Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.05 @ 21:09:02 Player: alice_fexa Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (165) 825 Value Destroyed (5113) 5113 Prototype IDs (279) 5580 Alien Tech Used (6) 1200 Bonus (28539) 28539 TOTAL SCORE: 52157 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 997 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Hacked Protovariant 500 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Cogmind --------- Core Integrity 1337/1600 Matter 300/300 Energy 1030/1040 System Corruption 0% Temperature Cool (20) Movement Hovering (38) Location 0b11 Command Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- High-capacity Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Spectral Analyzer Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Improved Weapon Shielding Centrium Heavy Armor Plating > --- WEAPON (3) ------- Null Cannon Nanosword Plasma Lance > --- INVENTORY (20) --- Zero-point Reactor Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Experimental Energy Well (600) Centrium Medium Armor Plating Advanced Powered Armor Beam Splitter Improved Force Field Subatomic Replicator Multirail Omega Cannon Z-bomb Delivery System Core Stripper Nanosword Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Advanced Quantum Shading Machine Spectral Analyzer Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Improved Weapon Shielding Centrium Heavy Armor Plating > --- WEAPON ----------- Null Cannon Nanosword Plasma Lance > --- INVENTORY -------- Zero-point Reactor Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Experimental Energy Well Centrium Medium Armor Plating Advanced Powered Armor Beam Splitter Improved Force Field Navigation Efficiency Matrix Subatomic Replicator Multirail Omega Cannon Z-bomb Delivery System Core Stripper Nanosword Plasma Lance [Rating: 235] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Reactor Improved Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Nanosword Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Utility 13 | . . . 1 . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 364 | 6 24 2 13 13 42 17 3 2 1 3 13 . . 5 6 8 2 . 9 . 17 10 4 13 . 9 23 21 23 15 16 44 Power 33 | 1 3 . 2 2 5 1 . . . . . . . . . . . . 2 . 1 1 . . . 2 2 4 . . 1 6 Engine 12 | 1 3 . 2 2 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Core 5 | . . . . . 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 4 . . 1 6 Propulsion 80 | 2 7 . 5 4 9 5 . . . . 4 . . 2 1 4 . . 3 . 2 . 1 3 . 3 4 6 4 6 . 5 Treads 10 | 1 3 . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | 1 4 . 3 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . 5 . . . . 4 . . 2 . 3 . . 3 . 2 . 1 3 . 3 4 6 4 6 . 5 Flight 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Utility 147 | 1 5 . 4 1 12 8 2 2 . 3 8 . . 1 3 2 1 . 4 . 10 6 3 7 . 4 7 9 7 7 11 19 Device 74 | . 3 . 1 1 3 3 2 2 . 1 5 . . . 2 . 1 . 3 . 5 4 3 5 . 2 4 3 4 5 5 7 Storage 9 | 1 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . . . 1 Processor 21 | . . . . . 3 1 . . . . 1 . . . . . . . . . 1 . . 1 . 2 1 1 . . 3 7 Hackware 12 | . . . . . 1 2 . . . 1 1 . . . . 1 . . . . 2 1 . . . . 2 . . . 1 . Protection 30 | . . . 3 . 5 1 . . . 1 1 . . 1 1 . . . 1 . 1 1 . . . . . 4 2 2 2 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 104 | 2 9 2 2 6 16 3 1 . 1 . 1 . . 2 2 2 1 . . . 4 3 . 3 . . 10 2 12 2 4 14 Energy Gun 9 | . 2 1 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 22 | . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . . 3 . 6 1 2 5 Ballistic Gun 18 | 2 5 . 1 1 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . 1 . . 1 1 2 . . . . . . . . 1 1 . . . . 1 . . . . . 2 . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Impact Weapon 10 | . . . . 1 5 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 19 | . . . . . . . . . . . 1 . . 1 1 . . . . . 1 1 . 2 . . 4 2 4 . . 2 Piercing Weapon 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 . . . . . 2 . . . . 1 . . 3 . . . 1 4 . 1 7 3 4 . . . Parts Lost 24 | . 6 . 2 3 5 . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . 1 2 Power 6 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . 4 . 1 1 . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . Utility 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Weapon 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 3 . 2 3 2 . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 99 99 98 100 100 100 100 99 100 100 99 97 99 95 94 99 100 100 100 96 99 100 100 99 99 99 99 99 93 Engine 2 | . 13 14 11 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 5 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 9 5 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 7 9 8 8 8 7 5 Treads 2 | . 13 14 11 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 13 14 21 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 29 30 30 30 30 26 26 26 25 20 24 29 29 29 29 26 26 25 25 25 22 21 25 25 25 23 23 Device 10 | . 12 14 11 11 9 6 7 7 7 6 12 13 13 8 12 11 6 5 10 11 9 9 10 10 10 13 13 11 11 11 14 8 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 6 Processor 11 | . . . . . 8 13 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 13 13 12 12 12 16 25 Hackware 14 | . . . . . 9 13 15 15 15 15 19 20 20 20 20 23 23 23 23 23 26 26 25 25 25 22 22 20 20 20 17 . Protection 3 | . . . 10 11 9 1 . . . . . . . 4 . . . . . . . . . . . . . 3 4 4 3 9 Energy Gun 1 | . 1 6 11 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 3 3 5 5 5 4 3 4 3 3 2 . Ballistic Gun 3 | . 19 7 7 11 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 11 . . . 6 7 7 7 7 6 6 6 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 6 6 5 7 10 9 8 8 7 8 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 51 53 60 60 60 62 24 24 24 30 32 25 25 29 22 35 39 38 39 39 48 49 49 53 52 57 62 94 101 100 102 122 Greatest Support 127 | 10 26 10 26 26 26 32 32 32 32 32 44 34 34 35 27 38 38 38 50 40 51 50 53 61 60 60 69 97 101 102 102 127 Greatest Overweight (x) 16 | 1 16 5 5 2 2 2 . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . Average Overweight (x) . | . 2 5 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 6 18 20 20 20 20 11 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 15 | 2 14 20 19 19 19 10 10 10 9 9 9 10 10 9 8 10 14 15 14 15 14 14 14 14 15 14 14 16 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 10 10 10 10 9 10 10 10 8 10 13 15 15 15 15 15 15 14 15 15 15 15 20 20 20 20 19 Class Distribution -------------------- 39% | Hacker-Scout 28% | Scavenger-Mutant 21% | Wizard-Ninja 5% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5164 | 207 550 86 242 187 961 27 47 116 30 37 133 . . . 121 60 40 . 100 . 148 164 75 175 . . 357 195 90 335 116 565 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8972 | . 513 24 522 76 1433 27 . . . . 294 . . . 110 446 59 . 227 . 112 100 29 28 . . 926 441 58 857 551 2139 Parts 414 | . 36 4 28 7 84 . . . . . 12 . . . 10 16 2 . 2 . 8 5 1 3 . . 40 15 7 32 37 65 Haulers Intercepted 17 | . 2 . 1 . 5 . . . . . . . . . . 4 . . . . . . . . . . 2 1 . 1 1 . Recyclers Shooed 7 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 10 . 1 4 . 6 . 2 . 2 . . 5 1 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 86 | . 11 3 8 1 24 . . . . . . . . . 4 . . . . . 5 1 . 1 . . 6 4 . 3 4 11 Melee 22 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 4 . 3 4 8 Guns 42 | . 11 . 6 1 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 18 | . . 2 . . . . . . . . . . . . 4 . . . . . 4 . . . . . 5 . . . . 3 Classes Destroyed 16 | . 7 . 2 2 1 . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . . . Worker 12 | . 3 . . 2 4 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Builder 10 | . 1 . 2 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . . Tunneler 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 17 | . 2 . 1 . 5 . . . . . . . . . . 4 . . . . . . . . . . 2 1 . 1 1 . Recycler 14 | . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . 4 . . 4 . 1 Minesweeper 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . 1 2 1 1 4 1 Swarmer 43 | . 6 3 4 . 9 . . . . . . . . . 4 . . . . . 4 . . . . . 5 1 . . 1 6 Grunt 18 | . 5 . . . 10 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Sentry 10 | . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 6 1 6 1 . . . . 1 . . . 4 1 1 . . . 4 2 1 1 . . 7 2 1 5 2 8 Combat Bots Only 6 | . 2 3 5 1 5 . . . . . . . . . 4 . . . . . 4 1 . 1 . . 5 2 . 3 1 6 Max Kills in Single Turn 4 | . 1 2 1 1 2 1 . . . . 1 . . . 3 1 1 . . . 3 1 1 1 . . 4 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . . . . . . . 3 . . . . . 3 . . . . . 4 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 7943 | . 709 29 540 498 1423 17 . . . 31 . 21 28 414 76 . . . . . 330 176 173 63 . . 284 215 95 164 259 2398 Core 875 | . 91 14 75 30 124 . . . . . . 5 6 48 . . . . . . 34 21 43 17 . . 67 37 . . 23 240 Absorbed by Shields 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . Redirected to Shielding 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Regen/Repaired (Parts) 322 | . . . . . 66 . . . . . . . . . . 28 . . . . . . . 32 . . 109 . 55 . 32 . Core Remaining (%) 87 | 100 . 58 . 73 77 . . . . 100 . . . . 93 . . . . 100 . . . . 90 . 94 . . 97 . 83 Volleys Fired 406 | . 81 4 41 11 110 . . . . . . . . . 2 . 8 7 . 6 3 3 19 6 4 3 29 24 3 21 1 20 Largest 2 | . 2 2 2 2 2 . . . . . . . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 130 | . 70 91 91 79 80 . . . . . . . . . 36 . 90 90 . 90 36 35 35 35 35 35 36 105 35 35 35 130 Shots Fired 647 | . 160 6 82 22 218 . . . . . . . . . 2 . 8 7 . 6 3 3 19 6 4 3 29 24 3 21 1 20 Gun 446 | . 138 3 67 22 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 181 | . 20 2 15 . . . . . . . . . . . . . 8 7 . 6 1 3 19 1 4 3 25 24 3 21 1 18 Launcher 15 | . 2 1 . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . 4 . . . . 2 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kinetic 337 | . 152 3 41 11 129 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal 261 | . 6 2 41 3 66 . . . . . . . . . . . 8 7 . 6 1 3 19 1 4 3 25 24 3 21 1 17 Explosive 15 | . 2 1 . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . 4 . . . . 2 Electromagnetic 29 | . . . . 8 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 10 7 12 3 12 . . . . . . . . . 1 . . . . . 1 . 1 6 . . 2 3 . . . . Robot Miss Streak 8 | . 8 . 3 1 8 . . . . . . . . . . . . . . . 1 . 1 . . . 4 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 554 | . 87 3 54 13 155 1 . . . . 8 . . 1 3 17 2 . 4 . 16 6 6 6 . 3 29 21 4 17 23 75 Core Hits 269 | . 32 4 18 6 84 . . . . . 5 . . . 5 5 2 . 3 . 6 2 1 1 . 1 20 10 1 7 11 45 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . 3 1 3 . 7 . . . . . 1 . . . . 2 . . . . 3 1 . . . . 3 1 . 1 2 3 Burn 10 | . . 1 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . 3 1 . . 1 . Impale 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 3 Melee Attacks 512 | . . . . 2 8 3 3 1 1 2 29 1 . 7 6 44 5 . 4 1 43 13 8 3 . 11 55 41 23 26 53 119 Impact 31 | . . . . 2 8 3 3 1 1 2 11 . . . . . . . . . . . . . . . . . . . . . Slashing 363 | . . . . . . . . . . . 18 1 . 4 5 29 5 . 4 1 43 13 8 3 . 11 55 41 23 14 42 43 Piercing 118 | . . . . . . . . . . . . . . 3 1 15 . . . . . . . . . . . . . 12 11 76 Sneak Attacks 46 | . . . . . 1 1 . . . . 2 . . 1 2 6 2 . . . 2 1 1 . . 1 11 1 1 5 7 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 39 | . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . 4 2 1 2 5 17 Damage Inflicted 21708 | . 1028 156 794 200 2676 113 . . . . 451 . . 67 357 913 162 . 305 . 1077 329 255 82 . 173 2440 905 341 1212 1823 5849 Guns 4298 | . 805 20 697 200 2576 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 763 | . 223 20 97 . . . . . . . . . . . . . . . . . . . 33 35 . . 260 95 . . . . Explosions 2021 | . . 116 . . . . . . . . . . . . 215 . . . . . 366 . . . . . 890 . . . . 434 Melee 14626 | . . . . . 100 113 . . . . 451 . . 67 142 913 162 . 305 . 711 329 222 47 . 173 1290 810 341 1212 1823 5415 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2886 | . 980 26 358 87 1435 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1847 | . 48 14 436 28 898 . . . . . . . . . . . . . . . . . 33 35 . . 260 95 . . . . Explosive 2021 | . . 116 . . . . . . . . . . . . 215 . . . . . 366 . . . . . 890 . . . . 434 Electromagnetic 328 | . . . . 85 243 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 333 | . . . . . 100 113 . . . . 120 . . . . . . . . . . . . . . . . . . . . . Slashing 9212 | . . . . . . . . . . . 331 . . . 142 649 162 . 305 . 711 329 222 47 . 173 1290 810 341 702 1293 1705 Piercing 5081 | . . . . . . . . . . . . . . 67 . 264 . . . . . . . . . . . . . 510 530 3710 Highest Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 . 1 1 . . 1 1 7 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 2 3 3 3 . 1 1 . . 1 1 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . . . . . . . . . . . 4 5 8 . . 2 6 . . 2 3 8 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 2 . . . . 2 Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . 1 . . . 1 2 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . 1 1 . . 1 . . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Overflow Damage 1795 | . . . . . 100 88 . . . . 60 . . 7 114 72 . . 72 . 115 11 28 . . 13 256 74 128 330 203 124 Projectiles 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Explosions 77 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 57 . . . . 12 Melee 1700 | . . . . . 100 88 . . . . 60 . . 7 106 72 . . 72 . 115 11 28 . . 13 181 74 128 330 203 112 Knockbacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 184 | . 27 . 27 28 54 . . . . . . . . . . . 108 108 . . 85 184 99 . . 183 66 22 . 75 . 72 Average Temperature 23 | . 11 . 16 12 12 . . . . . . . . . . . 41 47 . . 53 92 60 . . 95 44 14 . 43 . 26 Received Heat Transfer 1203 | . 258 . 117 27 594 6 . . . 9 . 6 12 . . . . . . . . 30 . . . . . 36 . . 18 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4535 | . 148 111 1332 74 2220 . . . . . . . . . . . . . . . . . 50 50 . . 400 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 426 | . 195 112 286 171 426 282 . . . . 109 . . . . 121 . . . . 334 . . . . 107 282 139 108 234 285 329 Initial 193 | . . 38 43 6 9 193 . . . . . . . . . 56 . . . . . . . . . 30 16 108 29 60 43 9 Average 101 | . 70 41 128 29 199 210 . . . . 46 . . . . 54 . . . . 118 . . . . 57 146 57 46 84 119 206 Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 2 Low Security (%) 75 | 100 100 100 83 100 46 61 . . . . 100 . . . . 100 . . . . 83 . . . . 100 80 100 100 92 75 3 Level 1 17 | . . . 16 . 44 38 . . . . . . . . . . . . . . 16 . . . . . 19 . . 7 24 52 Level 2 6 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 1 . 2 1 . . . . 2 . . . . 3 . . . . 4 . . . . 2 6 2 4 2 6 . Investigation 13 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 . 1 . 3 . Extermination 11 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 2 3 . Reinforcement 12 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 2 2 2 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . 2 . 2 . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . 19 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 7 32 . 2 5 1 Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 32 . 2 5 1 Times Spotted 313 | . 31 3 10 12 38 2 . . . 8 4 2 5 4 4 6 . . . . 27 1 5 65 3 2 15 28 4 6 13 15 Peak Tracking Total 13 | . 5 3 5 9 11 2 . . . 3 1 2 5 4 4 3 . . . . 7 1 2 13 3 2 7 7 2 2 4 4 Tactical Retreats 32 | . 2 . 1 2 3 1 . . . 2 . 1 2 . . 1 . . . . 5 . 3 1 1 . . 3 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 16 | . 3 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 3 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 6 . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . 2 1 . . . . . 2 . . . . . 18 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 28 | . . 1 . . 1 . . . . . 1 . . 1 . . . . . . 3 . . . . . 7 2 7 3 . 2 Max in Single Turn 3 | . . 1 . . 1 . . . . . 1 . . 1 . . . . . . 3 . . . . . 1 1 1 1 . 1 Garrison Access 8 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 108 | . 7 . 2 . 9 4 . . . . 10 . . 2 . 9 . . 3 1 9 2 . . . 7 10 2 10 5 16 . Terminals 67 | . 7 . 2 . 6 1 . . . . 8 . . . . 4 . . . 1 3 . . . . 5 6 1 7 4 12 . Fabricators 10 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 . . . 1 . Repair Stations 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Recycling Units 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Garrison Access 7 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 2 . Total Hacks 409 | . 29 . 7 . 24 13 . . . . 34 . . 8 . 35 . . 13 2 35 8 . . . 27 46 12 38 22 56 . Successful 252 | . 13 . 3 . 18 7 . . . . 19 . . 8 . 19 . . 13 2 22 8 . . . 15 34 7 24 13 27 . Failed 156 | . 16 . 4 . 6 6 . . . . 15 . . . . 16 . . . . 12 . . . . 12 12 5 14 9 29 . Catastrophic 16 | . 3 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 2 . 2 . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 163 | . 22 . 1 . 12 1 . . . . 17 . . . . 12 . . . . 14 . . 1 . 16 15 3 18 12 19 . Terminals 289 | . 29 . 7 . 19 4 . . . . 30 . . . . 20 . . . 2 17 . . . . 22 33 10 32 20 44 . Fabricators 42 | . . . . . . 3 . . . . 3 . . . . 8 . . . . 11 . . . . 3 7 . . . 7 . Repair Stations 19 | . . . . . 2 3 . . . . . . . . . 3 . . . . 2 . . . . . 4 . 2 . 3 . Recycling Units 10 | . . . . . 2 3 . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 3 2 . . Garrison Access 11 | . . . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . . . 2 1 . 2 . Terminal Hacks 163 | . 11 . 3 . 12 2 . . . . 12 . . 8 . 8 . . 13 2 8 8 . . . 9 19 6 15 10 17 . Record 13 | . . . . . . . . . . . . . . 1 . . . . 1 2 . 7 . . . . . 1 . . 1 . Part Schematic 16 | . . . . . 1 . . . . . 2 . . 4 . . . . 4 . 1 . . . . 1 2 . . 1 . . Robot Analysis 16 | . 1 . 1 . 1 . . . . . 1 . . . . . . . 4 . . . . . . . 6 . 1 . 1 . Prototype ID Bank 21 | . 2 . . . 2 . . . . . 2 . . 3 . 1 . . 4 . . . . . . 1 1 1 1 1 2 . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 9 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 . 1 . Unreport Threat 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Locate Traps 21 | . 3 . . . 3 1 . . . . . . . . . 3 . . . . 2 . . . . 1 1 . 3 3 1 . Reprogram Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Recall Extermination 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . Recall Reinforcements 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Hauler Manifests 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 . 1 . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 8 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . 1 . Zone Layout 11 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 1 . 3 1 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 20 | . . . . . . 3 . . . . 2 . . . . 3 . . . . 4 . . . . 2 4 . . . 2 . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . . . 1 . Build 9 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . . . 1 . Repair Station Hacks 14 | . . . . . 2 1 . . . . . . . . . 2 . . . . 1 . . . . . 4 . 2 . 2 . Scan Component 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . Repair 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . Refit 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Retrieve Components 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 3 2 . . Insert Component 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 3 2 . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 2 . Seal Access 7 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 2 . Unauthorized Hacks 33 | . 2 . . . 2 . . . . . 4 . . . . 3 . . . . 6 . . . . 3 5 . 3 1 4 . Terminals 24 | . 2 . . . 2 . . . . . 4 . . . . 1 . . . . 2 . . . . 3 3 . 3 1 3 . Assimilate 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Botnet 16 | . 2 . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 3 . 3 1 . . Operators 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . 2 . . . 1 . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . Haulers 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 7 . 2 . 6 2 . . . . 8 . . . . 9 . . . . 6 . . . . 6 8 2 8 3 10 . Full Trace Events 12 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . 1 . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 . . . 16 . 2 . . 4 . 1 . . 4 . 1 . . . . 1 3 . . 1 . . Parts Built 12 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 3 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 461 | . . . . . . 36 . . . . 47 . . . . 53 . . . . 99 . . . . 62 127 . . . 37 . Total Part Build Rating 79 | . . . . . . 3 . . . . 10 . . . . 12 . . . . 13 . . . . 7 25 . . . 9 . Parts Repaired 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . Time 194 | . . . . . 38 . . . . . . . . . . 22 . . . . . . . . . . 65 . 36 . 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 2 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 17 | . . . . 4 . . . . 4 . 1 . . . . . . . . . . . . 5 . . . . . . 3 . Largest Group 5 | . . . . 4 . . . . 4 4 1 1 1 . . . . . . . . . . 5 . . . . . . 2 . Highest-Rated Group 275 | . . . . 71 . . . . 104 104 10 10 10 . . . . . . . . . . 275 . . . . . . 71 . Highest-Rated Ally 65 | . . . . 31 . . . . 31 31 10 10 10 . . . . . . . . . . 65 . . . . . . 45 . Total Orders 15 | . . . . . . . . . . . 4 . 2 . . . . . . . . . . 8 . . . . . . 1 . STAY 8 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . 4 . . . . . . 1 . FOLLOW 7 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . 4 . . . . . . . . Ally Attacks 114 | . . . . 36 . . . . . 26 . . . . . . . . . . . . . 52 . . . . . . . . Total Damage 3365 | . . . . 478 . . . . . 476 . . . . . . . . . . . . . 2411 . . . . . . . . Kills 28 | . . . . 9 . . . . . 6 . . . . . . . . . . . . . 13 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 16 | . 1 . 1 . 1 . . . . . 1 . . . . . . . 4 . . . . . . . 6 . 1 . 1 . Derelict Logs Recovered 15 | . . 2 . 1 . . 1 . 1 2 . 1 1 . 1 . 1 3 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 22104 | 39 1147 624 543 1058 2308 403 439 270 376 417 890 324 291 108 232 1093 493 354 110 231 726 445 565 1062 133 461 1057 1438 760 656 1221 1830 Spaces Moved 27771 | 31 614 363 316 746 1340 545 698 504 703 343 1276 508 512 111 420 1231 703 656 164 335 1016 743 783 1280 302 774 1761 2389 1216 943 1989 2456 Core 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3408 | 29 602 363 316 746 1340 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24349 | . . . . . . 533 698 504 703 343 1276 508 512 111 420 1231 703 656 164 335 1016 743 783 1280 302 774 1761 2389 1216 943 1989 2456 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 80 155 110 110 110 48 48 48 48 48 48 48 48 45 48 48 48 48 45 45 34 34 34 34 34 34 34 35 41 40 40 38 Average Speed 51 | 86 132 155 120 114 110 49 48 48 48 48 48 48 48 48 48 48 49 48 46 45 35 34 34 35 34 34 36 38 42 40 40 39 Slowest Speed 850 | 95 850 155 155 120 120 110 48 48 48 48 48 48 48 104 48 48 100 48 48 45 44 34 34 38 34 102 38 41 43 43 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 97 95 23 99 66 13 87 85 84 49 27 77 84 80 70 18 79 81 61 64 23 88 91 92 56 19 97 55 94 25 42 91 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 4 | . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 3 . . 2 6 3 1 . 1 4 . 2 . 2 3 . 1 . 4 3 . 2 . . . . . . . Spaces Dug 221 | . 8 . . 2 7 1 3 1 . 2 17 1 . . 3 18 6 7 . 4 20 3 16 1 2 7 14 16 5 12 24 21 Terrain Destroyed 356 | . 16 9 . 2 25 1 3 1 . 2 17 1 . . 19 18 11 7 . 7 21 6 19 1 4 8 37 25 6 12 25 53 Melee 163 | . . . . 2 7 1 3 1 . 2 17 1 . . 3 18 3 . . 1 20 3 1 1 . 6 13 12 5 5 24 14 Projectile 96 | . . . . . . . . . . . . . . . . . 8 7 . 6 1 3 18 . 4 2 11 13 1 7 1 14 AOE 97 | . 16 9 . . 18 . . . . . . . . . 16 . . . . . . . . . . . 13 . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 34550 | 40 804 419 411 931 1975 682 797 529 743 592 1519 586 556 154 436 1670 830 688 192 407 1318 910 1048 1885 327 952 2080 2841 1431 1175 2399 3223 Wait 5069 | . 42 48 11 147 412 88 93 23 32 242 182 78 45 34 2 382 110 24 3 66 222 136 233 542 22 149 189 345 115 155 337 560 Move 27738 | 30 613 362 315 745 1339 544 697 503 702 342 1275 507 511 110 419 1230 702 655 163 334 1015 742 782 1279 301 773 1760 2388 1215 942 1988 2455 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 4 28 1 12 5 25 10 . . 3 1 8 . . . 2 8 1 1 4 . 5 2 . 9 . 2 11 8 7 2 6 16 Fast Attach 111 | 6 10 1 4 1 5 1 1 . . . 6 . . . 1 4 . . 5 . 3 3 2 7 . 3 14 7 10 2 3 12 Attach 64 | . 6 . 2 3 7 9 . . . 1 3 . . 2 . 1 1 . 1 . 2 . 1 3 . 2 1 3 2 . 4 10 Detach 11 | . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 3 . . 2 Swap 193 | . 8 1 7 9 30 7 2 2 1 2 4 . . 3 5 3 1 . 4 . 12 7 2 3 . 4 8 11 11 14 9 23 Drop 276 | . 15 2 19 8 39 20 1 . 4 2 12 . . . . 7 . 1 8 . 9 4 1 16 . 6 24 17 17 9 7 28 Fire 406 | . 81 4 41 11 110 . . . . . . . . . 2 . 8 7 . 6 3 3 19 6 4 3 29 24 3 21 1 20 Melee 424 | . . . . 2 8 3 3 1 1 2 29 1 . 5 5 35 5 . 4 1 37 12 8 2 . 10 43 36 18 22 44 87 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 30 8 . 10 Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 157 | -10/Materials | Discovered new exit (range 11) 171 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Lost 3 parts (1p1n1w) 800 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Build established: Scavenger-Mutant 931 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Entered Mines 1198 | -10/Mines | Learned location of 1 exit from Materials 1236 | -10/Mines | Discovered new exit (range 14) 1479 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1495 | -10/Mines | Learned Materials stockpile data 1779 | -10/Mines | Discovered new exit (range 8) 1811 | -10/Mines | Entered Materials 1811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -9/Materials | Identified exit to Mines 1854 | -9/Materials | Discovered exit to Mines (range 16) 2354 | -9/Materials | Entered Mines 2374 | -9/Mines | Met a Derelict bent on vengeance 2421 | -9/Mines | Received a Mining Laser from a helpful Derelict 2485 | -9/Mines | Discovered new exit (range 6) 2486 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2539 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2589 | -9/Mines | Discovered new exit (range 8) 2647 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2647 | -9/Mines | Discovered new exit (range 5) 2710 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2725 | -9/Mines | Assembled infested the area 2730 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3010 | -9/Mines | Lost 3 parts (1p1n1w) 3187 | -9/Mines | Learned location of Zion (-7) 3250 | -9/Mines | Build established: Mutant 3412 | -9/Mines | Entered Materials 3412 | -8/Materials | Evolved 2 slots: Utility x2 3718 | -8/Materials | Build established: Scavenger-Mutant 3967 | -8/Materials | Repaired Great Maul 4858 | -8/Materials | Discovered new exit (range 14) 5720 | -8/Materials | Entered Factory 5720 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5845 | -7/Factory | Discovered new exit (range 6) 5927 | -7/Factory | Fabricated Imp. Sensor Array (x1) 6027 | -7/Factory | Build established: Hacker-Scout 6122 | -7/Factory | Identified exit to Lower Caves 6123 | -7/Factory | Entered Lower Caves 6156 | -7/Lower Caves | Learned location of 1 exit from Factory 6516 | -7/Lower Caves | Discovered new exit (range 8) 6518 | -7/Lower Caves | Identified exit to Lower Caves 6530 | -7/Lower Caves | Encountered a Warlord checkpoint 6562 | -7/Lower Caves | Entered another Lower Caves area 6568 | -7/Lower Caves | Discovered new exit (range 6) 6570 | -7/Lower Caves | Encountered a Warlord checkpoint 6571 | -7/Lower Caves | Identified exit to Factory 6797 | -7/Lower Caves | Discovered new exit (range 12) 6806 | -7/Lower Caves | Identified exit to Zion 6832 | -7/Lower Caves | Entered Zion 6852 | -7/Zion | Discovered new exit (range 15) 6880 | -7/Zion | Learned Factory emergency access door positions 6935 | -7/Zion | Learned location of Recycling (-7) 7014 | -7/Zion | Learned location of 1 exit from Factory 7044 | -7/Zion | Learned location of Warlord (-4) 7169 | -7/Zion | Gained Derelict followers 7180 | -7/Zion | Identified exit to Proximity Caves 7208 | -7/Zion | Entered Proximity Caves 7208 | -6/Proximity Caves | Accompanied by 4 allies 7568 | -6/Proximity Caves | Learned Factory emergency access door positions 7592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7625 | -6/Proximity Caves | Entered Factory 7625 | -6/Factory | Evolved 2 slots: Utility x2 7626 | -6/Factory | Identified exit to Factory 7626 | -6/Factory | Identified exit to Lower Caves 7626 | -6/Factory | Identified exit to DSF 7824 | -6/Factory | Discovered exit to Factory (range 9) 8376 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 8515 | -6/Factory | Entered Lower Caves 8515 | -6/Lower Caves | Accompanied by 1 ally 8517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8702 | -6/Lower Caves | Learned Factory stockpile data 8792 | -6/Lower Caves | Spotted B-75 Beast 8817 | -6/Lower Caves | Discovered new exit (range 13) 8822 | -6/Lower Caves | Identified exit to Lower Caves 8839 | -6/Lower Caves | Entered another Lower Caves area 8839 | -6/Lower Caves | Accompanied by 1 ally 8841 | -6/Lower Caves | Discovered exit to Factory (range 10) 8891 | -6/Lower Caves | Attacked by a faux Warlord 8920 | -6/Lower Caves | Learned Factory terminal intel 8978 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9064 | -6/Lower Caves | Encountered a Warlord checkpoint 9121 | -6/Lower Caves | Discovered new exit (range 8) 9125 | -6/Lower Caves | Identified exit to Data Miner 9130 | -6/Lower Caves | Entered Data Miner 9130 | -6/Data Miner | Discovered new exit (range 6) 9138 | -6/Data Miner | Met Data Miner 9149 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9157 | -6/Data Miner | Received God Mode back door access code from Data Miner 9192 | -6/Data Miner | Data Conduit disabled 9237 | -6/Data Miner | Identified exit to Proximity Caves 9238 | -6/Data Miner | Entered Proximity Caves 9268 | -5/Proximity Caves | Lost 3 parts (3n) 9354 | -5/Proximity Caves | Learned 4 Factory zone layouts 9415 | -5/Proximity Caves | Discovered exit to Factory (range 12) 9447 | -5/Proximity Caves | Spotted B-75 Beast 9470 | -5/Proximity Caves | Entered Factory 9470 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9471 | -5/Factory | Identified exit to Upper Caves 9474 | -5/Factory | Loaded intel: 28 terminal locations 9484 | -5/Factory | Discovered new exit (range 19) 9507 | -5/Factory | Identified exit to Extension 9621 | -5/Factory | Fabricated Gyrokinetic Inverter (x2) 9974 | -5/Factory | Repaired Gravmag System 10563 | -5/Factory | Entered Upper Caves 10635 | -5/Upper Caves | Learned Factory machine intel 10983 | -5/Upper Caves | Discovered new exit (range 8) 11051 | -5/Upper Caves | Identified exit to Upper Caves 11056 | -5/Upper Caves | Entered another Upper Caves area 11094 | -5/Upper Caves | Encountered a Warlord checkpoint 11178 | -5/Upper Caves | Learned location of Armory (-4) 11251 | -5/Upper Caves | Learned 12 Factory zone layouts 11309 | -5/Upper Caves | Spotted B-75 Beast 11348 | -5/Upper Caves | Learned Factory terminal intel 11395 | -5/Upper Caves | Discovered new exit (range 14) 11410 | -5/Upper Caves | Identified exit to Zhirov 11410 | -5/Upper Caves | Entered Zhirov 11410 | -5/Zhirov | Discovered new exit (range 3) 11419 | -5/Zhirov | Met Zhirov 11435 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11443 | -5/Zhirov | Found Alien Artifact 11443 | -5/Zhirov | Identified Integrated Dissipator 11443 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11452 | -5/Zhirov | Found Alien Artifact 11520 | -5/Zhirov | Identified exit to Proximity Caves 11520 | -5/Zhirov | Entered Proximity Caves 11723 | -4/Proximity Caves | Discovered new exit (range 5) 11731 | -4/Proximity Caves | Identified exit to Factory 11751 | -4/Proximity Caves | Entered Factory 11751 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11752 | -4/Factory | Identified exit to Armory 11753 | -4/Factory | Loaded intel: 292 machine locations 11754 | -4/Factory | Loaded intel: 26 terminal locations 11771 | -4/Factory | Spotted B-86 Titan 11808 | -4/Factory | Discovered new exit (range 5) 11810 | -4/Factory | Identified exit to Upper Caves 11847 | -4/Factory | Identified exit to DSF 11850 | -4/Factory | Central database locked down 11933 | -4/Factory | Fabricated Exp. Optical Array (x1) 12022 | -4/Factory | Spotted B-86 Titan 12033 | -4/Factory | Fabricated Adv. Hacking Suite? 12428 | -4/Factory | Discovered new exit (range 4) 12429 | -4/Factory | Identified exit to Research 12477 | -4/Factory | Entered Upper Caves 12840 | -4/Upper Caves | Learned Factory emergency access door positions 12840 | -4/Upper Caves | Learned Armory stockpile data 12840 | -4/Upper Caves | Learned Extension terminal intel 12869 | -4/Upper Caves | Discovered new exit (range 17) 12875 | -4/Upper Caves | Identified exit to Upper Caves 12922 | -4/Upper Caves | Entered another Upper Caves area 12972 | -4/Upper Caves | Discovered exit to Research (range 18) 12993 | -4/Upper Caves | Learned Research stockpile data 13076 | -4/Upper Caves | Found Alien Artifact 13076 | -4/Upper Caves | Identified Core Expander 13076 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 13190 | -4/Upper Caves | Spotted B-86 Titan 13480 | -4/Upper Caves | Discovered new exit (range 8) 13487 | -4/Upper Caves | Identified exit to Warlord 13487 | -4/Upper Caves | Entered Warlord 13499 | -4/Warlord | System corruption cleaned by Quarantine Array 13657 | -4/Warlord | Met Warlord 13660 | -4/Warlord | Opened Warlord's prototype stash 13664 | -4/Warlord | Found Prototype Device 13664 | -4/Warlord | Identified Exp. Cloaking Device 13682 | -4/Warlord | Warlord's base attacked by MAIN.C 14032 | -4/Warlord | Warlord forces counterattacked 14065 | -4/Warlord | Spotted B-90 Cyclops 14093 | -4/Warlord | Spotted Executioner 14111 | -4/Warlord | Spotted Executioner 14112 | -4/Warlord | Spotted Striker 14117 | -4/Warlord | Spotted Striker 14123 | -4/Warlord | Found Prototype Processor 14123 | -4/Warlord | Identified Exp. Core Analyzer 14246 | -4/Warlord | Spotted Executioner 14254 | -4/Warlord | Spotted Striker 14262 | -4/Warlord | Allies destroyed Striker 14275 | -4/Warlord | Spotted Executioner 14276 | -4/Warlord | Found Exp. Core Analyzer 14357 | -4/Warlord | Warlord base infiltrated, sounded retreat 14358 | -4/Warlord | Enhanced Grunt warped into view 14358 | -4/Warlord | Enhanced Grunt warped into view 14358 | -4/Warlord | Enhanced Grunt warped into view 14358 | -4/Warlord | Enhanced Demolisher warped into view 14358 | -4/Warlord | Enhanced Demolisher warped into view 14358 | -4/Warlord | Enhanced Demolisher warped into view 14382 | -4/Warlord | Spotted Executioner 14413 | -4/Warlord | Spotted Executioner 14449 | -4/Warlord | Spotted Striker 14509 | -4/Warlord | Spotted Executioner 14510 | -4/Warlord | Spotted Executioner 14542 | -4/Warlord | Discovered new exit (range 12) 14549 | -4/Warlord | Identified exit to Proximity Caves 14549 | -4/Warlord | Entered Proximity Caves 14679 | -3/Proximity Caves | Discovered exit to Research (range 4) 14682 | -3/Proximity Caves | Entered Research 14682 | -3/Research | Evolved 2 slots: Utility x2 14732 | -3/Research | Identified exit to Testing 14734 | -3/Research | Discovered new exit (range 19) 14818 | -3/Research | Fabricated Exp. Signal Interpreter? 14983 | -3/Research | Build established: Hacker-Ninja 15143 | -3/Research | Entered Testing 15162 | -3/Testing | Found Prototype Hackware 15162 | -3/Testing | Identified Ghost Barrier 15184 | -3/Testing | Found Prototype Energy Cannon 15184 | -3/Testing | Identified Disintegrator 15264 | -3/Testing | Discovered new exit (range 5) 15265 | -3/Testing | Identified exit to Research 15333 | -3/Testing | Fabricated Plasma Lance? 15384 | -3/Testing | Spotted PL-A2O13Y5R5C 15411 | -3/Testing | Fabricated Cmb. Linear Gravjet (x2) 15454 | -3/Testing | Build established: Wizard-Ninja 15496 | -3/Testing | Protovariant out of control (PL-A2O13Y5R5C) 15496 | -3/Testing | Unleashed a protovariant (PL-A2O13Y5R5C) 15619 | -3/Testing | Identified Transdimensional Reconstructor 15694 | -3/Testing | Destroyed PL-A2O13Y5R5C 15698 | -3/Testing | Found Prototype Device 15698 | -3/Testing | Identified Femtoactuators 15712 | -3/Testing | Found Exp. Melee Analysis Suite 15934 | -3/Testing | Found Prototype Device 15937 | -3/Testing | Identified Exp. Focal Shield 15966 | -3/Testing | Spotted Striker 15995 | -3/Testing | Found Prototype Launcher 15995 | -3/Testing | Identified Containment Facilitator 16042 | -3/Testing | Repaired Cld. Gravmag System 16079 | -3/Testing | Repaired Com. Particle Reactor 16174 | -3/Testing | Found Prototype Energy Cannon 16174 | -3/Testing | Identified Null Cannon 16200 | -3/Testing | Entered Research 16200 | -2/Research | Warlord forces began assault on 0b10 16200 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16218 | -2/Research | Spotted B-90 Cyclops 16221 | -2/Research | Identified exit to Quarantine 16248 | -2/Research | Met up with Warlord 16310 | -2/Research | Research machine network offline 16343 | -2/Research | Found Prototype Protection 16343 | -2/Research | Identified Centrium Heavy Armor Plating 16551 | -2/Research | Spotted Striker 16667 | -2/Research | Spotted Striker 16672 | -2/Research | Spotted Striker 16724 | -2/Research | Spotted Striker 16728 | -2/Research | Spotted Striker 16780 | -2/Research | Spotted Striker 16907 | -2/Research | Borebot progress halted 16950 | -2/Research | Spotted Striker 16954 | -2/Research | Borebot progress halted 17002 | -2/Research | Found Centrium Heavy Armor Plating 17071 | -2/Research | Spotted Striker 17076 | -2/Research | Spotted Striker 17102 | -2/Research | Borebot progress halted 17115 | -2/Research | Destroyed Striker 17157 | -2/Research | Destroyed Striker 17367 | -2/Research | Spotted Striker 17557 | -2/Research | Found Prototype Slashing Weapon 17557 | -2/Research | Identified Nanosword 17559 | -2/Research | Found Nanosword 17638 | -2/Research | Entered Quarantine 17730 | -2/Quarantine | Found Adv. Powered Armor 17748 | -2/Quarantine | Found Alien Artifact 17782 | -2/Quarantine | Discovered new exit (range 4) 17786 | -2/Quarantine | Identified exit to Access 17881 | -2/Quarantine | Cryocooling Duct disabled 17896 | -2/Quarantine | Ambient heat levels rising (+20) 17896 | -2/Quarantine | Non-combat units ordered to evacuate 17919 | -2/Quarantine | Found Alien Artifact 17944 | -2/Quarantine | Identified Phase Redirector 17944 | -2/Quarantine | Identified Subatomic Replicator 17963 | -2/Quarantine | Found Alien Energy Cannon 17963 | -2/Quarantine | Identified Core Cannon 18020 | -2/Quarantine | Found Alien Artifact 18051 | -2/Quarantine | Identified Terrabomb 18101 | -2/Quarantine | Found Alien Artifact 18101 | -2/Quarantine | Identified Phase Armor 18221 | -2/Quarantine | Found Alien Impact Weapon 18221 | -2/Quarantine | Identified Core Stripper 18269 | -2/Quarantine | Repaired Centrium Medium Armor Plating 18350 | -2/Quarantine | Spotted Fortress 18381 | -2/Quarantine | Discovered new exit (range 5) 18382 | -2/Quarantine | Identified exit to Section 7 18398 | -2/Quarantine | Entered Section 7 18399 | -2/Section 7 | Spotted S7 Guard 18450 | -2/Section 7 | Found Integrated Dissipator 18450 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18476 | -2/Section 7 | Found Alien Artifact 18517 | -2/Section 7 | Discovered exit to Access (range 21) 18545 | -2/Section 7 | Identified Core Regenerator 18582 | -2/Section 7 | Spotted S7 Guard 18586 | -2/Section 7 | Found Alien Artifact 18599 | -2/Section 7 | Identified Navigation Efficiency Matrix 19054 | -2/Section 7 | Entered Access 19054 | -1/Access | Evolved 2 slots: Utility x2 19257 | -1/Access | Identified exit to Command 19310 | -1/Access | Fabricated Exp. Actuator Array? 19354 | -1/Access | Spotted B-99 Colossus 19728 | -1/Access | Repaired Plasma Lance 20017 | -1/Access | Imp. System Shield fried by hacking feedback 20127 | -1/Access | Found Exp. Shock Absorption System 20275 | -1/Access | Entered Command 20373 | -1/Command | Spotted M Guard 20374 | -1/Command | Spotted M Guard 20374 | -1/Command | Spotted Combat Programmer 20374 | -1/Command | Spotted Combat Programmer 20459 | -1/Command | Met MAIN.C 20463 | -1/Command | 0b10 Conduit disabled 20484 | -1/Command | Destroyed MAIN.C Shell 20485 | -1/Command | MAIN.C activated Command garrisons 20503 | -1/Command | Destroyed MAIN.C 20506 | -1/Command | Discovered new exit (range 33) 20506 | -1/Command | Discovered new exit (range 92) 20506 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20508 | -1/Command | Found Omega Cannon 20532 | -1/Command | Destroyed Combat Programmer 20630 | -1/Command | Build established: Scavenger-Mutant 21044 | -1/Command | Destroyed Combat Programmer 21096 | -1/Command | Found Zero-point Reactor 21104 | -1/Command | Found Exp. Targeting Computer 21382 | -1/Command | Found Beam Splitter 21509 | -1/Command | Found Spectral Analyzer 21884 | -1/Command | Found Multirail 22069 | -1/Command | Found Z-bomb Delivery System 22071 | -1/Command | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 22105 | *** | Establishing 0b11! Last Messages --------------- 21662_ Sneak attack on B-99 Colossus. 21662_ B-99 Colossus destroyed. 21774_ Dropped Cmb. Linear Gravjet. 21783_ Acquired 10 matter. 21880_ Sneak attack on Alpha 7. 21880_ Alpha 7 destroyed. 21883_ Dropped Imp. Force Field. 21884_ Acquired Multirail. 21915_ Acquired 10 matter. 22053_ Triggered Alarm Trap. 22053_ An alarm sounds. 22053_ ALERT: Alarm triggered, dispatching investigation squad. 22065_ Dropped Cmb. Linear Gravjet. 22068_ Acquired Cmb. Linear Gravjet. 22069_ Acquired Z-bomb Delivery System. 22071_ Navigation Efficiency Matrix installed, partial failure due to system anomalies. 22081_ Navigation matrix triggers involuntary quantum shift. 22088_ Acquired 40 matter. 22089_ Navigation matrix triggers involuntary quantum shift. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########???############???????????? | | ????????????# #???# ###?????????? | | ######??????# #???# "#?????????? | | #??????# #???# [! ""#?????????? | | #??????# #???# ! !! 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[=%=*[%!! %%! = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 49 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 Armor Coverage 825 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 34 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 38 Defensive Hacking 32 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Hacked Mak. Hover Unit | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Ripper | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Chainsword | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Adv. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Hacked Exp. Signal Interpreter | -3/Research | Hacked Plasma Lance | -3/Testing | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Cld. Proton Cannon | -3/Testing | Archive Exp. Actuator Array | -2/Section 7 | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive E-15 Imp | -3/Testing | Archive Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Gyrokinetic Inverter | x2 | -5/Factory Exp. Optical Array | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Plasma Lance | x1 | -3/Testing Cmb. Linear Gravjet | x2 | -3/Testing Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Cannon Phase Armor Core Stripper Navigation Efficiency Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumGammaReplicator Manual? 0 Play Time 04:05:54 Cumulative 1167.2 hours Start 2022.07.04 @ 22:48:30 End 2022.07.05 @ 21:09:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 850 Rogue 810 Adventurer 40 Explorer 0 Win Type 1 Total 133 Types 62/5/42/2/1/4/14/2/1 Lore% 90 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 492a5913-7769-4e33-ae66-d7b6a61957df