Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 00:12:03 Player: NuclearMayhem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3193) 3193 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 8455 Bonus ------- Follower Combat Kills 172 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Salvage Targeting Computer Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Scrap Suit Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Hardened Heavy Armor Plating Authchip [Propulsion] > --- WEAPON ----------- Powered Hammer Chainsword Great Axe Great Axe > --- INVENTORY -------- Light Fission Core Microactuators Actuator Array Force Booster Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Improved Plasma Cutter Large Botcube [Rating: 72] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Improved Medium Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Melee Analysis Suite Device Actuator Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Authchip [Propulsion] Protection Medium Reactive Plating Weapon Great Axe Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . . . 2 . . . 4 Weapon 2 | . . 2 . . . . . . Parts Attached 96 | 6 8 14 9 6 19 11 2 21 Power 14 | 1 1 2 1 . 2 2 1 4 Engine 5 | 1 1 1 . . . 1 . 1 Core 8 | . . 1 1 . 2 1 1 2 Reactor 1 | . . . . . . . . 1 Propulsion 25 | 2 4 4 3 . 5 3 . 4 Treads 2 | . . . . . . . . 2 Leg 21 | 2 4 4 3 . 3 3 . 2 Wheel 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 1 2 2 6 3 2 1 11 Device 6 | . . . . 1 . . 1 4 Storage 3 | 1 . . . 2 . . . . Processor 8 | . 1 . 2 2 2 . . 1 Hackware 2 | . . . . . . . . 2 Protection 10 | . . 2 . 1 1 2 . 4 Artifact . | . . . . . . . . . Weapon 28 | 2 2 6 3 . 9 4 . 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 . . . . 4 . . 1 Ballistic Cannon 4 | . . . . . 4 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 13 | . 2 6 3 . 1 1 . . Slashing Weapon 3 | . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Corrupted Parts 3 | . . . . . . . . 3 System Corruption 12 | . . . . . . . . 12 Parts Lost 46 | . 1 5 1 . 14 . . 25 Power 6 | . . 1 . . 2 . . 3 Propulsion 14 | . . 2 1 . 6 . . 5 Utility 14 | . . 2 . . 3 . . 9 Weapon 12 | . 1 . . . 3 . . 8 Highest Loss Streak 13 | . 1 4 1 . 5 . . 13 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 5 5 5 6 9 12 12 9 Power . | . 2 . . . . . . . Propulsion . | . 2 3 . 2 . . . . Utility 8 | . . 1 4 4 9 11 11 6 Weapon . | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 24 | . 3 1 4 . 1 3 7 5 Power 1 | . 1 . . . . . . . Propulsion 4 | . 2 . . . . . 2 . Utility 15 | . . . 3 . . 3 4 5 Weapon 4 | . . 1 1 . 1 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 94 97 98 97 72 92 92 65 Engine 2 | . 14 5 7 . . 3 . . Core 4 | . . 5 1 6 5 3 6 3 Leg 19 | . 28 22 34 29 9 22 23 9 Device 3 | . . . . . . . 1 12 Storage 6 | . 14 11 . 5 7 7 7 4 Processor 13 | . 11 2 16 15 14 15 15 10 Protection 4 | . . 7 . 6 4 6 5 1 Ballistic Gun 4 | . 22 . . . 2 15 . 2 Impact Weapon 11 | . 2 43 36 30 23 3 7 2 Slashing Weapon 11 | . . . . . . 11 23 11 Peak Build Rating 72 | 6 13 18 25 30 38 56 56 72 Average Rating 42 | 4 8 16 23 28 26 50 54 56 On Entrance 26 | . 6 13 16 25 29 38 53 55 Avg Prop Armor Cover (%) 9 | . . . . . 10 8 . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 12 12 30 27 44 34 66 64 65 Greatest Support 68 | 20 26 26 51 48 48 68 68 68 Greatest Overweight (x) 10 | . . 1 . 2 10 1 . 8 Average Overweight (x) . | . . . . . 2 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 10 15 15 15 Average Capacity 12 | 7 8 8 5 9 10 14 15 14 Most Carried 15 | 1 8 8 7 10 10 15 15 15 Average Carried 11 | . 6 5 4 6 9 12 14 11 Final Capacity 15 | 8 8 8 5 10 10 15 15 5 Final Carried 15 | 1 8 8 5 10 10 14 15 . Scrap Suit Usage (%) 14 | . . . . . . . . 68 Parts Cannibalized 17 | . . . . . . . . 17 Class Distribution -------------------- 38% | Commander-Gladiator 22% | Gladiator 19% | Mutant 6% | Scientist-Gladiator 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Scientist-Gladiator | -7/Factory Gladiator | -7/Storage Commander-Gladiator | -7/Recycling Commander-Gladiator | -7/Scraptown Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 2095 | 237 386 135 105 . 346 448 17 421 Remotely . | . . . . . . . . . Salvage Created 4271 | . 426 452 282 . 1134 409 . 1568 Parts 182 | . 26 16 11 . 33 10 . 86 Haulers Intercepted 4 | . 1 . 1 . 2 . . . Recyclers Shooed 4 | . . 1 . . 1 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 67 | . 6 13 5 . 16 7 . 20 Melee 40 | . . 8 4 . 8 4 . 16 Guns 13 | . 6 . . . 2 3 . 2 AOE 2 | . . . . . . . . 2 Classes Destroyed 15 | . 5 3 1 . 4 1 . 1 Worker 17 | . 5 1 . . 8 1 . 2 Builder 4 | . . . . . 1 . . 3 Tunneler 1 | . 1 . . . . . . . Hauler 4 | . 1 . 1 . 2 . . . Recycler 8 | . . 3 . . 3 . . 2 Operator 3 | . . . . . 2 . . 1 Watcher 2 | . 1 1 . . . . . . Swarmer 17 | . . 9 . . 4 1 . 3 Grunt 26 | . 6 2 3 . 9 . . 6 Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . . 1 . . Sentry 6 | . . 2 1 . 1 2 . . Hunter 7 | . . . 1 . . . . 6 Programmer 8 | . . . . . 1 3 . 4 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 8 | . 3 8 3 . 7 2 . 5 Combat Bots Only 7 | . 2 7 3 . 5 2 . 4 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 842 | . 62 112 28 . 186 62 . 392 Missed 225 | . 15 35 7 . 52 19 . 97 Hits 617 | . 47 77 21 . 134 43 . 295 Melee 2 | . . 1 . . 1 . . . Projectile 615 | . 47 76 21 . 133 43 . 295 AOE 1 | . . 1 . . . . . . Critical Strikes 19 | . 1 2 . . 3 1 . 12 Damage Taken 9477 | . 580 921 324 . 1859 368 . 5425 Core 1850 | . 93 169 13 . 520 47 . 1008 Absorbed by Shields 72 | . . . . . . 11 . 61 Ignored by Resistances 11 | . . . . . . 11 . . Regen/Repaired (Parts) 164 | . . . . . . . . 164 Core Remaining (%) 67 | 100 62 57 97 . . . 19 . Volleys Fired 111 | . 55 . . . 6 11 . 39 Largest 4 | . 2 . . . 4 4 . 2 Hottest 112 | . 40 . . . 112 112 . 51 Shots Fired 205 | . 96 . . . 24 44 . 41 Gun 199 | . 96 . . . 24 44 . 35 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 6 | . . . . . . . . 6 Kinetic 199 | . 96 . . . 24 44 . 35 Thermal 6 | . . . . . . . . 6 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | . 8 . . . 9 31 . 4 Robot Miss Streak 7 | . 7 . . . 3 1 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 305 | . 60 33 15 . 62 45 . 90 Core Hits 100 | . 22 7 3 . 17 14 . 37 Critical Kills 6 | . . 1 . . 4 . . 1 Critical Parts Destroyed 10 | . 1 5 1 . 1 . . 2 Critical Strikes 24 | . 1 6 1 . 5 . . 11 Destroy 1 | . . . . . 1 . . . Smash 15 | . 1 6 1 . 4 . . 3 Sever 8 | . . . . . . . . 8 Melee Attacks 269 | . 5 72 19 . 59 15 . 99 Impact 160 | . 5 72 19 . 59 . . 5 Slashing 109 | . . . . . . 15 . 94 Piercing . | . . . . . . . . . Sneak Attacks 29 | . 4 3 1 . 14 2 . 5 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 63 | . . 21 4 . 11 2 . 25 Damage Inflicted 10776 | . 1027 1218 605 . 2987 1232 . 3707 Guns 2102 | . 740 . . . 273 715 . 374 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 8566 | . 287 1218 605 . 2714 517 . 3225 Ramming 7 | . . . . . . . . 7 Kinetic 2102 | . 740 . . . 273 715 . 374 Thermal 101 | . . . . . . . . 101 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 5009 | . 287 1218 605 . 2714 . . 185 Slashing 3557 | . . . . . . 517 . 3040 Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . 3 3 3 18 Average Corruption 4 | . . . . . 1 3 3 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 70 | . . . . . 7 24 . 39 Message Errors 16 | . . . . . . 6 . 10 Matter Fused 20 | . . . . . 5 6 . 9 Heat Flow Errors 14 | . . . . . . 7 . 7 Energy Discharges 7 | . . . . . 1 3 . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 . 7 Data Loss (major) 1 | . . . . . 1 . . . Alerts 2 | . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1823 | . 136 325 150 . 820 136 . 256 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1823 | . 136 325 150 . 820 136 . 256 Knockbacks 21 | . . 9 2 . 9 . . 1 Impact 21 | . . 9 2 . 9 . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 313 | . 20 8 1 . 72 265 . 313 Average Temperature 68 | . 4 8 1 . 27 85 . 73 Received Heat Transfer 2529 | . 342 102 162 . 771 78 . 1074 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 25 | . 1 9 2 . 13 . . . Combat Hostiles 12 | . . 5 1 . 6 . . . Parts Fried 36 | . 2 11 3 . 19 . . 1 Impact Corruptions 59 | . 4 18 5 . 30 . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 222 | . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 180 | . 117 180 83 28 104 57 . 135 Initial 44 | . . 20 44 28 . 37 . . Average 38 | . 60 120 35 3 36 6 . 40 Influence Increases 2261 | . 270 382 139 . 527 186 . 757 Destroy 0b10 Robot/C 1400 | . 120 260 100 . 320 160 . 440 Destroy 0b10 Robot/NC 210 | . 40 25 5 . 80 15 . 45 Destroy Leader 282 | . 34 52 32 . 64 . . 100 Allied During Kill 28 | . . . . . . 10 . 18 Successful Hack 64 | . 11 . 2 . . . . 51 Disable Machine 75 | . 30 . . . 15 . . 30 Destroy Structure 52 | . 20 . . . 3 1 . 28 Lose Combat Pursuer 150 | . 15 45 . . 45 . . 45 Influence Decreases 2255 | . 220 326 182 63 429 284 . 751 Entered New Map 188 | . . 30 62 35 . 61 . . Time Decay 1547 | . 210 246 110 28 332 180 . 441 Lost Part 372 | . 10 50 10 . 97 . . 205 Lost Ally 148 | . . . . . . 43 . 105 Squads Dispatched 13 | . 1 1 1 . 4 . . 6 Investigation 3 | . . . 1 . 2 . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 7 | . 1 1 . . 1 . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 4 | . 2 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 11 20 5 . 20 10 . 39 Peak Tracking Total 6 | . 4 5 3 1 6 4 . 5 Tactical Retreats 8 | . 1 2 . . 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 8 | . . . 1 4 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 5 | . 2 . . . 1 . . 2 Max in Single Turn 2 | . 2 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 22 | . 1 1 2 2 3 7 3 3 Terminals 8 | . 1 . 1 . 2 4 . . Fabricators 2 | . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 4 | . . . . . 1 3 . . Scanalyzers 3 | . . 1 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 65 | . 5 5 5 4 5 15 17 9 Successful 38 | . 2 3 3 . 1 5 17 7 Failed 27 | . 3 2 2 4 4 10 . 2 Catastrophic 4 | . . . 1 1 . 2 . . Database Lockouts . | . . . . . . . . . Manual 18 | . 5 . 2 4 3 3 . 1 Terminals 19 | . 5 . 2 . 3 9 . . Fabricators 6 | . . . . 1 . . . 5 Repair Stations 1 | . . . . . . . . 1 Recycling Units 8 | . . . . . 2 6 . . Scanalyzers 11 | . . 5 3 . . . . 3 Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 21 | . . . . . 1 3 17 . Record 17 | . . . . . . . 17 . Open Door 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 2 | . . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Retrieve Components 2 | . . . . . . 2 . . Scanalyzer 8 | . . 3 3 . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Retrieve Study 6 | . . 3 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . 1 Terminals 2 | . 2 . . . . . . . Botnet 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 Prioritize 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 1 2 2 3 6 . 3 Full Trace Events 2 | . . . . . 2 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 Authchips 2 | . . . . . . . . 2 Time 42 | . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . 8 Part Studies Acquired 6 | . . 3 3 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 16 | . . . . . . 16 . . Allies Hacked 4 | . . . . . . 4 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 17 | . . . . . . 16 . 1 Largest Group 11 | . . . . . . 11 8 8 Highest-Rated Group 239 | . . . . . . 239 209 209 Highest-Rated Ally 43 | . . . . . . 40 40 43 Initial UFD Resources 39 | . . . . . . . . 39 Total Orders 12 | . . . . . . 9 2 1 ROAM 1 | . . . . . . . . 1 AID 1 | . . . . . . 1 . . PICKUP 3 | . . . . . . 2 1 . COLLECT 7 | . . . . . . 6 1 . Ally Attacks 23 | . . . . . . 6 . 17 Total Damage 629 | . . . . . . 196 . 433 Kills 6 | . . . . . . 3 . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 496 | . 403 93 . . . . . . Optics 496 | . 403 93 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 7547 | 49 480 521 233 339 893 1239 2232 1561 Spaces Moved 4497 | 34 243 306 162 292 353 649 1639 819 Core 152 | 2 . . . . 77 . . 73 Treads 114 | . . . . . . . . 114 Legs 4070 | 32 243 306 162 292 156 608 1639 632 Wheels 161 | . . . . . 120 41 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 80 95 130 50 Average Speed 131 | 115 120 122 105 106 190 124 130 137 Slowest Speed 550 | 120 120 175 108 245 550 130 130 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 37 27 22 9 49 90 90 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 6 . Spaces Dug 11 | . . . . . 1 . . 10 Terrain Destroyed 36 | . 22 . . . 1 . . 13 Melee 11 | . . . . . 1 . . 10 Projectile 1 | . . . . . . . . 1 AOE 22 | . 22 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 5627 | 40 334 378 204 316 471 1039 1745 1100 Wait 419 | . 3 3 1 . 36 171 87 118 Move 4489 | 33 242 305 161 291 352 648 1638 819 Hop . | . . . . . . . . . Pick Up 67 | 1 12 6 7 8 4 15 7 7 Fast Attach 58 | 6 3 7 4 9 17 3 1 8 Attach 32 | . . 5 2 4 2 3 1 15 Detach 9 | . . . . 1 1 . . 7 Swap 25 | . 5 2 5 1 2 6 . 4 Drop 76 | . 10 7 12 2 8 16 11 10 Fire 111 | . 55 . . . 6 11 . 39 Melee 182 | . 4 43 12 . 43 11 . 69 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 2 | . . . . . . . . 2 Escape Stasis . | . . . . . . . . . Rewire 155 | . . . . . . 155 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Weapon x2 636 | -9/Materials | Destroyed 7 combat bots 853 | -9/Materials | Lost 4 parts (1p2n1u) 1025 | -9/Materials | Discovered new exit (range 15) 1051 | -9/Materials | Entered another Materials area 1051 | -8/Materials | Evolved 2 slots: Propulsion x2 1227 | -8/Materials | Discovered new exit (range 15) 1284 | -8/Materials | Entered Factory 1284 | -7/Factory | Evolved 2 slots: Utility x2 1443 | -7/Factory | Discovered new exit (range 8) 1482 | -7/Factory | Build established: Scientist-Gladiator 1623 | -7/Factory | Entered Storage 1912 | -7/Storage | Lost 4 parts (4n) 2172 | -7/Storage | Build established: Gladiator 2270 | -7/Storage | Core integrity fell below 50% 2306 | -7/Storage | Lost 5 parts (1p2u2w) 2513 | -7/Storage | Used back door to open Recycling access 2513 | -7/Storage | Discovered new exit (range 4) 2516 | -7/Storage | Entered Recycling 2878 | -7/Recycling | Build established: Tank 3096 | -7/Recycling | Discovered new exit (range 10) 3327 | -7/Recycling | Core integrity fell below 20% 3350 | -7/Recycling | Lost 5 allies 3573 | -7/Recycling | Scanned before Scraplab entrance 3592 | -7/Recycling | Entered Scraplab 3603 | -7/Recycling | Discovered new exit (range 2) 3656 | -7/Recycling | Build established: Commander-Gladiator 3755 | -7/Recycling | Entered Scraptown 3755 | -7/Scraptown | Accompanied by 8 allies 3758 | -7/Scraptown | System corruption cleaned by C-Scrubber 4112 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4120 | -7/Scraptown | Discovered new exit (range 13) 4221 | -7/Scraptown | Visited Spacefarers 4313 | -7/Scraptown | Visited Red Mages 4587 | -7/Scraptown | Visited Shadow of the Wyrm 4605 | -7/Scraptown | Visited Bundlers 4701 | -7/Scraptown | Visited UFD Registry 4718 | -7/Scraptown | Registered with UFD as "Datamod" 4735 | -7/Scraptown | Visited The Evicted 4958 | -7/Scraptown | Visited Abandonware Association 4998 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4998 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5029 | -7/Scraptown | Visited Curators Association 5060 | -7/Scraptown | Visited Botcube Research 5077 | -7/Scraptown | Found Lrg. Botcube 5193 | -7/Scraptown | Visited Scrapoid Pod Storage 5410 | -7/Scraptown | Visited Derelict Rescue Squad 5447 | -7/Scraptown | Visited Scrap Suit Storage 5462 | -7/Scraptown | Found Scrap Suit 5486 | -7/Scraptown | Visited Cartography Club 5741 | -7/Scraptown | Visited Junk Repository 5791 | -7/Scraptown | Visited Infowarlord's Domain 5823 | -7/Scraptown | Visited Junk Repository 5966 | -7/Scraptown | Discovered new exit (range 5) 5987 | -7/Scraptown | Entered Factory 5987 | -5/Factory | Accompanied by 8 allies 5987 | -5/Factory | Evolved 4 slots: Utility x4 6086 | -5/Factory | Lost 5 allies 6335 | -5/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 6350 | -5/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 6381 | -5/Factory | Build established: Gladiator 7066 | -5/Factory | Spotted B-75 Beast 7114 | -5/Factory | System corruption reached 10% 7164 | -5/Factory | Core integrity fell below 50% 7164 | -5/Factory | Destroyed B-75 Beast 7181 | -5/Factory | Lost 13 parts (2p2n5u4w) 7305 | -5/Factory | Lost 6 parts (1n3u2w) 7478 | -5/Factory | Lrg. Botcube activated 7486 | -5/Factory | Lrg. Botcube completed mutation into core form, armed with 1 gun 7536 | -5/Factory | Core integrity fell below 20% 7548 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07462_ R9WL:W7P|OT5BL9Y|9K <=HUQ=IT 07475_ Dropped Lrg. Botcube. 07475_ Dropped Corrupted Authchip [Weapon]. 07476_ Dropped Microactuators. 07478_ Lrg. Botcube begins transforming into Large Mutated Botcube. [Achievement: Frankenstein] 07483_ System corrupted: Component data lost. 07486_ Lrg. Botcube completes transformation. 07500_ System corrupted: Matter fused (-9). 07512_ Slug penetrates Large Mutated Botcube. 07517_ Slug penetrates Wall. 07519_ Y-64 Sentinel system terminally corrupted. 07522_ Large Mutated Botcube suffers critical hit (Burn). 07526_ System corrupted: Energy discharge (-40). 07532_ Large Mutated Botcube destroyed. 07536_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | """ """ # #?????????? | | """ """ / #?????????? | | """ """ # !! #?????????? | | # !!* #?????????? | | ##### #####"########## #?????????? | | #???# #?? ???????# #####+### ? | | #???# # ?????# | | #####+#####+#???# # #????# | | ????# #???# #???# # #????# | | ??### ###?# #???# # """"""" #????# | | ### # ### #???# # """"""" #????# | | ## #???? # """"""" #????# ############# ? | | #???? # """"""" #????# T#????????????? | | ######## #?????????#????# #????????????? | | # #???????######## ##????????????? | | # # #???????# """" # #?????????????? | | # # """ # #???????# """" # #?????????????? | | # # """ # #???????# """" # #?????????????? | | + # """ + #?####### """" # #?????????????? | | # #? # #?# # + #?????????????? | | # ######## ### # ###?????????????? | | " + #???????????????? | | #############+### # #???????????????? | | ####???????# ! # # #???????????????? | | ???????????# """ ###+##########???????????????? | | ???????????#! "T" # [%g@#??????????????????????? | | ???????????# # g #??????????????????????? | | ???????????########## % #??????????????????????? | | ????????????????????# !! #??????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 15 Recoil Reduction 2 Force Boost 20 Salvage Targeting 3 Authchip Count 5 Item Schematics ----------------- Lgt. Armored Exoskeleton | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -5/Factory | Authchip Lgt. Armored Exoskeleton | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Flail | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein You Again Challenges ------------ None Game ------ Seed ReactionStorageMicrothruster Manual? 0 Play Time 01:30:56 Cumulative 139.6 hours Start 2026.07.16 @ 21:57:27 End 2026.07.17 @ 00:12:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db4380e1-4cf6-452b-b0d7-c2e865992fc6