Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.19 @ 18:22:31 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (844) 844 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 3358 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 274/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Humpback Armor Integrity Analyzer Small Laser Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Modified TNC Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Humpback Armor Integrity Analyzer Small Laser Heavy Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 24 | 6 . 7 9 . 2 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 3 . . Treads 2 | . . . 2 . . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . . 2 . 2 Device 1 | . . . 1 . . Storage 2 | 1 . . . . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . 6 4 . . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 3 3 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 2 5 . . Power 2 | . . 1 1 . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon 2 | . . 1 1 . . Highest Loss Streak 2 | . . 1 2 . . Average Slot Usage (%) 82 | . 85 82 90 77 77 Engine 6 | . 14 13 5 . . Treads 12 | . . . 19 22 22 Wheel 17 | . 28 28 11 11 11 Device 2 | . . . 9 . . Storage 12 | . 14 14 11 11 11 Processor 6 | . . . 10 11 11 Ballistic Gun 22 | . 28 19 19 22 22 Launcher 1 | . . 6 1 . . Naked Turns . | . . . . . . Heaviest Build 16 | 12 12 13 15 11 16 Greatest Support 40 | 20 20 20 40 10 10 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 8 | 4 5 5 6 6 8 Average Carried 5 | 2 4 4 4 5 6 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 4 5 5 5 6 8 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 932 | 255 149 149 367 12 . Remotely . | . . . . . . Salvage Created 869 | 27 199 97 508 38 . Parts 54 | 4 2 11 31 6 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 32 | . 3 14 15 . . Guns 13 | . 3 2 8 . . AOE 19 | . . 12 7 . . Classes Destroyed 9 | 1 2 3 3 . . Worker 1 | . . . 1 . . Builder 1 | . . 1 . . . Tunneler 5 | 1 . . 2 2 . Hauler 1 | . 1 . . . . Watcher 2 | . . . 2 . . Swarmer 10 | . . 6 4 . . Grunt 13 | . 3 2 8 . . Sentry 3 | . . . 3 . . Assembled 6 | . . 6 . . . Best Kill Streak 10 | 1 2 5 10 1 . Combat Bots Only 7 | . 2 5 7 . . Max Kills in Single Turn 3 | 1 1 3 3 1 . Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1030 | . 147 322 561 . . Core 245 | . 10 109 126 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 52 . . . Volleys Fired 84 | 2 22 19 39 2 . Largest 2 | 2 2 2 2 2 . Hottest 63 | 40 40 50 63 46 . Shots Fired 152 | 4 44 27 73 4 . Gun 135 | 4 44 15 68 4 . Cannon . | . . . . . . Launcher 17 | . . 12 5 . . Special . | . . . . . . Kinetic 131 | 4 44 15 64 4 . Thermal 4 | . . . 4 . . Explosive 17 | . . 12 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 1 5 9 17 6 . Robot Miss Streak 4 | 3 4 2 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 99 | 1 26 15 55 2 . Core Hits 72 | 1 7 22 40 2 . Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 . 1 1 . Destroy 3 | . 1 . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2473 | 12 328 875 1229 29 . Guns 1241 | 12 328 144 728 29 . Cannons . | . . . . . . Explosions 1232 | . . 731 501 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1206 | 12 328 144 693 29 . Thermal 87 | . . 52 35 . . Explosive 1180 | . . 679 501 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . 1 12 . . Projectiles . | . . . . . . Explosions 13 | . . 1 12 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 97 | . . 75 22 . . Shots 4 | . . 3 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 15 | . 2 15 . . . Average Temperature 4 | . 2 6 . . . Received Heat Transfer 422 | . 78 125 219 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . . 100 75 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 506 | 5 131 201 506 206 . Initial 196 | . 3 . 78 196 . Average 188 | . 75 148 353 200 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 60 | 100 100 87 10 38 . Level 1 26 | . . 12 44 61 . Level 2 13 | . . . 45 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 3 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 7 15 19 . . Peak Tracking Total 9 | . 3 5 9 . . Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . . 3 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 7 | . 3 . 2 . 2 Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 6 . 9 . 2 Successful 9 | . 3 . 4 . 2 Failed 8 | . 3 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 16 | . 6 . 9 . 1 Terminals 15 | . 6 . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 2 . 2 Record 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Zone Layout 3 | . 1 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Track 2 | . 1 . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 2 1 . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 44 | . . 44 10 . . Highest-Rated Ally 31 | . . 31 10 . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 105 | . . 105 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 1628 | 65 403 198 378 259 325 Spaces Moved 1422 | 54 379 166 221 266 336 Core 1 | 1 . . . . . Treads 10 | . . . 10 . . Legs . | . . . . . . Wheels 1411 | 53 379 166 211 266 336 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 Average Speed 88 | 79 80 80 95 95 95 Slowest Speed 160 | 80 80 80 160 95 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 47 47 39 42 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 11 | . . 11 . . . Terrain Destroyed 99 | . . 74 25 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . . 74 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1629 | 68 434 203 314 268 342 Wait 85 | 3 33 8 41 . . Move 1417 | 53 378 165 220 265 336 Hop . | . . . . . . Pick Up 13 | 4 1 2 4 1 1 Fast Attach 10 | 6 . . 2 . 2 Attach 8 | . . 4 4 . . Detach 4 | . . 2 . . 2 Swap 6 | . . 3 3 . . Drop 2 | . . . 1 . 1 Fire 84 | 2 22 19 39 2 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [Mat] / [*Min]) -9/Mines -9/Exiles History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 469 | -10/Materials | Entered Mines 528 | -10/Mines | Assembled infested the area 528 | -10/Mines | Learned Materials emergency access door positions 652 | -10/Mines | Discovered new exit (range 8) 667 | -10/Mines | Entered Materials 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 730 | -9/Materials | Destroyed 7 combat bots 932 | -9/Materials | Discovered new exit (range 12) 1015 | -9/Materials | Discovered new exit (range 17) 1045 | -9/Materials | Entered Mines 1059 | -9/Mines | Learned location of Storage (-7) 1112 | -9/Mines | Learned location of 1 exit from Materials 1300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1300 | -9/Mines | Discovered new exit (range 5) 1304 | -9/Mines | Entered Exiles 1327 | -9/Exiles | Met 8R-AWN 1343 | -9/Exiles | Met EX-HEX 1396 | -9/Exiles | Met EX-DEC 1413 | -9/Exiles | Learned location of Zion (-6) 1507 | -9/Exiles | Met EX-BIN 1521 | -9/Exiles | Aligned with FarCom system 1522 | -9/Exiles | Given EX-Vault access code 1546 | -9/Exiles | Opened EX-Vault 1553 | -9/Exiles | Found Modified TNC 1576 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1629 | -9/Exiles | Self-destructed Last Messages --------------- Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 01553_ Acquired Modified TNC. 01555_ Discarded Modified TNC. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 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