Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 13:01:30 Player: TravelDemon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (777) 777 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1977 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Large Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scanner EM Pulse Gun Hammer Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Core Shielding > --- WEAPON ----------- Grenade Launcher Hammer > --- INVENTORY -------- Light Treads Light Treads Large Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scanner EM Pulse Gun Hammer Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Hammer Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 7 11 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 6 | 2 1 3 Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 5 | . 3 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 4 11 Power 2 | . 1 1 Propulsion 8 | . 3 5 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . 4 6 Average Slot Usage (%) 92 | . 96 80 Engine 11 | . 13 5 Treads 18 | . 18 18 Leg 8 | . 7 10 Device 1 | . 1 . Storage 13 | . 14 11 Processor 2 | . . 11 Protection 11 | . 12 9 Ballistic Gun 4 | . 5 . Launcher 2 | . 1 3 Impact Weapon 16 | . 18 11 Naked Turns . | . . . Heaviest Build 27 | 11 27 27 Greatest Support 60 | 3 40 60 Greatest Overweight (x) 8 | 3 8 6 Average Overweight (x) . | 2 . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 9 10 Most Carried 10 | 6 10 10 Average Carried 7 | 5 7 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 646 | 334 199 113 Remotely . | . . . Salvage Created 1082 | 198 457 427 Parts 64 | 18 24 22 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 10 10 Melee 8 | . 3 5 Guns 3 | . 3 . AOE 6 | . 2 4 Classes Destroyed 10 | 3 6 1 Worker 4 | 2 1 1 Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 3 | . 2 1 Recycler 1 | 1 . . Operator 2 | . 1 1 Watcher 1 | . 1 . Swarmer 7 | . 5 2 Grunt 11 | . 5 6 Sentry 2 | . . 2 Best Kill Streak 5 | 2 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 2 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2185 | . 837 1348 Core 543 | . 140 403 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 44 . Volleys Fired 41 | 18 20 3 Largest 2 | 2 2 1 Hottest 40 | 40 40 30 Shots Fired 70 | 36 31 3 Gun 58 | 36 22 . Cannon . | . . . Launcher 12 | . 9 3 Special . | . . . Kinetic 58 | 36 22 . Thermal . | . . . Explosive 12 | . 9 3 Electromagnetic . | . . . Robot Hit Streak 3 | 2 3 . Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 104 | 18 41 45 Core Hits 45 | 11 15 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 184 | . 107 77 Impact 184 | . 107 77 Slashing . | . . . Piercing . | . . . Sneak Attacks 8 | . 5 3 Combat Hostiles . | . . . Follow-up Attacks 8 | . 8 . Damage Inflicted 2421 | 214 1024 1183 Guns 259 | 214 45 . Cannons . | . . . Explosions 392 | . 144 248 Melee 1770 | . 835 935 Ramming . | . . . Kinetic 259 | 214 45 . Thermal . | . . . Explosive 331 | . 144 187 Electromagnetic 61 | . . 61 Impact 1770 | . 835 935 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 15 | . 15 . Message Errors 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 5 | . 5 . Data Loss (minor) 1 | . 1 . Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage 108 | . 39 69 Projectiles . | . . . Explosions . | . . . Melee 108 | . 39 69 Knockbacks 7 | . 3 4 Impact 6 | . 3 3 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 63 | . 63 . Shots 5 | . 5 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | . 234 4 Average Temperature 97 | . 102 4 Received Heat Transfer 912 | . 360 552 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 10 | . 6 4 Impact Corruptions 10 | . 6 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 249 | 35 112 249 Average Influence 56 | 16 39 133 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 65 Level 1 7 | . . 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 20 22 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 12 | . 8 4 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 11 4 Successful 8 | . 5 3 Failed 7 | . 6 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 7 1 Terminals 15 | . 11 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 1 | . . 1 Robot Analysis 2 | . 2 . Prototype ID Bank 3 | . 2 1 Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Track 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2536 | 412 1560 564 Spaces Moved 1142 | 176 752 214 Core 192 | 176 13 3 Treads 598 | . 509 89 Legs 352 | . 230 122 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 150 Average Speed 165 | 196 161 157 Slowest Speed 450 | 200 450 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 14 96 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 60 | . 45 15 Melee 2 | . 2 . Projectile . | . . . AOE 58 | . 43 15 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1455 | 208 932 315 Wait 51 | . 40 11 Move 1140 | 175 751 214 Hop . | . . . Pick Up 21 | 7 11 3 Fast Attach 13 | 7 5 1 Attach 10 | . 4 6 Detach 2 | . 2 . Swap 2 | . 2 . Drop 7 | 1 6 . Fire 41 | 18 20 3 Melee 168 | . 91 77 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 413 | -11/Scrapyard | Entered Materials 414 | -10/Materials | Build established: Mutant 1140 | -10/Materials | Discovered new exit (range 5) 1395 | -10/Materials | Discovered new exit (range 11) 1451 | -10/Materials | Core integrity fell below 50% 1482 | -10/Materials | Lost 4 parts (1p3n) 1937 | -10/Materials | Discovered new exit (range 8) 1971 | -10/Materials | Identified exit to Materials 1973 | -10/Materials | Entered another Materials area 1973 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -9/Materials | Lost 4 parts (1p2n1u) 2405 | -9/Materials | Discovered new exit (range 11) 2434 | -9/Materials | Identified exit to Mines 2461 | -9/Materials | Core integrity fell below 50% 2518 | -9/Materials | Core integrity fell below 20% 2533 | -9/Materials | Lost 6 parts (3n1u2w) 2537 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02478_ K-01 Serf cleans the Machine. 02487_ K-01 Serf collects debris. 02489_ G-47 Trooper knocked back. 02500_ Lgt. Treads destroyed. 02502_ Hvy. Hammer destroyed. 02508_ G-34 Mercenary destroyed. 02514_ Acquired 10 matter. 02524_ G-47 Trooper knocked back. 02526_ R-06 Scavenger collects Aluminum Leg. 02527_ S-10 Pest destroyed. 02530_ R-06 Scavenger collects Sml. Laser. 02530_ Destroyed Flight Unit. 02530_ S-10 Pest system corrupted by crushing effect. 02531_ S-10 Pest system terminally corrupted. 02531_ Lgt. Assault Rifle fried. 02531_ Lgt. Ion Engine fried. 02531_ Flight Unit fried. 02531_ K-01 Serf collects debris. 02534_ R-06 Scavenger collects Heat Sink. 02535_ K-01 Serf collects debris. 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