . . . 4 5 . 1 Reject 4 | . 1 . . . 2 1 . . Recyclers 4 | . 1 . . . 1 1 . 1 Mask 5 | . 1 . . . 1 3 . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . Used 1 | . . . . . . 1 . . Hacking Detections 46 | . 7 . . . 12 19 . 8 Full Trace Events 6 | . 1 . . . 3 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . . 3 1 . 2 Time 360 | . . . . . 132 54 . 174 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 5 | . . . . . 2 3 . . Part Schematics Acquired 4 | . . . . . 2 2 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 8 | . . . . 5 1 1 . 1 Largest Group 5 | . . . . 5 3 1 . 1 Highest-Rated Group 83 | . . . . 83 55 10 . 10 Highest-Rated Ally 31 | . . . . 31 31 10 . 10 Total Orders 1 | . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 45 | . . . . 8 37 . . . Total Damage 520 | . . . . 84 436 . . . Kills 8 | . . . . 2 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 11476 | 155 1832 1122 459 929 4804 1390 42 743 Spaces Moved 8363 | 75 949 572 287 570 1838 2701 161 1210 Core 14 | . . . . . 14 . . . Treads 4089 | . 847 572 287 570 1813 . . . Legs 177 | 75 102 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4083 | . . . . . 11 2701 161 1210 Fastest Speed 26 | 120 120 160 160 160 29 26 26 26 Average Speed 97 | 120 155 160 160 160 177 26 26 26 Slowest Speed 243 | 120 160 160 160 240 243 96 26 26 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 18 | . . . . . . 13 . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 4 97 99 69 98 76 61 78 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 100 | . 7 . . . 40 31 . 22 Terrain Destroyed 232 | . 43 8 . . 128 31 . 22 Melee 53 | . . . . . . 31 . 22 Projectile 74 | . 2 . . . 72 . . . AOE 105 | . 41 8 . . 56 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 11164 | 102 1207 767 290 584 3153 3308 160 1593 Wait 2065 | . 142 161 . 4 1000 443 . 315 Move 8320 | 74 948 571 286 569 1837 2675 160 1200 Hop 18 | . . . . . . 13 . 5 Pick Up 109 | 4 20 5 2 1 50 23 . 4 Fast Attach 36 | 1 2 . . 2 28 1 . 2 Attach 34 | . 2 . . . 12 18 . 2 Detach 13 | . . . . . 3 10 . . Swap 73 | 1 11 8 . . 36 16 . 1 Drop 108 | 3 18 8 2 3 41 29 . 4 Fire 225 | 19 56 14 . . 135 1 . . Melee 127 | . . . . . 6 79 . 42 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 18 | . 8 . . 5 5 . . . Escape Stasis 18 | . . . . . . . . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 156 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Discovered new exit (range 11) 937 | -10/Materials | Discovered new exit (range 15) 1356 | -10/Materials | Derelicts attacked the area 1408 | -10/Materials | Discovered new exit (range 9) 1988 | -10/Materials | Entered Mines 1989 | -10/Mines | Assembled infested the area 2145 | -10/Mines | Discovered new exit (range 4) 2215 | -10/Mines | Learned Materials security intel 2221 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2367 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2370 | -10/Mines | Found Prototype Device 2371 | -10/Mines | Identified Exp. Sensor Array 2403 | -10/Mines | Learned Materials non-interactive machine intel 2424 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2424 | -10/Mines | Discovered new exit (range 5) 2751 | -10/Mines | Discovered new exit (range 6) 2823 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2902 | -10/Mines | Discovered new exit (range 8) 3110 | -10/Mines | Entered Exiles 3155 | -10/Exiles | Met 8R-AWN 3178 | -10/Exiles | Met EX-HEX 3232 | -10/Exiles | Met EX-BIN 3251 | -10/Exiles | Aligned with FarCom system 3253 | -10/Exiles | Given EX-Vault access code 3290 | -10/Exiles | Opened EX-Vault 3302 | -10/Exiles | Found Longsword +1 3337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3381 | -10/Exiles | Met EX-DEC 3391 | -10/Exiles | Learned location of Zion (-7) 3555 | -10/Exiles | Discovered new exit (range 10) 3569 | -10/Exiles | Left Exiles lab with Longsword +1 3569 | -10/Exiles | Entered Mines 3624 | -9/Mines | Learned location of Storage (-8) 3638 | -9/Mines | Met a Derelict bent on vengeance 3812 | -9/Mines | Found the Drone Emporium 3820 | -9/Mines | Found Prototype Device 3820 | -9/Mines | Identified Splice Drone Bay 4248 | -9/Mines | Discovered new exit (range 6) 4258 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4429 | -9/Mines | Discovered new exit (range 14) 4498 | -9/Mines | Entered Materials 4498 | -8/Materials | Accompanied by 3 allies 4498 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4500 | -8/Materials | Loaded intel: 50 non-interactive machine locations 4503 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4752 | -8/Materials | Lost 3 allies 4804 | -8/Materials | Build established: Scavenger-Skirmisher 5513 | -8/Materials | Discovered new exit (range 16) 5788 | -8/Materials | Lost 6 parts (2p2n2u) 6329 | -8/Materials | Repaired Broken Lgt. Treads 6644 | -8/Materials | Core integrity fell below 50% 6682 | -8/Materials | Build established: Skirmisher 6916 | -8/Materials | Discovered new exit (range 5) 7843 | -8/Materials | Central database locked down 7974 | -8/Materials | Repaired Lgt. Treads 8045 | -8/Materials | Repaired Mni. Assault Cannon 8138 | -8/Materials | Discovered new exit (range 5) 8856 | -8/Materials | Released all parts (10) 8881 | -8/Materials | Released all parts (6) 9155 | -8/Materials | Build established: Mutant 9302 | -8/Materials | Entered Factory 9302 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9340 | -7/Factory | Discovered new exit (range 9) 9346 | -7/Factory | Identified exit to Lower Caves 9594 | -7/Factory | Build established: Hacker-Sprinter 10127 | -7/Factory | Repaired Exp. Sensor Array 10391 | -7/Factory | Garrison activated, responded to threat 10659 | -7/Factory | Discovered new exit (range 6) 10692 | -7/Factory | Sucked down chute 10692 | -7/Factory | Entered Waste 10692 | -7/Waste | The area was eerily silent 10718 | -7/Waste | Discovered new exit (range 11) 10732 | -7/Waste | A Compactor rumbled back to life 10732 | -7/Waste | Spotted C-40 Crusher 10734 | -7/Waste | Entered Factory 10883 | -7/Factory | Discovered new exit (range 13) 11078 | -7/Factory | Repaired Lgt. Nuclear Core 11215 | -7/Factory | Repaired Broken Exp. Sensor Array 11297 | -7/Factory | Discovered exit to Lower Caves (range 15) 11477 | -7/Factory | Self-destructed Last Messages --------------- Downloaded map data. >>Inventory(Components) Retrieving component inventory records... Found 8 registered component stockpiles: BXW4JJ9O3N: Mining Claw 9AC20LNF9N: Core Analyzer 9OB2Y6AC2Q: Imp. Propulsion Shielding NY4WONG94V: ECM Suite X3E7BDYU47: Component Analysis Suite 9YYKAHFNN4: Imp. Melee Analysis Suite IUQ3AMPA0C: Xenon Bombardment Thruster ORVFE8LWYL: Com. Battery Downloaded coordinate data. 11466_ Connecting with Terminal... 11468_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11475_ Sneak attack on Technician 4b. 11475_ Destroyed Hover Unit. 11475_ Destroyed Lgt. Ion Engine. 11475_ Destroyed Hover Unit. 11475_ Technician 4b destroyed. 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"""" # + """ | | # """" # # """ | | # """" # # """ | | + """" # # | | ############### # """" # #""=* | | ## ################# # # #"" %= | | ## #### """"" ##??## ######### #["!= | | #### """"" ##??## + #T*%[ | | #### """ ##??## ######################""[% | | #### ! ##?### ######################""=* | | + % ###### ######################"" | | #+########### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerChromaticRailgun Manual? 0 Play Time 02:56:53 Cumulative 61.8 hours Start 2024.04.23 @ 18:10:10 End 2024.04.24 @ 18:56:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b10e217-d963-4780-b6d6-2a979b7e6fd8