Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 05:14:16 Player: golanco Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1050) 1050 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 4285 Bonus ------- Follower Combat Kills 297 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 428/460 System Corruption 2% Temperature Critical (788) Movement Treading (1040) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Humpback Light Armor Plating > --- WEAPON (4) ------- Advanced Beam Rifle Heavy Laser Heavy Assault Rifle Assault Cannon > --- INVENTORY (35) --- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Cooling System Large Storage Unit Humpback Compact Battery (200) High-capacity Matter Pod (200) Advanced Visual Processing Unit Core Analyzer Core Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Light Armor Plating Remote Shield Hacking Suite Chronowheel Assault Rifle Heavy Assault Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Remote Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Light Treads Improved Heat Sink Improved Cooling System Large Storage Unit Humpback Compact Battery High-capacity Matter Pod Core Analyzer Core Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Light Armor Plating Light Armor Plating Hacking Suite Chronowheel Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Makeshift Sword [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Humpback Device Remote Shield Storage Humpback Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 35 | 6 10 . 2 3 14 Power 8 | 1 2 . 1 . 4 Engine 6 | 1 1 . . . 4 Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 1 2 Treads 7 | 2 2 . . 1 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . 1 . 2 Device 1 | . . . . . 1 Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 13 | 2 3 . . 2 6 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 . . 2 2 Ballistic Cannon 3 | . 1 . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 5 | . . . . 1 4 Power 1 | . . . . . 1 Propulsion 3 | . . . . 1 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 86 | . 88 100 91 83 79 Engine 8 | . 12 14 9 . 16 Core 6 | . 1 . 4 14 1 Treads 25 | . 28 28 28 26 17 Device 1 | . . . . . 8 Storage 13 | . 16 14 14 14 9 Protection 2 | . 1 14 6 . . Ballistic Gun 23 | . 18 28 28 28 15 Ballistic Cannon 3 | . 9 . . . 5 Peak Build Rating 36 | 6 12 12 14 15 36 Average Rating 15 | 4 8 12 12 14 26 On Entrance 9 | . 6 12 12 14 15 Naked Turns . | . . . . . . Heaviest Build 236 | 14 40 36 213 211 236 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . . 5 10 11 Average Overweight (x) 1 | . . . 1 5 5 Largest Inventory Capacity 35 | 8 15 15 35 35 35 Average Capacity 27 | 6 13 15 25 35 35 Most Carried 28 | 2 15 15 18 22 28 Average Carried 16 | 1 9 14 16 18 20 Final Capacity 35 | 8 15 15 35 35 35 Final Carried 26 | 2 15 15 18 18 26 Class Distribution -------------------- 57% | Hauler-Mutant 34% | Mutant 8% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1546 | 167 454 56 10 201 658 Remotely . | . . . . . . Salvage Created 1555 | . 397 . . 281 877 Parts 86 | . 27 . . 28 31 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 10 . . 12 10 Guns 27 | . 6 . . 12 9 Cannons 5 | . 4 . . . 1 Classes Destroyed 13 | . 6 . . 3 4 Worker 2 | . . . . 1 1 Hauler 4 | . 2 . . . 2 Recycler 4 | . . . . . 4 Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 14 | . 4 . . 10 . Grunt 8 | . 6 . . . 2 Brawler 2 | . . . . 1 1 Protector 1 | . . . . 1 . Sentry 1 | . . . . . 1 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 3 . . 4 5 Combat Bots Only 4 | . 3 . . 4 2 Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 267 | . 58 . . 98 111 Missed 78 | . 21 . . 26 31 Damage Taken 2650 | . 373 . . 682 1595 Core 726 | . 53 . . 95 578 Absorbed by Shields 231 | . . . . . 231 Core Remaining (%) 70 | 100 . . . 40 . Volleys Fired 126 | . 42 . . 26 58 Largest 4 | . 2 . . 2 4 Hottest 197 | . 55 . . 46 197 Shots Fired 316 | . 84 . . 52 180 Gun 222 | . 47 . . 52 123 Cannon 94 | . 37 . . . 57 Launcher . | . . . . . . Special . | . . . . . . Kinetic 296 | . 84 . . 52 160 Thermal 20 | . . . . . 20 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 12 . . 5 14 Robot Miss Streak 7 | . 5 . . 7 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 176 | . 49 . . 25 102 Core Hits 66 | . 18 . . 15 33 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . 1 2 Destroy 2 | . . . . 1 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3081 | . 747 . . 447 1887 Guns 2103 | . 377 . . 447 1279 Cannons 972 | . 370 . . . 602 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 2904 | . 747 . . 447 1710 Thermal 171 | . . . . . 171 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . 8 . . . 13 Projectiles 21 | . 8 . . . 13 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 4 . . . 1 Impact . | . . . . . . Kinetic 5 | . 4 . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1056 | . 29 . . 57 1056 Average Temperature 176 | . 12 . . 25 225 Received Heat Transfer 627 | . 123 . . 159 345 Effects 32 | . . . . . 32 Shutdowns 6 | . . . . . 6 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 5 | . . . . . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Damage (major) 7 | . . . . . 7 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . . . . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 338 | . 227 11 . 275 338 Initial 63 | . . 11 . . 63 Average 103 | . 99 11 . 63 203 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 83 | 100 86 100 . 97 48 Level 1 16 | . 13 . . 2 51 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . . 1 4 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 16 . . 15 20 Peak Tracking Total 6 | . 4 . . 6 3 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 3 . 2 1 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 10 . 2 1 4 Successful 9 | . 3 . 2 1 3 Failed 8 | . 7 . . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 11 | . 8 . 1 . 2 Terminals 12 | . 8 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 2 1 2 Record 1 | . . . 1 . . Open Door 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 58 | . . . . 15 43 Total Damage 962 | . . . . 291 671 Kills 11 | . . . . 4 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4465 | 76 907 163 865 1562 892 Spaces Moved 1270 | 43 433 101 327 251 115 Core 2 | 2 . . . . . Treads 1268 | 41 433 101 327 251 115 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 560 560 Average Speed 305 | 154 160 160 260 579 564 Slowest Speed 1040 | 160 160 160 560 960 1040 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 56 28 70 46 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1595 | 50 563 104 346 313 219 Wait 89 | . 54 . . 25 10 Move 1265 | 42 432 100 326 250 115 Hop . | . . . . . . Pick Up 52 | 2 15 2 13 5 15 Fast Attach 15 | 6 4 . 1 . 4 Attach 9 | . . . . 1 8 Detach 4 | . 2 . 1 . 1 Swap 11 | . 6 . 1 2 2 Drop 22 | . 8 2 4 4 4 Fire 126 | . 42 . . 26 58 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Discovered new exit (range 9) 984 | -10/Materials | Entered Mines 1012 | -10/Mines | Discovered new exit (range 15) 1124 | -10/Mines | Found DCF Scrap (13 items) 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1141 | -10/Mines | Discovered new exit (range 5) 1147 | -10/Mines | Entered Exiles 1184 | -10/Exiles | Met 8R-AWN 1213 | -10/Exiles | Met EX-HEX 1264 | -10/Exiles | Met EX-BIN 1282 | -10/Exiles | Aligned with FarCom system 1283 | -10/Exiles | Given EX-Vault access code 1320 | -10/Exiles | Opened EX-Vault 1329 | -10/Exiles | Found Chronowheel 1360 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1403 | -10/Exiles | Met EX-DEC 1411 | -10/Exiles | Learned location of Zion (-6) 1821 | -10/Exiles | Build established: Hauler-Mutant 1928 | -10/Exiles | Discovered new exit (range 15) 2012 | -10/Exiles | Left Exiles lab with Chronowheel 2012 | -10/Exiles | Entered Mines 2102 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2227 | -9/Mines | Found the Drone Emporium 2299 | -9/Mines | Found Prototype Device 3097 | -9/Mines | Met a Derelict testing a Signal Generator 3189 | -9/Mines | Core integrity fell below 50% 3518 | -9/Mines | Discovered new exit (range 12) 3574 | -9/Mines | Entered Materials 3574 | -8/Materials | Accompanied by 1 ally 3574 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4369 | -8/Materials | Build established: Hauler-Skirmisher 4448 | -8/Materials | Core integrity fell below 50% 4466 | -8/Materials | Core integrity fell below 20% 4467 | -8/Materials | Core destroyed Last Messages --------------- 04453_ Overheating: Lgt. Treads damaged (-5). 04454_ G-47 Trooper destroyed. 04455_ Overheating: Cld. Ion Engine damaged (-14). 04457_ Hvy. Assault Rifle broken. 04457_ Overheating: Short circuit. 04458_ Acquired 59 matter. 04459_ Power failure, Cld. Ion Engine shutdown. 04459_ Overheating: Cld. Ion Engine damaged (-11). 04460_ Power failure, Cld. Ion Engine shutdown. 04460_ U-05 Engineer builds a Wall. 04461_ Lgt. Treads broken. 04461_ Overheating: Short circuit. 04462_ Overheating: Lgt. Treads damaged (-7). 04463_ Overheating: Matter decay (-49). 04464_ Overheating: Matter decay (-32). 04465_ Overheating: Matter decay (-24). 04466_ Overheating: Core damaged (-110). 04467_ Overheating: Core damaged (-66). 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