Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.07 @ 11:22:18 Player: KernelPanic Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (40) 200 Value Destroyed (1511) 1511 Prototype IDs (238) 4760 Alien Tech Used (0) 0 Bonus (4688) 4688 TOTAL SCORE: 17159 Bonus ------- High Alert Combat Kills 88 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 61/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Hacking Suite Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Gravmag System Antigrav System Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Experimental Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite Makeshift System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved Flight Unit Field Propulsion Drive Phase Gun Phase Gun [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Slots Evolved 12 | . . . . . 4 . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 . . Utility 6 | . . . . . 1 . 1 1 . . . . 1 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 42 | . 5 2 . . 5 5 7 1 2 . . . . 8 7 Power 6 | . 1 . . . . 1 . 1 . . . . . 2 1 Engine 1 | . . . . . . . . 1 . . . . . . . Core 2 | . 1 . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . 1 . . . . . . . 1 1 Propulsion 20 | . 2 2 . . 1 3 3 . . . . . . 5 4 Treads 4 | . . . . . 1 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . 2 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 3 . . . . . . 5 4 Utility 10 | . . . . . 3 1 3 . 2 . . . . . 1 Device 4 | . . . . . 1 . 2 . . . . . . . 1 Storage 1 | . . . . . . . 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . Hackware 2 | . . . . . . . . . 2 . . . . . . Protection 2 | . . . . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 6 | . 2 . . . 1 . 1 . . . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 1 . 1 . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 3 1 . . . . . . . Parts Lost 19 | . . . . . . 2 . 2 . . 1 . . 4 10 Power 3 | . . . . . . . . 1 . . . . . 1 1 Propulsion 9 | . . . . . . . . 1 . . 1 . . 2 5 Utility 6 | . . . . . . 2 . . . . . . . 1 3 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . . . . 2 . 1 . . 1 . . 4 10 Average Slot Usage (%) 67 | . 84 85 85 85 49 71 58 47 54 60 60 53 47 55 49 Engine 1 | . 11 . . . . . . 2 6 6 6 6 5 4 . Core 5 | . 2 14 14 14 9 4 . . . . . . . 2 . Reactor 2 | . . . . . . 4 7 3 . . . . . . 2 Treads 9 | . . . . . 1 26 . . . . . . . . . Wheel 8 | . 26 28 28 28 18 . . . . . . . . . . Flight 6 | . . . . . . . 23 20 20 20 20 13 11 16 19 Device 7 | . . . . . . 8 12 13 13 13 13 13 11 10 11 Storage 3 | . 14 14 14 14 . . 5 1 . . . . . . . Processor 4 | . . . . . 9 9 7 6 6 6 6 6 5 4 . Hackware 2 | . . . . . . . . . 7 13 13 13 11 10 10 Protection 2 | . . . . . 1 8 . . . . . . . . . Ballistic Gun 3 | . . . . . 9 9 1 . . . . . . . . Ballistic Cannon 6 | . 15 28 28 28 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 31 | 12 15 15 15 15 24 31 28 28 10 10 10 10 10 26 23 Greatest Support 60 | 20 26 26 20 20 20 60 35 35 11 11 11 11 11 42 37 Greatest Overweight (x) 7 | . . . . . 1 7 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 6 6 6 6 6 4 10 10 4 4 4 4 4 4 4 Average Capacity 4 | . 6 6 6 6 4 4 9 5 4 4 4 4 4 4 4 Most Carried 6 | . 6 6 6 6 6 4 4 4 4 4 4 4 4 4 4 Average Carried 4 | . 5 6 5 6 2 3 3 4 4 4 4 4 1 2 2 Final Capacity 10 | 6 6 6 6 6 4 4 10 4 4 4 4 4 4 4 4 Final Carried 6 | 6 6 6 6 6 3 4 4 4 4 4 4 4 1 4 2 Class Distribution -------------------- 37% | Skirmisher 26% | Mutant 21% | Hacker-Sprinter 9% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Matter Collected 1354 | 200 87 13 . 71 46 796 . 75 30 . . . . 36 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1712 | . 244 13 . . 197 1258 . . . . . . . . . Parts 105 | . 15 3 . . 19 68 . . . . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Combat Hostiles Destroyed 33 | . 5 . . . 2 26 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Guns 28 | . 1 . . . 2 25 . . . . . . . . . Cannons 4 | . 4 . . . . . . . . . . . . . . Classes Destroyed 9 | . 3 1 . . 3 2 . . . . . . . . . Worker 2 | . 1 . . . . 1 . . . . . . . . . Builder 2 | . 1 . . . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 3 | . . . . . . 3 . . . . . . . . . Grunt 20 | . 5 . . . . 15 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 9 | . . . . . 2 7 . . . . . . . . . Best Kill Streak 8 | . 2 3 . . 2 8 . . . . . . . . . Combat Bots Only 8 | . 2 . . . 2 8 . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Damage Taken 3862 | . 245 . . . 34 969 . 373 . . 187 22 . 608 1424 Core 1564 | . 47 . . . . 68 . 183 . . 92 22 . 254 898 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 81 . 87 100 . . . . 65 100 . . Volleys Fired 86 | . 24 3 . . 5 54 . . . . . . . . . Largest 2 | . 2 2 . . 1 1 . . . . . . . . . Hottest 80 | . 80 70 . . 60 60 . . . . . . . . . Shots Fired 113 | . 48 6 . . 5 54 . . . . . . . . . Gun 67 | . 8 . . . 5 54 . . . . . . . . . Cannon 46 | . 40 6 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 105 | . 40 6 . . 5 54 . . . . . . . . . Thermal 4 | . 4 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 4 | . 4 . . . . . . . . . . . . . . Robot Hit Streak 10 | . 4 6 . . 4 10 . . . . . . . . . Robot Miss Streak 5 | . 5 . . . 3 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 84 | . 23 6 . . 5 50 . . . . . . . . . Core Hits 57 | . 9 1 . . 4 43 . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 27 | . . . . . . . . . . . . . . 12 15 Impact . | . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . 12 15 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2858 | . 331 67 . . 151 2304 . . . . 5 . . . . Guns 2454 | . 39 . . . 151 2264 . . . . . . . . . Cannons 359 | . 292 67 . . . . . . . . . . . . . Explosions 24 | . . . . . . 24 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . 16 . . . . 5 . . . . Kinetic 2774 | . 292 67 . . 151 2264 . . . . . . . . . Thermal 12 | . 12 . . . . . . . . . . . . . . Explosive 24 | . . . . . . 24 . . . . . . . . . Electromagnetic 27 | . 27 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . 1 8 Average Corruption 1 | . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3 | . . 3 . . . . . . . . . . . . . Projectiles 3 | . . 3 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . 4 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . 4 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . 6 . . . . 1 . . . . Targets Rammed 8 | . . . . . . 7 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . Highest Temperature 406 | . 243 45 . . 78 406 . . . . . . . 1 12 Average Temperature 106 | . 99 23 . . 33 126 . . . . . . . 1 6 Received Heat Transfer 831 | . 141 . . . . 441 . 90 . . 24 12 . 72 51 Effects 1 | . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Peak Influence 612 | . 140 59 . . 173 612 218 162 . . . . . 92 166 Average Influence 128 | . 51 58 . . 61 236 218 134 . . . . . 35 64 Maximum Alert Level 2 | . . . . . . 2 1 . . . . . . . . Low Security (%) 72 | . 100 100 . 100 100 40 . 100 . . . . 100 100 100 Level 1 22 | . . . . . . 47 100 . . . . . . . . Level 2 4 | . . . . . . 12 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . 1 . 1 . . . . . 3 5 Investigation 1 | . . . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . . 1 . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . 2 2 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Distress Signals 5 | . . . . . . 1 . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 6 . . . 8 41 . 10 1 3 4 6 . 23 28 Peak Tracking Total 21 | . 3 . . . 6 7 . 6 1 3 4 6 . 15 21 Tactical Retreats 12 | . . . . . . 2 . 3 . 1 . 1 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Traps Triggered 3 | . . . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Machines Disabled 10 | . 1 . . . 1 7 . . . . . . . . 1 Max in Single Turn 2 | . 1 . . . 1 2 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Machines Accessed 27 | . 2 . 1 . 1 6 . 4 . . 4 . . 5 4 Terminals 14 | . 2 . . . 1 4 . 3 . . . . . 2 2 Fabricators 4 | . . . . . . . . 1 . . . . . 1 2 Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 77 | . 6 . 1 . 1 14 . 5 . . 29 . . 11 10 Successful 57 | . 2 . 1 . . 9 . 2 . . 29 . . 9 5 Failed 20 | . 4 . . . 1 5 . 3 . . . . . 2 5 Catastrophic 6 | . . . . . 1 . . 3 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 5 . 1 . . 1 . 4 . . . . . 4 4 Terminals 25 | . 6 . . . 1 5 . 4 . . . . . 4 5 Fabricators 10 | . . . . . . . . 1 . . . . . 4 5 Repair Stations 3 | . . . . . . 3 . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Terminal Hacks 37 | . 2 . 1 . . 3 . . . . 29 . . . 2 Record 12 | . . . . . . . . . . . 11 . . . 1 Part Schematic 8 | . . . . . . . . . . . 8 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . . . 3 3 Network Status 2 | . . . . . . . . 1 . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . . 1 2 Build 2 | . . . . . . . . . . . . . . 1 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . . . . . . 2 . 4 . . . . . 7 . Terminals 5 | . . . . . . 1 . 1 . . . . . 3 . Assimilate 3 | . . . . . . . . 1 . . . . . 2 . Botnet 2 | . . . . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 1 2 . 2 . . . . . 2 4 Full Trace Events 2 | . . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 8 . . 1 . Parts Built 2 | . . . . . . . . . . . . . . 1 1 Matter 636 | . . . . . . . . . . . . . . 318 318 Time 140 | . . . . . . . . . . . . . . 84 56 Total Part Build Rating 12 | . . . . . . . . . . . . . . 6 6 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 190 | . . . . . . 190 . . . . . . . . . Retrieved Matter 190 | . . . . . . 190 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Total Allies 9 | . . 3 . . . . . 1 . . . . . 2 3 Largest Group 3 | . . 3 2 . . . . . . . . . . 1 3 Highest-Rated Group 90 | . . 40 32 . . . . . . . . . . 26 90 Highest-Rated Ally 30 | . . 16 16 . . . . . . . . . . 26 30 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . . . . 18 Total Damage 493 | . . . . . . . . . . . . . . . 493 Kills 3 | . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Robot Analysis Total 115 | . . . . . . . . . . . 115 . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Turns Passed 3819 | . 215 137 239 418 209 1276 111 177 96 134 32 91 38 275 371 Spaces Moved 4350 | 1 125 148 295 289 107 635 34 420 290 390 96 283 113 550 574 Core 42 | . . . . . . 2 . . . . . . . . 40 Treads 627 | . . . . . . 627 . . . . . . . . . Legs 15 | 1 14 . . . . . . . . . . . . . . Wheels 956 | . 111 148 295 289 107 6 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2710 | . . . . . . . 34 420 290 390 96 283 113 550 534 Fastest Speed 23 | 120 90 80 80 80 80 90 29 29 32 32 32 32 32 26 23 Average Speed 62 | 120 93 80 80 80 85 170 51 30 32 32 32 32 32 29 31 Slowest Speed 400 | 120 120 90 80 80 90 400 97 35 32 32 32 32 32 105 50 Overloaded Moves 9 | . . . . . . . . . . . . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 9 . 2 1 . . 9 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 25 30 61 45 18 61 2 15 54 60 78 53 2 17 42 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 30 | . . . . . . . . . . . 30 . . . . Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . 1 . Scrap Searched 6 | . . . . 2 . . . . 2 2 . . . . . Spaces Dug 17 | . . . . . . . . . . . . . . 5 12 Terrain Destroyed 83 | . . . . . 6 60 . . . . . . . 5 12 Melee 17 | . . . . . . . . . . . . . . 5 12 Projectile 49 | . . . . . 6 43 . . . . . . . . . AOE 17 | . . . . . . 17 . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Arm Total 5297 | . 176 161 299 476 223 831 128 459 291 396 95 282 114 632 734 Wait 714 | . 11 7 . 186 104 113 82 46 . 9 . . . 62 94 Move 4285 | . 124 147 294 288 106 634 33 402 289 385 93 282 112 532 564 Hop 24 | . . . . . . . . 8 . 2 1 . . 8 5 Pick Up 22 | . 4 . 1 1 . 7 . . . . . . 1 5 3 Fast Attach 24 | . 3 . . . 4 5 2 2 2 . . . . 3 3 Attach 13 | . . . . . 1 . 5 . . . . . . 3 4 Detach 8 | . 1 . . . 1 1 3 . . . . . . 2 . Swap 6 | . 2 2 . . . . . . . . . . . 2 . Drop 35 | . 7 2 4 1 2 10 3 1 . . . . 1 3 1 Fire 86 | . 24 3 . . 5 54 . . . . . . . . . Melee 27 | . . . . . . . . . . . . . . 12 15 Ram 1 | . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 7 | . . . . . . 7 . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . 36 Rewire 9 | . . . . . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 230 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 324 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 343 | -10/Mines | Discovered new exit (range 5) 353 | -10/Mines | Entered Exiles 353 | -10/Exiles | Accompanied by 2 allies 373 | -10/Exiles | Met 8R-AWN 386 | -10/Exiles | Met EX-HEX 414 | -10/Exiles | Met EX-BIN 426 | -10/Exiles | Aligned with FarCom system 426 | -10/Exiles | Given EX-Vault access code 447 | -10/Exiles | Opened EX-Vault 458 | -10/Exiles | Found Prototype Ballistic Gun 508 | -10/Exiles | Identified XL Autogun Array 530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 556 | -10/Exiles | Met EX-DEC 583 | -10/Exiles | Discovered new exit (range 14) 592 | -10/Exiles | Left Exiles lab with XL Autogun Array 592 | -10/Exiles | Entered Mines 688 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 701 | -9/Mines | Discovered new exit (range 9) 1010 | -9/Mines | Entered Materials 1010 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1203 | -8/Materials | Discovered new exit (range 16) 1218 | -8/Materials | Identified exit to Storage 1219 | -8/Materials | Entered Storage 1535 | -8/Storage | Build established: Skirmisher 2121 | -8/Storage | Repaired Lgt. Armor Plating 2269 | -8/Storage | Discovered new exit (range 11) 2401 | -8/Storage | Destroyed 8 combat bots 2493 | -8/Storage | Identified exit to Factory 2495 | -8/Storage | Entered Factory 2495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -7/Factory | Discovered new exit (range 16) 2605 | -7/Factory | Identified exit to Factory 2606 | -7/Factory | Entered another Factory area 2606 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2780 | -6/Factory | Discovered new exit (range 7) 2782 | -6/Factory | Identified exit to Lower Caves 2783 | -6/Factory | Entered Lower Caves 2789 | -6/Lower Caves | Learned Factory stockpile data 2816 | -6/Lower Caves | Build established: Sprinter 2851 | -6/Lower Caves | Identified exit to Lower Caves 2879 | -6/Lower Caves | Entered another Lower Caves area 3010 | -6/Lower Caves | Discovered new exit (range 9) 3013 | -6/Lower Caves | Identified exit to Data Miner 3013 | -6/Lower Caves | Entered Data Miner 3013 | -6/Data Miner | Discovered new exit (range 6) 3020 | -6/Data Miner | Met Data Miner 3026 | -6/Data Miner | Learned location of Section 7 (-2) 3026 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3031 | -6/Data Miner | Received God Mode back door access code from Data Miner 3036 | -6/Data Miner | Interfaced with the Data Conduit 3045 | -6/Data Miner | Identified exit to Proximity Caves 3045 | -6/Data Miner | Entered Proximity Caves 3074 | -5/Proximity Caves | Spotted B-75 Beast 3112 | -5/Proximity Caves | Learned Factory trap positions 3134 | -5/Proximity Caves | Discovered new exit (range 5) 3135 | -5/Proximity Caves | Identified exit to Factory 3136 | -5/Proximity Caves | Build established: Hacker-Sprinter 3136 | -5/Proximity Caves | Entered Factory 3136 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3137 | -5/Factory | Loaded intel: 78 trap records 3139 | -5/Factory | Loaded intel: 292 machine locations 3162 | -5/Factory | Discovered new exit (range 14) 3166 | -5/Factory | Identified exit to Factory 3174 | -5/Factory | Entered another Factory area 3174 | -4/Factory | Evolved 2 slots: Utility x2 3175 | -4/Factory | Loaded intel: 269 machine locations 3360 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 3422 | -4/Factory | Intercept squad dispatched 3436 | -4/Factory | Spotted Tracker 3443 | -4/Factory | Discovered new exit (range 13) 3449 | -4/Factory | Entered Armory 3450 | -4/Armory | Loaded intel: 80 machine locations 3480 | -4/Armory | Lost 4 parts (1p2n1u) 3691 | -4/Armory | Fabricated Exp. Cesium-ion Thruster (x1) 3703 | -4/Armory | Rewired Cogmind 3706 | -4/Armory | Rewired Cogmind 3710 | -4/Armory | Rewired Cogmind 3766 | -4/Armory | Intercept squad dispatched 3776 | -4/Armory | Spotted Tracker 3785 | -4/Armory | Spotted Combat Programmer 3795 | -4/Armory | Core integrity fell below 50% 3807 | -4/Armory | Core integrity fell below 20% 3820 | -4/Armory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 03791_ Field Propulsion Drive destroyed. 03792_ Penetrated by EMDS Slug. 03793_ Cld. VTOL Module destroyed. 03793_ Exp. Cesium-ion Thruster destroyed. 03800_ Adv. Weight Redist. System destroyed. 03801_ Tracker heat damages core (-17). 03803_ Slug penetrates Wall. 03806_ Penetrated by Slug. 03807_ Tracker overheating. 03807_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A002. 03808_ Tracker heat damages Prototype Energy Gun, Prototype Ballistic Gun. 03808_ Penetrated by EMDS Slug. 03809_ Penetrated by Slug. 03810_ Tracker overheating. 03816_ System corrupted: Nuclear Pulse Array rejected. 03816_ Tracker heat damages Prototype Flight Unit. 03816_ Tracker overheating. 03818_ Penetrated by EMDS Slug. 03818_ Arsenal Racks disabled. Map ----- +----------------------------------------------------+ | # == #?????????????????????????????? | | "" # =! #?????????????????????????????? | | F" + """ #?????????????????????????????? | | " ## """ #?????????????????????????????? | | "" ## """ #?????????????????????????????? | | ## #?????????????????????????????? | | ##########+#?????????????????????????????? | | ## #????????? #?????????????????????????????? | | ?# #????????? #?????????????????????????????? | | ?# ########## #?????????????????????????????? | | ?+ #?????????????????????????????? | | ?# +?????????????????????????????? | | ?# ############# #?????????????????????????????? | | ?# ????????????# #?????????????????????????????? | | ?# ????????????# #?????????????????????????????? | | ?# ?????????????# #?????????????????????????????? | | ?# ?????????????# #?????????????????????????????? | | ?#??????????????# #?????????????????????????????? | | ?#??????????????# #?#####?????????????????????""" | | ## ?????????????# #?# #??????????"""""??????""T | | ??????????### ### #??????????""?F"????????? | | # #?????????# # ###########"" ""????????? | | # ########## ?????????? | | # Y ????????? | | # l """?????????? | | # ]]] l##### l @ """?????????? | | ## ]] #???# ###s#########???"""?????????? | | ?# ]] ############ #???????"""?????????? | | ?# p ####### #???????"""?????????? | | ?# p + "" #???????????????????? | | ?# !!! = #### """ #???????????????????? | | ?# !! #??# """ #???????????????????? | | ?# !! #??# """ #???????????????????? | | ?+ + """ #???????????????????? | | ?# ##### ###### """ #???????????????????? | | ?+ ####+##???#+#????# """ ?#???????????????????? | | ?###?????????????????# ??????"""""???????????? | | ???????"""???????????# ! ??????"""""??????"""??? | | ???????"""???????????######??????"""""???????Y"??? | | ???????"""??????????????????????????????????"""??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Cld. VTOL Module | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeInertialShredder Manual? 0 Play Time 00:44:12 Cumulative 111.2 hours Start 2020.04.07 @ 10:38:55 End 2020.04.07 @ 11:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 194 Adventurer 1 Explorer 2 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 64 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43344e6c-5990-4df4-b573-8e5461561365