Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 14:29:07 Player: TinyBoulder Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (2980) 2980 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 7937 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 233 Entered Garrisons 400 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 29/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Advanced EMP Blaster > --- INVENTORY (5) ---- Light Nuclear Core Structural Scanner Advanced Beam Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter IFF Parser Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Heavy Laser Plasma Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Improved Flight Unit Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Energy Filter Authchip [R/Combat] Field Recycling Unit Heavy EM Shotgun Beam Rifle Improved Medium Laser Pulse Rifle Advanced Beam Cannon Advanced EMP Blaster Katana [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Slots Evolved 8 | . . 2 2 . . . 4 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . 2 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 59 | 6 7 6 4 14 9 1 11 1 Power 8 | 1 . 1 . 4 1 . 1 . Engine 5 | 1 . . . 2 1 . 1 . Core 3 | . . 1 . 2 . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 1 1 6 2 . 1 . Treads 13 | 2 2 1 1 6 1 . . . Leg . | . . . . . . . . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 20 | 1 2 3 1 3 1 1 7 1 Device 6 | . . . 1 1 1 . 3 . Storage 4 | 1 1 . . . . 1 1 . Processor 9 | . 1 3 . 1 . . 3 1 Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 3 1 2 1 5 . 2 . Energy Gun 12 | 2 2 1 2 . 3 . 2 . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 . . . Parts Lost 26 | . . . . 10 . . 3 13 Power 4 | . . . . 2 . . . 2 Propulsion 11 | . . . . 6 . . 1 4 Utility 6 | . . . . 1 . . 2 3 Weapon 5 | . . . . 1 . . . 4 Highest Loss Streak 13 | . . . . 3 . . 2 13 To Critical Strikes 2 | . . . . 2 . . . . Average Backups 20 | 2 12 22 24 20 23 24 21 21 Power 1 | . 1 1 2 1 3 3 2 1 Propulsion 4 | 2 3 8 7 4 3 4 3 1 Utility 8 | . 3 5 8 10 11 11 10 10 Weapon 5 | . 4 6 7 3 5 6 5 6 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 2 1 1 8 . 5 . 13 Power 2 | . . . . . . . . 2 Propulsion 4 | . 2 1 . . . . . 1 Utility 18 | . . . . 5 . 5 . 8 Weapon 6 | . . . 1 3 . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 91 94 98 100 97 85 Engine 6 | . 14 1 . 4 7 9 6 5 Core 3 | . . 9 9 4 1 . 5 4 Treads 25 | . 28 21 27 26 27 27 19 14 Device 4 | . . . 2 3 5 9 16 16 Storage 9 | . 14 11 9 9 9 9 6 5 Processor 22 | . 13 31 27 27 21 18 12 13 Protection 2 | . . . . 1 9 9 1 . Energy Gun 14 | . 27 22 17 9 7 . 14 16 Energy Cannon 2 | . . . . . 6 9 4 . Slashing Weapon 3 | . . . . 7 2 9 . . Peak Build Rating 50 | 6 14 20 26 29 30 30 50 50 Average Rating 23 | 4 11 19 23 23 27 29 44 43 On Entrance 21 | . 6 14 20 26 22 30 29 49 Avg Prop Armor Cover (%) 17 | . . . . . . . 15 21 Naked Turns . | . . . . . . . . . Heaviest Build 114 | 12 89 91 93 95 101 100 114 114 Greatest Support 69 | 40 46 46 69 69 60 60 60 16 Greatest Overweight (x) 7 | . 2 1 1 1 1 1 7 7 Average Overweight (x) 1 | . 1 1 1 1 1 1 5 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 22 Most Carried 25 | 6 20 25 25 25 25 25 24 24 Average Carried 20 | 2 12 22 24 20 23 24 21 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 25 24 21 25 25 24 4 Class Distribution -------------------- 82% | Mutant 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Matter Collected 963 | 246 88 87 . 265 108 26 80 63 Remotely . | . . . . . . . . . Salvage Created 2038 | . 230 359 . 739 286 . 216 208 Parts 108 | . 20 14 . 51 15 . 1 7 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 3 | . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Combat Hostiles Destroyed 49 | . 8 4 . 23 5 . 4 5 Melee 12 | . . . . 11 1 . . . Guns 31 | . 8 4 . 12 1 . 3 3 Cannons 3 | . . . . . 2 . 1 . AOE 1 | . . . . . . . . 1 Classes Destroyed 10 | . 3 3 . 4 . . . . Tunneler 1 | . 1 . . . . . . . Hauler 3 | . . 3 . . . . . . Recycler 2 | . . 1 . . 1 . . . Swarmer 18 | . 5 . . 10 1 . . 2 Grunt 15 | . 3 3 . 4 2 . 3 . Brawler 2 | . . . . 1 . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 6 | . . 1 . 2 2 . . 1 Hunter 4 | . . . . 2 . . . 2 Programmer 3 | . . . . 3 . . . . Best Kill Streak 10 | . 3 2 . 10 3 . 4 3 Combat Bots Only 10 | . 3 2 . 10 2 . 4 3 Max Kills in Single Turn 2 | . 2 1 . 1 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Hostile Shots Fired 405 | . 25 18 . 167 31 . 30 134 Missed 101 | . 5 4 . 37 12 . 7 36 Hits 304 | . 20 14 . 130 19 . 23 98 Melee 4 | . . . . 2 . . 2 . Projectile 300 | . 20 14 . 128 19 . 21 98 Critical Strikes 14 | . . 1 . 8 1 . 2 2 Damage Taken 4523 | . 158 194 . 1755 261 . 469 1686 Core 1208 | . 43 15 . 251 44 . 59 796 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 82 96 . . . 46 . . Volleys Fired 111 | . 12 27 . 33 19 . 9 11 Largest 3 | . 2 2 . 2 2 . 3 3 Hottest 207 | . 112 112 . 126 131 . 187 207 Shots Fired 217 | . 22 52 . 50 36 . 28 29 Gun 185 | . 20 52 . 50 16 . 19 28 Cannon 29 | . . . . . 20 . 9 . Launcher 1 | . . . . . . . . 1 Special 2 | . 2 . . . . . . . Kinetic . | . . . . . . . . . Thermal 215 | . 22 52 . 50 35 . 28 28 Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . 1 . . 1 Robot Hit Streak 23 | . 7 19 . 22 12 . 22 23 Robot Miss Streak 3 | . 3 2 . 2 2 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . . 3 . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 194 | . 12 41 . 70 26 . 22 23 Core Hits 86 | . 11 15 . 29 9 . 12 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . 5 . 2 1 . . 2 Burn 8 | . . 5 . . 1 . . 2 Sever 2 | . . . . 2 . . . . Melee Attacks 64 | . . . . 58 4 . . 2 Impact . | . . . . . . . . . Slashing 64 | . . . . 58 4 . . 2 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3974 | . 219 599 . 1667 528 . 440 521 Guns 2403 | . 219 599 . 639 229 . 277 440 Cannons 410 | . . . . . 266 . 144 . Explosions 52 | . . . . . . . . 52 Melee 1090 | . . . . 1028 33 . . 29 Ramming 19 | . . . . . . . 19 . Kinetic . | . . . . . . . . . Thermal 2801 | . 219 599 . 639 483 . 421 440 Explosive . | . . . . . . . . . Electromagnetic 64 | . . . . . 12 . . 52 Impact . | . . . . . . . . . Slashing 1090 | . . . . 1028 33 . . 29 Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 . . 3 3 3 4 4 Average Corruption 2 | . 1 . . 2 3 3 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . 7 . . 7 10 13 8 4 Message Errors 14 | . . . . 3 3 6 . 2 Matter Fused 12 | . 4 . . 3 3 . 2 . Heat Flow Errors 8 | . . . . 1 2 5 . . Energy Discharges 4 | . 1 . . . . . 3 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 3 | . 1 . . . 1 . 1 . Misfires 4 | . . . . . 1 . 1 2 Alerts 3 | . 1 . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . . 16 . . . 18 Projectiles . | . . . . . . . . . Explosions 1 | . . . . . . . . 1 Melee 33 | . . . . 16 . . . 17 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . 9 15 Shots 1 | . . . . . . . . 1 Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 329 | . 204 216 . 173 329 238 . 12 Average Temperature 82 | . 68 87 . 49 89 104 . 12 Received Heat Transfer 927 | . 12 105 . 369 144 . 207 90 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Melted 26 | . 1 10 . . 3 . 7 5 Heat Transferred 6879 | . 555 1887 . 1406 1036 . 851 1144 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Maximum Alert Level 4 | . . . . 4 2 1 . . Low Security (%) 62 | 100 100 100 100 4 . 93 100 100 Level 1 11 | . . . . 31 . 6 . . Level 2 13 | . . . . 23 100 . . . Level 3 12 | . . . . 40 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1198 | . 149 72 8 1198 624 222 71 50 Initial 583 | . . 48 . . 583 222 50 . Average 244 | . 26 12 1 588 593 58 22 15 Influence Increases 2287 | . 221 176 8 1378 187 46 146 125 Destroy 0b10 Robot/C 1120 | . 160 80 . 600 100 . 80 100 Destroy 0b10 Robot/NC 35 | . 5 20 . 5 5 . . . Destroy Leader 136 | . 20 26 . 40 20 . 10 20 Allied During Kill 34 | . . . . 34 . . . . Successful Hack 84 | . 6 35 8 14 . 16 5 . Select Force Hacks 30 | . . . . . . 30 . . Disable Machine 90 | . 15 . . 45 30 . . . Anti-Garrison Action 600 | . . . . 600 . . . . Destroy Structure 48 | . . . . 40 2 . 1 5 Advance Influence 50 | . . . . . . . 50 . Lose Combat Pursuer 60 | . 15 15 . . 30 . . . Influence Decreases 2262 | . 106 291 8 180 813 618 146 100 Entered New Map 1032 | . . 67 . . 615 350 . . Time Decay 930 | . 106 224 8 . 198 268 126 . Lost Part 220 | . . . . 100 . . 20 100 Lost Ally 80 | . . . . 80 . . . . Squads Dispatched 4 | . 1 1 . . 1 . 1 . Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Distress Signals 5 | . 2 1 . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 14 6 . 32 9 . 7 13 Peak Tracking Total 6 | . 4 2 . 5 3 . 4 6 Tactical Retreats 4 | . 1 1 . . 2 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Traps Triggered 18 | . 2 1 . 15 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Machines Disabled 12 | . 1 . . 9 2 . . . Max in Single Turn 1 | . 1 . . 1 1 . . . Garrison Relay 6 | . . . . 6 . . . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Machines Accessed 26 | . 6 4 2 3 . 7 4 . Terminals 18 | . 4 2 1 3 . 6 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 4 | . 2 1 . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 60 | . 20 10 3 6 . 14 7 . Successful 29 | . 8 4 2 2 . 11 2 . Failed 31 | . 12 6 1 4 . 3 5 . Catastrophic 4 | . . 1 . 2 . 1 . . Database Lockouts . | . . . . . . . . . Manual 30 | . 11 5 1 1 3 6 3 . Terminals 43 | . 16 5 1 6 . 12 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 8 | . 4 2 . . . 2 . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 5 | . . . 2 . . . 3 . Terminal Hacks 11 | . 2 . . 2 . 6 1 . Record 1 | . . . . . . 1 . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 3 | . 2 . . . . 1 . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Surveillance Status 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 3 1 . . . 1 . . Report Inventory 4 | . 2 1 . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . Unlock Access 2 | . . . 1 . . . 1 . Unauthorized Hacks 10 | . 3 2 1 . . 4 . . Terminals 9 | . 3 2 1 . . 3 . . Botnet 4 | . . . 1 . . 3 . . Disrupt 1 | . . 1 . . . . . . Operators 2 | . 1 1 . . . . . . Skim 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Tunnel 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 4 1 3 1 3 4 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 23 | . . . . 23 . . . . Machine Destruction 23 | . . . . 23 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Total Allies 7 | . . . . 7 . . . . Largest Group 6 | . . . . 6 . . . . Highest-Rated Group 113 | . . . . 113 . . . . Highest-Rated Ally 24 | . . . . 24 . . . . Initial Warlord ECA Mod 11 | . . . . . 11 11 9 9 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . 29 . . . . Total Damage 630 | . . . . 630 . . . . Kills 9 | . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Active Infowar (turns) 4733 | . 1166 1035 77 2110 136 . 209 . Optics 4524 | . 1166 1035 77 2110 136 . . . Sensors 209 | . . . . . . . 209 . IFF 5 | . . . . . . . 5 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Turns Passed 6533 | 93 1219 1035 77 2110 405 975 425 194 Spaces Moved 2375 | 55 377 375 29 734 132 404 172 97 Core 44 | 9 . . . . . . . 35 Treads 2133 | 46 377 375 29 734 132 404 36 . Legs . | . . . . . . . . . Wheels 198 | . . . . . . . 136 62 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 190 50 Average Speed 240 | 142 292 240 240 240 240 240 208 148 Slowest Speed 320 | 160 320 240 240 240 240 240 240 205 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 69 38 7 95 31 64 6 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Fac Gar Total 2908 | 67 469 459 39 948 180 413 211 122 Wait 131 | 1 54 40 . 18 5 . 7 6 Move 2368 | 54 376 374 28 733 131 403 172 97 Hop . | . . . . . . . . . Pick Up 54 | 6 13 7 2 15 3 4 3 1 Fast Attach 24 | 6 3 2 3 2 5 . 3 . Attach 24 | . . 3 2 10 1 . 5 3 Detach 9 | . 2 1 . 1 4 . 1 . Swap 31 | . 5 2 . 9 4 1 9 1 Drop 35 | . 4 3 4 13 4 5 1 1 Fire 111 | . 12 27 . 33 19 . 9 11 Melee 64 | . . . . 58 4 . . 2 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . 24 . . . . Rewire 32 | . . . . 32 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Recycling -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 836 | -10/Materials | Discovered new exit (range 4) 1294 | -10/Materials | Discovered new exit (range 9) 1313 | -10/Materials | Entered another Materials area 1313 | -9/Materials | Evolved 2 slots: Utility x2 1803 | -9/Materials | Discovered new exit (range 4) 2348 | -9/Materials | Entered another Materials area 2348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2403 | -8/Materials | Identified exit to Garrison 2425 | -8/Materials | Entered Garrison 2453 | -8/Garrison | Triggered checkpoint 2548 | -8/Garrison | Destroyed 10 combat bots 2557 | -8/Garrison | Garrison Relay disabled 2591 | -8/Garrison | Triggered checkpoint 2963 | -8/Garrison | Garrison Relay disabled 3261 | -8/Garrison | Triggered checkpoint 3262 | -8/Garrison | Triggered checkpoint 3295 | -8/Garrison | Lost 3 allies 3303 | -8/Garrison | Lost 3 parts (2n1u) 3315 | -8/Garrison | Phase Generator disabled 3373 | -8/Garrison | Discovered new exit (range 3) 3433 | -8/Garrison | Triggered checkpoint 3453 | -8/Garrison | Garrison Relay disabled 3670 | -8/Garrison | Garrison Relay disabled 3753 | -8/Garrison | Triggered checkpoint 3849 | -8/Garrison | Triggered checkpoint 3873 | -8/Garrison | Garrison Relay disabled 4021 | -8/Garrison | Discovered new exit (range 12) 4175 | -8/Garrison | Triggered checkpoint 4283 | -8/Garrison | Garrison Relay disabled 4429 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Build established: Scavenger-Mutant 4528 | -8/Garrison | Discovered new exit (range 3) 4535 | -8/Garrison | Entered Storage 4692 | -8/Storage | Core integrity fell below 50% 4883 | -8/Storage | Build established: Mutant 4931 | -8/Storage | Used back door to open Recycling access 4931 | -8/Storage | Discovered new exit (range 5) 4935 | -8/Storage | First assault squad dispatched 4940 | -8/Storage | Entered Recycling 5390 | -8/Recycling | Scanned before Scraplab entrance 5528 | -8/Recycling | Discovered new exit (range 5) 5915 | -8/Recycling | Entered Factory 5915 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6334 | -6/Factory | Identified exit to Garrison 6340 | -6/Factory | Entered Garrison 6415 | -6/Garrison | Build established: Scavenger-Skirmisher 6476 | -6/Garrison | Spotted B-75 Beast 6511 | -6/Garrison | Core integrity fell below 50% 6522 | -6/Garrison | Triggered checkpoint 6522 | -6/Garrison | Core integrity fell below 20% 6524 | -6/Garrison | Triggered checkpoint 6534 | -6/Garrison | Triggered checkpoint 6534 | -6/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 06516_ Slug penetrates H-66 Slayer. 06516_ Slug penetrates Wall. 06517_ Penetrated by Slug. 06517_ Acquired 5 matter. 06517_ Katana destroyed. 06517_ Penetrated by Slug. 06517_ H-66 Slayer destroyed. 06521_ Penetrated by Slug. 06521_ Adv. Heat Sink destroyed. 06521_ Penetrated by Slug. 06521_ Slug penetrates Wall. 06522_ Beams of light sweep through the air. An alarm sounds. 06524_ S-27 Virus destroyed. 06530_ L:H|G1M4FWRMFJBD