Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 18:44:24 Player: leiavoia Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (132) 660 Value Destroyed (5691) 5691 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 15237 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 471 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 294 Friendly Fire -1134 Cogmind --------- Core Integrity 0/1450 Matter 171/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Flexi-carbon Leg High-capacity Storage Unit High-capacity Storage Unit Faulty Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Medium Matter Pod Improved Matter Compressor Advanced Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Improved Power Shielding Makeshift Hacking Suite > --- WEAPON ----------- Phase Gun Heavy Dispersion Rifle Heavy Neutron Cannon Compact Linear Accelerator Tactical Quantum Warhead > --- INVENTORY -------- Wheel High-capacity Storage Unit Improved Power Shielding Improved Power Shielding Improved Power Shielding Improved Arc Projector Improved Arc Projector Phase Gun Heavy Dispersion Rifle Heavy Machine Gun Linear Accelerator [Rating: 143] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Spread Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . 1 1 Utility 8 | . . 1 . . . 2 1 2 . . 1 1 . . . . . . Weapon 3 | . . 1 . . . . . . . . . 1 . . . . 1 . Parts Attached 230 | 7 2 8 2 4 . 7 19 9 3 20 7 8 20 1 13 23 43 34 Power 24 | 1 . . 1 . . . 2 . 1 2 . . 4 1 2 2 5 3 Engine 8 | 1 . . 1 . . . 2 . 1 2 . . 1 . . . . . Core 3 | . . . . . . . . . . . . . 2 . . 1 . . Reactor 13 | . . . . . . . . . . . . . 1 1 2 1 5 3 Propulsion 54 | 2 . 2 1 . . 1 6 1 . 6 1 3 6 . 5 6 9 5 Treads 17 | 1 . 2 . . . 1 4 . . 1 1 . 1 . 4 . . 2 Leg 30 | . . . . . . . . 1 . 3 . 3 5 . 1 6 9 2 Wheel 7 | 1 . . 1 . . . 2 . . 2 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 67 | 1 2 1 . 2 . 6 3 2 2 6 4 3 5 . 4 6 11 9 Device 25 | . . 1 . . . 1 2 . 1 4 1 1 2 . 1 3 6 2 Storage 17 | 1 2 . . 2 . 3 . . . . 2 1 . . . 1 4 1 Processor 11 | . . . . . . 1 1 1 1 2 . . 2 . 1 1 . 1 Hackware 2 | . . . . . . . . . . . 1 . . . . . . 1 Protection 12 | . . . . . . 1 . 1 . . . 1 1 . 2 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 85 | 3 . 5 . 2 . . 8 6 . 6 2 2 5 . 2 9 18 17 Energy Gun 20 | 2 . 4 . . . . 4 1 . . . . . . . 1 . 8 Energy Cannon 25 | . . 1 . 1 . . 2 1 . . 1 . . . 1 4 12 2 Ballistic Gun 14 | 1 . . . . . . 1 1 . 2 . 2 1 . 1 1 2 2 Ballistic Cannon 12 | . . . . 1 . . . . . 2 . . 2 . . 1 2 4 Launcher 2 | . . . . . . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 3 . 1 . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . 1 1 . 2 . . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 1 . . . 1 1 1 1 . . . . 2 3 4 Parts Lost 103 | . . 2 . . . . 13 . 2 12 2 . 4 1 2 10 26 29 Power 13 | . . . . . . . 1 . . 2 . . 1 1 . 2 2 4 Propulsion 23 | . . . . . . . 5 . 1 4 1 . 1 . . . 3 8 Utility 27 | . . . . . . . 2 . 1 4 1 . 1 . 1 4 8 5 Weapon 40 | . . 2 . . . . 5 . . 2 . . 1 . 1 4 13 12 Highest Loss Streak 22 | . . 2 . . . . 5 . 2 7 1 . 3 1 1 6 18 22 Average Slot Usage (%) 92 | . 87 98 100 83 77 77 87 86 86 92 97 98 99 99 99 90 96 74 Engine 4 | . 14 11 11 11 11 9 6 6 3 6 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 2 3 4 Treads 5 | . 14 11 11 11 11 9 13 6 3 5 4 4 2 . 1 5 . 2 Leg 11 | . . . . . . . . . 3 2 16 14 18 21 19 15 22 12 Wheel 3 | . 14 11 11 11 11 9 6 6 6 7 . . . . . . . . Device 10 | . . 10 11 11 11 9 13 6 9 13 7 8 12 10 8 9 14 5 Storage 15 | . 16 22 22 22 22 18 15 13 13 13 14 15 15 15 13 12 15 15 Processor 16 | . . . . . . 7 14 20 22 23 25 21 22 26 26 21 11 9 Protection 1 | . . . . . . 7 . 6 3 . . 1 1 . 2 3 2 2 Energy Gun 3 | . 14 17 33 9 . . 4 . . . . . . . . 1 . 3 Energy Cannon 3 | . . 6 . . . . 3 1 . . . 5 2 . . 7 9 2 Ballistic Gun 2 | . 14 8 . . . . . 1 . . 4 5 5 5 6 1 3 . Ballistic Cannon 5 | . . . . 8 11 9 3 . . 1 11 10 9 10 9 . 3 5 Impact Weapon 2 | . . . . . . . . 16 20 14 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . 3 . . 2 5 3 . 3 . Naked Turns 48 | . . . . . . . . . . . . . . . . . . 48 Heaviest Build 131 | 12 40 49 48 131 131 118 118 72 70 79 84 100 101 96 109 111 124 130 Greatest Support 150 | 20 20 20 10 10 10 10 20 16 16 50 50 82 92 92 109 109 150 145 Greatest Overweight (x) 24 | . 3 4 4 13 13 11 11 4 4 24 2 3 3 1 1 5 1 5 Average Overweight (x) 2 | . 1 3 4 7 13 10 6 3 3 3 1 1 1 . . . . . Largest Inventory Capacity 24 | 6 16 16 16 20 20 24 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 17 | 5 7 16 16 16 20 18 18 18 18 18 18 18 18 18 18 18 18 17 Most Carried 18 | 4 9 16 16 17 17 17 18 18 18 18 18 17 18 18 18 18 18 13 Average Carried 15 | 2 5 11 15 16 17 15 15 16 17 17 17 15 17 17 17 17 16 8 Final Capacity 20 | 6 16 16 16 20 20 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 4 9 16 16 17 17 17 18 18 17 13 18 16 18 17 18 17 10 4 Class Distribution -------------------- 22% | Gunner 19% | Scavenger-Gunner 16% | Scavenger-Mutant 13% | Assassin 11% | Skirmisher 7% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Matter Collected 3830 | 247 33 80 60 . . 75 232 . . 378 119 88 849 . 293 511 462 403 Remotely 1019 | . . . . . . . . . . . . 88 849 . 82 . . . Salvage Created 5421 | . 139 544 108 . . 238 524 . . 373 . 88 622 . 120 1241 1019 405 Parts 249 | . 13 34 9 . . 10 38 . . 9 . 3 23 . 5 36 57 12 Haulers Intercepted 3 | . . 2 . . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . . . . . 3 . 91 31 . . Prevented 22 | . . . . . . . . . . . . . 3 . 7 12 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 100 | . 3 12 2 . . 9 12 . . 7 . 1 6 . 2 19 17 10 Melee 3 | . . . . . . . . . . 2 . . . . . 1 . . Guns 22 | . 3 7 2 . . . 3 . . . . . 1 . 1 3 1 1 Cannons 69 | . . 4 . . . 9 9 . . 2 . 1 5 . 1 14 16 8 AOE 1 | . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 1 4 1 . . 1 4 . . 1 . . 2 . . . 1 . Worker 7 | . . 1 . . . . 2 . . 1 . 1 . . . . 2 . Builder 3 | . . . . . . . . . . . . . . . . . 3 . Tunneler 2 | . . . 1 . . . . . . 1 . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . 1 . . . . . . 1 . Mechanic 2 | . . . . . . . 1 . . 1 . . . . . . . . Watcher 8 | . . . . . . 1 5 . . . . 1 . . . . 1 . Swarmer 29 | . . 5 . . . 2 5 . . 4 . . 1 . . 2 7 3 Grunt 36 | . 3 5 2 . . 7 2 . . 1 . . 1 . 1 11 2 1 Brawler 4 | . . . . . . . . . . . . . . . . 3 . 1 Duelist 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Sentry 9 | . . 2 . . . . 1 . . . . . 1 . . 2 3 . Hunter 8 | . . . . . . . 3 . . . . . 3 . . . . 2 Programmer 11 | . . . . . . . 1 . . 1 . 1 . . 1 . 5 2 Savage 1 | . . . . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 1 6 2 . . 5 5 . . 4 . 2 3 . 1 7 10 5 Combat Bots Only 7 | . 1 5 2 . . 5 2 . . 3 . 1 3 . 1 7 7 5 Max Kills in Single Turn 2 | . 1 2 1 . . 1 1 . . 1 . 1 1 . 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Damage Taken 19657 | . 111 430 . . . 393 1685 . 100 1269 283 . 903 83 1204 2309 4594 6293 Core 3368 | . 11 71 . . . 45 391 . . 270 . . 55 . 101 240 706 1478 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 36 | . . . . . . . . . . . . . . . . . . 36 Core Remaining (%) 76 | 100 95 . . . 82 91 44 . . 68 100 . . . . 65 45 . Volleys Fired 256 | . 10 30 3 . . . 29 . . 4 3 4 18 . 8 43 60 44 Largest 5 | . 2 3 3 . . . 3 . . 2 3 4 4 . 4 4 4 5 Hottest 427 | . 60 166 155 . . . 198 . . 106 187 215 217 . 173 260 323 427 Shots Fired 714 | . 20 84 9 . . 33 112 . . 7 8 16 65 . 31 106 130 93 Gun 278 | . 20 67 9 . . . 46 . . . . 4 18 . 16 36 21 41 Cannon 429 | . . 17 . . . 33 66 . . 7 8 12 47 . 15 63 109 52 Launcher 7 | . . . . . . . . . . . . . . . . 7 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 380 | . 10 22 . . . 33 55 . . 7 6 12 54 . 31 38 68 44 Thermal 121 | . . 15 3 . . . 28 . . . . . . . . 8 22 45 Explosive 7 | . . . . . . . . . . . . . . . . 7 . . Electromagnetic 178 | . 10 47 6 . . . 29 . . . 2 4 11 . . 44 21 4 Entropic 28 | . . . . . . . . . . . . . . . . 9 19 . Robot Hit Streak 20 | . 7 16 9 . . 6 13 . . 5 10 7 8 . 4 15 14 20 Robot Miss Streak 6 | . 3 6 . . . 2 4 . . 1 1 2 3 . 4 6 5 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 1 1 . Secondary Targets 4 | . . 3 . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . Autonomous 79 | . . . . . . 33 46 . . . . . . . . . . . Shots Hit Robots 496 | . 14 52 5 . . 23 88 . . 33 7 9 47 . 14 68 78 58 Core Hits 240 | . 5 24 6 . . 9 44 . . 7 1 6 19 . 7 46 41 25 Critical Hits 34 | . . 1 . . . . 2 . . . . . 2 . 5 14 10 . Critical Kills 16 | . . . . . . . 1 . . . . . 1 . 1 9 4 . Critical Parts Destroyed 17 | . . 1 . . . . 1 . . . . . 1 . 4 4 6 . Melee Attacks 109 | . . . . . . . 3 . . 47 2 . 22 . 6 1 28 . Impact 41 | . . . . . . . . . . 41 . . . . . . . . Slashing 68 | . . . . . . . 3 . . 6 2 . 22 . 6 1 28 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 2 . . 4 . . 6 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . 9 . . . . . . . . Damage Inflicted 19054 | . 132 909 93 . . 1935 3843 . . 1535 216 320 1589 . 607 2672 3028 2175 Guns 3161 | . 132 480 93 . . . 421 . . . . 88 224 . 320 563 266 574 Cannons 12529 | . . 262 . . . 1935 3174 . . 173 216 232 750 . 277 1371 2588 1551 Explosions 878 | . . 167 . . . . . . . . . . . . . 711 . . Melee 2392 | . . . . . . . 241 . . 1362 . . 615 . . . 174 . Ramming 94 | . . . . . . . 7 . . . . . . . 10 27 . 50 Kinetic 9970 | . 36 108 . . . 1935 2929 . . 173 186 213 666 . 597 688 1063 1376 Thermal 2050 | . . 257 . . . . 424 . . . . . . . . 76 569 724 Explosive 711 | . . . . . . . . . . . . . . . . 711 . . Electromagnetic 2651 | . 96 544 93 . . . 242 . . . 30 107 308 . . 693 513 25 Impact 1261 | . . . . . . . . . . 1261 . . . . . . . . Slashing 1131 | . . . . . . . 241 . . 101 . . 615 . . . 174 . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1186 | . . . . . . . . . . . . . . . . 477 709 . Highest Corruption 18 | . . . . . . . 10 . 15 16 . . . . 1 14 11 18 Average Corruption 10 | . . . . . . . 9 . 9 15 . . . . 1 12 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 189 | . . . . . . . 16 . 4 62 . . . . 1 73 8 25 Message Errors 34 | . . . . . . . 4 . 1 10 . . . . 1 13 1 4 Matter Fused 34 | . . . . . . . 3 . 1 15 . . . . . 11 . 4 Heat Flow Errors 14 | . . . . . . . . . 1 5 . . . . . 4 1 3 Energy Discharges 20 | . . . . . . . 2 . . 7 . . . . . 7 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 14 | . . . . . . . 1 . 1 1 . . . . . 6 2 3 Data Loss (major) 6 | . . . . . . . 1 . . 4 . . . . . 1 . . Misfires 3 | . . . . . . . . . . . . . . . . 3 . . Alerts 5 | . . . . . . . . . . 5 . . . . . . . . Misdirections 20 | . . . . . . . . . . 9 . . . . . 11 . . Targeting Errors 31 | . . . . . . . 4 . . 5 . . . . . 12 2 8 Weapon Failures 6 | . . . . . . . 1 . . 1 . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1932 | . . 35 . . . 559 646 . . 469 . . 71 . 2 67 61 22 Projectiles 1348 | . . 20 . . . 559 646 . . . . . 6 . 2 34 61 20 Explosions 48 | . . 15 . . . . . . . . . . . . . 33 . . Melee 536 | . . . . . . . . . . 469 . . 65 . . . . 2 Knockbacks 53 | . . . . . . 11 10 . . 8 . . 4 . 2 4 3 11 Impact 7 | . . . . . . . . . . 7 . . . . . . . . Kinetic 46 | . . . . . . 11 10 . . 1 . . 4 . 2 4 3 11 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . 78 . . . . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . . . . Rammed 10 | . . . . . . . 1 . . . . . . . 1 3 . 5 Targets Rammed 12 | . . . . . . . 2 . . . . . . . 1 4 . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . 1 . . Highest Temperature 500 | . 64 75 36 . . . 500 . 146 341 108 78 165 . 233 212 339 197 Average Temperature 90 | . 31 34 18 . . . 153 . 73 97 57 41 51 . 84 73 93 100 Received Heat Transfer 1884 | . 60 78 . . . 189 285 . . 126 45 . 9 9 24 216 231 612 Effects 7 | . . . . . . . 4 . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . . . . . 22 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried 12 | . . . . . . . . . . 4 . . 3 . . 3 2 . Impact Corruptions 21 | . . . . . . . . . . 20 . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 2353 | . . 492 . . . . 657 . . . . . . . . 50 350 804 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Peak Influence 481 | . 124 386 139 . . 313 481 160 76 127 81 97 . . . . 447 244 Initial 160 | . . 52 84 . . . 142 160 56 46 44 34 . . . . 26 135 Average 139 | . 67 208 129 . . 150 298 160 67 33 52 70 . . . . 232 119 Maximum Alert Level 2 | . . 1 . . . 1 2 . . . . . . . . . 2 1 Low Security (%) 70 | 100 100 42 100 . 100 48 24 100 100 100 100 100 . . . . 39 72 Level 1 26 | . . 57 . . . 51 63 . . . . . . . . . 49 27 Level 2 3 | . . . . . . . 11 . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 2 . . . 2 4 . . 1 . 1 . . . 1 2 4 Investigation 5 | . . . . . . 1 2 . . . . 1 . . . . . 1 Extermination 4 | . . . . . . . . . . 1 . . . . . . 2 1 Reinforcement 4 | . . 2 . . . 1 1 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 1 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Distress Signals 13 | . 2 3 . . . . 3 . . 1 . . . . 3 . 1 . Communications Jammed 26 | . . . . . . . . . . . . . . . . . 26 . Distress Signals 26 | . . . . . . . . . . . . . . . . . 26 . Times Spotted 229 | . 7 23 2 . . 11 30 . 6 14 4 2 7 1 28 27 37 30 Peak Tracking Total 14 | . 4 5 2 . . 4 6 . 6 5 3 1 3 1 9 8 8 14 Tactical Retreats 14 | . . 1 . . . 1 2 . . 3 . . . . 2 . 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Traps Triggered 5 | . . . . . . . . 1 . . . 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 14 | . . 1 . . . . . . . . . . . . 13 . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Machines Disabled 9 | . . . . . . 4 . . . . . 1 . . . . 2 2 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Machines Accessed 23 | . 1 . . 2 . 1 2 . . 6 2 1 3 . 4 . . 1 Terminals 9 | . 1 . . . . 1 2 . . 3 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . 1 Total Hacks 46 | . 2 . . 4 . 2 4 . . 11 3 2 10 . 7 . . 1 Successful 28 | . 1 . . 4 . . 1 . . 3 2 . 10 . 7 . . . Failed 18 | . 1 . . . . 2 3 . . 8 1 2 . . . . . 1 Catastrophic 9 | . 1 . . . . 1 2 . . 2 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . 1 . . . . . 1 . . 1 . . . . . Terminals 17 | . 2 . . . . 2 4 . . 6 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . 1 Terminal Hacks 26 | . 1 . . 4 . . 1 . . 1 2 . 10 . 7 . . . Record 17 | . . . . 3 . . . . . . . . 8 . 6 . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . . 1 2 . . 5 2 1 . . . . . 1 Full Trace Events 4 | . . . . . . 1 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 1 . . . . 1 . . 4 2 . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Total Allies 9 | . . . . . . . 1 . . 1 . 1 . . 4 2 . . Largest Group 4 | . . . . . . . 1 . . 1 . 1 . . 4 2 1 . Highest-Rated Group 203 | . . . . . . . 12 . . 26 . 49 . . 203 89 42 . Highest-Rated Ally 56 | . . . . . . . 12 . . 26 . 49 . . 56 47 42 . Total Orders 4 | . . . . . . . . . . 3 . . . . 1 . . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . . . Ally Attacks 50 | . . . . . . . 4 . . . . . 2 . 17 23 4 . Total Damage 1536 | . . . . . . . 30 . . . . . 80 . 837 477 112 . Kills 12 | . . . . . . . 1 . . . . . . . 5 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . 1 2 . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . 10 . Items 10 | . . . . . . . . . . . . . . . . . 10 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Turns Passed 10401 | 89 244 422 266 553 204 271 724 153 139 1111 350 199 1503 268 880 1309 1043 673 Spaces Moved 5854 | 50 178 188 195 351 98 131 319 97 97 655 203 100 812 213 496 800 508 363 Core 95 | 2 . . . . . . . . . 1 . . . . . . . 92 Treads 745 | 45 44 67 . . . . 15 . . 14 . . 276 . 22 124 . 138 Legs 2902 | . . . . . . . . . . 63 203 100 536 213 474 676 508 129 Wheels 2112 | 3 134 121 195 351 98 131 304 97 97 577 . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 210 170 130 130 130 110 153 152 122 122 120 120 120 50 Average Speed 145 | 150 111 148 120 155 210 189 164 139 136 128 153 165 163 123 152 139 129 130 Slowest Speed 1250 | 160 160 200 120 210 210 190 220 140 140 1250 185 215 220 152 167 270 150 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 35 19 37 76 23 17 11 5 74 18 7 4 91 36 76 93 18 13 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 1 1 . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 . . . . . . . . . 1 2 . 1 . . Spaces Dug 67 | . . . . . . . . . . 7 2 . 16 . 6 3 29 4 Terrain Destroyed 212 | . . 8 . . . 6 7 . . 9 2 2 34 . 11 60 65 8 Melee 57 | . . . . . . . . . . 7 2 . 16 . 6 1 25 . Projectile 121 | . . . . . . 6 7 . . 2 . 2 18 . 5 33 40 8 AOE 34 | . . 8 . . . . . . . . . . . . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Res Total 7088 | 60 205 272 221 361 97 154 458 115 103 865 230 122 903 222 589 898 735 478 Wait 391 | . 12 26 18 . . 11 65 . 4 143 4 . 5 3 10 . 73 17 Move 5837 | 49 177 187 194 350 97 130 318 97 96 654 202 99 811 212 495 799 507 363 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 103 | 4 4 13 1 1 . 2 11 3 . 7 7 1 11 3 8 7 7 13 Fast Attach 84 | 6 1 4 . 1 . 2 5 4 2 9 4 4 7 . 3 10 10 12 Attach 79 | . . 1 . 1 . 3 9 5 1 8 . 3 4 1 1 8 15 19 Detach 11 | . . 1 . 1 . 1 . 3 . 1 1 . 1 . . . 1 1 Swap 67 | 1 1 3 2 2 . 2 5 . . 3 3 1 9 . 9 5 18 3 Drop 86 | . . 7 3 5 . 3 5 1 . 5 4 1 15 3 10 7 16 1 Fire 256 | . 10 30 3 . . . 29 . . 4 3 4 18 . 8 43 60 44 Melee 93 | . . . . . . . 3 . . 31 2 . 22 . 6 1 28 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . 2 . . . . . . . 1 4 . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 69 | . . . . . . . 6 2 . . . 9 . . 38 14 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 632 | -9/Materials | Discovered new exit (range 15) 645 | -9/Materials | Build established: Gunner 756 | -9/Materials | Entered Mines 886 | -9/Mines | Discovered new exit (range 9) 945 | -9/Mines | Learned Materials garrison access intel 1016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1017 | -9/Mines | Discovered new exit (range 5) 1022 | -9/Mines | Entered Exiles 1056 | -9/Exiles | Met 8R-AWN 1073 | -9/Exiles | Met EX-HEX 1113 | -9/Exiles | Met EX-BIN 1130 | -9/Exiles | Aligned with FarCom system 1131 | -9/Exiles | Given EX-Vault access code 1164 | -9/Exiles | Opened EX-Vault 1176 | -9/Exiles | Found AWS/Autocannon 1255 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1306 | -9/Exiles | Met EX-DEC 1317 | -9/Exiles | Learned location of Zion (-6) 1387 | -9/Exiles | Visited The Gauntlet 1557 | -9/Exiles | Discovered new exit (range 10) 1575 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1575 | -9/Exiles | Entered Mines 1767 | -8/Mines | Discovered new exit (range 6) 1779 | -8/Mines | Entered Materials 1779 | -8/Materials | Evolved 2 slots: Utility x2 1780 | -8/Materials | Loaded intel: 1 garrison access location 1985 | -8/Materials | Discovered new exit (range 14) 2048 | -8/Materials | Identified exit to Factory 2050 | -8/Materials | Entered Factory 2050 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -7/Factory | Identified exit to Lower Caves 2461 | -7/Factory | Build established: Skirmisher 2515 | -7/Factory | System corruption reached 10% 2538 | -7/Factory | Lost 4 parts (1p2n1w) 2674 | -7/Factory | Discovered new exit (range 15) 2752 | -7/Factory | Garrison activated, responded to threat 2773 | -7/Factory | Core integrity fell below 50% 2774 | -7/Factory | Entered another Factory area 2774 | -6/Factory | Evolved 2 slots: Utility x2 2802 | -6/Factory | Lost 5 parts (1n1u3w) 2927 | -6/Factory | Sucked down chute 2927 | -6/Factory | Entered Waste 2937 | -6/Waste | Spotted C-40 Crusher 2939 | -6/Waste | Spotted C-40 Crusher 2941 | -6/Waste | Found Prototype Processor 2941 | -6/Waste | Identified Exp. Melee Analysis Suite 2942 | -6/Waste | EMP discharged 2964 | -6/Waste | Spotted C-40 Crusher 2965 | -6/Waste | Spotted C-40 Crusher 2999 | -6/Waste | Spotted C-40 Crusher 2999 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3008 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3010 | -6/Waste | Spotted C-40 Crusher 3036 | -6/Waste | Discovered new exit (range 20) 3042 | -6/Waste | EMP discharged 3042 | -6/Waste | System corruption reached 10% 3066 | -6/Waste | Entered Factory 3075 | -6/Factory | Build established: Assassin 3538 | -6/Factory | Lost 4 parts (1n2u1w) 4002 | -6/Factory | Discovered new exit (range 19) 4097 | -6/Factory | Lost 7 parts (1p3n2u1w) 4177 | -6/Factory | Entered another Factory area 4177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4418 | -5/Factory | Build established: Skirmisher 4482 | -5/Factory | Discovered new exit (range 12) 4527 | -5/Factory | Entered another Factory area 4527 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4703 | -4/Factory | Discovered new exit (range 4) 4726 | -4/Factory | Entered Upper Caves 4726 | -4/Upper Caves | Accompanied by 1 ally 4960 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4987 | -4/Upper Caves | Build established: Gunner 5445 | -4/Upper Caves | Lost 3 parts (1p1u1w) 5838 | -4/Upper Caves | Learned location of 1 exit from Research 5838 | -4/Upper Caves | Learned 8 Research zone layouts 5838 | -4/Upper Caves | Learned Extension trap positions 5838 | -4/Upper Caves | Learned Extension stockpile data 5838 | -4/Upper Caves | Learned Factory security intel 5838 | -4/Upper Caves | Learned Extension security intel 5838 | -4/Upper Caves | Learned Factory garrison access intel 5838 | -4/Upper Caves | Learned Armory garrison access intel 5864 | -4/Upper Caves | Destroyed CI-HT5(g) 6109 | -4/Upper Caves | Build established: Scavenger-Gunner 6164 | -4/Upper Caves | Learned location of Testing (-2) 6204 | -4/Upper Caves | Discovered new exit (range 19) 6229 | -4/Upper Caves | Entered another Upper Caves area 6255 | -4/Upper Caves | Learned location of Quarantine (-3) 6391 | -4/Upper Caves | Learned Research emergency access door positions 6438 | -4/Upper Caves | Discovered new exit (range 5) 6470 | -4/Upper Caves | Spotted B-86 Titan 6497 | -4/Upper Caves | Entered Warlord 6796 | -4/Warlord | Visited the Vortex Lab 6808 | -4/Warlord | Warlord's base attacked by MAIN.C 6816 | -4/Warlord | Found Prototype Energy Cannon 6819 | -4/Warlord | Found Prototype Energy Cannon 6822 | -4/Warlord | Found Prototype Energy Cannon 6825 | -4/Warlord | Found Prototype Energy Cannon 7158 | -4/Warlord | Warlord forces counterattacked 7187 | -4/Warlord | Spotted Executioner 7230 | -4/Warlord | P-70 Sage assimilated allied Sentinel 7c 7230 | -4/Warlord | P-80 Master assimilated allied AH-QQH(g) 7234 | -4/Warlord | Spotted B-90 Cyclops 7241 | -4/Warlord | Spotted B-86 Titan 7258 | -4/Warlord | Spotted Executioner 7329 | -4/Warlord | Spotted Striker 7330 | -4/Warlord | Spotted Striker 7337 | -4/Warlord | Spotted 6R-QLN(B) 7364 | -4/Warlord | Discovered new exit (range 9) 7377 | -4/Warlord | Entered Proximity Caves 7554 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7575 | -3/Proximity Caves | System corruption reached 10% 7607 | -3/Proximity Caves | Lost 6 parts (1p3u2w) 7609 | -3/Proximity Caves | Identified Vortex Cannon (x2) 7626 | -3/Proximity Caves | Destroyed 7 combat bots 7750 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7997 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8299 | -3/Proximity Caves | Build established: Scavenger-Mutant 8380 | -3/Proximity Caves | Discovered new exit (range 14) 8686 | -3/Proximity Caves | Entered Research 8686 | -3/Research | Accompanied by 1 ally 8686 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8687 | -3/Research | Identified exit to Research 8688 | -3/Research | Identified exit to Quarantine 9016 | -3/Research | Spotted B-86 Titan 9029 | -3/Research | Destroyed 7 combat bots 9099 | -3/Research | Lost 4 parts (1p1n2w) 9424 | -3/Research | Identified Vortex Driver (x2) 9713 | -3/Research | System corruption reached 10% 9727 | -3/Research | Core integrity fell below 50% 9729 | -3/Research | Entered another Research area 9729 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9752 | -2/Research | Lost 18 parts (1p2n5u10w) 9890 | -2/Research | Found Prototype Launcher 9895 | -2/Research | Identified Tactical Quantum Warhead 9980 | -2/Research | Lost 6 parts (1p2n1u2w) 10260 | -2/Research | Garrison activated, responded to threat 10301 | -2/Research | System corruption reached 10% 10354 | -2/Research | Released all parts (10) 10357 | -2/Research | Core integrity fell below 50% 10379 | -2/Research | Spotted B-90 Cyclops 10384 | -2/Research | Lost 22 parts (3p6n4u9w) 10396 | -2/Research | Core integrity fell below 20% 10402 | -2/Research | Destroyed by Gamma Bomb Trap Last Messages --------------- 10354_ Acquired Hcp. Storage Unit. 10355_ R-10 Processor collects Adv. Coolant Injector. 10356_ Acquired Flexi-carbon Leg. 10356_ K-01 Serf collects debris. 10356_ P-80 Master resets R-10 Processor, system corruption cleaned. 10356_ U-05 Engineer lays Concrete. 10358_ R-10 Processor collects Med. Matter Pod. 10358_ U-05 Engineer lays Concrete. 10359_ K-01 Serf collects debris. 10370_ System corrupted: Matter fused (-10). 10390_ P-80 Master resets P-80 Master, system corruption cleaned. 10393_ System corrupted: Heat flow error (+222). 10396_ Terminal disabled. 10399_ P-80 Master resets R-10 Processor, system corruption cleaned. 10402_ Triggered Gamma Bomb Trap. 10402_ A bubble of electromagnetic force engulfs the area. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????g????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????w????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????h?????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ????????##????????????????+ +?????????????????? | | ?######## ###?????????????# #?????????????????? | | ?# #?????????????# #?????????????????? | | ?# ############### #?????????????????? | | ?# Y# @ #?????????????????? | | ?# + R #?????????????????? | | ?# # g #?????????????????? | | ?# # ""gg #?????????????????? | | ?# # p " g !] #?????????????????? | | ?# !! #p "T ]] #?????????????????? | | ?# ! # "" p ^]] ###############???? | | ?# # "" u #???? | | ?# # g g #???? | | ?# ! # #???? | | ?# # g #???? | | ?# " | u######g########## #???? | | ?# # #???? ????????# #???? | | ?############ #???? ????????# #???? | | ??????# #??? ???????# #???? | | ??????# #??? """???????# #???? | | ??????# #?? """ ??????# #???? | | ??????#+## #?? """ ??????# #???? | | ????? " "## ! ?????# #??? | | ??? # BB# ? ?????# #?? | | ??# + !! BB# ???? #????# ### | | ??# # ! #############???# | | ??# # #????? ???# | | ??# # #????? ??# | | ??######## "?????? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 37 Energy Capacity 615 Matter Stores 600 Matter Capacity 750 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Power Amplification 20 Armor Coverage 600 Resistance: TH 30 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 18 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed AerolevSigixScreen Manual? 0 Play Time 02:31:23 Cumulative 379.4 hours Start 2021.04.03 @ 18:59:10 End 2021.04.04 @ 18:44:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 18 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 60 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55072685-d29f-425e-8bf6-c8ca81555dc3