Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.23 @ 21:07:43 Player: Sanctumkeeper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (119) 595 Value Destroyed (3484) 3484 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (-2076) -2076 TOTAL SCORE: 12243 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 1517 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -4909 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced System Shield HERF Cannon HERF Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Combat Airjet Combat Airjet Antigrav System Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Transmission Jammer Improved Phase Shifter Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Hacking Drone Bay > --- WEAPON ----------- Nova Cannon Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Linear Gravjet Improved Antigrav System Zionite Glidesys II Zionite Biocell Zionite Biocell Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Experimental Actuator Array Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Layered Light Armor Plating 1C-UTU's Buckler Advanced System Shield Transdimensional Reconstructor HERF Cannon Gamma Bomb Array Heavy Missile Launcher Molecular Scythe 1C-UTU's Sword "Lootmaker" Plasma Lance [Rating: 144] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Combat Airjet Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Energy Gun Zionite Laser-S Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . Utility 12 | . . . . . 3 . 1 . . . . 1 . . . . 2 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 227 | 6 8 5 1 4 38 24 20 4 3 2 2 17 3 15 . 2 20 13 . 11 4 . 13 12 Power 41 | 1 2 1 . 1 7 4 2 1 . . 2 2 . 2 . . 8 1 . 4 1 . 2 . Engine 9 | 1 2 1 . 1 . . . . . . 1 2 . . . . 1 . . . . . . . Core 25 | . . . . . 7 4 2 1 . . 1 . . 1 . . 7 1 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . 1 . . . . . 3 1 . 2 . Propulsion 53 | 2 2 . . 1 13 4 5 . . 1 . 7 . 1 . . 4 1 . 3 . . 3 6 Treads 20 | 1 1 . . 1 13 4 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . 5 . . 1 . 7 . 1 . . 4 1 . 3 . . 3 4 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 68 | 1 2 . 1 . 10 4 8 3 1 1 . 7 . 8 . . 7 4 . . 3 . 3 5 Device 31 | . . . . . 2 . 3 2 1 . . 6 . 5 . . 4 2 . . 3 . 1 2 Storage 14 | 1 2 . 1 . 4 . 1 . . . . . . 1 . . 1 1 . . . . 1 1 Processor 9 | . . . . . 1 . 1 1 . 1 . . . 2 . . 1 . . . . . . 2 Hackware 5 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . Protection 9 | . . . . . 3 4 1 . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 4 . 2 8 12 5 . 2 . . 1 3 4 . 2 1 7 . 4 . . 5 1 Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 16 | . . . . . . . 2 . 2 . . 1 1 1 . 1 1 3 . 2 . . 2 . Ballistic Gun 25 | 2 2 3 . 2 8 8 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . . 1 1 . . . . . . 1 . 1 . 1 . 2 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 3 2 . . . . . 2 1 . . . 3 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . . . 1 . . 2 . 7 . . 6 4 . . 3 . 2 1 Parts Lost 46 | . 2 2 . 1 14 8 3 . . . . . . . . . . . . 1 . . 2 13 Power 4 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . Propulsion 19 | . 2 . . . 4 2 1 . . . . . . . . . . . . 1 . . . 9 Utility 13 | . . . . . 3 3 2 . . . . . . . . . . . . . . . 2 3 Weapon 10 | . . 1 . 1 5 2 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . 1 2 . 1 6 2 2 . . . . . . . . . . . . 1 . . 1 4 Average Slot Usage (%) 94 | . 97 100 100 100 93 96 80 92 91 85 85 96 99 100 100 100 98 94 100 99 98 100 99 50 Engine 3 | . 14 14 14 14 . . . . . . . 5 6 6 6 6 3 . . . . . . . Core 5 | . . . . . 8 8 7 7 7 7 6 6 6 5 6 6 7 10 10 7 1 . . . Treads 8 | . 14 14 14 14 25 26 . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 14 14 . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 27 30 29 28 28 30 31 31 31 31 27 25 25 24 25 25 27 13 Device 10 | . . . . . 9 4 4 14 14 14 14 12 12 11 12 12 20 19 20 20 18 20 17 7 Storage 18 | . 25 28 28 28 26 27 15 15 14 14 14 12 12 12 12 12 11 10 15 15 15 15 13 7 Processor 7 | . . . . . . . 7 14 14 14 14 12 12 12 12 12 11 10 10 10 10 10 9 5 Hackware 3 | . . . . . . . 4 . . . . 5 6 6 6 6 5 8 10 10 10 10 12 5 Protection 1 | . . . . . 2 10 3 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 3 5 6 6 5 5 5 5 4 5 5 3 . Ballistic Gun 8 | . 28 27 28 28 17 17 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 4 5 5 5 5 2 . Naked Turns 80 | . . . . . . . . . . . . . . . . . . . . . . . . 80 Heaviest Build 110 | 10 24 23 46 48 78 81 79 44 44 44 47 61 61 64 61 61 86 86 85 92 90 88 109 110 Greatest Support 132 | 20 20 20 16 20 60 65 65 48 48 48 47 110 110 110 110 110 110 102 102 102 97 97 132 116 Greatest Overweight (x) 4 | . 2 1 2 2 4 1 1 . . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 12 12 16 16 26 24 24 16 16 16 16 16 16 16 16 16 24 18 18 18 18 18 24 24 Average Capacity 17 | 5 10 12 12 16 22 24 16 16 16 16 16 16 16 16 16 16 17 18 18 18 18 18 22 16 Most Carried 24 | 4 12 12 12 16 24 24 24 15 15 16 16 16 16 16 16 16 18 18 18 18 18 18 24 24 Average Carried 16 | 2 10 11 12 15 20 23 13 13 13 15 16 15 16 15 16 16 17 17 18 17 17 18 21 16 Final Capacity 24 | 6 12 12 16 16 24 24 16 16 16 16 16 16 16 16 16 16 18 18 18 18 18 18 24 4 Final Carried 24 | 4 11 12 12 16 24 24 15 13 14 16 16 16 16 16 16 16 18 18 18 18 18 18 24 4 Class Distribution -------------------- 32% | Scout 20% | Mutant 15% | Scavenger-Mutant 14% | Hacker-Ninja 5% | Hauler-Mutant 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 4175 | 245 475 191 49 79 972 727 143 108 37 25 40 75 125 164 . 62 120 171 39 113 60 10 105 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4738 | . 509 184 . 73 1612 1247 34 80 . . . 19 46 46 . 22 . 294 72 88 109 . 183 120 Parts 245 | . 40 14 . 5 84 60 4 . . . . 2 1 6 . 6 . 2 1 6 2 . 5 7 Haulers Intercepted 10 | . 2 . . . 4 3 . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . 3 . . 14 . 20 . . . 32 . 6 . . Prevented 10 | . . . . . . . . . . . 9 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 91 | . 15 8 . 3 28 24 . . . . . . . 3 . 5 . . . 2 . . . 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Guns 75 | . 15 5 . 3 28 24 . . . . . . . . . . . . . . . . . . AOE 13 | . . 3 . . . . . . . . . . . 3 . 5 . . . . . . . 2 Classes Destroyed 15 | . 4 1 . . 5 2 . . . . . . 1 . . . . . . 2 . . . . Worker 4 | . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . Builder 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 4 3 . . . . . . . . . . . 1 . . . . . . Recycler 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . Swarmer 37 | . 8 7 . 2 6 3 . . . . . . . 3 . 5 . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 34 | . 7 . . 1 16 10 . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 14 | . . . . . 4 10 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Best Kill Streak 7 | . 3 5 . 2 7 4 1 . . . . 1 . 3 . 5 . 2 . 1 . . 1 3 Combat Bots Only 7 | . 3 5 . 2 7 4 . . . . . . . 3 . 5 . . . 1 . . . 3 Max Kills in Single Turn 3 | . 2 2 . 2 2 1 1 1 . . . 1 1 3 . 3 . 1 1 1 . . 1 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . . . . . 3 . 3 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . YI-UF0 (-10/Mines) 1C-UTU (-3/Research) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Damage Taken 9705 | . 590 291 . 111 2385 1826 508 . . . 23 18 . . . 145 19 92 . 301 . 106 459 2831 Core 2337 | . 88 55 . . 260 201 107 . . . . . . . . 25 . 46 . 27 . 54 24 1450 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 42 . 16 . . . . 84 . . . . 97 100 . . . . 88 98 . Volleys Fired 401 | . 60 25 . 5 124 83 8 . 16 . . 7 1 4 . 11 21 5 . 9 . . 18 4 Largest 2 | . 2 2 . 2 2 2 1 . 1 . . 1 1 1 . 1 1 1 . 1 . . 1 1 Hottest 113 | . 40 40 . 40 48 50 60 . 65 . . 65 65 65 . 65 90 90 . 90 . . 113 80 Shots Fired 690 | . 120 47 . 10 248 161 8 . 16 . . 7 1 4 . 11 21 5 . 9 . . 18 4 Gun 582 | . 120 44 . 10 248 160 . . . . . . . . . . . . . . . . . . Cannon 84 | . . . . . . . 7 . 16 . . 7 1 3 . 8 21 5 . 7 . . 9 . Launcher 15 | . . 3 . . . 1 1 . . . . . . 1 . 3 . . . 2 . . . 4 Special 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 582 | . 120 44 . 10 248 160 . . . . . . . . . . . . . . . . . . Thermal 93 | . . . . . . . 7 . 16 . . 7 1 3 . 8 21 5 . 7 . . 18 . Explosive 11 | . . 3 . . . 1 1 . . . . . . 1 . 3 . . . 2 . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 17 | . 17 11 . 8 14 14 . . . . . . 5 6 . . . . . 1 . . 5 6 Robot Miss Streak 5 | . 3 5 . 1 4 4 . . . . . . . . . . . 1 . 4 . . 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 2 . 1 . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 489 | . 84 25 . 8 184 126 2 3 . . . 1 2 1 . . . 13 5 2 2 2 24 5 Core Hits 239 | . 34 14 . 3 78 62 1 1 . . . 1 1 3 . 8 . 5 2 4 1 1 7 13 Critical Hits 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . 2 . Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . Melee Attacks 117 | . . . . . . 4 11 4 3 . 1 17 3 3 . 2 4 17 6 2 2 4 28 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . 4 11 4 3 . 1 17 3 3 . 2 4 17 6 2 2 4 25 . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 6 Sneak Attacks 25 | . . . . . . . 1 2 . . . 1 1 . . . . 5 5 1 . . 9 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11445 | . 916 381 . 87 2428 2229 170 259 . . . 105 133 169 . 458 . 855 635 400 250 94 1554 322 Guns 5821 | . 914 262 . 87 2417 2141 . . . . . . . . . . . . . . . . . . Cannons 347 | . . . . . . . . . . . . . 27 . . . . . . 40 . . 280 . Explosions 1374 | . . 119 . . . 63 . . . . . . . 169 . 458 . . . 276 . . . 289 Melee 3809 | . . . . . . . 170 259 . . . 105 106 . . . . 855 635 84 250 94 1221 30 Ramming 41 | . 2 . . . 11 25 . . . . . . . . . . . . . . . . . 3 Kinetic 5821 | . 914 262 . 87 2417 2141 . . . . . . . . . . . . . . . . . . Thermal 400 | . . . . . . . . . . . . . 27 . . . . . . 40 . . 333 . Explosive 1085 | . . 119 . . . 63 . . . . . . . 169 . 458 . . . 276 . . . . Electromagnetic 289 | . . . . . . . . . . . . . . . . . . . . . . . . 289 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3779 | . . . . . . . 170 259 . . . 105 106 . . . . 855 635 84 250 94 1221 . Piercing 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Highest Corruption 6 | . 4 4 4 4 2 2 5 5 5 5 . . . . . . . . . . . . 1 6 Average Corruption 3 | . 2 4 4 4 2 2 5 5 5 5 . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 106 | . 5 21 5 11 8 14 7 9 21 1 . . . . . . . . . . . . . 4 Message Errors 25 | . 1 4 1 4 1 3 1 2 6 . . . . . . . . . . . . . . 2 Matter Fused 18 | . . 7 2 3 . . 1 1 3 . . . . . . . . . . . . . . 1 Heat Flow Errors 17 | . 2 2 2 2 3 1 2 . 3 . . . . . . . . . . . . . . . Energy Discharges 17 | . 1 3 . 1 2 2 . 3 5 . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 1 . 1 . 3 1 3 3 1 . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Targeting Errors 13 | . 1 4 . . 2 5 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1244 | . 1 10 . . . . 81 211 . . . . 16 . . 16 . 149 191 . 131 . 438 . Projectiles 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . Explosions 27 | . 1 10 . . . . . . . . . . . . . 16 . . . . . . . . Melee 1201 | . . . . . . . 81 211 . . . . . . . . . 149 191 . 131 . 438 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . 32 . . . . 25 32 . . . . . . . . . . . . . . . . 80 Shots 11 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 8 Rammed 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 263 242 225 166 155 219 274 . 205 . . 78 20 60 . 60 279 94 . 192 . . 255 7 Average Temperature 63 | . 49 103 97 72 23 35 78 . 58 . . 37 16 27 . 26 91 36 . 66 . . 96 5 Received Heat Transfer 2154 | . 186 . . 9 1062 639 36 . . . . 6 . . . . . 18 . 69 . 18 30 81 Effects 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 366 | . . . . . . . . . . . . . 37 . . . . . . 25 . . 304 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 741 | . 362 363 . 117 430 521 247 . . . . 473 . . . . 91 741 . . . . 240 675 Initial 202 | . . 95 . . . 181 202 . . . . 42 . . . . 47 7 . . . . 36 30 Average 212 | . 236 125 . 68 195 349 193 . . . . 117 . . . . 45 493 . . . . 124 316 Maximum Alert Level 3 | . 1 1 . . 2 2 1 . . . . 2 . . . . . 3 . . . . 1 2 Low Security (%) 53 | 100 31 89 . 100 63 6 30 . . . . 79 . . . . 100 16 . . . . 65 21 Level 1 30 | . 68 10 . . 34 49 69 . . . . 9 . . . . . . . . . . 34 52 Level 2 14 | . . . . . 2 44 . . . . . 11 . . . . . 73 . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 1 . . 5 3 2 . . . . 1 . . . . 1 4 . 1 . . 3 6 Investigation 9 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . 2 3 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 15 | . 3 . . . 3 2 2 . . . . 1 . . . . 1 1 . . . . . 2 Assault 4 | . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 9 | . 1 . . . 3 . . . . . . . . . . . 1 1 . . . . . 3 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . 1 16 6 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . 1 16 6 Times Spotted 261 | . 30 19 . 3 48 35 6 . . . 4 3 . 8 . 3 2 14 . 11 . 2 18 55 Peak Tracking Total 15 | . 5 13 . 3 6 5 2 . . . 3 2 . 6 . 4 1 6 . 7 . 1 7 15 Tactical Retreats 31 | . 2 1 . . 7 3 1 . . . . 2 . 3 . . . . . . . . 1 11 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 13 | . 1 . . . 2 1 . . . . . . . . . . . 1 . . . . 5 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 17 | . 1 . . . 4 4 . . . . . . . . . . . 8 . . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . 1 . . . . 1 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 48 | . 5 1 1 . 7 6 2 . . 1 . 5 . . 4 . 3 5 . . 4 . 4 . Terminals 13 | . 4 1 . . 3 4 1 . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . 2 . . . . 2 1 . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 . . . . . . 2 . . . . . 2 . . . . 3 . Garrison Access 7 | . . . . . 1 1 . . . . . 1 . . . . 1 2 . . . . 1 . Total Hacks 146 | . 13 3 1 . 22 14 4 . . 5 . 11 . . 28 . 6 9 . . 17 . 13 . Successful 113 | . 9 2 1 . 13 7 3 . . 5 . 6 . . 28 . 4 7 . . 17 . 11 . Failed 33 | . 4 1 . . 9 7 1 . . . . 5 . . . . 2 2 . . . . 2 . Catastrophic 4 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 12 1 . . 13 5 . . . . . 18 . . . . 10 26 . . . . 16 2 Terminals 37 | . 12 3 . . 12 9 1 . . . . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . 3 . . . . 6 . . . . 5 2 . . . . . . Repair Stations 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . 4 . . . . . . 3 . . . . . 4 . . . . 12 . Garrison Access 11 | . . . . . 2 2 . . . . . 2 . . . . 1 3 . . . . 1 . Terminal Hacks 60 | . 3 1 1 . 3 1 1 . . 5 . . . . 28 . . . . . 17 . . . Record 17 | . . . 1 . . . . . . . . . . . 11 . . . . . 5 . . . Part Schematic 17 | . . . . . . . . . . 5 . . . . 8 . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . 4 . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 2 . . . . 5 . . . . 3 2 . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 6 | . . . . . . . 1 . . . . 2 . . . . 2 1 . . . . . . Build 5 | . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 4 . . . . . . . . . . . . 4 . . . . 10 . Insert Component 13 | . . . . . 2 . . . . . . . . . . . . 4 . . . . 7 . Analyze 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 5 | . . . . . 1 . . . . . . 1 . . . . 1 1 . . . . 1 . Seal Access 5 | . . . . . 1 . . . . . . 1 . . . . 1 1 . . . . 1 . Unauthorized Hacks 14 | . 6 1 . . 3 4 . . . . . . . . . . . . . . . . . . Terminals 12 | . 5 1 . . 2 4 . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 1 . . 2 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 1 . . 4 5 1 . . . . 4 . . . . 2 3 . . . . 3 . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 2 . . . . 5 . . . . 8 . . 15 . . 4 . 1 . Parts Built 6 | . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . . Matter 1429 | . . . . . . . 285 . . . . 475 . . . . 384 285 . . . . . . Time 631 | . . . . . . . 76 . . . . 199 . . . . 204 152 . . . . . . Total Part Build Rating 33 | . . . . . . . 5 . . . . 15 . . . . 8 5 . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Time 105 | . . . . . 25 80 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Total Allies 25 | . . 4 . . . 1 . . . 4 . 3 . . . 1 3 7 . . . . 2 . Largest Group 5 | . . 3 1 1 1 1 . . . 4 4 3 3 3 2 3 3 5 3 3 3 3 5 . Highest-Rated Group 383 | . . 40 31 31 28 10 . . . 155 155 210 210 210 134 228 240 365 329 329 329 329 383 . Highest-Rated Ally 137 | . . 31 31 31 28 10 . . . 41 41 70 70 70 70 94 85 137 137 137 137 137 137 . Zionite Dispatches 8 | . . . . . . . . . . . . 1 . . . . 2 3 . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 11 | . . . . . . . . . . . . 2 . . . . 4 1 . . . . 4 . STAY 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . DROP 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . RETURN 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . Ally Attacks 216 | . . 26 . 6 9 . . . . . 27 . 1 15 . 24 12 30 . 26 . 9 31 . Total Damage 7076 | . . 190 . 86 104 . . . . . 571 . 30 314 . 507 314 1911 . 1302 . 343 1404 . Kills 53 | . . 5 . 2 1 . . . . . 4 . 1 5 . 5 1 14 . 9 . 2 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . 2 2 2 2 . 2 2 . 3 . . . 1 . . . . Drone Launches 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . 2 . . . . 1 4 . . . . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 15109 | 44 932 837 200 617 1831 1408 448 398 909 940 600 882 665 473 49 440 602 698 219 468 113 308 637 391 Spaces Moved 13151 | 39 676 613 178 369 731 556 569 423 517 949 416 1074 598 446 82 643 661 1037 340 333 165 244 833 659 Core 160 | 2 . . . . . . . . . . . . . . . . . . . . . . . 158 Treads 1509 | 1 1 56 . 184 707 556 4 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1655 | 36 675 557 178 185 24 . . . . . . . . . . . . . . . . . . . Hover 9672 | . . . . . . . 565 423 517 949 416 1074 598 446 82 643 661 1037 340 333 165 244 833 346 Flight 155 | . . . . . . . . . . . . . . . . . . . . . . . . 155 Fastest Speed 33 | 50 80 110 110 120 140 175 53 53 53 53 53 52 64 60 60 60 44 33 46 46 52 52 37 35 Average Speed 75 | 80 103 116 111 159 179 178 62 53 53 53 53 55 64 63 60 60 49 44 46 55 52 52 45 52 Slowest Speed 200 | 160 160 180 120 200 200 180 175 53 53 53 53 64 64 64 60 60 60 46 46 117 52 52 50 125 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . 5 . . . . 7 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 95 93 53 92 64 87 13 70 75 89 63 35 81 62 69 81 14 25 62 44 60 34 32 24 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 14 | . 1 1 1 . 1 . . . 1 1 . . 1 1 1 2 . . . . 3 . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . . 1 1 2 1 . 4 1 . 1 . . 1 1 . . . . Spaces Dug 123 | . . . . . . 11 27 . 5 . 1 21 2 4 . 6 19 6 1 4 . . 11 5 Terrain Destroyed 251 | . . 23 . . . 21 31 . 5 . 1 21 2 19 . 43 20 7 1 40 . . 12 5 Melee 57 | . . . . . . . 8 . 3 . 1 16 2 3 . 2 2 2 1 1 . . 11 5 Projectile 48 | . . . . . . . 7 . 2 . . 5 . 1 . 4 18 5 . 5 . . 1 . AOE 146 | . . 23 . . . 21 16 . . . . . . 15 . 37 . . . 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Total 17542 | 48 808 694 181 391 1027 813 639 590 1132 1389 794 1324 874 625 81 681 904 1245 390 599 187 416 1020 690 Wait 3330 | . 35 44 . . 72 121 10 158 589 419 372 197 267 144 . 24 176 160 43 241 11 169 76 2 Move 13124 | 38 675 612 177 368 730 555 567 422 516 948 415 1073 597 445 81 642 660 1036 339 332 164 243 832 657 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 130 | 4 16 5 1 8 34 11 4 . 1 11 1 5 . 3 . . 5 2 1 2 1 . 13 2 Fast Attach 66 | 6 2 . . . 7 2 3 . 1 . 2 1 3 8 . . 10 8 . 2 4 . 4 3 Attach 68 | . 2 2 . 1 16 6 9 2 3 . . 3 . 2 . . 3 3 . 2 1 . 4 9 Detach 27 | . 1 . . . 1 1 6 2 3 . . . . 2 . . 3 3 . . . . 2 3 Swap 95 | . 4 3 1 3 15 16 8 2 . 2 . 13 . 5 . 2 7 2 . 7 . . 5 . Drop 151 | . 12 3 2 6 26 13 12 . . 9 3 8 3 9 . . 15 9 1 2 4 . 12 2 Fire 401 | . 60 25 . 5 124 83 8 . 16 . . 7 1 4 . 11 21 5 . 9 . . 18 4 Melee 117 | . . . . . . 4 11 4 3 . 1 17 3 3 . 2 4 17 6 2 2 4 28 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 1 . . . . . . . . . . . . . . . 26 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 610 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Discovered new exit (range 5) 977 | -10/Materials | Entered Mines 979 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1017 | -10/Mines | Learned location of 1 exit from Materials 1043 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1066 | -10/Mines | Destroyed YI-UF0 1156 | -10/Mines | Discovered new exit (range 10) 1256 | -10/Mines | Learned location of Storage (-8) 1305 | -10/Mines | Core integrity fell below 50% 1323 | -10/Mines | Assembled infested the area 1468 | -10/Mines | Discovered new exit (range 11) 1649 | -10/Mines | Met a Derelict testing a Signal Generator 1653 | -10/Mines | Found Signal Generator 1797 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1799 | -10/Mines | Discovered new exit (range 5) 1814 | -10/Mines | Entered Exiles 1814 | -10/Exiles | Accompanied by 1 ally 1840 | -10/Exiles | Met 8R-AWN 1858 | -10/Exiles | Met EX-HEX 1921 | -10/Exiles | Met EX-DEC 1940 | -10/Exiles | Learned location of Zion (-7) 2001 | -10/Exiles | Discovered new exit (range 14) 2014 | -10/Exiles | Entered Mines 2014 | -9/Mines | Accompanied by 1 ally 2079 | -9/Mines | Identified exit to Materials 2112 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2115 | -9/Mines | Found Prototype Device 2256 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2402 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2449 | -9/Mines | Discovered exit to Materials (range 14) 2631 | -9/Mines | Entered Materials 2631 | -8/Materials | Accompanied by 1 ally 2631 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2632 | -8/Materials | Identified exit to Factory 2866 | -8/Materials | Lost 6 parts (1p2n1u2w) 3211 | -8/Materials | Lost 3 parts (1n1u1w) 3293 | -8/Materials | Identified Exp. Sensor Array 3307 | -8/Materials | Build established: Scavenger-Mutant 3425 | -8/Materials | Discovered exit to Factory (range 3) 3669 | -8/Materials | Destroyed 7 combat bots 3759 | -8/Materials | Repaired Cmb. Airjet 4084 | -8/Materials | Garrison activated, responded to threat 4150 | -8/Materials | Identified exit to Storage 4205 | -8/Materials | Discovered exit to Factory (range 14) 4462 | -8/Materials | Entered Storage 4600 | -8/Storage | Core integrity fell below 50% 5034 | -8/Storage | Discovered exit to Factory (range 15) 5281 | -8/Storage | Core integrity fell below 20% 5683 | -8/Storage | Repaired Exp. Sensor Array 5755 | -8/Storage | Build established: Hauler-Mutant 5870 | -8/Storage | Entered Factory 5870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6010 | -7/Factory | Crushed by falling debris 6168 | -7/Factory | Fabricated Exp. Sensor Array? 6270 | -7/Factory | Identified exit to Lower Caves 6318 | -7/Factory | Entered Lower Caves 6503 | -7/Lower Caves | Learned location of 1 exit from Factory 6580 | -7/Lower Caves | Learned Factory interactive machine intel 6603 | -7/Lower Caves | Build established: Scout 6629 | -7/Lower Caves | Discovered new exit (range 15) 6716 | -7/Lower Caves | Identified exit to Lower Caves 6716 | -7/Lower Caves | Entered another Lower Caves area 6741 | -7/Lower Caves | Discovered new exit (range 6) 6757 | -7/Lower Caves | Identified exit to Factory 7249 | -7/Lower Caves | Discovered new exit (range 18) 7255 | -7/Lower Caves | Learned location of 1 exit from Factory 7508 | -7/Lower Caves | Identified exit to Zion 7525 | -7/Lower Caves | Found Alien Artifact 7525 | -7/Lower Caves | Identified Core Expander 7525 | -7/Lower Caves | Installed Core Expander, added new Power slot 7625 | -7/Lower Caves | Entered Zion 7662 | -7/Zion | Discovered new exit (range 13) 7681 | -7/Zion | System corruption cleaned by Quarantine Array 7900 | -7/Zion | Given the Hacking Drone Bay 7900 | -7/Zion | Found Prototype Device 7982 | -7/Zion | Learned 4 Factory zone layouts 8037 | -7/Zion | Learned Factory emergency access door positions 8038 | -7/Zion | Learned Factory stockpile data 8188 | -7/Zion | Found Prototype Processor 8189 | -7/Zion | Found Prototype Processor 8193 | -7/Zion | Found Prototype Hackware 8195 | -7/Zion | Found Prototype Processor 8198 | -7/Zion | Found Prototype Processor 8200 | -7/Zion | Found Prototype Processor 8202 | -7/Zion | Found Prototype Processor 8278 | -7/Zion | Imprinted 8280 | -7/Zion | Declared Zion's savior 8496 | -7/Zion | Identified exit to Proximity Caves 8565 | -7/Zion | Entered Proximity Caves 8565 | -6/Proximity Caves | Accompanied by 4 allies 9077 | -6/Proximity Caves | Learned Factory garrison access intel 9079 | -6/Proximity Caves | Learned 12 Factory zone layouts 9124 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9165 | -6/Proximity Caves | Entered Factory 9165 | -6/Factory | Accompanied by 2 allies 9165 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9166 | -6/Factory | Identified exit to Factory 9170 | -6/Factory | Loaded intel: 46 interactive machine locations 9171 | -6/Factory | Loaded intel: 4 garrison access locations 9185 | -6/Factory | Identified Exp. Hacking Suite 9233 | -6/Factory | Fabricated Cmb. Airjet (x2) 9375 | -6/Factory | Identified Hacking Drone Bay 9540 | -6/Factory | Retrieved Zion intel report: Trap Installations 9729 | -6/Factory | Discovered exit to Factory (range 14) 9791 | -6/Factory | Zion Light squad teleported in 9865 | -6/Factory | Local fabrication network quarantined 9969 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10015 | -6/Factory | Fabricated Exp. Sensor Array (x1) 10043 | -6/Factory | Discovered new exit (range 6) 10045 | -6/Factory | Identified exit to Lower Caves 10047 | -6/Factory | Entered Lower Caves 10047 | -6/Lower Caves | Accompanied by 3 allies 10241 | -6/Lower Caves | Learned Factory trap positions 10671 | -6/Lower Caves | Discovered new exit (range 15) 10708 | -6/Lower Caves | Identified exit to Lower Caves 10712 | -6/Lower Caves | Entered another Lower Caves area 10712 | -6/Lower Caves | Accompanied by 3 allies 11023 | -6/Lower Caves | Learned Factory terminal intel 11043 | -6/Lower Caves | Discovered new exit (range 21) 11165 | -6/Lower Caves | Identified Exp. Signal Interpreter 11182 | -6/Lower Caves | Identified exit to Data Miner 11185 | -6/Lower Caves | Entered Data Miner 11185 | -6/Data Miner | Accompanied by 2 allies 11185 | -6/Data Miner | Discovered new exit (range 6) 11197 | -6/Data Miner | Met Data Miner 11208 | -6/Data Miner | Learned location of Section 7 (-2) 11208 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11219 | -6/Data Miner | Received God Mode back door access code from Data Miner 11234 | -6/Data Miner | Identified exit to Proximity Caves 11234 | -6/Data Miner | Entered Proximity Caves 11234 | -5/Proximity Caves | Accompanied by 2 allies 11265 | -5/Proximity Caves | Escorted by Enhanced Grunt 11461 | -5/Proximity Caves | Spotted B-75 Beast 11631 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11634 | -5/Proximity Caves | Learned 8 Factory zone layouts 11639 | -5/Proximity Caves | Learned location of Armory (-4) 11674 | -5/Proximity Caves | Entered Factory 11674 | -5/Factory | Accompanied by 2 allies 11674 | -5/Factory | Evolved 2 slots: Utility x2 11675 | -5/Factory | Identified exit to Factory 11675 | -5/Factory | Identified exit to Extension 11676 | -5/Factory | Loaded intel: 84 trap records 11677 | -5/Factory | Loaded intel: 21 terminal locations 11846 | -5/Factory | Retrieved Zion intel report: Branch Access 11846 | -5/Factory | Identified exit to Upper Caves 11847 | -5/Factory | Zion Hover Resupply teleported in 11952 | -5/Factory | Discovered exit to Factory (range 24) 11972 | -5/Factory | Build established: Ninja 12149 | -5/Factory | Zion Heavy squad teleported in 12227 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 12233 | -5/Factory | Identified Exp. Melee Analysis Suite (x2) 12276 | -5/Factory | Entered another Factory area 12276 | -4/Factory | Accompanied by 3 allies 12276 | -4/Factory | Evolved 2 slots: Utility x2 12354 | -4/Factory | Retrieved Zion intel report: Active Terminals 12360 | -4/Factory | Identified Exp. Core Analyzer (x2) 12381 | -4/Factory | Retrieved Zion intel report: Component Schematics 12386 | -4/Factory | Zion Hacker squad teleported in 12390 | -4/Factory | Garrison activated, responded to threat 12392 | -4/Factory | Found Prototype Protection 12413 | -4/Factory | Incoming assault squad redirected 12582 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 12630 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12635 | -4/Factory | Identified Exp. Target Analyzer 12635 | -4/Factory | Identified Zio. Weapon Casing 12655 | -4/Factory | Found Prototype Launcher 12655 | -4/Factory | Identified Com. Tesla Bomb Launcher 12660 | -4/Factory | Found Prototype Slashing Weapon 12660 | -4/Factory | Identified Centrium Greatsword 12691 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12692 | -4/Factory | Zion Light squad teleported in 12701 | -4/Factory | Discovered new exit (range 14) 12706 | -4/Factory | Identified exit to Research 12723 | -4/Factory | Build established: Hacker-Ninja 12776 | -4/Factory | First assault squad dispatched 12806 | -4/Factory | Incoming assault squad redirected 12926 | -4/Factory | Discovered new exit (range 23) 12951 | -4/Factory | Zion hero teleported in (1C-UTU) 12970 | -4/Factory | Identified exit to Upper Caves 12974 | -4/Factory | Entered Upper Caves 12974 | -4/Upper Caves | Accompanied by 3 allies (1C-UTU) 13156 | -4/Upper Caves | Discovered new exit (range 5) 13157 | -4/Upper Caves | Identified exit to Upper Caves 13193 | -4/Upper Caves | Entered another Upper Caves area 13193 | -4/Upper Caves | Accompanied by 3 allies (1C-UTU) 13336 | -4/Upper Caves | Discovered exit to Research (range 26) 13355 | -4/Upper Caves | Learned Research terminal intel 13465 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13642 | -4/Upper Caves | Discovered new exit (range 5) 13646 | -4/Upper Caves | Identified exit to Zhirov 13661 | -4/Upper Caves | Entered Zhirov 13661 | -4/Zhirov | Accompanied by 3 allies (1C-UTU) 13661 | -4/Zhirov | Discovered new exit (range 3) 13671 | -4/Zhirov | Met Zhirov 13683 | -4/Zhirov | Learned location of Quarantine (-2) 13683 | -4/Zhirov | Learned location of Testing (-3) 13683 | -4/Zhirov | Learned location of Command (-1) 13686 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13695 | -4/Zhirov | Found Alien Artifact 13695 | -4/Zhirov | Identified Integrated Dissipator 13695 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13743 | -4/Zhirov | Found Alien Artifact 13773 | -4/Zhirov | Identified exit to Proximity Caves 13774 | -4/Zhirov | Entered Proximity Caves 13774 | -3/Proximity Caves | Accompanied by 3 allies (1C-UTU) 13870 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14051 | -3/Proximity Caves | Discovered exit to Research (range 12) 14082 | -3/Proximity Caves | Entered Research 14082 | -3/Research | Accompanied by 3 allies (1C-UTU) 14082 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14083 | -3/Research | Loaded intel: 15 terminal locations 14131 | -3/Research | Zion Infowar Resupply teleported in 14135 | -3/Research | Incoming investigation squad redirected 14192 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14193 | -3/Research | Zion Thermal Resupply teleported in 14223 | -3/Research | Found Zio. Weapon Casing 14261 | -3/Research | Incoming investigation squad redirected 14322 | -3/Research | Found Prototype Slashing Weapon 14322 | -3/Research | Identified Molecular Scythe 14376 | -3/Research | Found Prototype Protection 14397 | -3/Research | Destroyed 1C-UTU 14400 | -3/Research | Found Prototype Slashing Weapon 14407 | -3/Research | Found Prototype Device 14424 | -3/Research | Found Gamma Bomb Array 14476 | -3/Research | Identified 1C-UTU's Sword "Lootmaker" 14476 | -3/Research | Identified Exp. Actuator Array 14476 | -3/Research | Identified 1C-UTU's Buckler 14523 | -3/Research | Discovered new exit (range 18) 14607 | -3/Research | Retrieved Zion intel report: Emergency Access 14715 | -3/Research | Discovered new exit (range 10) 14719 | -3/Research | Identified exit to Research 14719 | -3/Research | Entered another Research area 14719 | -2/Research | Evolved 2 slots: Utility x2 14747 | -2/Research | Spotted B-90 Cyclops 14752 | -2/Research | Incoming investigation squad redirected 14755 | -2/Research | Incoming investigation squad redirected 14788 | -2/Research | Lost 4 parts (1n2u1w) 14893 | -2/Research | Lost 4 parts (4n) 14974 | -2/Research | Released all parts (15) 14976 | -2/Research | Spotted B-90 Cyclops 15004 | -2/Research | Lost 4 parts (2n2u) 15056 | -2/Research | Incoming investigation squad redirected 15062 | -2/Research | Core integrity fell below 50% 15088 | -2/Research | Core integrity fell below 20% 15110 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15034_ ALERT: Suspicious activity at Terminal R006. Dispatching Investigation squad. 15042_ Detecting system override signal. 15043_ System corrupted: Matter fused (-7). 15044_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15046_ Penetrated by Slug. 15046_ Electron Diverter destroyed. 15046_ Penetrated by Slug. 15051_ Slug penetrates Wall. 15053_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 15054_ Slug penetrates Wall. 15056_ ALERT: Higher priority target reported, redirecting investigation. 15061_ Penetrated by Slug. 15061_ K-01 Serf suffers critical hit. 15080_ K-01 Serf cleans the Ion Accelerator. 15083_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15088_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 15102_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? +????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ########?????????????????????? | | ????????????????# ## #?????????????????????? | | ????????????????# ####t #??????????????? | | ????????????????# @ #??????????????? | | ????????????????# s ######w#??????????????? | | ????????????????###+## =#?????????????????????? | | ????????????????? ??### ###?????????????????????? | | ??????????????? ?????#s#???????????????????????? | | ????????????? ??????# #???????????????????????? | | ???????????? ???????#s#???????????????????????? | | ????????????############/###?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# p #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# = * #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????#######/#########??????????????????? | | ??????????????????# ???????????? | | ??????????????????# ##+#####??????????????????? | | ??????????????????# #???% ???????????????????? | | ??????????????????# #??? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 1420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 2 Armor Coverage 400 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Great Maul | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Flail | -4/Factory | Z-intel Adv. Armor Integrity Analyzer | -4/Factory | Z-intel Nuclear Pulse Array | -4/Factory | Z-intel Adv. ECM Suite | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Weight Redist. System | -4/Factory | Z-intel Phase Cannon | -4/Factory | Z-intel Spear | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Hvy. Phase Cannon | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Melee Analysis Suite | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Cmb. Airjet | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Transmission Jammer | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeAntigravHumpback Manual? 0 Play Time 02:51:16 Cumulative 208.1 hours Start 2021.09.20 @ 17:55:26 End 2021.09.23 @ 21:07:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 85 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 230b03b5-63d3-4328-a95b-f1e96aba560d