Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 16:57:38 Player: unq Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (286) 1430 Value Destroyed (9768) 9768 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3444) 3444 TOTAL SCORE: 21142 Bonus ------- High Alert Combat Kills 744 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Entered DSFs 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 165/315 System Corruption 3% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/DSF Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Spectral Analyzer Experimental Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Experimental Sensor Array Advanced Terrain Scanner Seismic Detector Makeshift Transmission Jammer Improved Hardlight Generator High-powered Tractor Beam Hacking Drone Bay (1/1) Plasma Cutter Maul CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Neutrino Core Armored Medium Treads Matter Compressor Seismic Detector Improved Kinecellerator Makeshift Transmission Jammer Improved Hardlight Generator High-powered Tractor Beam Hacking Drone Bay Wave Gun Wave Gun Proton Cannon Heavy Machine Gun Heavy Machine Gun KE Penetrator Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Maul CR-A16's Behemoth Slayer [Rating: 101] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Reflective Plating Weapon Heavy Machine Gun Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Slots Evolved 10 | . . . 2 . 2 . . . 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . . . . . . Utility 5 | . . . . . 1 . . . 1 . 1 . . . . 2 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . Parts Attached 204 | 7 20 6 25 4 19 9 14 15 4 10 26 3 2 15 3 3 19 Power 25 | 1 4 3 6 . . 2 . . 1 1 2 . . 2 . . 3 Engine 15 | 1 4 2 5 . . 2 . . 1 . . . . . . . . Core 8 | . . 1 1 . . . . . . 1 1 . . 2 . . 2 Reactor 2 | . . . . . . . . . . . 1 . . . . . 1 Propulsion 51 | 2 2 . 8 . 8 1 6 8 3 1 6 1 1 1 1 . 2 Treads 29 | 2 2 . 8 . 8 1 6 1 . . . . . . . . 1 Leg 22 | . . . . . . . . 7 3 1 6 1 1 1 1 . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 58 | 2 6 1 5 2 4 1 5 4 . 2 8 2 . 11 1 . 4 Device 26 | 1 2 1 1 1 2 . 2 . . 2 6 1 . 4 1 . 2 Storage 7 | 1 2 . 1 . . . 1 . . . . 1 . . . . 1 Processor 8 | . 1 . . . . . . . . . 1 . . 6 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 16 | . 1 . 3 1 2 1 2 4 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 70 | 2 8 2 6 2 7 5 3 3 . 6 10 . 1 1 1 3 10 Energy Gun 8 | 1 . . 1 . 2 . . . . . 2 . . . . . 2 Energy Cannon 5 | . . . . . . 1 . . . . 2 . . . . . 2 Ballistic Gun 34 | 1 5 . 5 1 4 2 2 1 . 6 3 . 1 . . 2 1 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . Launcher 10 | . . . . 1 . 2 1 . . . 1 . . . . . 5 Special Weapon 3 | . 2 . . . . . . 1 . . . . . . . . . Impact Weapon 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 1 2 . 2 . . . 2 . . 9 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . 3 Parts Lost 72 | . 2 5 1 . 2 1 10 5 . 7 2 3 . . 3 . 31 Power 8 | . 1 1 . . 1 . 1 . . 2 . . . . . . 2 Propulsion 23 | . . . 1 . . 1 5 3 . 1 2 3 . . 1 . 6 Utility 14 | . 1 1 . . 1 . 2 1 . 1 . . . . 1 . 6 Weapon 27 | . . 3 . . . . 2 1 . 3 . . . . 1 . 17 Highest Loss Streak 14 | . 1 3 1 . 1 1 5 3 . 4 2 2 . . 3 . 14 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . 1 Average Backups 17 | 4 11 13 16 18 19 19 19 19 20 17 19 19 19 20 18 19 15 Power . | . . . 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 Propulsion 2 | 1 2 4 3 3 2 3 2 3 5 6 3 3 1 1 . . . Utility 5 | . 3 3 3 5 5 4 5 5 6 4 6 7 8 9 9 7 6 Weapon 7 | 1 4 4 7 8 8 9 9 8 7 5 7 6 8 7 6 9 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 7 . 13 . 5 1 5 2 1 8 3 . 2 4 . . 1 Power 7 | . . . 2 . . 1 . . . . 2 . 1 1 . . . Propulsion 17 | . 3 . 5 . . . . . 1 8 . . . . . . . Utility 14 | . 4 . 1 . 3 . 2 . . . 1 . . 2 . . 1 Weapon 14 | . . . 5 . 2 . 3 2 . . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 99 99 97 99 84 98 99 99 100 98 99 96 68 Engine 6 | . 14 10 9 11 8 8 8 9 7 4 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 6 6 6 6 5 3 Treads 17 | . 27 28 32 33 36 35 33 13 . . . . . . . . . Leg 14 | . . . . . . . . 21 30 29 32 32 33 33 32 29 14 Device 10 | . 12 13 4 10 7 9 9 5 7 8 14 13 13 11 5 13 7 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 6 6 6 6 6 5 6 Processor 3 | . . . . . . . . . . . 4 6 6 8 20 17 14 Protection 5 | . . . 5 . 10 9 8 12 7 13 6 5 6 4 . . . Energy Gun 2 | . 4 . 3 . . . . . . . 4 6 6 5 1 . 4 Energy Cannon 1 | . . . . . . . . . . 3 2 4 5 4 . 2 . Ballistic Gun 19 | . 19 13 24 32 24 19 24 21 15 25 16 15 12 12 20 18 8 Ballistic Cannon 1 | . . 13 4 . . . . . . . . . . . . . . Impact Weapon 1 | . 3 . . . 2 6 2 1 . . . . . . . . . Peak Build Rating 101 | 7 11 16 23 30 32 39 40 42 47 60 79 79 77 90 92 101 99 Average Rating 44 | 5 9 12 19 22 27 31 34 33 43 52 73 75 75 77 89 97 69 On Entrance 44 | . 7 11 13 22 23 32 37 27 42 47 59 70 67 76 84 90 101 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 15 32 36 76 60 67 73 75 64 62 77 84 90 85 99 80 80 90 Greatest Support 98 | 40 46 46 69 66 89 98 98 80 80 80 96 87 80 80 80 77 77 Greatest Overweight (x) 28 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 28 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 11 14 18 20 19 19 19 19 20 17 19 19 19 19 18 19 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 14 20 20 20 20 20 20 20 20 20 18 20 20 19 20 11 Class Distribution -------------------- 25% | Mutant 22% | Skirmisher 18% | Tank 8% | Scavenger-Skirmisher 8% | Gunner 5% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Assassin | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Matter Collected 10984 | 397 850 509 1035 149 1497 800 1433 983 22 553 1098 357 525 279 197 . 300 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11068 | 247 681 272 1638 138 1833 604 1324 1179 22 533 1516 73 83 . 176 . 749 Parts 592 | 18 47 15 113 13 117 30 66 48 . 29 53 3 4 . 13 . 23 Haulers Intercepted 15 | . 2 . 6 . 3 . 2 . . . 2 . . . . . . Recyclers Shooed 5 | . . . . . . . 2 . . . 3 . . . . . . Parts Field Recycled 30 | . . . . . . . 13 . . 17 . . . . . . . Retrieved Matter 288 | . . . . . . . 142 . . 146 . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 3 4 . 13 . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Combat Hostiles Destroyed 189 | . 13 7 31 6 28 19 20 20 . 12 13 2 3 . 7 . 8 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 144 | . 13 2 21 2 28 9 20 17 . 7 12 1 3 . 4 . 5 Cannons 21 | . . 5 10 . . 1 . . . 3 1 1 . . . . . AOE 20 | . . . . 4 . 7 . 3 . 2 . . . . 2 . 2 Classes Destroyed 21 | 3 5 1 2 1 1 4 1 . . 1 . . . . 2 . . Worker 26 | 1 3 1 4 1 8 . 2 . 1 . 5 . . . . . . Builder 12 | . 1 . 2 . 4 . 4 . . . 1 . . . . . . Tunneler 10 | 6 . 1 1 . 1 . . . . . 1 . . . . . . Hauler 15 | . 2 . 6 . 3 . 2 . . . 2 . . . . . . Recycler 14 | 1 1 1 4 . 1 . 2 . . . 4 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . 1 . 2 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . Watcher 16 | . 2 . 5 . 3 . 4 1 . . 1 . . . . . . Swarmer 59 | . 6 1 16 4 6 8 5 . . 4 1 1 3 . 4 . . Grunt 57 | . 7 5 6 1 14 7 5 7 . 2 2 . . . . . 1 Brawler 2 | . . . . 1 . . . . . 1 . . . . . . . Duelist 10 | . . . . . . 1 3 4 . . 2 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 29 | . . . 9 . 8 . 5 5 . . 2 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Specialist 9 | . . . . . . 1 . . . 3 . . . . . . 5 Hunter 6 | . . . . . . 1 1 1 . 1 . . . . . . 2 Programmer 11 | . . . . . . 1 . 3 . . 6 1 . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 4 5 2 8 4 6 4 4 5 1 7 3 1 3 . 4 . 2 Combat Bots Only 7 | . 4 2 5 4 5 4 4 5 . 7 3 1 3 . 4 . 2 Max Kills in Single Turn 3 | 1 1 1 2 2 2 3 2 2 1 2 1 1 2 . 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . 1 . . . . Exploded 3 | . . . . 2 . 3 . 2 . 2 . . . . 1 . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Hostile Shots Fired 1315 | . 67 48 75 5 156 99 168 109 . 88 55 91 8 . 52 . 294 Missed 348 | . 12 13 27 2 46 27 40 27 . 30 13 30 2 . 7 . 72 Hits 967 | . 55 35 48 3 110 72 128 82 . 58 42 61 6 . 45 . 222 Melee 27 | . . . . . . 5 17 2 . . 3 . . . . . . Projectile 940 | . 55 35 48 3 110 67 111 80 . 58 39 61 6 . 45 . 222 AOE 11 | . . 11 . . . . . . . . . . . . . . . Critical Strikes 40 | . 1 4 1 . 6 8 4 4 . 2 1 2 . . 1 . 6 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . . 2 Damage Taken 15861 | . 645 805 530 29 1422 876 1789 1229 . 1201 709 842 51 . 1029 . 4704 Core 2170 | . 93 99 45 10 145 58 166 133 . 126 22 89 . . 132 . 1052 Absorbed by Shields 1236 | . . . . . 172 200 364 68 . . . 36 30 . 42 . 324 Redirected to Shielding 60 | . . . . . . . 3 28 . 20 9 . . . . . . Ignored by Resistances 62 | . . . . . . . . . . . . 26 . . 36 . . Regen/Repaired (Parts) 1405 | . 185 . 218 . 116 . . . . . 2 . . 884 . . . Core Remaining (%) 61 | 100 . 23 . 86 . . . 8 . 82 . . . . 71 . . Volleys Fired 781 | 19 72 27 81 5 98 41 72 50 . 25 78 91 53 1 9 12 47 Largest 4 | 2 2 2 3 3 3 3 3 3 . 4 4 4 4 1 4 1 4 Hottest 291 | 70 100 81 112 71 73 123 78 89 . 161 230 230 170 90 129 90 291 Shots Fired 1897 | 38 139 54 241 11 290 103 212 146 . 94 199 134 62 1 33 12 128 Gun 1542 | 38 132 26 189 9 290 91 212 144 . 71 148 54 13 . 30 . 95 Cannon 314 | . . 28 51 . . 8 . . . 22 51 80 49 1 . 12 12 Launcher 33 | . . . . 2 . 4 . 2 . 1 . . . . 3 . 21 Special 8 | . 7 . 1 . . . . . . . . . . . . . . Kinetic 1438 | 19 99 54 203 9 290 91 212 144 . 71 115 29 10 . 30 . 62 Thermal 425 | 19 40 . 38 . . 8 . . . 22 84 105 52 1 . 12 44 Explosive 24 | . . . . 2 . 4 . 2 . 1 . . . . 3 . 12 Electromagnetic 10 | . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 23 | 8 14 7 14 6 14 18 23 18 . 8 16 4 5 . 2 . 9 Robot Miss Streak 8 | 2 5 8 4 2 5 2 4 3 . 4 3 6 2 . 8 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets 22 | . 3 . . 1 3 1 4 6 . . . . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . . . . 1 . 1 . . Shots Hit Robots 1086 | 25 75 30 142 5 186 70 158 123 1 52 109 15 7 . 12 . 76 Core Hits 434 | 9 34 13 64 9 84 27 53 47 . 22 34 3 3 . 8 . 24 Critical Kills 9 | . . 1 3 1 . . 1 1 . . 1 . 1 . . . . Critical Parts Destroyed 14 | . . . . . 2 3 4 1 . 1 3 . . . . . . Critical Strikes 33 | 1 . 3 8 1 2 3 5 2 . 1 4 . 1 . 1 . 1 Burn 6 | 1 . . 4 . . . . . . . . . . . . . 1 Destroy 13 | . . 1 3 1 1 1 . 2 . 1 2 . 1 . . . . Blast 3 | . . 2 1 . . . . . . . . . . . . . . Smash 10 | . . . . . 1 2 5 . . . 2 . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 164 | . 14 2 . . 12 56 14 27 1 . 24 . . . 11 3 . Impact 120 | . 14 2 . . 12 56 14 6 . . 13 . . . . 3 . Slashing 33 | . . . . . . . . 21 1 . 11 . . . . . . Piercing 11 | . . . . . . . . . . . . . . . 11 . . Sneak Attacks 29 | . . . . . 5 1 10 . 1 . 12 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25517 | 320 1006 532 2413 255 3368 2135 3247 2936 82 1456 3965 381 161 . 444 . 2816 Guns 16917 | 317 910 190 1678 94 3004 982 2419 1935 . 834 2545 314 161 . 113 . 1421 Cannons 1830 | . . 313 602 . . 175 . . . 300 244 67 . . . . 129 Explosions 2988 | . 59 . 78 116 39 691 . 290 . 322 . . . . 127 . 1266 Melee 3639 | . 26 29 . . 310 287 828 711 82 . 1162 . . . 204 . . Ramming 143 | 3 11 . 55 45 15 . . . . . 14 . . . . . . Kinetic 16022 | 156 708 503 1995 94 3004 982 2419 1935 . 834 1948 256 137 . 113 . 938 Thermal 2803 | 161 261 . 285 . . 175 . . . 300 841 125 24 . . . 631 Explosive 2603 | . . . 78 116 39 691 . 290 . 322 . . . . 127 . 940 Electromagnetic 307 | . . . . . . . . . . . . . . . . . 307 Impact 2084 | . 26 29 . . 310 287 828 48 . . 556 . . . . . . Slashing 1351 | . . . . . . . . 663 82 . 606 . . . . . . Piercing 204 | . . . . . . . . . . . . . . . 204 . . Highest Corruption 7 | . 3 3 . . . 1 1 5 . . 7 7 7 7 . . 3 Average Corruption 4 | . 2 3 . . . 1 1 3 . . 4 7 7 7 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 251 | . 41 25 . . . 6 10 23 . . 36 65 43 2 . . . Message Errors 58 | . 9 5 . . . 2 2 8 . . 6 16 9 1 . . . Matter Fused 67 | . 17 5 . . . . 1 5 . . 8 16 14 1 . . . Heat Flow Errors 23 | . 4 2 . . . . 1 . . . 4 7 5 . . . . Energy Discharges 29 | . 2 4 . . . . 2 3 . . 7 6 5 . . . . Parts Fused 5 | . . 2 . . . . 1 . . . 1 1 . . . . . Data Loss (minor) 27 | . 3 3 . . . 1 2 2 . . 5 6 5 . . . . Data Loss (major) 17 | . 1 1 . . . 1 . 1 . . 4 7 2 . . . . Misfires 10 | . 4 1 . . . 1 . 1 . . . 2 1 . . . . Alerts 7 | . 1 1 . . . 1 . . . . 1 2 1 . . . . Weapon Failures 8 | . . 1 . . . . 1 3 . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1437 | . . 1 29 . 122 318 367 . 42 14 513 . . . 27 . 4 Projectiles 36 | . . 1 29 . . . . . . . 6 . . . . . . Explosions 198 | . . . . . . 153 . . . 14 . . . . 27 . 4 Melee 1203 | . . . . . 122 165 367 . 42 . 507 . . . . . . Knockbacks 13 | . . 1 5 . 1 . 3 . . . 3 . . . . . . Impact 8 | . . . 1 . 1 . 3 . . . 3 . . . . . . Kinetic 5 | . . 1 4 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . . 71 . . . . 41 . . . . 18 . . Shots 3 | . . . . . 1 . . . . 1 . . . . 1 . . Rammed 17 | 1 2 . 11 2 1 . . . . . . . . . . . . Targets Rammed 20 | 1 2 . 12 3 1 . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . Highest Temperature 336 | 36 250 225 232 42 257 336 319 145 . 175 303 254 217 . 45 20 130 Average Temperature 60 | 14 70 79 45 21 53 77 79 48 . 59 86 45 61 . 20 12 47 Received Heat Transfer 3174 | . 276 204 123 6 515 328 273 397 . 90 45 86 . . 132 . 699 Effects 3 | . 1 . . . . 1 1 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 2 5 . . . 3 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . 1 Parts Fried 17 | . . . . . 4 3 4 . . . 5 . . . . . 1 Impact Corruptions 29 | . . . . . 4 4 13 . . . 8 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 . . . . . 1 . . . . 5 . . . . . . Heat Transferred 5425 | 555 642 . 1036 . . 259 . . . 444 1214 174 37 . . . 1064 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Maximum Alert Level 4 | . . . 2 . 1 3 2 4 2 2 1 . . . . 1 . Low Security (%) 53 | 100 100 100 23 100 69 35 . . . . 58 . . . . 42 100 Level 1 26 | . . . 71 . 30 16 19 12 . . 41 . . . . 57 . Level 2 15 | . . . 4 . . 23 80 55 100 100 . . . . . . . Level 3 4 | . . . . . . 24 . 26 . . . . . . . . . Level 4 . | . . . . . . . . 5 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . 1 . . . . . . 1 Peak Influence 1154 | 10 127 49 453 115 319 881 600 1154 614 644 343 . . . . 325 160 Initial 605 | . . 24 . 108 5 22 429 239 605 426 338 . . . . 325 81 Average 234 | 1 53 9 231 47 126 402 474 639 601 537 208 . . . . 216 112 Influence Increases 7758 | 40 596 226 1240 185 1053 869 687 965 34 308 586 80 70 . 145 330 344 Destroy 0b10 Robot/C 3720 | . 260 140 620 120 560 380 380 400 . 240 260 40 60 . 100 . 160 Destroy 0b10 Robot/NC 515 | 40 45 15 115 5 115 5 75 15 5 . 70 . . . 10 . . Destroy Leader 800 | . 58 30 182 20 142 10 112 40 . 40 86 10 10 . 20 . 40 Allied During Kill 17 | . . . . 14 . . . . . 1 2 . . . . . . Successful Hack 281 | . 41 . 51 . 44 28 9 28 29 . 51 . . . . . . Select Force Hacks 150 | . 60 . 60 . 30 . . . . . . . . . . . . Disable Machine 315 | . 60 . 45 . 75 15 15 . . 15 75 . . . . . 15 Anti-Garrison Action 650 | . . . . . . 300 . 350 . . . . . . . . . Destroy Structure 500 | . 57 11 47 11 42 116 6 42 . 12 42 . . . . 30 84 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . Partial Spotted 30 | . . . . . 15 . 15 . . . . . . . . . . Lose Combat Pursuer 480 | . 15 30 120 15 30 15 75 90 . . . 30 . . 15 . 45 Influence Decreases 7643 | 40 532 290 963 447 1034 22 1200 179 579 273 980 330 70 . 105 253 346 Entered New Map 1994 | . . 40 . 169 10 12 452 129 549 183 306 93 . . . 15 36 Time Decay 4060 | 40 512 200 653 278 581 . 498 . 30 . 634 221 70 . 105 238 . Lost Part 676 | . 20 50 10 . 20 10 100 50 . 70 20 16 . . . . 310 Lost Ally 40 | . . . . . . . . . . 20 20 . . . . . . Purge Threat 873 | . . . 300 . 423 . 150 . . . . . . . . . . Squads Dispatched 26 | . 3 . 5 . 2 . 2 . . 2 9 . . . . . 3 Investigation 9 | . 3 . 3 . 1 . 1 . . . 1 . . . . . . Extermination 6 | . . . . . . . . . . . 6 . . . . . . Reinforcement 10 | . . . 2 . 1 . . . . 2 2 . . . . . 3 Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Distress Signals 12 | . 1 . 3 . 3 . 5 . . . . . . . . . . Communications Jammed 8 | . . . . . . . . . . . 8 . . . . . . Distress Signals 8 | . . . . . . . . . . . 8 . . . . . . Times Spotted 285 | . 26 19 46 7 42 20 36 22 . 12 14 15 3 . 8 . 15 Peak Tracking Total 22 | . 5 22 6 4 6 4 9 7 . 4 3 11 3 . 4 . 4 Tactical Retreats 25 | . 1 2 5 1 2 1 4 3 . . . 2 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Traps Triggered 11 | . 4 . 1 . 1 . . 3 . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Machines Disabled 31 | . 4 . 3 . 5 5 1 5 . 1 5 . 1 . . . 1 Max in Single Turn 3 | . 3 . 1 . 1 1 1 1 . 1 1 . 1 . . . 1 Garrison Relay 8 | . . . . . . 4 . 4 . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Machines Accessed 66 | . 10 . 16 . 14 3 5 1 2 . 11 1 1 . . 2 . Terminals 40 | . 7 . 10 . 9 3 2 1 1 . 6 . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 8 | . 1 . 2 . 2 . 1 . . . 2 . . . . . . Recycling Units 9 | . 2 . 2 . 1 . . . 1 . 2 . . . . 1 . Scanalyzers 4 | . . . 2 . 1 . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Total Hacks 192 | . 32 . 60 . 44 6 15 2 3 . 25 1 1 . . 3 . Successful 121 | . 22 . 39 . 29 2 10 2 2 . 12 1 1 . . 1 . Failed 70 | . 10 . 20 . 15 4 5 . 1 . 13 . . . . 2 . Catastrophic 9 | . 2 . 2 . 1 1 . . . . 3 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 74 | . 18 . 22 . 22 3 3 1 2 . 3 . . . . . . Terminals 117 | . 24 . 34 . 31 6 6 2 1 . 12 . . . . 1 . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . Repair Stations 24 | . 5 . 7 . 4 . 3 . . . 5 . . . . . . Recycling Units 19 | . 3 . 3 . 4 . . . 2 . 5 . . . . 2 . Scanalyzers 23 | . . . 16 . 4 . 3 . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . . . . . . . . Terminal Hacks 44 | . 7 . 9 . 12 2 3 1 1 . 6 1 1 . . 1 . Record 1 | . . . . . . . . . . . . . 1 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . 2 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 3 . 1 . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 2 . 3 . 1 . . . . . . . . . . Locate Traps 5 | . 1 . . . 2 . 1 . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . 1 . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 19 | . 5 . 6 . 4 . 1 . . . 3 . . . . . . Scan Component 11 | . 3 . 3 . 2 . 1 . . . 2 . . . . . . Repair 8 | . 2 . 3 . 2 . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . . . Scanalyzer 21 | . . . 15 . 3 . 3 . . . . . . . . . . Insert Component 8 | . . . 7 . 1 . . . . . . . . . . . . Analyze 9 | . . . 7 . 2 . . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 32 | . 10 . 9 . 8 . 2 1 1 . 1 . . . . . . Terminals 26 | . 8 . 7 . 7 . 2 1 . . 1 . . . . . . Botnet 10 | . 2 . 2 . 2 . 2 1 . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . 1 . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . Hacking Detections 58 | . 9 . 15 . 13 3 5 1 1 . 10 . . . . 1 . Full Trace Events 5 | . . . 1 . 1 . 2 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 2 . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 8 . . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . . . . . . Parts Repaired 8 | . 2 . 3 . 2 . . . . . 1 . . . . . . Time 301 | . 52 . 77 . 159 . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 10 . . . . . 3 . . . . . . Parts Scanalyzed 8 | . . . 7 . 1 . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 17 . 17 . . . . . . . . . Machine Destruction 31 | . . . . . . 14 . 17 . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Total Allies 5 | . . . . 3 . . . . 1 . 1 . . . . . . Largest Group 3 | . . . . 3 3 . . . 1 1 1 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . 16 16 29 . . . . . . Highest-Rated Ally 29 | . . . . 16 16 . . . 16 16 29 . . . . . . Initial Warlord ECA Mod 23 | . . . . . . . 8 8 14 14 23 23 23 23 22 22 22 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . 1 8 . . . . 2 3 . . . . . . Total Damage 132 | . . . . . 76 . . . . 34 22 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Active Infowar (turns) 18468 | 17 2130 998 1221 797 1513 1285 766 699 63 47 1957 1803 1422 2252 485 511 502 Optics 1918 | . . . . . . . . . . . . . . 420 485 511 502 Sensors 7882 | . . 2 . 1 . . . . . . 1533 1803 1422 2216 394 511 . Terrain 521 | . . . . . . . . . . . . . . . 8 511 2 Seismic 9951 | 17 2128 996 1221 796 1513 1285 766 699 63 47 420 . . . . . . T.N.C. 2 | . 2 . . . . . . . . . . . . . . . . Jamming 140 | . . . . . . . . . . . 139 . . 1 . . . Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Turns Passed 24000 | 239 2482 1052 2779 830 2356 1591 1322 1363 63 407 2236 2090 1439 2252 485 511 503 Spaces Moved 12132 | 101 1132 566 1311 485 1092 677 561 649 35 207 1200 1320 738 1299 340 298 121 Core 11 | 2 . . . . . . . . . . . . . . . . 9 Treads 6196 | 99 1132 566 1311 485 1092 677 561 258 . . . . . . . . 15 Legs 5925 | . . . . . . . . 391 35 207 1200 1320 738 1299 340 298 97 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 156 122 122 120 120 122 120 120 114 114 108 Average Speed 154 | 157 160 160 164 160 156 152 166 162 124 126 129 134 169 168 116 147 257 Slowest Speed 1450 | 160 160 160 240 160 160 156 240 200 127 195 197 190 190 190 190 188 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 95 81 97 85 89 72 44 47 1 70 24 83 76 86 54 5 52 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 15 | . 4 1 5 1 2 . . . . . . 1 . 1 . . . Known Exits Taken 12 | . . 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . . . . . . 4 5 3 1 . . Spaces Dug 157 | . 9 . 1 . 6 14 1 1 . . 21 45 9 . 39 11 . Terrain Destroyed 556 | . 62 13 56 16 54 27 1 7 . 12 46 80 49 . 50 15 68 Melee 36 | . 4 . . . 6 11 1 1 . . 8 . . . 2 3 . Projectile 212 | . 6 13 11 . . . . . . . 38 80 49 . . 12 3 AOE 308 | . 52 . 45 16 48 16 . 6 . 12 . . . . 48 . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac DSF Total 15620 | 139 1629 654 1769 529 1524 1042 781 801 54 301 1700 1514 850 1370 383 355 225 Wait 1617 | 6 344 40 256 25 221 209 53 15 3 8 268 85 29 . 7 26 22 Move 12117 | 101 1131 565 1310 484 1091 676 561 648 34 206 1199 1319 737 1298 339 297 121 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 148 | 6 14 4 31 1 16 6 14 4 . 18 13 1 5 6 2 5 2 Fast Attach 116 | 7 7 2 13 1 9 5 10 5 1 3 11 2 . 28 1 . 11 Attach 65 | . . 6 5 . 4 4 8 4 . 10 4 3 1 . 3 2 11 Detach 23 | . 2 1 3 1 1 1 . 2 . 2 2 1 . 5 . . 2 Swap 309 | . 27 4 19 6 42 35 33 28 4 14 52 8 9 4 11 6 7 Drop 208 | . 16 3 39 3 29 8 16 9 4 15 25 4 3 28 . 4 2 Fire 781 | 19 72 27 81 5 98 41 72 50 . 25 78 91 53 1 9 12 47 Melee 164 | . 14 2 . . 12 56 14 27 1 . 24 . . . 11 3 . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . . . Crush 18 | . 2 . 12 3 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . 7 . 23 . 5 . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . 9 . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x2 / Sto / Low x2 / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [Upp] / DSF) -5/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 805 | -10/Materials | Discovered new exit (range 6) 900 | -10/Materials | Repaired Lgt. Treads 928 | -10/Materials | Repaired Lgt. Treads 1100 | -10/Materials | Discovered new exit (range 4) 1526 | -10/Materials | Discovered new exit (range 14) 1779 | -10/Materials | Discovered new exit (range 15) 1797 | -10/Materials | Discovered new exit (range 7) 2319 | -10/Materials | Learned Storage machine intel 2368 | -10/Materials | Learned location of 2 exits from Materials 2722 | -10/Materials | Entered Mines 2723 | -10/Mines | Assembled infested the area 2723 | -10/Mines | Identified exit to Materials 2728 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2742 | -10/Mines | Discovered new exit (range 13) 2747 | -10/Mines | Core integrity fell below 50% 2779 | -10/Mines | Lost 3 parts (1p1u1w) 2854 | -10/Mines | Learned location of Storage (-7) 2952 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3100 | -10/Mines | Found a hidden stash of uninstalled traps 3574 | -10/Mines | Learned Materials terminal intel 3774 | -10/Mines | Entered Materials 3774 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3775 | -9/Materials | Identified exit to Mines 3776 | -9/Materials | Identified exit to Materials 3777 | -9/Materials | Loaded intel: 12 terminal locations 4044 | -9/Materials | Repaired Assault Rifle? 4080 | -9/Materials | Build established: Gunner 5029 | -9/Materials | Build established: Tank 5635 | -9/Materials | Discovered exit to Materials (range 16) 5724 | -9/Materials | Learned location of Zion (-6) 5797 | -9/Materials | Repaired Imp. Treads 5810 | -9/Materials | Learned Storage emergency access door positions 5831 | -9/Materials | Repaired Imp. Treads 5853 | -9/Materials | Learned location of 1 exit from Storage 6059 | -9/Materials | Central database locked down 6264 | -9/Materials | Build established: Gunner 6553 | -9/Materials | Entered Mines 6558 | -9/Mines | Discovered exit to Materials (range 15) 6838 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7193 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7198 | -9/Mines | Found Prototype Device 7198 | -9/Mines | Identified Exp. Sensor Array 7383 | -9/Mines | Entered Materials 7383 | -8/Materials | Accompanied by 3 allies 7383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7496 | -8/Materials | Lost 3 allies 7673 | -8/Materials | Build established: Tank 7857 | -8/Materials | Repaired Exp. Sensor Array? 8105 | -8/Materials | Repaired Hvy. Ion Engine 8770 | -8/Materials | Discovered new exit (range 15) 9201 | -8/Materials | Learned 4 Recycling zone layouts 9209 | -8/Materials | Identified exit to Garrison 9246 | -8/Materials | Learned 4 Recycling zone layouts 9279 | -8/Materials | Learned Factory emergency access door positions 9280 | -8/Materials | Discovered new exit (range 16) 9301 | -8/Materials | Learned Factory recycling unit intel 9315 | -8/Materials | Learned location of 2 exits from Factory 9317 | -8/Materials | Identified exit to Factory 9360 | -8/Materials | Learned location of 1 exit from Storage 9739 | -8/Materials | Entered Garrison 9800 | -8/Garrison | Triggered checkpoint 9829 | -8/Garrison | Build established: Mutant 9832 | -8/Garrison | Garrison Relay disabled 10158 | -8/Garrison | Triggered checkpoint 10159 | -8/Garrison | Triggered checkpoint 10289 | -8/Garrison | Discovered new exit (range 13) 10421 | -8/Garrison | Triggered checkpoint 10531 | -8/Garrison | Garrison Relay disabled 10559 | -8/Garrison | Garrison Relay disabled 10604 | -8/Garrison | Discovered new exit (range 69) 10604 | -8/Garrison | Discovered new exit (range 45) 10604 | -8/Garrison | Discovered new exit (range 22) 10716 | -8/Garrison | Triggered checkpoint 10826 | -8/Garrison | Triggered checkpoint 10919 | -8/Garrison | Triggered checkpoint 10953 | -8/Garrison | Garrison Relay disabled 11330 | -8/Garrison | Entered Materials 11848 | -8/Materials | Build established: Tank 12130 | -8/Materials | First assault squad dispatched 12198 | -8/Materials | Core integrity fell below 50% 12269 | -8/Materials | Lost 5 parts (4n1u) 12320 | -8/Materials | Lost 4 parts (1p1n1u1w) 12409 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 12652 | -8/Materials | Identified exit to Garrison 12652 | -8/Materials | Entered Garrison 12746 | -8/Garrison | Triggered checkpoint 12768 | -8/Garrison | Garrison Relay disabled 13079 | -8/Garrison | Garrison Relay disabled 13194 | -8/Garrison | Lost 3 parts (2n1u) 13382 | -8/Garrison | Triggered checkpoint 13409 | -8/Garrison | Garrison Relay disabled 13759 | -8/Garrison | Discovered exit to Factory (range 12) 13764 | -8/Garrison | Triggered checkpoint 13853 | -8/Garrison | Phase Generator disabled 13890 | -8/Garrison | Triggered checkpoint 13894 | -8/Garrison | Core integrity fell below 20% 13937 | -8/Garrison | Garrison Relay disabled 14015 | -8/Garrison | Entered Factory 14015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14016 | -7/Factory | Identified exit to Storage 14016 | -7/Factory | Identified exit to Lower Caves 14017 | -7/Factory | Identified exit to Factory 14019 | -7/Factory | Loaded intel: 6 recycling unit locations 14077 | -7/Factory | Identified exit to DSF 14078 | -7/Factory | Entered DSF 14078 | -7/DSF | Accompanied by 1 ally 14134 | -7/DSF | Additional patrols routed to DSF 14230 | -7/DSF | Lost 3 parts (1p1n1w) 14268 | -7/DSF | Discovered exit to Factory (range 16) 14351 | -7/DSF | Sterilization system engaged 14371 | -7/DSF | Ambient heat levels rising (+10) 14376 | -7/DSF | Destroyed 7 combat bots 14383 | -7/DSF | Lost 4 parts (1p1u2w) 14386 | -7/DSF | Ambient heat levels rising (+10) 14401 | -7/DSF | Ambient heat levels rising (+10) 14416 | -7/DSF | Ambient heat levels rising (+10) 14431 | -7/DSF | Ambient heat levels rising (+10) 14446 | -7/DSF | Ambient heat levels rising (+10) 14461 | -7/DSF | Ambient heat levels rising (+10) 14476 | -7/DSF | Ambient heat levels rising (+10) 14485 | -7/DSF | Entered Factory 14485 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14613 | -6/Factory | Build established: Scavenger-Tank 14782 | -6/Factory | Identified exit to Lower Caves 15340 | -6/Factory | Build established: Scavenger-Skirmisher 15344 | -6/Factory | Discovered new exit (range 5) 15349 | -6/Factory | Identified exit to Factory 16482 | -6/Factory | Build established: Skirmisher 16506 | -6/Factory | Repaired Seismic Detector 16721 | -6/Factory | Entered Lower Caves 16755 | -6/Lower Caves | Met a Warlord Commander 16756 | -6/Lower Caves | Learned location of Warlord (-4) 16757 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17065 | -6/Lower Caves | Encountered a Warlord checkpoint 17927 | -6/Lower Caves | Spotted B-75 Beast 18592 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18760 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18804 | -6/Lower Caves | Discovered new exit (range 4) 18809 | -6/Lower Caves | Identified exit to Lower Caves 18811 | -6/Lower Caves | Entered another Lower Caves area 19090 | -6/Lower Caves | Build established: Skirmisher 19422 | -6/Lower Caves | Entered a destroyed Warlord outpost 19443 | -6/Lower Caves | Learned Factory terminal intel 20125 | -6/Lower Caves | Discovered new exit (range 15) 20156 | -6/Lower Caves | Identified exit to Zion 20250 | -6/Lower Caves | Entered Zion 20319 | -6/Zion | System corruption cleaned by Quarantine Array 20422 | -6/Zion | Found Prototype Device 20422 | -6/Zion | Identified Phasing AFG 20483 | -6/Zion | Discovered new exit (range 13) 20506 | -6/Zion | Identified exit to Proximity Caves 20939 | -6/Zion | Learned Factory fabricator intel 20957 | -6/Zion | Given the Hacking Drone Bay 21052 | -6/Zion | Learned location of Quarantine (-2) 21482 | -6/Zion | Found Unknown Piercing Weapon 21559 | -6/Zion | Visited the Megawrench Repair Shop 21559 | -6/Zion | Megawrench repaired 12 parts 21816 | -6/Zion | Found Prototype Device 21816 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22078 | -6/Zion | Found Prototype Processor 22078 | -6/Zion | Identified Exp. Armor Integrity Analyzer 22082 | -6/Zion | Found Prototype Processor 22082 | -6/Zion | Identified Spectral Analyzer 22091 | -6/Zion | Found Prototype Processor 22091 | -6/Zion | Identified Exp. Melee Analysis Suite 22094 | -6/Zion | Found Prototype Processor 22094 | -6/Zion | Identified Exp. Terrain Scan Processor 22111 | -6/Zion | Found Prototype Processor 22111 | -6/Zion | Identified Exp. Signal Interpreter 22114 | -6/Zion | Found Prototype Processor 22114 | -6/Zion | Identified Exp. Target Analyzer 22149 | -6/Zion | Identified CR-A16's Pointy Stick 22296 | -6/Zion | Found Prototype Device 22296 | -6/Zion | Identified Hacking Drone Bay 22380 | -6/Zion | Build established: Assassin 22502 | -6/Zion | Entered Proximity Caves 22521 | -5/Proximity Caves | Spotted B-75 Beast 22588 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22600 | -5/Proximity Caves | Destroyed B-75 Beast 22610 | -5/Proximity Caves | Spotter reported a threat 22630 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 22855 | -5/Proximity Caves | Spotter reported a threat 22974 | -5/Proximity Caves | Discovered exit to Factory (range 9) 22987 | -5/Proximity Caves | Entered Factory 22987 | -5/Factory | Evolved 2 slots: Utility x2 22988 | -5/Factory | Loaded intel: 26 terminal locations 22989 | -5/Factory | Loaded intel: 6 fabricator locations 23055 | -5/Factory | Identified exit to DSF 23292 | -5/Factory | Discovered new exit (range 20) 23498 | -5/Factory | Entered DSF 23558 | -5/DSF | Additional patrols routed to DSF 23656 | -5/DSF | Lost 4 parts (1n1u2w) 23771 | -5/DSF | Lost 9 parts (1p3n2u3w) 23857 | -5/DSF | Core integrity fell below 50% 23890 | -5/DSF | Core integrity fell below 20% 23892 | -5/DSF | Lost 14 parts (1p2n3u8w) 23993 | -5/DSF | Sterilization system engaged 24001 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 23953_ Penetrated by Slug. 23960_ Hvy. Shock Bomb Launcher destroyed. 23960_ H-66 Slayer IFF system glitched. 23961_ H-66 Slayer system terminally corrupted. 23961_ Unknown Processor fried. 23964_ Acquired Hvy. Shock Bomb Launcher. 23969_ Slug penetrates Wall. 23976_ Chain reaction triggered in Corrupted Lgt. Fission Core. 23982_ Hvy. Shock Bomb Launcher destroyed. 23985_ Acquired Hvy. Shock Bomb Launcher. 23991_ Hvy. Shock Bomb Launcher destroyed. 23993_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 23996_ H-71 Marshal misfires. 24000_ Acquired Corrupted Hvy. Shock Bomb Launcher. 24000_ Integrated Corrupted Hvy. Shock Bomb Launcher (+3). 24000_ Complication: System interference. 24000_ Spectral Analyzer temporarily disabled. 24000_ Exp. Terrain Scan Processor temporarily disabled. 24001_ Hvy. Shock Bomb Launcher blasted off. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ???????????????????????? | | ????????????????## #??????????????????????? | | ????????????????== !!###??????????????????? | | ????????????????== !## ##????????????????? | | ????????????????== ??????#?????????? | | ?????????????????# ###?#######?????? | | ????????????????## ## !!#??????? | | ???????????#!!!## ## # # !#???##?? | | ?????????? [! #????#?? | | ?????????? !%= ####???? | | ?????????? % [ #% #???# | | ???????????????## ! %%%##??#? | | ?????????????????# ! # ###????? | | ???????????????### % ##?##???? | | ???????????????#!! ==#?????# ]]%%[##???#??? | | ???????????????#!! ?? ??????? ]] [%#??????? | | ???????????????#!! ???#??#?##]]%![##???#??? | | ???????????????#;# #????????## [ ##????#??? | | ???????????????# !!?##????#]] ! #???#???? | | ???????????????# !!##???#?#]]! ]##????#?? | | ???????????????? ?^ !!%######### ##???????? | | ?????????????????# ??#; ] [[### ###????##? | | ???" ## # ### ### @ [ # %"####???? | | ??"" ^% ! %""""##??? | | ??"" ^ [=H % ##"#???? | | ????????#!!#!!!#!! !!#[[[ % #??##??? | | ???????????????#!! !!######### %%##???### | | ???????????????#########??#????## #;##??????? | | ???????????????#?????????????#?##"#??????#??? | | ??????????????????#?????#???????#""???#?????? | | ???????????????????????????????######???????? | | ????????????????????????????????????#???#???? | | ?????????????????#????#?#????????##??#??????# | | ????????????????????????????????????????????? | | ????????????????????#?????#????#??#????????## | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 325 Matter Stores 318 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hyp. Gauss Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked M-28 Smith | -8/Materials | Hacked W-25 Informer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 40% | -10/Materials Assault Rifle | 34% | -9/Materials Imp. Treads | 36% | -9/Materials Imp. Treads | 65% | -9/Materials Exp. Sensor Array | 62% | -8/Materials Hvy. Ion Engine | 4% | -8/Materials Seismic Detector | 90% | -6/Factory Studied --------- Minigun | -8/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombCoolingFist Manual? 0 Play Time 04:20:04 Cumulative 318.6 hours Start 2026.03.28 @ 18:33:59 End 2026.03.30 @ 16:57:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 062cec36-1059-491c-b389-8faf26eb9f5e