Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 03:31:56 Player: Napalm Sushi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (947) 947 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4400 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Melee Analysis Suite Actuator Array Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating Force Field > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Melee Analysis Suite Actuator Array Gatling Laser Plasma Cannon Improved Datajack [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 6 | . . . 2 2 . 2 Weapon 1 | . . . . . 1 . Parts Attached 59 | 6 . 13 8 7 17 8 Power 7 | 1 . 2 1 . 2 1 Engine 4 | 1 . 2 1 . . . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 4 1 2 1 1 Treads 7 | . . 2 1 2 1 1 Leg 2 | . . 2 . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 . 2 4 5 7 2 Device 8 | . . 1 2 1 3 1 Storage 3 | 1 . 1 . 1 . . Processor 7 | . . . . 3 3 1 Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 20 | 2 . 5 2 . 7 4 Energy Gun 5 | 1 . 1 . . 1 2 Energy Cannon 3 | . . 1 . . 1 1 Ballistic Gun 9 | 1 . 1 2 . 4 1 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . 6 1 2 3 16 Power 4 | . . 1 1 . 1 1 Propulsion 6 | . . 2 . . . 4 Utility 6 | . . . . 2 . 4 Weapon 12 | . . 3 . . 2 7 Highest Loss Streak 12 | . . 3 1 1 3 12 Average Slot Usage (%) 90 | . 85 86 98 94 94 74 Engine 6 | . 14 13 10 9 1 . Core 2 | . . . . . 5 5 Treads 17 | . . 11 22 18 23 13 Wheel 2 | . 28 6 . . . . Device 11 | . . 7 12 15 11 9 Storage 9 | . 14 14 11 9 7 6 Processor 12 | . . . . 20 20 19 Protection 4 | . . . 19 4 . 4 Energy Gun 1 | . 14 5 . . 1 . Energy Cannon 1 | . . 5 5 . . . Ballistic Gun 14 | . 14 10 16 18 15 8 Ballistic Cannon 2 | . . . . . 4 4 Special Weapon 1 | . . 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 11 11 18 26 27 52 60 Greatest Support 60 | 26 26 40 40 40 60 60 Greatest Overweight (x) 8 | . . 3 . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 6 8 8 12 8 8 Average Capacity 7 | 5 6 7 8 8 8 8 Most Carried 8 | 5 4 7 8 8 8 8 Average Carried 5 | 2 2 3 7 7 5 6 Final Capacity 8 | 6 6 8 8 8 8 8 Final Carried 8 | 2 4 7 8 8 8 4 Class Distribution -------------------- 41% | Mutant 13% | Scavenger-Skirmisher 13% | Skirmisher 12% | Scavenger-Gunner 11% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1242 | 260 3 187 54 321 167 250 Remotely . | . . . . . . . Salvage Created 1001 | . 27 120 122 229 279 224 Parts 51 | . . 6 7 21 13 4 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 29 | . . 10 3 6 6 4 Melee 3 | . . . . . . 3 Guns 21 | . . 7 3 6 4 1 Cannons 4 | . . 3 . . 1 . Classes Destroyed 8 | . 1 3 1 2 1 . Worker 1 | . 1 . . . . . Hauler 2 | . . . . 2 . . Watcher 1 | . . . . 1 . . Swarmer 5 | . . 2 . 3 . . Grunt 10 | . . 2 2 2 2 2 Sentry 7 | . . . 1 1 3 2 Programmer 1 | . . . . . 1 . Assembled 6 | . . 6 . . . . Best Kill Streak 4 | . 1 4 2 3 3 2 Combat Bots Only 4 | . . 4 2 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 5156 | . . 621 94 700 904 2837 Core 1268 | . . 235 . 69 108 856 Absorbed by Shields 449 | . . . . . 12 437 Core Remaining (%) 75 | 100 . 6 100 87 84 . Volleys Fired 112 | . 3 30 7 32 27 13 Largest 3 | . 2 2 2 2 3 3 Hottest 155 | . 70 150 83 50 151 155 Shots Fired 235 | . 6 59 14 64 64 28 Gun 195 | . 6 45 10 64 49 21 Cannon 29 | . . 3 4 . 15 7 Launcher . | . . . . . . . Special 11 | . . 11 . . . . Kinetic 180 | . 3 27 10 64 52 24 Thermal 55 | . 3 32 4 . 12 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 5 9 5 6 11 11 Robot Miss Streak 5 | . 1 3 1 5 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 163 | . 5 39 11 42 43 23 Core Hits 67 | . 2 18 4 17 18 8 Critical Hits 2 | . . . 1 . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2995 | . 59 555 174 650 999 558 Guns 2246 | . 59 425 139 650 618 355 Cannons 585 | . . 34 35 . 381 135 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 68 | . . . . . . 68 Kinetic 2164 | . 22 251 139 650 734 368 Thermal 763 | . 37 304 35 . 265 122 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 1 5 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Effects 2 | . . . . . 2 . Message Errors 1 | . . . . . 1 . Targeting Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 88 | . . 18 . . 48 22 Projectiles 88 | . . 18 . . 48 22 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 21 | . . . . . . 21 Targets Rammed 23 | . . . . . . 23 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 544 | . 18 255 102 3 544 144 Average Temperature 108 | . 9 95 52 3 165 66 Received Heat Transfer 1185 | . . 225 30 189 300 441 Effects 10 | . . . . . 10 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . 1 . . . 1 Heat Transferred 1802 | . 111 792 74 . 550 275 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 209 | . 40 50 178 209 136 87 Initial 74 | . . 15 19 74 46 25 Average 68 | . 19 27 111 102 69 52 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 99 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . 2 1 5 3 Investigation 3 | . . . . . 1 2 Extermination 2 | . . . . . 1 1 Reinforcement 3 | . . . 2 1 . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 6 | . . . 3 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 4 13 9 15 8 15 Peak Tracking Total 9 | . 2 6 7 6 3 9 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 11 | . 1 . 3 2 3 2 Terminals 8 | . 1 . 2 2 1 2 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 2 . 17 5 12 8 Successful 23 | . 2 . 10 3 4 4 Failed 21 | . . . 7 2 8 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 35 | . 2 . 13 5 7 8 Fabricators 5 | . . . . . 5 . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 2 . 8 3 4 4 Record 13 | . . . 5 . 4 4 Prototype ID Bank 2 | . 1 . 1 . . . Emergency Access Points 2 | . . . 1 1 . . Disarm Traps 1 | . 1 . . . . . Registered Components 1 | . . . . 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . 3 1 3 2 Full Trace Events 3 | . . . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 2 | . . 1 1 . . . GUARD 2 | . . 1 1 . . . Ally Attacks 28 | . . . 28 . . . Total Damage 235 | . . . 235 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 2650 | 48 111 479 347 552 707 406 Spaces Moved 1302 | 40 91 256 163 234 343 175 Core 23 | 5 . 1 . . . 17 Treads 1007 | . . 109 163 234 343 158 Legs 79 | . . 79 . . . . Wheels 193 | 35 91 67 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 160 160 170 150 Average Speed 154 | 85 90 131 160 169 170 179 Slowest Speed 450 | 90 90 200 160 170 170 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 27 43 28 19 10 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . 1 . . . 2 Melee . | . . . . . . . Projectile 3 | . . 1 . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 1687 | 53 113 316 237 327 418 223 Wait 125 | . 18 2 44 47 13 1 Move 1296 | 39 90 255 162 233 342 175 Hop . | . . . . . . . Pick Up 40 | 8 2 10 8 2 8 2 Fast Attach 27 | . . 6 4 6 9 2 Attach 25 | 6 . 4 3 1 5 6 Detach . | . . . . . . . Swap 7 | . . 3 1 . 3 . Drop 32 | . . 6 8 6 11 1 Fire 112 | . 3 30 7 32 27 13 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 19 | . . . . . . 19 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 160 | -10/Materials | Entered Mines 161 | -10/Mines | Assembled infested the area 166 | -10/Mines | Assisted by a Guerilla fighting off Assembled 255 | -10/Mines | Core integrity fell below 50% 274 | -10/Mines | Lost 3 parts (1p1n1w) 321 | -10/Mines | Core integrity fell below 20% 347 | -10/Mines | Lost 3 parts (1n2w) 352 | -10/Mines | Build established: Mutant 410 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 613 | -10/Mines | Discovered new exit (range 10) 632 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 639 | -10/Mines | Entered Materials 639 | -9/Materials | Accompanied by 3 allies 639 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Discovered new exit (range 4) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Utility x2 1338 | -8/Materials | Build established: Skirmisher 1499 | -8/Materials | Discovered new exit (range 16) 1537 | -8/Materials | Identified exit to Factory 1538 | -8/Materials | Entered Factory 1538 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1673 | -7/Factory | Lost 3 parts (1p2w) 2070 | -7/Factory | Discovered new exit (range 19) 2132 | -7/Factory | Build established: Scavenger-Skirmisher 2245 | -7/Factory | Entered another Factory area 2245 | -6/Factory | Evolved 2 slots: Utility x2 2609 | -6/Factory | Core integrity fell below 50% 2633 | -6/Factory | Core integrity fell below 20% 2651 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Armor Integrity Analyzer permanently disabled. Destabilizing: Short circuit. Y-54 Guardian heat spikes uncontrollably. Hvy. Machine Gun destroyed. Y-54 Guardian heat damages Imp. Heat Sink, Gatling Laser, Lgt. Treads, Imp. Deuterium Engine. Slammed into Y-54 Guardian. Adv. Terrain Scan Processor permanently disabled. Destabilizing: Short circuit. K-01 Serf collects debris. W-25 Informer sends out distress signal. Y-54 Guardian heat short circuits Lgt. Treads. Slammed into Y-54 Guardian. K-01 Serf collects debris. Y-54 Guardian heat short circuits Gatling Laser. Slammed into Y-54 Guardian. Y-54 Guardian destroyed. K-01 Serf collects debris. Acquired 63 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????############## #???? | | ??????????????????????? # #???? | | ??????????????????????? """ "" # ! ! ##### | | ??????????????????????# """ ! 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""" """ #??????????????????? | | ?????????????????????""" ?????#??????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 285 Armor Coverage 600 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Omniscient Cartographer Challenges ------------ None Game ------ Seed GravmagAssembledSource Manual? 0 Play Time 01:07:34 Cumulative 18.4 hours Start 2020.09.23 @ 14:07:55 End 2020.09.24 @ 03:31:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea313471-3b9d-41fd-bb6b-20a68aa5a119