Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:34:47 Player: darki Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (4786) 4786 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 12587 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 701 Met Data Miner 300 Friendly Fire -586 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 100/100 System Corruption 59% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Extension Parts ------- > --- POWER (1) -------- Reinforced Fission Core (fused) > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (10) ----- Advanced Heat Sink Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Shield System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Terrain Scanner Wave Gun Heavy Beamcaster GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Cooled Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Experimental Power Shielding Improved Medium Armor Plating Advanced Shield Generator Hacking Suite System Shield System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Improved Arc Projector Wave Gun > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Improved Terrain Scanner Rocket Array GAL Module [Rating: 82] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Rocket Array Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . . . 4 2 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . 1 . Utility 8 | . . . . . 4 1 . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 178 | 1 16 5 . 6 38 27 . 11 13 16 1 2 . 8 15 19 Power 17 | . 1 1 . 1 5 4 . . 1 . . . . 1 1 2 Engine 12 | . 1 1 . 1 5 2 . . 1 . . . . 1 . . Core 5 | . . . . . . 2 . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 51 | . 7 2 . . 8 10 . 1 6 1 . . . 1 5 10 Treads 2 | . . . . . . . . . . . . . . . . 2 Leg 33 | . 5 2 . . 7 10 . 1 . . . . . 1 1 6 Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 2 2 Flight 10 | . . . . . 1 . . . 6 1 . . . . 2 . Utility 51 | 1 4 . . 2 11 8 . 1 4 9 . . . 2 5 4 Device 18 | 1 1 . . 2 3 2 . . 1 3 . . . . 2 3 Storage 3 | . 3 . . . . . . . . . . . . . . . Processor 9 | . . . . . 3 2 . . 1 3 . . . . . . Hackware 6 | . . . . . 1 . . . 2 1 . . . . 2 . Protection 15 | . . . . . 4 4 . 1 . 2 . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | . 4 2 . 3 14 5 . 9 2 6 1 2 . 4 4 3 Energy Gun 22 | . 2 2 . . 10 2 . 2 . . . . . . 2 2 Energy Cannon 5 | . 1 . . . 3 . . . 1 . . . . . . . Ballistic Gun 12 | . 1 . . 3 . 3 . 4 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . 1 . . 3 1 5 1 2 . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 6 1 . 2 . 1 . . . . 1 . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . 1 System Corruption 8 | . . . . . . . . . 2 . . . . . . 6 Parts Lost 35 | . 1 2 . . 2 6 2 . 4 2 1 . . 5 . 10 Power 2 | . . 1 . . . 1 . . . . . . . . . . Propulsion 11 | . 1 . . . 1 1 1 . 3 1 . . . 2 . 1 Utility 14 | . . . . . . 1 1 . 1 1 1 . . 2 . 7 Weapon 8 | . . 1 . . 1 3 . . . . . . . 1 . 2 Highest Loss Streak 6 | . 1 2 . . 1 2 1 . 3 1 1 . . 3 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 98 97 100 100 96 96 87 84 93 92 91 86 86 67 85 80 Engine 8 | . 14 12 14 14 8 5 7 7 7 6 6 6 6 5 2 . Leg 16 | . 25 14 28 28 17 21 15 15 11 . . . . 4 10 8 Flight 2 | . . . . . . . . . 7 19 20 20 20 7 5 . Device 11 | . 14 14 14 14 20 5 7 7 7 12 13 13 13 7 7 9 Storage 7 | . 14 14 14 14 9 7 7 7 7 . . . . . . . Processor 11 | . . . . . 11 21 23 23 22 23 11 6 6 6 5 5 Hackware 8 | . . . . . 1 7 7 7 7 23 26 26 26 21 26 28 Protection 4 | . . . . . 7 8 2 1 4 . 6 6 6 11 11 5 Energy Gun 8 | . 11 27 28 13 15 9 7 3 . . . . . . 3 4 Energy Cannon 1 | . 9 . . . 1 . . . 4 . . . . . . . Ballistic Gun 4 | . 6 . . 14 . 4 7 9 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 32 30 30 34 46 47 42 59 63 13 10 17 10 18 40 44 Greatest Support 78 | 20 20 20 20 20 32 40 40 43 43 16 16 16 16 20 38 78 Greatest Overweight (x) 3 | . 3 1 1 1 2 1 1 2 2 . . 1 . 1 1 2 Average Overweight (x) . | . . 1 1 1 1 . 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 8 14 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 8 5 5 5 5 5 5 Average Carried 11 | 6 12 14 14 14 14 14 15 14 14 3 3 4 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 8 15 14 15 15 14 15 15 15 9 3 5 5 5 5 5 5 Class Distribution -------------------- 58% | Mutant 18% | Scavenger-Mutant 15% | Hacker-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Matter Collected 2844 | 220 196 45 . 104 465 446 159 105 146 171 230 37 . 170 70 280 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5834 | 145 461 82 . 319 1867 1079 136 . 275 386 198 55 . 250 25 556 Parts 320 | 18 41 9 . 12 81 51 9 . 15 31 7 8 . 11 3 24 Haulers Intercepted 9 | . 2 . . . 5 2 . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 9 1 15 . 3 4 . 10 . . Prevented 2 | . . . . . . . 1 . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 107 | . 12 4 . 5 24 18 3 . 5 15 4 4 . 7 . 6 Melee 3 | . . . . . . . . . . 1 . . . . . 2 Guns 63 | . 8 4 . 5 19 17 3 . 3 . . . . . . 4 Cannons 5 | . 3 . . . . . . . 2 . . . . . . . AOE 31 | . . . . . 3 . . . . 13 4 4 . 7 . . Classes Destroyed 17 | 2 6 . . 1 2 2 . . 1 1 1 . . . . 1 Worker 9 | . 2 . . . 1 1 . . . 5 . . . . . . Builder 4 | . . . . . . 1 . . . 1 . . . . . 2 Tunneler 4 | 4 . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 5 2 . . . . . . . . . . Recycler 5 | 1 . . . 2 2 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . Operator 5 | . 1 . . . . 1 . . . 2 . . . . . 1 Watcher 10 | . 2 . . . 4 1 . . . 2 . . . . 1 . Swarmer 41 | . 9 3 . 3 . . . . . 14 4 4 . 4 . . Grunt 38 | . 3 1 . 1 14 12 3 . . . . . . 1 . 3 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . 1 1 . . . . . . . . . . . Sentry 12 | . . . . . 7 3 . . . . . . . . . 2 Hunter 9 | . . . . . 2 . . . 5 . . . . 2 . . Programmer 4 | . . . . . . 3 . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 3 4 4 . 3 3 8 3 . 2 12 4 4 . 6 1 2 Combat Bots Only 8 | . 3 3 . 3 3 4 3 . 2 8 4 4 . 6 . 2 Max Kills in Single Turn 5 | 1 1 1 . 1 1 2 1 . 1 5 4 4 . 4 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . 1 . . . . 4 4 4 . 4 . . Melee 1 | . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 797 | . 74 23 . 17 110 235 31 . 111 67 5 14 . 20 40 50 Missed 247 | . 14 5 . 4 34 79 8 . 24 31 3 10 . 8 19 8 Damage Taken 8473 | . 575 159 . 150 1279 1852 236 . 992 589 25 58 . 234 333 1991 Core 2241 | . 83 36 . 63 251 145 52 . 213 312 . 45 . 16 18 1007 Absorbed by Shields 209 | . . . . . . . . . . . . . . . 113 96 Redirected to Shielding 162 | . . . . . . . . . . . . . . . 54 108 Ignored by Resistances 375 | . . . . . . . . . 375 . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 27 54 . . . 41 . . . . 56 . . Volleys Fired 328 | 10 42 11 . 22 95 70 6 4 36 5 1 2 . 4 . 20 Largest 2 | 2 2 2 . 2 2 2 2 1 2 1 1 1 . 1 . 2 Hottest 162 | 70 125 130 . 130 129 100 94 69 113 45 45 45 . 45 . 162 Shots Fired 612 | 20 83 19 . 44 185 135 12 4 71 5 1 2 . 4 . 27 Gun 525 | 20 59 18 . 44 156 135 12 4 50 . . . . . . 27 Cannon 71 | . 24 1 . . 26 . . . 20 . . . . . . . Launcher 16 | . . . . . 3 . . . 1 5 1 2 . 4 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 209 | 10 24 . . 32 22 65 6 . 50 . . . . . . . Thermal 326 | 10 59 19 . 12 114 66 6 4 20 . . . . . . 16 Explosive 16 | . . . . . 3 . . . 1 5 1 2 . 4 . . Electromagnetic 61 | . . . . . 46 4 . . . . . . . . . 11 Robot Hit Streak 55 | 8 6 5 . 9 42 55 31 . 16 1 1 2 . 3 . 9 Robot Miss Streak 5 | 2 5 3 . 2 3 3 1 . 1 4 2 3 . 1 . 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 9 | . 1 1 . . 2 3 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . 1 Shots Hit Robots 482 | 12 43 10 . 27 146 122 10 . 55 15 5 1 . 5 1 30 Core Hits 296 | 7 22 5 . 11 71 72 5 . 18 29 6 8 . 25 1 16 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . . . 5 . . . . . . Critical Strikes 33 | . 1 1 . 1 13 8 . . . 5 . . . . . 4 Burn 26 | . 1 1 . 1 13 7 . . . . . . . . . 3 Destroy 1 | . . . . . . 1 . . . . . . . . . . Smash 5 | . . . . . . . . . . 5 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 69 | . . . . . . . . . . 28 5 . . 4 9 23 Impact 37 | . . . . . . . . . . 28 5 . . 4 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . 9 23 Sneak Attacks 11 | . . . . . . . . . . 4 4 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12924 | 144 670 145 . 365 2871 2488 184 . 986 2324 634 232 . 917 41 923 Guns 7011 | 144 358 145 . 365 2300 2433 184 . 653 . . . . . . 429 Cannons 901 | . 290 . . . 278 . . . 333 . . . . . . . Explosions 2921 | . . . . . 293 55 . . . 1436 176 232 . 729 . . Melee 2001 | . . . . . . . . . . 888 458 . . 188 41 426 Ramming 90 | . 22 . . . . . . . . . . . . . . 68 Kinetic 2435 | 42 75 . . 269 134 1174 88 . 653 . . . . . . . Thermal 5179 | 102 573 145 . 96 1759 1237 96 . 333 512 . . . . . 326 Explosive 2135 | . . . . . 74 . . . . 924 176 232 . 729 . . Electromagnetic 1084 | . . . . . 904 77 . . . . . . . . . 103 Impact 1534 | . . . . . . . . . . 888 458 . . 188 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 467 | . . . . . . . . . . . . . . . 41 426 Highest Corruption 59 | . . . . 2 3 1 1 1 2 . . . . . 3 59 Average Corruption 5 | . . . . 2 3 1 1 1 2 . . . . . 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 88 | . . . . 6 39 5 1 1 . . . . . . . 36 Message Errors 28 | . . . . 4 9 3 . 1 . . . . . . . 11 Matter Fused 17 | . . . . 2 6 . . . . . . . . . . 9 Heat Flow Errors 7 | . . . . . 5 . . . . . . . . . . 2 Energy Discharges 9 | . . . . . 4 1 1 . . . . . . . . 3 Parts Rejected 3 | . . . . . 3 . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . 8 1 . . . . . . . . . 5 Data Loss (major) 3 | . . . . . 2 . . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1611 | . 32 . . . . 27 . . 38 907 442 10 . 64 . 91 Projectiles 68 | . 30 . . . . . . . 38 . . . . . . . Explosions 343 | . . . . . . 27 . . . 298 8 10 . . . . Melee 1200 | . 2 . . . . . . . . 609 434 . . 64 . 91 Knockbacks 4 | . . . . . . . . . . 2 . . . 2 . . Impact 4 | . . . . . . . . . . 2 . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . 11 . . . 80 51 . . . 42 . . . 67 . 68 Shots 9 | . . . . . 3 1 . . . 2 . . . 3 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 378 | 110 378 120 . 84 223 28 25 . . . . . . 9 . 292 Average Temperature 79 | 49 109 62 . 36 85 9 11 . . . . . . 9 . 79 Received Heat Transfer 1701 | . 126 15 . . 585 669 45 . . 12 . . . 36 24 189 Effects 3 | . 3 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Fried 17 | . . . . . 3 1 . . . 10 3 . . . . . Impact Corruptions 49 | . 1 . . . . . . . . 21 24 . . 3 . . Robots Melted 3 | . 1 . . . 1 1 . . . . . . . . . . Combat Hostiles 3 | . 1 . . . 1 1 . . . . . . . . . . Parts Melted 31 | . 1 . . 1 17 7 . . 1 . . . . . . 4 Heat Transferred 11621 | 296 1369 407 . 296 4355 3010 185 . 650 350 . . . . . 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Peak Influence 957 | 25 148 95 . 75 454 513 . . . 957 . . . . 100 167 Initial 206 | . 16 2 . . 27 206 . . . 34 . . . . 21 23 Average 188 | 15 70 75 . 16 236 372 . . . 700 . . . . 44 78 Maximum Alert Level 3 | . . . . . 2 2 . . . 3 . . . . . . Low Security (%) 69 | 100 100 100 . 100 50 . . . . 11 . . . . 100 100 Level 1 17 | . . . . . 38 53 . . . 9 . . . . . . Level 2 8 | . . . . . 10 46 . . . 6 . . . . . . Level 3 5 | . . . . . . . . . . 73 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 6 5 . . . 3 . . . . 1 1 Investigation 7 | . . . . . 5 1 . . . 1 . . . . . . Extermination 3 | . . . . . . 1 . . . 1 . . . . 1 . Reinforcement 6 | . 1 . . . 1 2 . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Distress Signals 11 | . . . . . 3 2 . . . 2 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 24 5 . 6 41 24 7 . 5 46 4 5 . 10 7 14 Peak Tracking Total 7 | . 6 3 . 3 4 4 6 . 2 7 4 4 . 5 3 5 Tactical Retreats 19 | . 1 1 . 1 2 . 1 . . 11 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Traps Triggered 13 | . 3 . . . 4 3 . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Machines Disabled 13 | . . . . . 3 . . . . 10 . . . . . . Max in Single Turn 6 | . . . . . 1 . . . . 6 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Machines Accessed 36 | . 3 . 1 . 9 2 . . . 7 1 . 4 . 3 6 Terminals 22 | . 3 . . . 6 1 . . . 4 . . . . 2 6 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . Total Hacks 146 | . 9 . 4 . 33 3 . . . 17 1 . 32 . 18 29 Successful 93 | . 5 . 4 . 16 2 . . . 8 1 . 32 . 10 15 Failed 53 | . 4 . . . 17 1 . . . 9 . . . . 8 14 Catastrophic 7 | . . . . . 2 . . . . 2 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 70 | . 7 . . . 18 . . 1 . 8 . . . . 10 26 Terminals 81 | . 9 . . . 23 1 . . . 8 . . . . 11 29 Fabricators 7 | . . . . . . . . . . 7 . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 7 . . . . . . . . . 7 . Garrison Access 4 | . . . . . . 2 . . . 2 . . . . . . Terminal Hacks 55 | . 3 . 4 . 4 1 . . . . 1 . 32 . 3 7 Record 15 | . . . 4 . . . . . . . . . 11 . . . Part Schematic 15 | . 1 . . . 1 . . . . . . . 13 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . . . . 3 . . 6 Open Door 2 | . . . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 . . . . . . . . . 6 . Insert Component 5 | . . . . . 2 . . . . . . . . . 3 . Analyze 6 | . . . . . 3 . . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 20 | . 2 . . . 5 . . . . 4 . . . . 1 8 Terminals 20 | . 2 . . . 5 . . . . 4 . . . . 1 8 Track 1 | . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 . . . . . . Botnet 14 | . 2 . . . 5 . . . . 2 . . . . 1 4 Disrupt 4 | . . . . . . . . . . 1 . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . Hacking Detections 23 | . 3 . . . 8 . . . . 6 . . . . 1 5 Full Trace Events 4 | . . . . . 3 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . 5 . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . 204 . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . Part Schematics Acquired 33 | . 1 . . . 1 . . 15 . . . . 13 . 3 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 10 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Total Allies 20 | . . . . 3 . . . . . 3 . . . 1 . 13 Largest Group 9 | . . . . 3 3 . . . . 2 1 . . 1 1 9 Highest-Rated Group 273 | . . . . 40 40 . . . . 128 26 . . 96 96 273 Highest-Rated Ally 96 | . . . . 16 16 . . . . 64 26 . . 96 96 39 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . . 38 . . . . 7 . . . 9 7 82 Total Damage 2979 | . . . . . 380 . . . . 239 . . . 380 277 1703 Kills 20 | . . . . . 5 . . . . 1 . . . 3 2 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . 2 1 1 . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . 50 . . . . . . Traps 16 | . . . . . . . . . . 16 . . . . . . Items 32 | . . . . . . . . . . 32 . . . . . . Machines 1 | . . . . . . . . . . 1 . . . . . . Patrols 1 | . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Turns Passed 12741 | 91 1645 280 387 994 2234 941 314 2169 714 630 138 111 23 500 676 894 Spaces Moved 7722 | 21 766 176 204 474 864 402 156 1073 309 1228 378 319 77 450 504 321 Core . | . . . . . . . . . . . . . . . . . Treads 29 | . . . . . . . . . . . . . . . . 29 Legs 5197 | 21 704 74 204 474 864 402 156 1073 205 . . . . 319 504 197 Wheels 164 | . 62 102 . . . . . . . . . . . . . . Hover 95 | . . . . . . . . . . . . . . . . 95 Flight 2237 | . . . . . . . . . 104 1228 378 319 77 131 . . Fastest Speed 29 | 120 95 95 190 190 190 120 190 190 99 29 30 30 30 30 120 56 Average Speed 133 | 120 181 134 190 190 194 159 190 198 182 29 30 30 30 98 123 115 Slowest Speed 330 | 120 330 190 190 190 270 190 190 260 190 32 30 103 30 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 94 38 55 90 64 13 28 82 47 32 60 48 68 59 10 32 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 4 | . . 1 1 . . . . . . . 1 . 1 . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . 1 2 1 . 3 3 . . . . Spaces Dug 156 | . . . . . 7 . . . 41 15 1 40 . 36 5 11 Terrain Destroyed 402 | . . . . . 32 3 . . 42 108 1 83 . 117 5 11 Melee 33 | . . . . . . . . . . 15 1 . . 1 5 11 Projectile 1 | . . . . . . . . . 1 . . . . . . . AOE 368 | . . . . . 32 3 . . 41 93 . 83 . 116 . . Terrain Rammed 49 | . . . . . . . . . . . . . . . . 49 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Total 9268 | 68 940 199 204 529 1241 567 163 1113 392 1428 390 329 76 493 541 595 Wait 602 | 35 83 4 . 18 196 47 2 1 21 123 1 5 . 20 3 43 Move 7702 | 20 765 175 203 473 863 401 155 1072 308 1223 377 318 76 449 503 321 Hop 2 | . . . . . . . . . . 2 . . . . . . Pick Up 66 | 2 15 1 1 3 16 6 . 8 3 4 3 . . 1 3 . Fast Attach 87 | 1 10 2 . 1 21 13 . 10 . 3 . . . 4 9 13 Attach 42 | . . 1 . 1 4 4 . 1 11 8 1 2 . 4 4 1 Detach 32 | . 1 1 . 1 2 2 . 1 7 5 1 2 . 4 2 3 Swap 49 | . 6 2 . 4 13 10 . . 2 5 . . . . 2 5 Drop 120 | . 17 2 . 6 31 14 . 16 4 7 1 . . 3 6 13 Fire 328 | 10 42 11 . 22 95 70 6 4 36 5 1 2 . 4 . 20 Melee 69 | . . . . . . . . . . 28 5 . . 4 9 23 Ram 49 | . 1 . . . . . . . . . . . . . . 48 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . 15 . . . . . 26 Rewire 79 | . . . . . . . . . . . . . . . . 79 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 2) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Discovered new exit (range 8) 972 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Discovered new exit (range 5) 1737 | -10/Materials | Entered Mines 1806 | -10/Mines | Learned location of Storage (-7) 2009 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2009 | -10/Mines | Discovered new exit (range 5) 2017 | -10/Mines | Entered Exiles 2066 | -10/Exiles | Met 8R-AWN 2079 | -10/Exiles | Discovered new exit (range 14) 2138 | -10/Exiles | Met EX-HEX 2185 | -10/Exiles | Build established: Scavenger-Mutant 2214 | -10/Exiles | Met EX-DEC 2222 | -10/Exiles | Learned location of Zion (-7) 2252 | -10/Exiles | Met EX-BIN 2389 | -10/Exiles | Discovered new exit (range 10) 2404 | -10/Exiles | Entered Mines 2441 | -9/Mines | Met a Derelict bent on vengeance 2639 | -9/Mines | Core integrity fell below 50% 2840 | -9/Mines | Learned Materials stockpile data 3040 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3052 | -9/Mines | Found Prototype Device 3191 | -9/Mines | Identified Exp. Sensor Array 3200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3248 | -9/Mines | Discovered new exit (range 10) 3272 | -9/Mines | Discovered new exit (range 5) 3361 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3398 | -9/Mines | Entered Materials 3398 | -8/Materials | Accompanied by 3 allies 3398 | -8/Materials | Evolved 4 slots: Utility x4 3727 | -8/Materials | Discovered new exit (range 10) 3797 | -8/Materials | Build established: Mutant 4183 | -8/Materials | Repaired Faulty Exp. Sensor Array 5032 | -8/Materials | Discovered new exit (range 3) 5632 | -8/Materials | Entered Factory 5632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5736 | -7/Factory | Identified exit to DSF 5865 | -7/Factory | Garrison activated, responded to threat 6156 | -7/Factory | Discovered new exit (range 15) 6262 | -7/Factory | Discovered new exit (range 11) 6282 | -7/Factory | Identified exit to Storage 6298 | -7/Factory | Identified exit to Factory 6430 | -7/Factory | Discovered new exit (range 15) 6490 | -7/Factory | Identified exit to Lower Caves 6573 | -7/Factory | Entered Lower Caves 6603 | -7/Lower Caves | Ambushed by wild Derelicts 6623 | -7/Lower Caves | Spotted B-75 Beast 6655 | -7/Lower Caves | Build established: Scavenger-Mutant 6683 | -7/Lower Caves | Learned location of 1 exit from Factory 6809 | -7/Lower Caves | Learned Factory stockpile data 6878 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6885 | -7/Lower Caves | Identified exit to Zion 6887 | -7/Lower Caves | Entered Zion 6966 | -7/Zion | Build established: Mutant 6975 | -7/Zion | System corruption cleaned by Quarantine Array 7145 | -7/Zion | Discovered new exit (range 16) 7405 | -7/Zion | Found Prototype Launcher 7405 | -7/Zion | Identified Rocket Array 7415 | -7/Zion | Found Prototype Launcher 7415 | -7/Zion | Identified Gui. Missile Launcher 7654 | -7/Zion | Received a hallucinogenic algorithm 7836 | -7/Zion | Learned location of 1 exit from Factory 8676 | -7/Zion | Found GAL Module 9054 | -7/Zion | Identified exit to Proximity Caves 9056 | -7/Zion | Entered Proximity Caves 9524 | -6/Proximity Caves | Core integrity fell below 50% 9547 | -6/Proximity Caves | Lost 3 parts (2n1u) 9553 | -6/Proximity Caves | Spotted B-75 Beast 9770 | -6/Proximity Caves | Entered Factory 9770 | -6/Factory | Evolved 2 slots: Utility x2 9771 | -6/Factory | Identified exit to Lower Caves 9771 | -6/Factory | Identified exit to Factory 9900 | -6/Factory | Spotted B-75 Beast 9945 | -6/Factory | Discovered exit to Factory (range 17) 9961 | -6/Factory | Destroyed 8 combat bots 10282 | -6/Factory | Build established: Hacker-Scout 10309 | -6/Factory | Fabricated Y-72 Warden? 10384 | -6/Factory | Discovered exit to Lower Caves (range 11) 10400 | -6/Factory | Entered Lower Caves 10400 | -6/Lower Caves | Accompanied by 1 ally 10479 | -6/Lower Caves | Learned 8 Factory zone layouts 10533 | -6/Lower Caves | Discovered new exit (range 15) 10537 | -6/Lower Caves | Identified exit to Lower Caves 10538 | -6/Lower Caves | Entered another Lower Caves area 10630 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10645 | -6/Lower Caves | Discovered new exit (range 12) 10648 | -6/Lower Caves | Identified exit to Data Miner 10649 | -6/Lower Caves | Entered Data Miner 10649 | -6/Data Miner | Discovered new exit (range 6) 10655 | -6/Data Miner | Met Data Miner 10661 | -6/Data Miner | Learned location of Section 7 (-3) 10661 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10665 | -6/Data Miner | Received God Mode back door access code from Data Miner 10672 | -6/Data Miner | Identified exit to Proximity Caves 10672 | -6/Data Miner | Entered Proximity Caves 10704 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10732 | -5/Proximity Caves | Escorted by Enhanced Grunt 10767 | -5/Proximity Caves | Lost 3 parts (2n1w) 11039 | -5/Proximity Caves | Build established: Hacker-Mutant 11172 | -5/Proximity Caves | Entered Factory 11172 | -5/Factory | Accompanied by 1 ally 11172 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11598 | -5/Factory | Discovered new exit (range 15) 11609 | -5/Factory | Identified exit to Upper Caves 11609 | -5/Factory | Identified exit to Extension 11848 | -5/Factory | Entered Extension 11912 | -5/Extension | Rescued a captive Derelict 11986 | -5/Extension | Lost 6 parts (1n4u1w) 12198 | -5/Extension | Rescued a captive Derelict 12249 | -5/Extension | Rescued a captive Derelict 12503 | -5/Extension | Crushed by falling debris 12503 | -5/Extension | System corruption reached 10% 12534 | -5/Extension | Lost 3 parts (2u1w) 12588 | -5/Extension | Core integrity fell below 50% 12603 | -5/Extension | System corruption reached 30% 12698 | -5/Extension | Core integrity fell below 20% 12742 | -5/Extension | Core destroyed Last Messages --------------- 12707_ Destabilizing: Core damaged (-50). 12709_ System corrupted: Matter fused (-6). 12712_ Slammed into Earth. 12712_ Destabilizing: System corrupted (+2). 12717_ Slammed into Earth. 12717_ Destabilizing: Core damaged (-20). 12722_ Slammed into Earth. 12727_ System corrupted: Heat flow error (+142). 12727_ Slammed into Earth. 12727_ Destabilizing: System corrupted (+1). 12727_ Destabilizing: Core damaged (-10). 12732_ Slammed into Earth. 12732_ Destabilizing: Core damaged (-20). 12737_ Slammed into Earth. 12737_ Destabilizing: System corrupted (+2). 12737_ Destabilizing: Core damaged (-30). 12742_ System corrupted: Matter fused (-5). 12742_ Slammed into Earth. 12742_ Destabilizing: Core damaged (-20). 12742_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????########?????????????????????????????? | | ############# #?????????????????????????????? | | + #?????????????????????????????? | | ######### =* #?????????????????????????????? | | #???????# *** #?????????????????????????????? | | #???????# #?????????????????????????????? | | ### #???????# %% #?????????????????????????????? | | ??# ###########+####?????????????????????????????? | | ??# % % ########??????????????????????? | | ??# ##### %% =# #@#??????????????????????? | | ?##/##### ==! %# ######??????????????????????? | | ## *# !! % ###???????????????????????????? | | "" """ # !! ##????????????????????????????? | | "Y "T" # ##????????????????????????????? | | "" + #?????????????????????????????? | | ## ! ####### #?????????????????????????????? | | ?#! !* !#?????# #?????????????????????????????? | | ?########?????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ?????????######+## #?????????????????????????????? | | ?????????# ^ # #?????????????????????????????? | | ?????????# % % #/#?????????????????????????????? | | ?????????# ""T" %+u#?????????????????????????????? | | ?????????# """"" #R#?????????????????????????????? | | ?????????# #%#?????????????????????????????? | | ?????????##"T"#### #?????????????????????????????? | | ??????????#"""#??# #?????????????????????????????? | | ??????????#####??#u#?????????????????????????????? | | ???????????????### #?????????????????????????????? | | ?????????????????" "?????????????????????????????? | | ?????????????????" ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Power Shielding 90 Evasion (%) 64 Targeting Accuracy 24 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 42 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Phase Shifter | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Nuclear Pulse Thruster | -5/Factory | Scanalyzed Rocket Array | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Y-72 Warden | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoIonArchive Manual? 0 Play Time 01:45:49 Cumulative 204.7 hours Start 2024.04.05 @ 18:47:00 End 2024.04.06 @ 12:34:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5af3239-ae4e-434e-8f04-4acdeee9e8b3