Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 12:58:05 Player: Gyred Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (585) 585 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1570 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 332/400 Energy 96/100 System Corruption 0% Temperature Danger (417) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Terrain Scan Processor Medium Laser Beam Rifle Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Aluminum Leg Medium Matter Pod Terrain Scan Processor Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 8 6 16 Power 4 | 1 1 2 Engine 2 | 1 . 1 Core 2 | . 1 1 Reactor . | . . . Propulsion 11 | 4 3 4 Treads . | . . . Leg 9 | 2 3 4 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device . | . . . Storage 3 | 1 1 1 Processor 2 | . . 2 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 91 91 Engine 4 | . 10 . Core 7 | . 3 9 Leg 29 | . 28 30 Storage 12 | . 13 11 Processor 7 | . . 11 Protection 5 | . 6 4 Energy Gun 8 | . . 13 Ballistic Gun 16 | . 28 8 Peak Build Rating 19 | 6 13 19 Average Rating 13 | 4 9 16 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 24 | 10 24 24 Greatest Support 39 | 26 26 39 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 4 10 9 Average Carried 7 | 1 7 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 9 6 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 617 | 215 229 173 Remotely . | . . . Salvage Created 656 | . 94 562 Parts 35 | . 4 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 2 11 Guns 13 | . 2 11 Classes Destroyed 4 | . 1 3 Worker 2 | . . 2 Watcher 2 | . . 2 Grunt 7 | . 2 5 Sentry 6 | . . 6 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 124 | . 6 118 Missed 26 | . 2 24 Damage Taken 1548 | . 59 1489 Core 408 | . . 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 197 | . 19 178 Core Remaining (%) 100 | 100 100 . Volleys Fired 67 | . 7 60 Largest 2 | . 2 2 Hottest 130 | . 40 130 Shots Fired 131 | . 14 117 Gun 131 | . 14 117 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 84 | . 14 70 Thermal 47 | . . 47 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 89 | . 12 77 Core Hits 53 | . 6 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1193 | . 98 1095 Guns 1015 | . 98 917 Cannons . | . . . Explosions 178 | . . 178 Melee . | . . . Ramming . | . . . Kinetic 466 | . 98 368 Thermal 549 | . . 549 Explosive 178 | . . 178 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 48 | . . 48 Projectiles . | . . . Explosions 48 | . . 48 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 178 | . . 178 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 556 | . 9 556 Average Temperature 125 | . 9 130 Received Heat Transfer 591 | . 36 555 Effects 13 | . . 13 Shutdowns 3 | . . 3 Interference 4 | . . 4 Matter Decay 1 | . . 1 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1152 | . . 1152 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 229 | . 118 229 Initial . | . . . Average 96 | . 80 114 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 90 Level 1 5 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 1 21 Peak Tracking Total 7 | . 2 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 22 9 Successful 19 | . 12 7 Failed 11 | . 9 2 Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 4 | . 4 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 8 | . 2 6 Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 5 | . 5 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 2 6 Scan Component 4 | . 1 3 Repair 4 | . 1 3 Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 1 3 Time 140 | . 38 102 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1102 | 52 413 637 Spaces Moved 603 | 40 283 280 Core 3 | 3 . . Treads . | . . . Legs 564 | 1 283 280 Wheels 36 | 36 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 85 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 42 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 874 | 54 346 474 Wait 155 | 1 38 116 Move 601 | 39 282 280 Hop . | . . . Pick Up 13 | 5 7 1 Fast Attach 12 | 6 2 4 Attach 4 | . . 4 Detach . | . . . Swap 14 | 2 4 8 Drop 8 | 1 6 1 Fire 67 | . 7 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 53 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 362 | -10/Materials | Repaired Lgt. Nuclear Core 396 | -10/Materials | Central database locked down 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 678 | -9/Materials | Repaired Lgt. Nuclear Core? 726 | -9/Materials | Repaired Imp. Aluminum Leg 761 | -9/Materials | Repaired Imp. Aluminum Leg 1017 | -9/Materials | Discovered new exit (range 5) 1064 | -9/Materials | Core integrity fell below 50% 1088 | -9/Materials | Core integrity fell below 20% 1103 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Visual Processing Unit temporarily disabled. Spread Laser temporarily disabled. Overheating: Lgt. Armor Plating damaged (-4). Overheating: Imp. Aluminum Leg damaged (-4). Overheating: Visual Processing Unit damaged (-7). Overheating: Beam Rifle damaged (-27). Imp. Aluminum Leg destroyed. Overheating: Matter decay (-31). Y-45 Defender destroyed. Power failure, Lgt. Nuclear Core shutdown. Lgt. Armor Plating destroyed. Overheating: System interference. Beam Rifle temporarily disabled. Overheating: Core damaged (-80). K-01 Serf collects debris. Power failure, Lgt. Nuclear Core shutdown. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. 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