Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 12:53:11 Player: Lolterzard Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (3220) 3220 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 8997 Bonus ------- Follower Combat Kills 187 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced ECM Suite Heavy Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Autogun Minigun Grenade Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 75 | 7 4 16 2 2 . 28 9 3 1 . 3 Power 9 | 1 1 2 1 . . 3 1 . . . . Engine 9 | 1 1 2 1 . . 3 1 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 10 . 1 . 12 . 2 1 . . Treads 15 | 2 . 8 . . . 5 . . . . . Leg 2 | . . . . . . 2 . . . . . Wheel 4 | . . 2 . . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . 1 . 3 . 2 1 . . Utility 15 | 2 1 1 . 1 . 6 2 1 . . 1 Device 4 | 1 . 1 . . . 1 . 1 . . . Storage 4 | 1 1 . . 1 . 1 . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . . 4 2 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 23 | 2 2 3 1 . . 7 6 . . . 2 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 2 2 . . . 6 2 . . . 1 Ballistic Cannon 5 | . . 1 . . . . 4 . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . . Parts Lost 37 | . 1 4 . . . 12 1 5 1 . 13 Power 3 | . . 1 . . . 1 . . 1 . . Propulsion 11 | . . 1 . . . 4 . 1 . . 5 Utility 10 | . . 1 . . . 4 1 2 . . 2 Weapon 13 | . 1 1 . . . 3 . 2 . . 6 Highest Loss Streak 7 | . 1 2 . . . 3 1 3 1 . 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 3 8 13 18 19 15 15 13 10 8 8 3 Power 1 | . 1 2 3 4 4 2 1 . . . . Propulsion 1 | 1 2 1 3 3 1 1 1 . . . . Utility 4 | . 1 3 4 4 4 5 4 5 5 5 3 Weapon 5 | . 2 6 7 8 6 5 5 4 3 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . . . . 1 3 3 . . . 3 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . . 1 1 . . . 3 Weapon 5 | . . . . . 1 2 2 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 86 100 81 85 74 74 74 77 76 40 Engine 7 | . 14 10 11 11 11 8 6 5 2 . . Treads 17 | . 28 34 44 20 30 15 . . . . . Wheel 1 | . . . . . . 10 . . . . . Flight 9 | . . . . 5 . 2 23 28 36 38 8 Device 5 | . 14 8 11 11 11 2 . 2 7 7 2 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 Protection 5 | . . . . . . 6 14 7 . . 12 Ballistic Gun 11 | . 25 21 11 11 11 13 2 5 15 15 4 Ballistic Cannon 7 | . . . 10 11 11 3 18 15 7 7 . Peak Build Rating 62 | 7 8 14 14 42 15 50 62 58 29 28 28 Average Rating 23 | 5 7 10 13 27 14 19 59 34 27 28 14 On Entrance 24 | . 7 8 13 14 42 15 50 57 26 28 28 Avg Prop Armor Cover (%) 9 | 31 . 24 . . . 13 . 1 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 12 48 55 55 55 55 59 57 51 36 31 30 Greatest Support 80 | 40 40 80 80 80 60 60 60 60 26 26 5 Greatest Overweight (x) 18 | 3 1 16 . 18 . 5 . 5 1 1 8 Average Overweight (x) . | . . . . . . 1 . . 1 1 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 17 | 7 17 20 20 20 20 19 15 15 15 15 15 Most Carried 20 | 5 11 20 19 20 20 20 15 15 9 9 9 Average Carried 13 | 3 8 14 18 19 18 18 14 11 9 9 4 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 5 10 17 19 20 18 14 15 10 9 9 4 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Mutant 23% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3870 | 281 95 653 300 . 82 1235 379 522 125 . 198 Remotely 847 | . . 465 300 . 82 . . . . . . Salvage Created 4274 | 163 490 1113 249 . 21 1466 269 210 137 . 156 Parts 295 | 11 38 98 16 . 4 90 16 5 5 . 12 Haulers Intercepted 6 | . 1 2 . . . 3 . . . . . Recyclers Shooed 6 | . 2 1 . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 5 3 . 25 Prevented 1 | . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 92 | . 12 23 9 . . 22 10 6 3 . 7 Guns 56 | . 12 22 3 . . 14 . 1 . . 4 Cannons 30 | . . 1 6 . . 6 6 5 3 . 3 AOE 6 | . . . . . . 2 4 . . . . Classes Destroyed 16 | 2 4 4 1 . . 2 2 . 1 . . Worker 8 | . . 3 . . . 5 . . . . . Builder 9 | . . 3 1 . . 5 . . . . . Tunneler 7 | 3 . 1 1 . 1 1 . . . . . Hauler 6 | . 1 2 . . . 3 . . . . . Recycler 5 | 1 1 . . . . 1 2 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 6 | . 1 2 . . . 2 1 . . . . Swarmer 32 | . 6 7 . . . 3 4 2 3 . 7 Grunt 38 | . 6 9 6 . . 13 2 2 . . . Brawler 3 | . . 2 . . . . . 1 . . . Sentry 9 | . . 5 . . . 3 . 1 . . . Specialist 2 | . . . . . . 2 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . 2 . . Assembled 6 | . . . 3 . . . 3 . . . . Best Kill Streak 9 | 2 9 6 5 . 1 9 6 2 2 . 7 Combat Bots Only 7 | . 6 6 5 . . 5 5 2 2 . 7 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 665 | . 66 115 39 . . 144 71 100 7 . 123 Missed 209 | . 23 30 13 . . 38 26 46 1 . 32 Hits 456 | . 43 85 26 . . 106 45 54 6 . 91 Melee 11 | . . 6 . . . . 1 . . . 4 Projectile 445 | . 43 79 26 . . 106 44 54 6 . 87 AOE 2 | . . . . . . . 2 . . . . Critical Strikes 8 | . . 1 . . . 3 2 . . . 2 Part Disruptions 1 | . . . 1 . . . . . . . . Damage Taken 6420 | . 500 995 309 . . 1551 765 620 97 . 1583 Core 1200 | . 73 177 46 . . 181 51 72 . . 600 Absorbed by Shields 86 | . . . . . . 86 . . . . . Redirected to Shielding 100 | . . . . . . . 100 . . . . Core Remaining (%) 70 | 100 70 . . . 44 67 . . . . . Volleys Fired 390 | 11 40 85 35 . 1 130 36 20 10 . 22 Largest 3 | 2 2 2 2 . 2 2 3 3 3 . 3 Hottest 123 | 70 70 56 123 . 56 63 111 107 79 . 79 Shots Fired 803 | 22 80 170 60 . 2 260 83 43 30 . 53 Gun 575 | 22 80 167 23 . 1 210 . 10 20 . 42 Cannon 198 | . . 3 23 . 1 43 74 33 10 . 11 Launcher 16 | . . . . . . 7 9 . . . . Special 14 | . . . 14 . . . . . . . . Kinetic 747 | 11 65 170 46 . 2 253 74 43 30 . 53 Thermal 40 | 11 15 . 14 . . . . . . . . Explosive 16 | . . . . . . 7 9 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 5 10 16 7 . 2 10 5 8 7 . 4 Robot Miss Streak 6 | 1 4 6 2 . . 6 4 4 4 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . 4 1 . . . 3 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . 1 Shots Hit Robots 466 | 15 57 101 28 . 1 162 32 24 18 . 28 Core Hits 241 | 6 31 48 13 . 1 73 27 17 10 . 15 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 7 | 1 2 1 1 . . 1 . 1 . . . Burn 2 | 1 1 . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . Blast 3 | . . . 1 . . 1 . 1 . . . Melee Attacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7699 | 174 499 1428 546 . 16 2636 985 508 327 . 580 Guns 4886 | 174 499 1404 220 . 16 1931 . 113 184 . 345 Cannons 2242 | . . 24 309 . . 545 689 395 143 . 137 Explosions 456 | . . . . . . 160 296 . . . . Melee 97 | . . . . . . . . . . . 97 Ramming 18 | . . . 17 . . . . . . . 1 Kinetic 6853 | 49 349 1428 529 . 16 2476 689 508 327 . 482 Thermal 275 | 125 150 . . . . . . . . . . Explosive 456 | . . . . . . 160 296 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 97 | . . . . . . . . . . . 97 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . 6 6 6 6 . . . . . . Average Corruption 5 | . . 5 6 6 6 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 79 | . . 40 28 8 3 . . . . . . Message Errors 15 | . . 9 3 2 1 . . . . . . Matter Fused 18 | . . 6 8 4 . . . . . . . Heat Flow Errors 12 | . . 6 4 1 1 . . . . . . Energy Discharges 12 | . . 7 4 . 1 . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . Data Loss (minor) 6 | . . 6 . . . . . . . . . Data Loss (major) 4 | . . 1 2 1 . . . . . . . Misfires 6 | . . 3 3 . . . . . . . . Alerts 2 | . . . 2 . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 80 | . . . . . . 17 27 . 36 . . Projectiles 48 | . . . . . . . 12 . 36 . . Explosions 32 | . . . . . . 17 15 . . . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . 1 . . . 5 5 . . 3 Impact . | . . . . . . . . . . . . Kinetic 14 | . . . 1 . . . 5 5 . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . 72 52 . . . . Shots 7 | . . . . . . 3 4 . . . . Rammed 3 | . . . 1 . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 555 | 90 104 250 313 263 170 25 555 291 . . . Average Temperature 128 | 33 39 97 55 136 89 8 220 149 . . . Received Heat Transfer 1739 | . 138 219 173 . . 591 198 228 . . 192 Effects 27 | . . . 1 . . . 24 2 . . . Shutdowns 3 | . . . . . . . 3 . . . . Energy Bleed 4 | . . . . . . . 4 . . . . Interference 8 | . . . 1 . . . 5 2 . . . Matter Decay 3 | . . . . . . . 3 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 4 | . . . . . . . 4 . . . . Damage (major) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 962 | 444 518 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . 1 . . . 1 1 . . . . Low Security (%) 86 | 100 100 80 100 . 100 90 68 . . . . Level 1 13 | . . 19 . . . 9 31 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 352 | 10 155 352 179 . 5 252 244 . . . . Initial 129 | . . 35 129 . . . 107 . . . . Average 101 | 1 112 105 43 . . 126 143 . . . . Influence Increases 3259 | 20 324 747 141 . 10 771 542 245 85 . 374 Destroy 0b10 Robot/C 1860 | . 240 460 120 . . 440 140 120 60 . 280 Destroy 0b10 Robot/NC 210 | 20 15 55 10 . 5 85 20 . . . . Destroy Leader 404 | . 54 128 10 . . 110 32 20 10 . 40 Allied During Kill 39 | . . . . . . . . . . . 39 Successful Hack 17 | . . 5 . . 5 5 2 . . . . Disable Machine 75 | . . 15 . . . 45 15 . . . . Destroy Structure 99 | . . 9 1 . . 41 48 . . . . Partial Spotted 30 | . . . . . . 15 15 . . . . Lose Combat Pursuer 525 | . 15 75 . . . 30 270 105 15 . 15 Influence Decreases 3180 | 20 238 500 442 32 10 535 576 447 60 25 295 Entered New Map 517 | . . 51 204 32 . . 129 76 . 25 . Time Decay 2338 | 20 228 414 238 . 10 415 437 341 50 . 185 Lost Part 305 | . 10 35 . . . 120 10 30 10 . 90 Lost Ally 20 | . . . . . . . . . . . 20 Squads Dispatched 18 | . 3 3 . . . 5 6 . . . 1 Investigation 4 | . 1 1 . . . . 2 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 10 | . 2 2 . . . 5 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 11 | . 2 2 . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 16 35 9 . . 37 32 13 4 . 22 Peak Tracking Total 11 | . 4 7 4 . . 4 6 5 3 . 11 Tactical Retreats 24 | . 1 5 . . . 2 10 4 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . . 1 . . . 3 1 . . . . Max in Single Turn 1 | . . 1 . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 17 | . . 3 . 1 1 1 7 . . 4 . Terminals 7 | . . 2 . . 1 1 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . 1 . . . . 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 58 | . . 7 . 1 1 2 18 . . 29 . Successful 39 | . . 1 . 1 1 1 6 . . 29 . Failed 19 | . . 6 . . . 1 12 . . . . Catastrophic 3 | . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 17 | . . 5 . . 1 2 9 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 8 | . . 2 . . . . 6 . . . . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 34 | . . 1 . 1 1 1 1 . . 29 . Record 11 | . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Investigation Status 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 9 | . . 2 . . . . 7 . . . . Full Trace Events 4 | . . 2 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time 32 | . . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . 1 . . . . . . . 1 Largest Group 1 | . . . 1 . . . . . . . 1 Highest-Rated Group 96 | . . . 31 . . . . . . . 96 Highest-Rated Ally 96 | . . . 31 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . 1 . . . . . . . 18 Total Damage 572 | . . . . . . . . . . . 572 Kills 7 | . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 855 | 24 517 314 . . . . . . . . . Seismic 855 | 24 517 314 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7811 | 180 517 1311 955 397 131 1207 1081 1032 108 102 790 Spaces Moved 5158 | 93 180 488 461 244 77 555 1537 1175 67 100 181 Core 46 | 26 . 17 . 2 . . . . . . 1 Treads 1512 | 67 180 471 461 111 77 145 . . . . . Legs . | . . . . . . . . . . . . Wheels 252 | . . . . . . 252 . . . . . Hover . | . . . . . . . . . . . . Flight 3348 | . . . . 131 . 158 1537 1175 67 100 180 Fastest Speed 37 | 50 160 160 160 150 160 37 37 37 103 103 320 Average Speed 112 | 145 217 200 160 161 160 110 37 82 103 103 389 Slowest Speed 950 | 200 240 850 160 950 160 320 37 387 106 110 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 2 15 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 42 42 67 60 27 44 35 97 5 75 30 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . 2 . . . . 3 . . . Spaces Dug 23 | . . . . . . . 23 . . . . Terrain Destroyed 120 | . . 1 1 . . 55 63 . . . . Melee . | . . . . . . . . . . . . Projectile 10 | . . 1 1 . . . 8 . . . . AOE 110 | . . . . . . 55 55 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6423 | 115 238 653 590 249 85 923 1968 1203 84 99 216 Wait 698 | . 9 49 85 . . 175 368 4 6 . 2 Move 5114 | 92 179 487 460 243 76 550 1507 1174 66 99 181 Hop 16 | . . . . . . 2 14 . . . . Pick Up 53 | 5 5 10 1 . 1 17 14 . . . . Fast Attach 24 | 7 . 4 . 1 . 10 1 . 1 . . Attach 40 | . 1 5 1 . 3 12 7 5 1 . 5 Detach 1 | . . . 1 . . . . . . . . Swap 35 | . 3 8 6 1 . 8 9 . . . . Drop 45 | . 1 5 . 4 4 19 12 . . . . Fire 390 | 11 40 85 35 . 1 130 36 20 10 . 22 Melee 4 | . . . . . . . . . . . 4 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x2 1208 | -9/Materials | Discovered new exit (range 8) 1453 | -9/Materials | Build established: Scavenger-Mutant 2009 | -9/Materials | Entered Mines 2055 | -9/Mines | Met a Derelict bent on vengeance 2168 | -9/Mines | Discovered new exit (range 11) 2179 | -9/Mines | Learned Materials non-interactive machine intel 2382 | -9/Mines | Learned location of 1 exit from Materials 2398 | -9/Mines | Received a Mining Laser from a helpful Derelict 2477 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2610 | -9/Mines | Excavation squad dispatched 2610 | -9/Mines | A large section of the Mines collapsed 2802 | -9/Mines | Core integrity fell below 50% 2956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2957 | -9/Mines | Discovered new exit (range 5) 2964 | -9/Mines | Entered Exiles 3003 | -9/Exiles | Met 8R-AWN 3030 | -9/Exiles | Met EX-HEX 3075 | -9/Exiles | Met EX-BIN 3094 | -9/Exiles | Aligned with FarCom system 3096 | -9/Exiles | Given EX-Vault access code 3134 | -9/Exiles | Opened EX-Vault 3163 | -9/Exiles | Found Flying Fortress v7 3192 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3235 | -9/Exiles | Met EX-DEC 3348 | -9/Exiles | Discovered new exit (range 10) 3361 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3361 | -9/Exiles | Entered Mines 3486 | -8/Mines | Discovered new exit (range 5) 3492 | -8/Mines | Entered Materials 3492 | -8/Materials | Evolved 2 slots: Propulsion x2 3493 | -8/Materials | Identified exit to Factory 3494 | -8/Materials | Loaded intel: 41 non-interactive machine locations 3663 | -8/Materials | Lost 3 parts (1n1u1w) 4699 | -8/Materials | Entered Factory 4699 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4812 | -7/Factory | Fabricated Disruptor Cannon (x2) 5018 | -7/Factory | Build established: Tank 5293 | -7/Factory | Assembled infested ambush trap array 5721 | -7/Factory | Discovered new exit (range 13) 5780 | -7/Factory | Entered Lower Caves 5814 | -7/Lower Caves | Encountered a Warlord checkpoint 5818 | -7/Lower Caves | Learned Factory emergency access door positions 5876 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6026 | -7/Lower Caves | Learned Factory terminal intel 6039 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6634 | -7/Lower Caves | Discovered new exit (range 8) 6812 | -7/Lower Caves | Entered another Lower Caves area 6856 | -7/Lower Caves | Discovered new exit (range 9) 6920 | -7/Lower Caves | Entered Data Miner 6920 | -7/Data Miner | Discovered new exit (range 6) 6940 | -7/Data Miner | Met Data Miner 6970 | -7/Data Miner | Learned location of Section 7 (-2) 6970 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6986 | -7/Data Miner | Received God Mode back door access code from Data Miner 7022 | -7/Data Miner | Entered Proximity Caves 7075 | -6/Proximity Caves | Core integrity fell below 50% 7104 | -6/Proximity Caves | Destroyed 7 combat bots 7104 | -6/Proximity Caves | Lost 7 parts (4n3w) 7256 | -6/Proximity Caves | Escorted by Enhanced Grunt 7276 | -6/Proximity Caves | Lost 3 parts (1u2w) 7356 | -6/Proximity Caves | Build established: Mutant 7787 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7808 | -6/Proximity Caves | Core integrity fell below 20% 7812 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07787_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07791_ Y-64 Sentinel: "REQUESTING BACKUP." 07793_ Penetrated by Slug. 07796_ VTOL Module fries itself beyond repair. 07796_ Penetrated by Slug. 07798_ Slug penetrates Wall. 07800_ S-27 Virus destroyed. 07801_ VTOL Module fries itself beyond repair. 07801_ Imp. Flight Unit destroyed. 07801_ Penetrated by Slug. 07801_ Imp. Light Armor Plating destroyed. 07802_ S-27 Virus destroyed. 07804_ Slug penetrates Wall. 07807_ Katana destroyed. 07807_ Penetrated by Slug. 07808_ Slammed into L-41 Fighter. 07810_ Slug penetrates Enhanced Grunt. 07810_ Enhanced Grunt destroyed. 07811_ Autogun fries itself beyond repair. 07812_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | #??????????????????################ ##?????????? | | #??????????????????## ## #?????????? | | #??????????????????# #?????????? | | #??????????????????# ## #????????? | | ##??????????????????# ###### #???????? | | #???????????????#### ##????###???????? | | #??????????????## #??????????????? | | ##?????????????## #?####?????????? | | #??????????????# "#### ### ##????????? | | ##?????????????## ""### ## #????????? | | ##?????????????## """""" ## ###????????? | | #??????????????# ## """ # ##?????????? | | ##?????????????# ??## """ " #?????????? | | ##???###????????# ????# """""" #?????????? | | ????## ##?????????????# """""" #?????????? | | #??## #?????????????# """" #?????????? | | #### ##????????????# "" " #?????????? | | ##????######## ###" #?????????? | | #????# ####" #?????????? | | ###### ##?????????? | | ### ###### ##??????????? | | ##?# ########????##### ####???????????? | | #??# ##??????????????## #??????????????? | | #??# ##?????????????### ######??????????????? | | #??## ##?????????????## =### ####?????????????? | | #???####??????????????# l@*% % #??????????? | | ???????????????# l]=! % #??????????? | | ???????????? ## ;## % #??????????? | | ???????????# ??????## ##?### #??????????? | | ????????????????????## = ##?????? !% ????????? | | ?????????????????????#;%Y##???????? ! ????????? | | ?????????????????????##g ???????????? ????????? | | ?????????????????????? b ????????????? ?????????? | | ????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? # ????????????????????????? | | ???????????????????### ????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. System Restoration Module | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Disruptor Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed RelaySmallMicrothruster Manual? 0 Play Time 00:50:35 Cumulative 49.1 hours Start 2026.06.23 @ 12:01:36 End 2026.06.23 @ 12:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5db8b35-d12d-41e9-aee9-585cac7d52d1