Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 19:45:11 Player: korgoth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1137) 1137 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4062 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Flying (35) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Targeting Computer Targeting Computer Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . . . 3 1 . Weapon . | . . . . . . . Parts Attached 42 | 7 3 1 2 6 10 13 Power 4 | 1 1 . . . 1 1 Engine 3 | 1 1 . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . 1 3 3 7 Treads . | . . . . . . . Leg 10 | 2 . . 1 3 3 1 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 3 | . . . . . . 3 Utility 8 | 1 1 . . 2 3 1 Device 1 | . 1 . . . . . Storage 1 | 1 . . . . . . Processor 4 | . . . . 2 2 . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 14 | 3 1 1 1 1 3 4 Energy Gun 4 | 2 . . . . 2 . Energy Cannon 4 | . 1 1 . . . 2 Ballistic Gun 4 | 1 . . . 1 1 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 30 | . . . 2 3 2 23 Power 2 | . . . . . . 2 Propulsion 14 | . . . 1 2 1 10 Utility 7 | . . . . . . 7 Weapon 7 | . . . 1 1 1 4 Highest Loss Streak 16 | . . . 1 2 2 16 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 1 3 7 6 4 6 4 Power 1 | . 1 2 2 2 1 . Propulsion 1 | . . 1 2 . 1 2 Utility . | . . 1 1 . . . Weapon 2 | 1 1 2 1 1 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . 2 . . 2 1 Power 2 | . . 1 . . 1 . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . 1 . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 94 100 95 81 95 51 Engine 10 | . 14 14 14 9 7 2 Leg 25 | . 28 28 27 26 28 10 Device 8 | . 8 14 14 9 1 . Storage 10 | . 14 14 14 9 7 3 Processor 8 | . . . . 10 26 12 Protection 1 | . . . . . 6 3 Energy Gun 2 | . 9 . . . 7 3 Energy Cannon 12 | . 4 27 21 . . 1 Ballistic Gun 3 | . 14 . . 7 6 3 Ballistic Cannon 1 | . . . 3 8 . . Peak Build Rating 33 | 6 10 11 14 21 33 33 Average Rating 16 | 4 7 10 11 18 28 19 On Entrance 12 | . 6 10 11 11 15 33 Naked Turns 1 | . . . . . . 1 Heaviest Build 30 | 14 22 24 25 28 30 29 Greatest Support 65 | 20 20 20 20 37 65 65 Greatest Overweight (x) 4 | . 1 1 2 . . 4 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 6 Most Carried 8 | 5 7 8 8 7 8 7 Average Carried 6 | 1 3 7 6 4 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 7 8 6 6 7 2 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 933 | 224 42 74 29 192 236 136 Remotely . | . . . . . . . Salvage Created 1103 | . 62 148 33 221 337 302 Parts 49 | . 4 14 . 12 13 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 30 | . 3 5 1 7 7 7 Guns 17 | . 3 1 . 4 7 2 Cannons 9 | . . 4 1 3 . 1 AOE 3 | . . . . . . 3 Classes Destroyed 8 | . 2 1 1 2 1 1 Watcher 1 | . 1 . . . . . Swarmer 9 | . 3 3 . 3 . . Grunt 10 | . . 2 . . 5 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 7 | . . . . 3 1 3 Hunter 1 | . . . . 1 . . Subdweller 1 | . . . 1 . . . Best Kill Streak 5 | . 3 3 1 5 3 5 Combat Bots Only 5 | . 3 3 1 5 3 5 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 548 | . 12 18 14 69 64 371 Missed 211 | . 4 3 3 26 22 153 Hits 337 | . 8 15 11 43 42 218 Melee 10 | . . . . . 5 5 Projectile 327 | . 8 15 11 43 37 213 Critical Strikes 7 | . . . . 1 1 5 Damage Taken 3943 | . 71 190 385 561 635 2101 Core 963 | . 32 41 71 111 101 607 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . . 42 79 . . Volleys Fired 85 | . 7 7 6 16 25 24 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 76 112 104 73 112 94 Shots Fired 152 | . 14 14 8 32 49 35 Gun 101 | . 12 3 . 16 49 21 Cannon 48 | . 2 11 8 16 . 11 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 78 | . 7 3 2 32 16 18 Thermal 41 | . 5 . . . 33 3 Explosive 3 | . . . . . . 3 Electromagnetic 30 | . 2 11 6 . . 11 Robot Hit Streak 11 | . 4 3 8 7 10 11 Robot Miss Streak 5 | . 3 2 . 5 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 102 | . 6 7 7 17 36 29 Core Hits 70 | . 4 7 2 12 20 25 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 13 | . 1 . 1 3 7 1 Burn 8 | . 1 . . . 7 . Destroy 5 | . . . 1 3 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2185 | . 100 153 120 296 570 946 Guns 1217 | . 78 10 . 180 570 379 Cannons 631 | . 22 143 120 116 . 230 Explosions 337 | . . . . . . 337 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 936 | . 39 10 43 296 198 350 Thermal 440 | . 39 . . . 372 29 Explosive 337 | . . . . . . 337 Electromagnetic 472 | . 22 143 77 . . 230 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . . 20 Average Corruption 18 | . . . . . . 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . . . 1 Projectiles . | . . . . . . . Explosions 1 | . . . . . . 1 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 129 | . . . . . . 129 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 470 | . 54 189 . 24 470 261 Average Temperature 82 | . 18 71 . 9 123 94 Received Heat Transfer 1116 | . . 54 27 180 255 600 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 1739 | . 185 . . . 1480 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 158 | . 71 70 . 158 60 105 Initial 39 | . . . . . 39 9 Average 23 | . 24 8 . 74 16 26 Influence Increases 1010 | . 78 120 . 228 190 394 Destroy 0b10 Robot/C 580 | . 60 100 . 140 140 140 Destroy 0b10 Robot/NC 5 | . 5 . . . . . Destroy Leader 142 | . 12 20 . 50 20 40 Successful Hack 14 | . . . . . . 14 Disable Machine 45 | . . . . 30 . 15 Destroy Structure 29 | . 1 . . 8 . 20 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 165 | . . . . . 30 135 Influence Decreases 929 | . 78 120 . 140 256 335 Entered New Map 62 | . . . . . 49 13 Time Decay 618 | . 78 100 . 110 187 143 Lost Part 229 | . . . . 30 20 179 Lost Ally 20 | . . 20 . . . . Squads Dispatched 5 | . 2 . . . . 3 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 2 | . . . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 5 8 3 16 13 22 Peak Tracking Total 8 | . 2 3 1 8 4 6 Tactical Retreats 5 | . . 1 . . 1 3 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 6 | . 1 . 2 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 8 | . 1 . . 1 1 5 Terminals 6 | . 1 . . 1 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 1 . . 2 1 7 Successful 6 | . 1 . . . . 5 Failed 5 | . . . . 2 1 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 5 | . 1 . . 2 . 2 Terminals 9 | . 1 . . 2 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . . . 4 Open Door 3 | . . . . . . 3 Branch Access Points 2 | . 1 . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 24 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 19 | . . 10 9 . . . Total Damage 156 | . . 76 80 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Active Infowar (turns) 2588 | . 146 943 403 346 564 186 Optics 1094 | . . . . 344 564 186 Structural 1975 | . 146 943 403 346 137 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 2991 | 67 208 943 403 346 564 460 Spaces Moved 1872 | 52 125 471 199 217 280 528 Core 89 | 15 . . . . . 74 Treads . | . . . . . . . Legs 1455 | 37 125 471 199 217 280 126 Wheels . | . . . . . . . Hover 86 | . . . . . . 86 Flight 242 | . . . . . . 242 Fastest Speed 35 | 50 120 190 190 120 122 35 Average Speed 131 | 99 138 190 192 121 122 67 Slowest Speed 260 | 120 190 190 260 125 123 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 25 67 16 22 8 58 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . 3 9 . 22 Melee . | . . . . . . . Projectile 12 | . . . 3 9 . . AOE 22 | . . . . . . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 2243 | 66 147 507 210 267 456 590 Wait 170 | . 1 22 . 23 124 . Move 1859 | 51 124 470 198 216 279 521 Hop 3 | . . . . . . 3 Pick Up 49 | 8 9 4 1 6 13 8 Fast Attach . | . . . . . . . Attach 38 | 6 2 . 1 6 10 13 Detach . | . . . . . . . Swap 6 | 1 1 1 1 . . 2 Drop 15 | . 3 3 3 . 5 1 Fire 85 | . 7 7 6 16 25 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 276 | -10/Materials | Entered Mines 328 | -10/Mines | Build established: Mutant 398 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 718 | -10/Mines | Learned Materials non-interactive machine intel 753 | -10/Mines | Assembled infested the area 756 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 758 | -10/Mines | Assisted by a Guerilla fighting off Assembled 901 | -10/Mines | Discovered new exit (range 3) 1200 | -10/Mines | Discovered new exit (range 7) 1219 | -10/Mines | Entered Subcaves 1219 | -10/Subcaves | Accompanied by 2 allies 1220 | -10/Subcaves | Approached by a straggling Scientist 1268 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1297 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1493 | -10/Subcaves | Core integrity fell below 50% 1546 | -10/Subcaves | Discovered new exit (range 16) 1622 | -10/Subcaves | Entered Materials 1622 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1623 | -8/Materials | Loaded intel: 41 non-interactive machine locations 1949 | -8/Materials | Discovered new exit (range 16) 1968 | -8/Materials | Entered Factory 1968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -7/Factory | Build established: Scavenger-Mutant 2484 | -7/Factory | Discovered new exit (range 12) 2532 | -7/Factory | Entered Storage 2722 | -7/Storage | Core integrity fell below 50% 2742 | -7/Storage | System corruption reached 10% 2772 | -7/Storage | Lost 16 parts (2p5n6u3w) 2816 | -7/Storage | Identified exit to Recycling 2906 | -7/Storage | Core integrity fell below 20% 2937 | -7/Storage | Lost 5 parts (5n) 2984 | -7/Storage | Build established: Mutant 2992 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 60. Field strength at 55. Field strength at 50. Field strength at 45. Field strength at 40. Field strength at 35. System corrupted: Matter fused (-10). Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 15. Field strength at 10. Field strength at 5. Stasis field depleted. System corrupted: Matter fused (-5). Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. A-02 Transporter destroyed. W-25 Informer sends out distress signal. 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[ ????????? | | #?# # # ######=g * ????????? | | "" #?# + # g [=%@k ????????? | | "" ### # # ######g###+##k#???????????????? | | "" + # + #????#k#??????????????????????? | | ####+#########+##????# #??????????????????????? | | #?? ??????# #????# #??????????????????????? | | #?? ??????# T#???# #??????????????????????? | | ####? ?????#"""##???# #??????????????????????? | | ????? ????????????###+##?????????????????????? | | ???? ]! ???????????#T #?????????????????????? | | ???? % ???????????### ##?????????????????????? | | ???# ????????????! !#?????????????????????? | | ???# ????????????! !#?????????????????????? | | ???# ???????????! !#?????????????????????? | | ???##########???????????! !#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedGunGuard Manual? 0 Play Time 00:37:59 Cumulative 51.5 hours Start 2025.07.06 @ 19:07:43 End 2025.07.06 @ 19:45:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 43 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50fe552d-7fb7-460d-8111-32e6c9edf9b4