Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 00:23:03 Player: Back to the Scrapyard Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2596) 2596 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 5982 Bonus ------- Follower Combat Kills 141 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 79/100 System Corruption 1% Temperature Cool (21) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Arachnoskeleton Combat Airjet Gatling Laser Improved Spread Laser Improved Spread Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Arachnoskeleton ECM Suite Improved Spread Laser Light Assault Rifle High-powered Shotgun Grenade Launcher Mining Claw [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 2 . Weapon 1 | . . . 1 . . Parts Attached 50 | 6 6 4 21 6 7 Power 5 | . 1 . 2 2 . Engine 2 | . 1 . . 1 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 15 | 2 2 . 7 1 3 Treads 11 | . 2 . 6 1 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 2 | . . . 1 . 1 Flight . | . . . . . . Utility 13 | 2 1 1 6 1 2 Device 4 | 1 . . 1 . 2 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 2 | . . . 1 1 . Protection 4 | . . 1 3 . . Artifact . | . . . . . . Weapon 17 | 2 2 3 6 2 2 Energy Gun 9 | 2 1 . 4 1 1 Energy Cannon 4 | . 1 2 1 . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 27 | . 2 . 7 4 14 Power 4 | . . . 1 2 1 Propulsion 8 | . . . 3 1 4 Utility 9 | . 1 . 2 1 5 Weapon 6 | . 1 . 1 . 4 Highest Loss Streak 8 | . 1 . 5 3 8 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 4 7 12 12 12 12 Power 1 | 1 1 1 1 . . Propulsion 4 | 1 3 4 4 5 5 Utility 1 | . 1 1 2 1 . Weapon 3 | . 2 5 4 5 5 Tool/Special . | . . . . . . Unused Backups 16 | . . 3 5 . 8 Power 3 | . . . 2 . 1 Propulsion 6 | . . 1 1 . 4 Utility 3 | . . 1 1 . 1 Weapon 4 | . . 1 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 90 100 83 82 77 Engine 7 | . 10 14 5 1 5 Core 1 | . . . 3 4 . Treads 19 | . 13 28 19 21 19 Leg 3 | . 14 . . . . Device 5 | . 6 . 4 7 8 Storage 12 | . 16 19 9 7 7 Hackware 5 | . . . 6 13 14 Protection 4 | . . 8 9 4 . Energy Gun 11 | . 14 . 10 17 18 Energy Cannon 9 | . 13 18 8 . . Ballistic Gun 3 | . . 9 6 . . Peak Build Rating 42 | 6 8 12 39 40 42 Average Rating 18 | 4 6 11 21 35 35 On Entrance 15 | . 6 8 12 32 35 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 49 | 10 35 41 48 47 49 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 9 | . . 1 9 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 Average Carried 12 | 4 8 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 13 14 15 13 13 Class Distribution -------------------- 53% | Mutant 10% | Tank 9% | Scavenger-Gunner 9% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 1096 | 260 60 40 352 32 352 Remotely . | . . . . . . Salvage Created 2710 | 111 545 91 822 394 747 Parts 168 | 10 39 7 48 21 43 Haulers Intercepted 5 | . 2 . 2 . 1 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 60 | . 11 2 15 12 20 Melee 2 | . . . . . 2 Guns 44 | . 5 . 12 11 16 Cannons 10 | . 5 2 3 . . AOE 4 | . 1 . . 1 2 Classes Destroyed 16 | 1 6 . 4 2 3 Worker 3 | . 2 . . . 1 Builder 3 | . . . 1 1 1 Tunneler 6 | 6 . . . . . Hauler 5 | . 2 . 2 . 1 Recycler 1 | . 1 . . . . Operator 4 | . . . 3 . 1 Watcher 3 | . 2 . 1 . . Swarmer 13 | . 6 . 3 1 3 Cutter 2 | . . . . 2 . Grunt 31 | . 5 2 7 6 11 Brawler 3 | . . . . 1 2 Duelist 1 | . . . . . 1 Sentry 5 | . . . 4 . 1 Demolisher 1 | . . . . . 1 Specialist 1 | . . . . . 1 Hunter 3 | . . . 1 2 . Best Kill Streak 8 | 2 5 2 5 4 8 Combat Bots Only 6 | . 3 2 4 4 6 Max Kills in Single Turn 3 | 1 2 1 1 2 3 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 415 | . 55 27 122 41 170 Missed 125 | . 19 13 22 8 63 Hits 290 | . 36 14 100 33 107 Melee 3 | . . . . 2 1 Projectile 287 | . 36 14 100 31 106 AOE 5 | . . 1 . 1 3 Critical Strikes 14 | . . 1 4 2 7 Damage Taken 4336 | . 434 166 1420 766 1550 Core 972 | . 94 56 118 83 621 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 92 | . . . 92 . . Core Remaining (%) 72 | 100 . 40 78 . . Volleys Fired 182 | 15 32 8 66 24 37 Largest 3 | 2 2 2 3 3 3 Hottest 225 | 90 100 120 225 225 225 Shots Fired 402 | 30 63 13 154 53 89 Gun 303 | 30 31 . 109 48 85 Cannon 90 | . 32 13 45 . . Launcher 9 | . . . . 5 4 Special . | . . . . . . Kinetic 62 | . . . 50 . 12 Thermal 278 | 15 32 13 97 48 73 Explosive 9 | . . . . 5 4 Electromagnetic 53 | 15 31 . 7 . . Robot Hit Streak 14 | 5 10 6 11 9 14 Robot Miss Streak 10 | 2 6 1 8 7 10 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 278 | 18 34 7 104 43 72 Core Hits 254 | 7 19 3 61 65 99 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Burn 2 | . . . 2 . . Corrupt 1 | . 1 . . . . Melee Attacks 10 | . . . 4 4 2 Impact . | . . . . . . Slashing 10 | . . . 4 4 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5520 | 244 622 125 1903 890 1736 Guns 3857 | 244 258 . 1162 793 1400 Cannons 1098 | . 299 125 674 . . Explosions 424 | . 57 . . 97 270 Melee 96 | . . . 49 . 47 Ramming 45 | . 8 . 18 . 19 Kinetic 592 | . . . 443 . 149 Thermal 3982 | 138 356 125 1319 793 1251 Explosive 367 | . . . . 97 270 Electromagnetic 438 | 106 258 . 74 . . Impact . | . . . . . . Slashing 96 | . . . 49 . 47 Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 2 | . . . . 5 1 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 16 | . . . . 8 8 Message Errors 4 | . . . . 2 2 Matter Fused 6 | . . . . 3 3 Heat Flow Errors 4 | . . . . 2 2 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 17 | . . . 17 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 17 | . . . 17 . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . 38 . . 45 40 Shots 4 | . 1 . . 2 1 Rammed 9 | . 2 . 3 . 4 Targets Rammed 11 | . 3 . 4 . 4 Kicked 1 | . 1 . . . . Crushed 1 | . . . 1 . . Highest Temperature 1079 | 45 207 45 413 480 1079 Average Temperature 148 | 17 60 26 105 157 305 Received Heat Transfer 1548 | . 117 84 594 135 618 Effects 36 | . . . 2 3 31 Shutdowns 9 | . . . 1 . 8 Energy Bleed 2 | . . . . . 2 Interference 6 | . . . 1 3 2 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . . . 4 Damage (minor) 6 | . . . . . 6 Damage (major) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 1 4 . 1 Heat Transferred 5205 | 407 729 259 2100 665 1045 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 93 | 100 100 . 100 87 73 Level 1 6 | . . . . 12 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 381 | 10 137 . 199 210 381 Initial 87 | . . . 7 84 87 Average 72 | 1 39 . 54 146 139 Influence Increases 2158 | 30 341 65 526 330 866 Destroy 0b10 Robot/C 1260 | . 220 40 300 240 460 Destroy 0b10 Robot/NC 130 | 30 35 . 35 5 25 Destroy Leader 256 | . 38 10 96 40 72 Allied During Kill 98 | . . . . . 98 Successful Hack 25 | . 12 . 7 6 . Disable Machine 60 | . 15 . 30 . 15 Destroy Structure 74 | . 6 . 28 24 16 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 240 | . 15 15 15 15 180 Influence Decreases 1823 | 30 328 63 355 322 725 Entered New Map 224 | . . 7 8 102 107 Time Decay 1139 | 30 311 56 284 180 278 Lost Part 260 | . 17 . 63 40 140 Lost Ally 200 | . . . . . 200 Squads Dispatched 14 | . . . 5 3 6 Investigation 4 | . . . 2 2 . Extermination 1 | . . . . . 1 Reinforcement 7 | . . . 3 1 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 14 | . 3 . 6 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 19 7 34 13 52 Peak Tracking Total 10 | . 5 4 5 3 10 Tactical Retreats 11 | . 1 1 1 1 7 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 5 | . 1 1 2 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 18 | . 5 1 6 3 3 Terminals 15 | . 5 . 4 3 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 37 | . 9 1 19 5 3 Successful 17 | . 7 1 5 1 3 Failed 20 | . 2 . 14 4 . Catastrophic 5 | . . . 3 2 . Database Lockouts . | . . . . . . Manual 27 | . 9 . 10 5 3 Terminals 28 | . 9 . 11 5 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 6 | . 2 1 2 1 . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Branch Access Points 2 | . . . 1 1 . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . . . 3 Terminals 8 | . 5 . . . 3 Skim 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 11 | . 2 . 6 2 1 Full Trace Events 5 | . . . 3 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies 12 | . . . . . 12 Largest Group 12 | . . . . . 12 Highest-Rated Group 235 | . . . . . 235 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 78 | . . . . . 78 Total Damage 979 | . . . . . 979 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 482 | 11 471 . . . . Seismic 482 | 11 471 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 3961 | 244 986 661 1094 365 611 Spaces Moved 1769 | 160 601 323 374 156 155 Core 41 | 12 . . 13 . 16 Treads 1226 | . 247 323 361 156 139 Legs 502 | 148 354 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 161 | 114 136 169 204 161 190 Slowest Speed 500 | 120 160 240 500 240 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 92 26 40 5 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 3 . 27 28 19 Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 72 | . 3 . 22 28 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 2496 | 190 702 426 572 216 390 Wait 370 | . 46 80 56 21 167 Move 1764 | 159 600 322 373 155 155 Hop . | . . . . . . Pick Up 62 | 10 13 5 24 4 6 Fast Attach 5 | 1 . . 3 . 1 Attach 30 | 5 3 1 12 5 4 Detach 2 | . . . 1 . 1 Swap 27 | . 3 3 11 2 8 Drop 32 | . 2 7 18 1 4 Fire 182 | 15 32 8 66 24 37 Melee 10 | . . . 4 4 2 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 10 | . 2 . 4 . 4 Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 13) 546 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Discovered new exit (range 14) 806 | -10/Materials | Loaded intel: 11 interactive machine locations 860 | -10/Materials | Identified exit to Subcaves 902 | -10/Materials | Identified exit to Materials 936 | -10/Materials | Loaded intel: 18 trap records 962 | -10/Materials | Learned 4 Subcaves zone layouts 1098 | -10/Materials | Learned location of 1 exit from Storage 1231 | -10/Materials | Entered Subcaves 1232 | -10/Subcaves | Identified exit to Recycling 1337 | -10/Subcaves | Visited 4L-MR0's lab 1372 | -10/Subcaves | Found Arachnoskeleton 1566 | -10/Subcaves | Core integrity fell below 50% 1879 | -10/Subcaves | Discovered new exit (range 9) 1892 | -10/Subcaves | Entered Materials 1892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2215 | -8/Materials | Build established: Tank 2410 | -8/Materials | Lost 5 parts (2n2u1w) 2436 | -8/Materials | Repaired Battle Rifle 2941 | -8/Materials | Discovered new exit (range 16) 2986 | -8/Materials | Entered Factory 2986 | -7/Factory | Evolved 2 slots: Utility x2 3102 | -7/Factory | Identified exit to Storage 3102 | -7/Factory | Identified exit to Lower Caves 3262 | -7/Factory | Lost 3 parts (1p1n1u) 3351 | -7/Factory | Entered Storage 3353 | -7/Storage | Identified exit to Factory 3583 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3607 | -7/Storage | Met a pair of Derelict thieves 3710 | -7/Storage | Learned location of Armory (-3) 3761 | -7/Storage | Lost 12 allies 3891 | -7/Storage | Core integrity fell below 50% 3932 | -7/Storage | Lost 8 parts (1p4n3w) 3949 | -7/Storage | Core integrity fell below 20% 3962 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03904_ K-01 Serf collects debris. 03906_ R-06 Scavenger collects VTOL Module. 03907_ K-01 Serf collects debris. 03913_ Acquired 28 matter. 03917_ S-27 Virus destroyed. 03917_ R-06 Scavenger collects VTOL Module. 03918_ Acquired 27 matter. 03918_ K-01 Serf collects debris. 03920_ R-06 Scavenger collects Lgt. Nuclear Core. 03923_ R-06 Scavenger collects VTOL Module. 03926_ U-05 Engineer builds a Door. 03928_ R-06 Scavenger collects Aluminum Leg. 03940_ Hacking Suite destroyed. 03945_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 4H. 03958_ Mining Claw destroyed. 03958_ Critical hit (Burn: +37). 03962_ Hacking Suite destroyed. 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"??????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Battle Rifle | 8% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateHeatMount Manual? 0 Play Time 00:36:09 Cumulative 268.5 hours Start 2026.05.13 @ 23:48:49 End 2026.05.14 @ 00:23:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 367 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20e6e069-1b94-4fac-9e55-3f50cf99b657