Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 12:31:58 Player: Qusmin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (545) 545 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2240 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 114/125 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Cooling System Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Rifle Battle Rifle > --- INVENTORY (10) --- Melee Analysis Suite Makeshift Light Armor Plating Shield Generator Hacking Suite Small Laser Battle Cannon Battle Cannon Grenade Launcher Improved Datajack Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Rifle Battle Rifle > --- INVENTORY -------- Melee Analysis Suite Makeshift Light Armor Plating Shield Generator Hacking Suite Small Laser Battle Cannon Battle Cannon Grenade Launcher Improved Datajack Shrapnel Trap [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 4 9 10 3 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads . | . . . . Leg 8 | 2 1 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | . 4 3 1 Energy Gun 4 | . 3 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 7 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 8 | 5 8 9 9 Power . | . . . . Propulsion 2 | 2 4 1 . Utility 2 | . 1 3 3 Weapon 2 | 2 1 2 4 Tool/Special . | . . . . Unused Backups 18 | . 11 . 7 Power . | . . . . Propulsion 4 | . 4 . . Utility 7 | . 5 . 2 Weapon 5 | . 2 . 3 Tool/Special 2 | . . . 2 Average Slot Usage (%) 96 | . 94 99 70 Engine 13 | . 14 13 9 Leg 27 | . 28 27 19 Storage 13 | . 14 14 9 Protection 11 | . 8 14 9 Energy Gun 23 | . 27 19 1 Ballistic Gun 4 | . . 7 16 Peak Build Rating 19 | 4 9 14 19 Average Rating 9 | 2 7 11 15 On Entrance 6 | . 4 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 10 22 24 23 Greatest Support 37 | 20 20 20 37 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 5 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 10 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 518 | 200 144 174 . Remotely . | . . . . Salvage Created 666 | . 326 340 . Parts 40 | . 26 14 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . 11 7 . Guns 17 | . 11 6 . Classes Destroyed 5 | . 4 1 . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 4 | . 4 . . Artisan 1 | . . 1 . Subdweller 8 | . 1 7 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 103 | . 31 72 . Missed 31 | . 10 21 . Hits 72 | . 21 51 . Projectile 72 | . 21 51 . Damage Taken 1313 | . 242 1071 . Core 108 | . 8 100 . Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 81 | . 25 56 . Largest 2 | . 2 2 . Hottest 100 | . 100 90 . Shots Fired 151 | . 50 101 . Gun 151 | . 50 101 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 16 | . . 16 . Thermal 135 | . 50 85 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 14 17 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 113 | . 27 86 . Core Hits 38 | . 18 20 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Burn 4 | . 2 2 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1431 | . 342 1089 . Guns 1431 | . 342 1089 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 269 | . . 269 . Thermal 1162 | . 342 820 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 43 | . 10 33 . Message Errors 13 | . 1 12 . Matter Fused 8 | . 3 5 . Heat Flow Errors 5 | . 1 4 . Energy Discharges 5 | . 1 4 . Data Loss (minor) 4 | . 1 3 . Data Loss (major) 4 | . 3 1 . Misfires 2 | . . 2 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 234 236 . Average Temperature 89 | . 95 66 . Received Heat Transfer 216 | . 60 156 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 8 | . 2 6 . Heat Transferred 3323 | . 1147 2176 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | . 101 . . Initial . | . . . . Average 17 | . 18 . . Influence Increases 282 | . 282 . . Destroy 0b10 Robot/C 200 | . 200 . . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 52 | . 52 . . Successful Hack 9 | . 9 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 282 | . 282 . . Time Decay 282 | . 282 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 19 7 1 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 6 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 4 . Successful 12 | . 8 4 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 7 4 . Record 4 | . . 4 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3012 | 57 1528 1371 56 Spaces Moved 1658 | 39 817 775 27 Core 10 | 10 . . . Treads . | . . . . Legs 1648 | 29 817 775 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 123 Average Speed 152 | 112 155 150 177 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 89 43 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1999 | 50 1035 880 34 Wait 170 | . 146 24 . Move 1655 | 38 816 774 27 Hop . | . . . . Pick Up 40 | 8 20 10 2 Fast Attach 6 | 4 1 . 1 Attach 11 | . 3 7 1 Detach . | . . . . Swap 11 | . 5 4 2 Drop 25 | . 19 5 1 Fire 81 | . 25 56 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 558 | -10/Materials | Derelicts attacked the area 577 | -10/Materials | Discovered new exit (range 6) 876 | -10/Materials | Discovered new exit (range 14) 1292 | -10/Materials | Discovered new exit (range 5) 1342 | -10/Materials | Discovered new exit (range 3) 1586 | -10/Materials | Entered Subcaves 1621 | -10/Subcaves | Visited Clippyterm 1626 | -10/Subcaves | Learned 40 Factory zone layouts 1626 | -10/Subcaves | Learned Factory stockpile data 1895 | -10/Subcaves | Discovered new exit (range 12) 2023 | -10/Subcaves | Learned location of Mines (-10) 2203 | -10/Subcaves | Lost 3 parts (2n1w) 2277 | -10/Subcaves | Disturbed a concealed Subdweller 2457 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2485 | -10/Subcaves | Build established: Scavenger-Mutant 2864 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2957 | -10/Subcaves | Entered Materials 2957 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2989 | -8/Materials | Discovered new exit (range 7) 3013 | -8/Materials | Self-destructed Last Messages --------------- 02710_ Acquired 9 matter. 02711_ Subatomizers dissect the Sub. Machine Gun. 02717_ Acquired Battle Cannon. 02784_ System corrupted: Heat flow error (+269). 02800_ System corrupted: Heat flow error (+227). 02850_ <&MUQ>33O#MHQR|QQS NZYWBZYZDLSVDB A swath of the cavern ceiling suddenly collapses. 02879_ >BWYJ6Y>>2RGJO:4APX4F1 <>LB 02946_ System corrupted: Component data lost. PARAMETERS=PROPULSION+3,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02969_ Acquired Imp. Datajack. 02970_ Dropped Datajack. 02974_ Acquired Melee Analysis Suite. 02989_ EXIT=FOUND 02990_ W-25 Informer sends out distress signal. 03006_ Acquired Titanium Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????##################????? | | ?????????????? #????? | | ?????????????? #????? | | ?????????????? #????? | | ??????????????? #######+####????? | | ?????????????????????????#/ #????? | | ?????????????????????????# #????? | | ?????????????????????????# !! #????? | | ????????????# ##### !!! #????? | | ????????????# + !!! #????? | | ????????????# ##### #????? | | ?????????????????????????#+######????? | | ?????????????????????????# #???######? | | ??????????????????#####??# #??? ? | | ??????????????????# ## ### """ # | | ????????????????### # = Y" # | | ???????????? < + """ # | | ???????????? ### # # | | ??????????????????# #### # # | | ??????????????????##########+########? | | ????????????????????????#@ !#?????? | | ????????????????????????# #?????? | | ????????????????????????# """ #?????? | | ????????????????????????# """ #?????? | | ????????????????????????# """ #?????? | | ????????????????????????# #?????? | | ????????????????????????####+###?????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed BombHellfireMicroactuators Manual? 0 Play Time 00:21:45 Cumulative 13.8 hours Start 2026.02.28 @ 18:38:45 End 2026.03.02 @ 12:31:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff6fe881-08da-474b-b35d-890e21bd9042