Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.23 @ 13:44:53 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2645) 2645 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 7219 Bonus ------- High Alert Combat Kills 634 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 19/160 System Corruption 2% Temperature Cool (2) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Relay Coupler [NC] (19) Relay Coupler [Hunter] (15) > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (4) ---- Xenon Bombardment Thruster Relay Coupler [NC] (29) Relay Coupler [Duelist] (27) Relay Coupler [Duelist] (28) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Autogun Assault Cannon > --- INVENTORY -------- Core Shielding Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Duelist] [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 123 | . 5 22 23 22 40 11 Power 24 | . 1 5 5 7 6 . Engine 16 | . 1 4 4 6 1 . Core 8 | . . 1 1 1 5 . Reactor . | . . . . . . . Propulsion 31 | . 3 6 4 2 9 7 Treads . | . . . . . . . Leg 1 | . 1 . . . . . Wheel . | . . . . . . . Hover 4 | . 2 2 . . . . Flight 26 | . . 4 4 2 9 7 Utility 33 | . 1 5 4 6 15 2 Device 20 | . . 4 4 1 10 1 Storage 1 | . . . . . 1 . Processor 3 | . 1 1 . 1 . . Hackware 3 | . . . . 1 1 1 Protection 6 | . . . . 3 3 . Artifact . | . . . . . . . Weapon 35 | . . 6 10 7 10 2 Energy Gun 9 | . . 1 3 4 1 . Energy Cannon 5 | . . . 3 . 2 . Ballistic Gun 10 | . . 1 1 1 7 . Ballistic Cannon 1 | . . . . . . 1 Launcher 9 | . . 4 3 2 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 3 2 3 . . Parts Lost 36 | . . 5 4 4 19 4 Power 9 | . . 2 . 2 4 1 Propulsion 11 | . . 2 3 . 5 1 Utility 6 | . . . . . 6 . Weapon 10 | . . 1 1 2 4 2 Highest Loss Streak 13 | . . 3 2 1 13 2 Average Slot Usage (%) 88 | . 86 88 76 85 89 95 Engine 6 | . 14 11 10 8 3 . Core 7 | . . 3 2 5 10 12 Leg 2 | . 18 . . . . . Hover 2 | . 9 7 . . . . Flight 19 | . . 12 18 16 26 29 Device 9 | . . 11 15 14 10 7 Storage 5 | . 14 11 9 7 1 . Processor 11 | . 1 11 9 7 15 15 Hackware 3 | . . . . 1 . 11 Protection 2 | . . . . 5 6 3 Energy Gun 4 | . 14 3 3 12 . . Ballistic Gun 7 | . 14 8 . . 10 9 Launcher 1 | . . 7 1 1 . . Naked Turns . | . . . . . . . Heaviest Build 27 | 12 12 16 26 26 27 20 Greatest Support 39 | 20 20 16 23 39 34 28 Greatest Overweight (x) 5 | . 1 5 1 1 5 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 Average Capacity 5 | 6 6 6 6 6 4 4 Most Carried 6 | 6 6 6 6 6 6 4 Average Carried 4 | 6 4 5 5 5 3 4 Final Capacity 6 | 6 6 6 6 6 4 4 Final Carried 6 | 6 6 6 6 4 4 4 Class Distribution -------------------- 37% | Mutant 21% | Scavenger-Sprinter 13% | Scavenger-Mutant 11% | Scout 9% | Scavenger-Scout 4% | Bothacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Scout | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 2276 | 200 42 485 420 103 925 101 Remotely . | . . . . . . . Salvage Created 2392 | . 211 566 545 181 889 . Parts 152 | . 15 39 43 9 46 . Haulers Intercepted 5 | . . 2 . 3 . . Recyclers Shooed 3 | . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 63 | . 5 20 15 . 23 . Guns 31 | . 5 5 6 . 15 . Cannons 11 | . . . 6 . 5 . AOE 20 | . . 15 2 . 3 . Classes Destroyed 10 | . 4 2 1 1 2 . Worker 1 | . . . . 1 . . Hauler 5 | . . 2 . 3 . . Recycler 2 | . 1 1 . . . . Operator 5 | . 1 1 2 1 . . Swarmer 26 | . 3 7 7 . 9 . Grunt 22 | . 2 8 2 . 10 . Duelist 2 | . . . . . 2 . Sentry 11 | . . 5 5 . 1 . Specialist 1 | . . . . . 1 . Hunter 1 | . . . 1 . . . Best Kill Streak 8 | . 4 8 5 1 6 . Combat Bots Only 8 | . 3 8 5 . 6 . Max Kills in Single Turn 3 | . 1 3 2 1 2 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 3962 | . 170 669 371 410 2094 248 Core 1010 | . 49 184 61 65 623 28 Absorbed by Shields 115 | . . 41 . . 74 . Core Remaining (%) 80 | 100 80 54 88 . . . Volleys Fired 266 | . 26 82 40 24 80 14 Largest 2 | . 2 2 2 2 2 1 Hottest 141 | . 70 68 121 141 113 44 Shots Fired 381 | . 52 94 46 43 132 14 Gun 292 | . 52 65 19 37 116 3 Cannon 42 | . . . 23 . 11 8 Launcher 44 | . . 29 4 6 5 . Special 3 | . . . . . . 3 Kinetic 213 | . 26 59 8 . 109 11 Thermal 95 | . 26 . 14 37 18 . Explosive 44 | . . 29 4 6 5 . Electromagnetic 26 | . . 6 20 . . . Robot Hit Streak 20 | . 5 10 20 9 10 11 Robot Miss Streak 6 | . 6 3 2 5 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 238 | . 25 62 37 24 86 4 Core Hits 136 | . 14 41 22 10 48 1 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5390 | . 269 1996 973 470 1657 25 Guns 2703 | . 269 552 252 395 1210 25 Cannons 771 | . . . 538 . 233 . Explosions 1916 | . . 1444 183 75 214 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1792 | . 91 477 66 . 1133 25 Thermal 1260 | . 178 43 334 395 310 . Explosive 1809 | . . 1401 119 75 214 . Electromagnetic 529 | . . 75 454 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . 2 Average Corruption 2 | . . . 3 . . 1 Corruption Purged . | . . . . . . . Effects 9 | . . . 7 . . 2 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . 2 . . . Energy Discharges 3 | . . . 3 . . . Data Loss (minor) 1 | . . . 1 . . . Targeting Errors 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 58 | . . 26 25 . 7 . Projectiles 25 | . . . 25 . . . Explosions 33 | . . 26 . . 7 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 202 | . . 40 . 88 74 . Shots 6 | . . 1 . 3 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 400 | . 160 81 400 308 338 168 Average Temperature 73 | . 44 14 107 96 79 58 Received Heat Transfer 1151 | . 48 200 99 180 591 33 Effects 3 | . . . 3 . . . Shutdowns 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2368 | . 518 50 494 808 498 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 1312 | . 185 524 843 692 1312 688 Initial 688 | . . 78 221 291 494 688 Average 526 | . 81 298 534 405 951 551 Maximum Alert Level 4 | . . 2 3 2 4 2 Low Security (%) 15 | 100 100 23 . . . . Level 1 22 | . . 50 31 70 . 8 Level 2 41 | . . 26 42 29 24 91 Level 3 11 | . . . 26 . 37 . Level 4 8 | . . . . . 38 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 2 3 4 . 3 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 11 | . 2 1 2 4 . 2 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 12 28 29 27 34 16 Peak Tracking Total 12 | . 3 8 6 12 9 6 Tactical Retreats 22 | . . 2 3 5 7 5 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 9 | . . . . . 7 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 10 | . . 3 3 . 4 . Max in Single Turn 2 | . . 1 2 . 2 . Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 12 | . 2 3 2 2 . 3 Terminals 8 | . 1 2 2 1 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 29 | . 5 7 3 7 . 7 Successful 13 | . 3 4 1 2 . 3 Failed 16 | . 2 3 2 5 . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 3 5 3 3 . 5 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 4 | . 2 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 7 | . 1 2 1 1 . 2 Part Schematic 1 | . . . . 1 . . Emergency Access Points 2 | . . 1 . . . 1 Unreport Threat 1 | . . . . . . 1 Reprogram Traps 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 1 | . . . 1 . . . Hacking Detections 11 | . 1 3 2 2 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 no_distress 1 | . . . . . . 1 drop_inventory 1 | . . . . . . 1 Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Attached 2 | . . . . . 1 1 Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 20 | . . . . 20 . . Highest-Rated Ally 20 | . . . . 20 . . Total Orders 2 | . . . . 2 . . ROAM 1 | . . . . 1 . . GUARD 1 | . . . . 1 . . Ally Attacks 3 | . . . . 3 . . Total Damage 51 | . . . . 51 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 3161 | 8 374 507 401 364 724 783 Spaces Moved 4048 | 7 268 435 522 558 1034 1224 Core 102 | . . 20 50 2 30 . Treads . | . . . . . . . Legs 114 | 7 107 . . . . . Wheels . | . . . . . . . Hover 272 | . 161 111 . . . . Flight 3560 | . . 304 472 556 1004 1224 Fastest Speed 28 | 120 56 37 34 28 28 31 Average Speed 42 | 120 103 50 45 36 34 32 Slowest Speed 300 | 120 150 300 120 117 300 114 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . 1 1 12 1 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 50 46 66 16 78 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 77 | . . 15 7 55 . . Terrain Destroyed 301 | . . 179 42 72 8 . Melee . | . . . . . . . Projectile 4 | . . . . 4 . . AOE 297 | . . 179 42 68 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 5138 | 6 318 633 639 658 1288 1596 Wait 516 | . 3 73 32 44 26 338 Move 4014 | 6 267 432 519 537 1031 1222 Hop 13 | . . 1 1 9 1 1 Pick Up 57 | . 8 9 6 6 27 1 Fast Attach 46 | . 2 5 14 9 6 10 Attach 40 | . 1 11 3 5 20 . Detach 12 | . . 5 5 1 1 . Swap 37 | . 2 6 6 8 14 1 Drop 67 | . 9 9 13 11 16 9 Fire 266 | . 26 82 40 24 80 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 66 | . . . . . 66 . Rewire 4 | . . . . 4 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 376 | -10/Materials | Identified exit to Materials 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 443 | -9/Materials | Repaired Imp. Hover Unit 527 | -9/Materials | Destroyed 8 combat bots 628 | -9/Materials | Discovered new exit (range 8) 798 | -9/Materials | Lost 3 parts (1p1n1w) 856 | -9/Materials | Discovered new exit (range 16) 873 | -9/Materials | Destroyed 8 combat bots 889 | -9/Materials | Identified exit to Materials 890 | -9/Materials | Entered another Materials area 890 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -8/Materials | Discovered new exit (range 4) 946 | -8/Materials | Identified exit to Storage 1126 | -8/Materials | Discovered new exit (range 16) 1279 | -8/Materials | Discovered new exit (range 16) 1290 | -8/Materials | First assault squad dispatched 1290 | -8/Materials | Identified exit to Factory 1291 | -8/Materials | Entered Factory 1291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -7/Factory | Discovered new exit (range 14) 1547 | -7/Factory | Build established: Scavenger-Mutant 1655 | -7/Factory | Identified exit to Garrison 1655 | -7/Factory | Entered Garrison 1706 | -7/Garrison | Triggered checkpoint 1708 | -7/Garrison | Triggered checkpoint 1712 | -7/Garrison | Triggered checkpoint 1803 | -7/Garrison | Core integrity fell below 50% 1863 | -7/Garrison | Core integrity fell below 20% 1898 | -7/Garrison | Lost 13 parts (3p4n3u3w) 1930 | -7/Garrison | Discovered new exit (range 10) 1942 | -7/Garrison | Triggered checkpoint 1994 | -7/Garrison | Build established: Scavenger-Sprinter 2022 | -7/Garrison | Triggered checkpoint 2077 | -7/Garrison | Discovered new exit (range 12) 2080 | -7/Garrison | Identified exit to Factory 2142 | -7/Garrison | Discovered exit to Factory (range 21) 2238 | -7/Garrison | Triggered checkpoint 2281 | -7/Garrison | Triggered checkpoint 2294 | -7/Garrison | Installed Relay Interface Framework 2312 | -7/Garrison | Lost 3 parts (1p2u) 2316 | -7/Garrison | Garrison Relay disabled 2358 | -7/Garrison | Garrison Relay disabled 2379 | -7/Garrison | Entered Factory 3100 | -7/Factory | Build established: Scout 3162 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- F020. 02884_ Acquired Xenon Bombardment Thruster. 02885_ Dropped Cesium-ion Thruster. 02886_ Acquired Xenon Bombardment Thruster. 02889_ R-06 Scavenger collects Cesium-ion Thruster. 02907_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Transmission Jammer (32%) Lgt. Fission Core (55%) 02908_ Acquired Assault Cannon. 02910_ System corrupted: Assault Cannon targeting data glitched. 02960_ Lgt. Nuclear Core destroyed. 02999_ K-01 Serf cleans the Repair Station. 03104_ EBY8UO=7JD7=UGA:HEQ4V>TR6VA 03129_ K-01 Serf cleans the Nuclear Reactor. 03145_ Dropped Core Shielding. 03145_ Acquired Xenon Bombardment Thruster. 03148_ Autogun destroyed. 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""?? ?????????????????? | | ???????????????????????" ???? ????????????????? | | ???????????????????????" ????? ????????????????? | | ??????????????????????? ????? ???????????????? | | ??????????????????????? ?????? ???????????????? | | ??????????????????????? ??????? ????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Additional Mass Support 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Defensive Hacking 10 Relay Coupler Types 34 Relay Coupler Value 2 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastAnalysisMicroactuators Manual? 0 Play Time 01:01:52 Cumulative 41.6 hours Start 2021.07.23 @ 12:43:52 End 2021.07.23 @ 13:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d1730fc-551f-430a-b8b8-6b5d85b792b2