Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.06 @ 17:45:54 Player: Peter EH Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1471) 1471 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4821 Bonus ------- None Cogmind --------- Core Integrity 287/700 Matter 176/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (3) ------- Assault Rifle Heavy Mace > --- INVENTORY (12) --- Improved Heat Sink Improved Cooling System Medium Storage Unit High-capacity Battery (400) Improved Targeting Computer Particle Charger ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Battery Advanced Sensor Array Advanced Terrain Scanner > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Thermal Converter Medium Storage Unit High-capacity Battery Visual Processing Unit Improved Targeting Computer Particle Charger ECM Suite Mini Grenade Launcher Heavy Mace [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Slots Evolved 7 | . 1 . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 49 | 6 9 . 5 . 13 6 6 4 Power 4 | 1 . . . . 1 2 . . Engine 1 | 1 . . . . . . . . Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 2 . 3 . 1 1 2 . Treads . | . . . . . . . . . Leg 11 | 2 2 . 3 . 1 1 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 3 . 2 . 3 1 3 . Device 7 | . . . 1 . 3 1 2 . Storage 4 | 1 2 . 1 . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 4 . . . 8 2 1 4 Energy Gun 10 | 2 3 . . . 4 . . 1 Energy Cannon 5 | . . . . . 4 1 . . Ballistic Gun 2 | . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 16 | . . . . . . 3 5 8 Power 2 | . . . . . . 1 . 1 Propulsion 3 | . . . . . . . 2 1 Utility 4 | . . . . . . . 1 3 Weapon 7 | . . . . . . 2 2 3 Highest Loss Streak 5 | . . . . . . 2 2 5 Average Slot Usage (%) 88 | . 95 100 100 100 97 97 97 53 Engine 3 | . 12 12 10 10 . . . . Core 5 | . . . . . 7 14 13 1 Leg 27 | . 32 37 40 40 33 28 27 8 Device 12 | . . . 10 10 14 21 20 8 Storage 16 | . 16 25 20 20 16 14 14 14 Processor 1 | . . . . . . . . 6 Energy Gun 11 | . 24 25 20 20 16 10 2 . Energy Cannon 3 | . . . . . 7 6 6 . Ballistic Cannon 1 | . . . . . . 2 7 1 Launcher 1 | . . . . . . . . 5 Impact Weapon 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 15 43 43 46 46 54 69 69 55 Greatest Support 68 | 20 30 30 46 46 53 63 68 37 Greatest Overweight (x) 3 | 3 1 1 1 . 1 1 1 2 Average Overweight (x) . | . . 1 . . . . 1 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 12 Average Capacity 11 | 7 8 12 12 12 12 12 12 12 Most Carried 12 | 6 9 9 12 12 12 11 11 9 Average Carried 9 | 4 7 9 10 12 11 9 9 7 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 Final Carried 12 | 6 9 9 12 12 11 11 8 7 Class Distribution -------------------- 58% | Hacker-Mutant 41% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Matter Collected 881 | 214 84 82 50 . 121 29 93 208 Remotely . | . . . . . . . . . Salvage Created 1377 | . 42 . 131 . 667 358 149 30 Parts 50 | . 5 . 2 . 18 14 9 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 34 | . 2 . 3 . 13 8 6 2 Melee 1 | . . . . . . . . 1 Guns 14 | . . . 3 . 8 3 . . Cannons 14 | . . . . . 4 4 6 . AOE 3 | . 2 . . . . . . 1 Classes Destroyed 9 | . 3 . 2 . . 1 1 2 Worker 2 | . 2 . . . . . . . Builder 1 | . 1 . . . . . . . Swarmer 8 | . . . . . . 3 5 . Grunt 14 | . 2 . 1 . 9 2 . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . 1 . 4 3 . . Hunter 1 | . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 Best Kill Streak 5 | . 5 . 2 . 2 4 3 1 Combat Bots Only 4 | . 2 . 2 . 2 4 3 1 Max Kills in Single Turn 2 | . 2 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Damage Taken 2314 | . 40 19 117 . 380 580 541 637 Core 523 | . 8 . 34 . 68 67 224 122 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 . 96 . 91 87 . . . Volleys Fired 107 | . 6 . 12 . 31 23 20 15 Largest 3 | . 2 . 2 . 3 3 3 3 Hottest 198 | . 130 . 130 . 198 183 183 134 Shots Fired 252 | . 9 . 23 . 93 51 56 20 Gun 140 | . 6 . 23 . 62 27 17 5 Cannon 97 | . . . . . 31 24 39 3 Launcher 15 | . 3 . . . . . . 12 Special . | . . . . . . . . . Kinetic 46 | . . . . . . 9 31 6 Thermal 191 | . 6 . 23 . 93 42 25 2 Explosive 15 | . 3 . . . . . . 12 Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | . 6 . 20 . 30 13 20 20 Robot Miss Streak 6 | . 1 . 1 . 1 2 6 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 199 | . 6 . 22 . 75 39 33 24 Core Hits 70 | . 6 . 5 . 26 16 11 6 Critical Hits 2 | . . . . . 2 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Melee Attacks 6 | . . . . . . . . 6 Impact 6 | . . . . . . . . 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4281 | . 349 . 332 . 1395 829 672 704 Guns 1991 | . 31 . 318 . 980 467 140 55 Cannons 1392 | . . . . . 415 362 532 83 Explosions 746 | . 318 . . . . . . 428 Melee 138 | . . . . . . . . 138 Ramming 14 | . . . 14 . . . . . Kinetic 495 | . . . . . . 117 270 108 Thermal 2888 | . 31 . 318 . 1395 712 402 30 Explosive 746 | . 318 . . . . . . 428 Electromagnetic . | . . . . . . . . . Impact 138 | . . . . . . . . 138 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 48 | . 37 . . . . 6 5 . Projectiles 11 | . . . . . . 6 5 . Explosions 37 | . 37 . . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . 1 . . . 4 . Impact 1 | . . . 1 . . . . . Kinetic 4 | . . . . . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . 30 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 739 | . 153 . 465 . 416 377 739 113 Average Temperature 191 | . 77 . 202 . 154 221 271 70 Received Heat Transfer 771 | . 39 18 78 . 297 150 27 162 Effects 34 | . . . 2 . 5 9 18 . Shutdowns 10 | . . . . . . 5 5 . Energy Bleed 2 | . . . . . . 1 1 . Interference 8 | . . . 2 . 2 2 2 . Matter Decay 3 | . . . . . 1 . 2 . Short Circuit 5 | . . . . . 1 . 4 . Damage (minor) 3 | . . . . . 1 1 1 . Damage (major) 1 | . . . . . . . 1 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 15 | . . . 3 . 8 3 1 . Heat Transferred 5745 | . 74 . 740 . 2738 1347 772 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Peak Influence 261 | . 95 26 102 8 258 261 . . Initial 55 | . . 26 7 8 2 55 . . Average 72 | . 62 26 27 8 102 128 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 93 | 100 100 100 100 100 91 75 . . Level 1 6 | . . . . . 8 25 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . 1 . 3 4 . . Investigation 2 | . . . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 5 2 5 . 24 9 8 3 Peak Tracking Total 8 | . 2 2 2 . 8 4 3 2 Tactical Retreats 3 | . . . . . 2 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Accessed 10 | . 2 . 2 . 3 3 . . Terminals 8 | . 2 . 2 . 3 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 27 | . 8 . 4 . 10 5 . . Successful 19 | . 6 . 1 . 10 2 . . Failed 8 | . 2 . 3 . . 3 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 8 . 4 . 10 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 19 | . 6 . 1 . 10 2 . . Record 11 | . 2 . 1 . 7 1 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . Assault Status 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . 2 . 1 2 . . Full Trace Events 4 | . 1 . 1 . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Turns Passed 3425 | 72 300 143 496 54 668 356 609 727 Spaces Moved 1915 | 45 203 96 287 46 326 204 347 361 Core 13 | 13 . . . . . . . . Treads . | . . . . . . . . . Legs 1902 | 32 203 96 287 46 326 204 347 361 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 125 155 160 Average Speed 149 | 122 126 150 143 120 142 135 155 184 Slowest Speed 200 | 200 150 150 150 120 152 155 160 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 34 29 24 16 33 8 47 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 3 | . . 1 . . . . 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 60 | . 17 . . . . 7 5 31 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . 5 . AOE 55 | . 17 . . . . 7 . 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total 2252 | 62 236 95 349 45 460 239 376 390 Wait 95 | . . . 29 . 66 . . . Move 1907 | 44 202 95 286 45 325 203 346 361 Hop . | . . . . . . . . . Pick Up 57 | 12 12 . 10 . 13 6 1 3 Fast Attach . | . . . . . . . . . Attach 26 | 6 2 . 2 . 3 5 4 4 Detach . | . . . . . . . . . Swap 23 | . 7 . 3 . 10 1 2 . Drop 29 | . 7 . 5 . 12 1 3 1 Fire 107 | . 6 . 12 . 31 23 20 15 Melee 6 | . . . . . . . . 6 Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Propulsion x1 269 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Discovered exit to Mines (range 13) 322 | -10/Materials | Build established: Hacker-Mutant 373 | -10/Materials | Entered Mines 430 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 472 | -10/Mines | Identified exit to Materials 472 | -10/Mines | Discovered exit to Materials (range 5) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -9/Materials | Identified exit to Mines 986 | -9/Materials | Discovered exit to Mines (range 15) 1012 | -9/Materials | Entered Mines 1051 | -9/Mines | Identified exit to Materials 1051 | -9/Mines | Discovered exit to Materials (range 8) 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1448 | -8/Materials | Build established: Hacker-Skirmisher 1729 | -8/Materials | Identified exit to Factory 1729 | -8/Materials | Discovered exit to Factory (range 5) 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2063 | -7/Factory | Identified exit to Lower Caves 2063 | -7/Factory | Discovered exit to Lower Caves (range 6) 2090 | -7/Factory | Entered Lower Caves 2691 | -7/Lower Caves | Identified exit to Lower Caves 2691 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 2699 | -7/Lower Caves | Entered another Lower Caves area 2790 | -7/Lower Caves | Spotted B-75 Beast 2830 | -7/Lower Caves | Destroyed B-75 Beast 2857 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 2943 | -7/Lower Caves | Build established: Hacker-Mutant 2984 | -7/Lower Caves | Learned Factory garrison access intel 3061 | -7/Lower Caves | Core integrity fell below 50% 3367 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3426 | -7/Lower Caves | Self-destructed Last Messages --------------- 03216_ Acquired 4 matter. 03288_ Acquired 3 matter. 03296_ Acquired 4 matter. 03307_ Acquired 2 matter. 03311_ Acquired 1 matter. 03313_ Acquired 3 matter. 03315_ Acquired 5 matter. 03320_ Acquired 4 matter. 03328_ Acquired 2 matter. 03330_ Acquired 5 matter. 03351_ Acquired 3 matter. 03362_ Acquired 1 matter. 03364_ Acquired 3 matter. 03366_ Acquired 5 matter. 03366_ Mni. Grenade Launcher destroyed. 03367_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03392_ Acquired 2 matter. 03396_ Acquired 4 matter. 03408_ Thermal Converter destroyed. 03414_ Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#???####????###??????????????????????? | | ??????????## ### #??## ##?????????????????????? | | ??????????# % %#?# #?????##### # #? | | ??????????# % ## #?????# %% #? | | ?????????# ##??#### ### # | | ???????????????### % @##### ## #???????? | | ?????????????????## % % ## ## #?????????????? | | ??????????????????### % Y ## #?????????????? | | ????????????????????#### #?????????????? | | ???????????????????????## #?????????????? | | ????????????????????????# #####?????????????? | | ???????????????????????## ########## #????? | | ??????????????????????## #????? | | ?????????????????????## ##????? | | ?????????????????????# ########## # #?????? | | ?????????????????????# ###????????# #????????? | | ???????????????????### ###????####??# #????????? | | ???????????????????# ##??????# ##?# #????????? | | ???????????????????# ##??????## ### ##???????? | | ???????????????????# ##??????## #???????? | | ???????????????????# #??????## ##??????? | | ???????????????????# ######## # ##### #??????? | | ???????????????????# ## ##???# #??????? | | ???????????????????# # ##???## ##??????? | | ??????????????????# # # ##??### ##???????? | | ?????????????????# ## # ##???# ##????????? | | ?????????????????## ###### #????## #?????????? | | ????????????????? %#?????## # ???## #?????????? | | ????????????????# #???????# # ###??## #######???? | | ??????????????? #????????# ##?#??# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Thermal Conversion 30 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed TransmissionTitaniumMatrix Manual? 0 Play Time 00:55:42 Cumulative 6.3 hours Start 2020.10.06 @ 09:13:25 End 2020.10.06 @ 17:45:54 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 5 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e273e428-4cd9-43d5-8dac-7c0d1a03bbd2