Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.06 @ 13:40:32 Player: Michael Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (975) 975 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 6639 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Cogmind --------- Core Integrity 58/1300 Matter 290/300 Energy 95/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Fission Core Medium Storage Unit Heavy Rocket Launcher Vibroblade Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter > --- WEAPON ----------- Improved Lightning Gun Heavy Rocket Launcher > --- INVENTORY -------- Enhanced Fission Core Medium Storage Unit Layered Light Armor Plating [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . 2 1 1 . . . . Utility 9 | . . . 1 . 2 2 2 2 Weapon . | . . . . . . . . . Parts Attached 82 | . . 14 13 6 19 15 9 6 Power 13 | . . 2 1 2 3 3 2 . Engine 5 | . . 2 . 2 . 1 . . Core 6 | . . . 1 . 1 2 2 . Reactor 2 | . . . . . 2 . . . Propulsion 18 | . . 4 4 1 3 3 2 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . 4 4 1 3 3 2 1 Utility 16 | . . 1 3 2 5 2 1 2 Device 5 | . . . . . 2 2 1 . Storage 6 | . . 1 1 2 1 . . 1 Processor 3 | . . . 2 . . . . 1 Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 35 | . . 7 5 1 8 7 4 3 Energy Gun 5 | . . 3 . . 1 1 . . Energy Cannon 7 | . . 2 2 . 2 1 . . Ballistic Gun 8 | . . 2 1 1 2 2 . . Ballistic Cannon 3 | . . . . . 2 . . 1 Launcher 6 | . . . 2 . 1 3 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . . . 4 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 2 2 . 2 Parts Lost 32 | . . . 1 . 11 8 9 3 Power 2 | . . . . . 1 1 . . Propulsion 16 | . . . 1 . 6 3 4 2 Utility 7 | . . . . . 2 1 3 1 Weapon 7 | . . . . . 2 3 2 . Highest Loss Streak 6 | . . . 1 . 6 4 3 2 Average Slot Usage (%) 39 | . . 44 75 82 66 36 16 7 Engine 1 | . . 7 5 7 . . . . Core 2 | . . . 3 7 4 3 1 . Flight 17 | . . 26 43 46 23 17 4 3 Device 2 | . . . . . 7 2 4 . Storage 2 | . . . 7 9 7 . . 1 Processor 3 | . . . 4 7 6 5 2 . Hackware 1 | . . . . . 3 3 . . Energy Cannon 1 | . . 2 4 4 2 . . . Ballistic Gun 1 | . . 4 2 . 1 . . . Naked Turns 245 | . 100 27 . . . . 69 49 Heaviest Build 37 | . . 13 24 26 37 23 23 20 Greatest Support 35 | 3 3 20 23 26 35 24 32 9 Greatest Overweight (x) 2 | . . 1 1 . 1 . 2 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 4 4 6 8 8 8 4 4 8 Average Capacity 5 | 4 4 4 7 8 6 4 4 5 Most Carried 8 | 4 4 4 8 8 8 4 4 4 Average Carried 4 | 2 3 3 6 6 5 3 3 3 Final Capacity 8 | 4 4 4 8 8 4 4 4 4 Final Carried 8 | 4 4 4 8 8 4 4 4 4 Class Distribution -------------------- 45% | Mutant 15% | Scavenger-Sprinter 14% | Sprinter 12% | Hacker-Mutant 6% | Hacker-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1172 | 200 . 170 29 72 222 151 285 43 Remotely . | . . . . . . . . . Salvage Created 1272 | . . 131 100 72 440 221 265 43 Parts 67 | . . 8 11 3 19 16 9 1 Haulers Intercepted 4 | . . 2 . . 1 . 1 . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 22 | . . . 4 . 6 10 2 . Melee 3 | . . . . . 1 . 2 . Guns 2 | . . . 1 . . 1 . . Cannons 3 | . . . . . 3 . . . AOE 14 | . . . 3 . 2 9 . . Classes Destroyed 8 | . . 2 2 . 3 1 . . Worker 2 | . . . . . . 1 1 . Tunneler 1 | . . . . . 1 . . . Hauler 4 | . . 2 . . 1 . 1 . Recycler 4 | . . . 1 1 1 1 . . Watcher 3 | . . 1 . . 1 . . 1 Swarmer 14 | . . . 4 . . 10 . . Grunt 7 | . . . . . 5 . 2 . Sentry 1 | . . . . . 1 . . . Best Kill Streak 6 | . . 1 5 1 6 6 2 1 Combat Bots Only 6 | . . . 4 . 4 6 1 . Max Kills in Single Turn 3 | . . 1 3 1 2 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . 1 3 . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 5343 | . 74 127 159 26 1015 1139 1307 1496 Core 3063 | . 74 32 67 . 338 459 851 1242 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 70 92 87 100 60 54 26 . Volleys Fired 85 | . . 12 5 1 44 22 . 1 Largest 2 | . . 2 2 1 2 1 . 1 Hottest 98 | . . 63 86 63 86 98 . 66 Shots Fired 102 | . . 20 6 1 52 22 . 1 Gun 39 | . . 18 2 . 10 9 . . Cannon 49 | . . 2 3 1 37 5 . 1 Launcher 14 | . . . 1 . 5 8 . . Special . | . . . . . . . . . Kinetic 54 | . . 10 2 . 32 9 . 1 Thermal 7 | . . . . . 2 5 . . Explosive 14 | . . . 1 . 5 8 . . Electromagnetic 27 | . . 10 3 1 13 . . . Robot Hit Streak 43 | . . 12 6 7 41 43 . . Robot Miss Streak 1 | . . 1 . . . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 109 | . . 18 5 1 34 17 24 10 Core Hits 76 | . . 5 5 1 25 20 17 3 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 41 | . . . . . . . 30 11 Impact . | . . . . . . . . . Slashing 41 | . . . . . . . 30 11 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5360 | . . 291 244 28 1536 1525 1206 530 Guns 487 | . . 209 30 . 131 117 . . Cannons 842 | . . 40 80 27 568 127 . . Explosions 2234 | . . 42 134 . 777 1281 . . Melee 1672 | . . . . . . . 1158 514 Ramming 125 | . . . . 1 60 . 48 16 Kinetic 623 | . . 104 30 . 372 117 . . Thermal 193 | . . 42 24 . . 127 . . Explosive 2168 | . . . 110 . 777 1281 . . Electromagnetic 579 | . . 145 80 27 327 . . . Impact . | . . . . . . . . . Slashing 1672 | . . . . . . . 1158 514 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 4 1 5 Average Corruption 2 | . . . . . . 4 1 2 Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . 4 . 2 Message Errors 2 | . . . . . . 2 . . Matter Fused 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 375 | . . . . . 37 133 94 111 Projectiles 1 | . . . . . 1 . . . Explosions 169 | . . . . . 36 133 . . Melee 205 | . . . . . . . 94 111 Knockbacks 2 | . . . . . 2 . . . Impact 1 | . . . . . 1 . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 85 | . . 17 6 . 27 7 21 7 Shots 3 | . . 1 1 . . 1 . . Rammed 37 | . . . . 1 16 . 13 7 Targets Rammed 37 | . . . . 1 16 . 13 7 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 419 | . . 50 42 212 164 419 . . Average Temperature 62 | . . 21 15 104 43 226 . . Received Heat Transfer 1104 | . 54 36 99 15 273 162 270 195 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 300 | . . 50 50 . . 200 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 622 | . . 81 209 121 309 622 353 199 Average Influence 193 | . . 49 160 100 172 359 281 119 Maximum Alert Level 2 | . . . 1 . 1 2 1 . Low Security (%) 60 | 100 100 100 74 100 67 23 12 100 Level 1 31 | . . . 25 . 32 33 87 . Level 2 7 | . . . . . . 43 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . 1 2 2 5 4 1 Investigation 3 | . . . . 1 . . 1 1 Extermination 1 | . . . . . . . 1 . Reinforcement 10 | . . . 1 1 2 4 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 9 | . . . 2 1 1 4 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 167 | . 2 7 13 6 18 63 36 22 Peak Tracking Total 18 | . 2 4 9 4 6 18 12 13 Tactical Retreats 29 | . . 1 . 2 2 11 8 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 5 | . . . . . 1 4 . . Max in Single Turn 1 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 24 | . . 2 1 4 4 5 4 4 Terminals 14 | . . 2 1 2 2 3 3 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 5 | . . . . 1 1 1 . 2 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 75 | . . 5 3 19 12 13 13 10 Successful 46 | . . 3 1 14 8 7 8 5 Failed 29 | . . 2 2 5 4 6 5 5 Catastrophic 3 | . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . Manual 16 | . . . 3 3 3 1 6 . Terminals 40 | . . 5 3 6 6 7 10 3 Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 4 1 . . Scanalyzers 24 | . . . . 11 2 5 . 6 Garrison Access 3 | . . . . 2 . . . 1 Terminal Hacks 17 | . . 3 . 2 3 3 5 1 Part Schematic 2 | . . . . . . 1 1 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 4 | . . 1 . . . 1 1 1 Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 3 | . . . . 1 1 . 1 . Scanalyzer Index 1 | . . . . . 1 . . . Locate Traps 2 | . . 1 . 1 . . . . Patrol Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 1 . . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 18 | . . . . 11 1 3 . 3 Insert Component 9 | . . . . 4 1 2 . 2 Analyze 9 | . . . . 7 . 1 . 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 10 | . . . 2 2 2 1 3 . Terminals 4 | . . . 1 1 1 . 1 . Botnet 4 | . . . 1 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . . 2 1 3 4 4 4 3 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . 4 . 2 1 1 Parts Built 2 | . . . . . . . 2 . Matter 146 | . . . . . . . 146 . Time 36 | . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . 6 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 36 | . . . . . 36 . . . Retrieved Matter 36 | . . . . . 36 . . . Retrieved Components 1 | . . . . . . 1 . . Parts Scanalyzed 7 | . . . . 4 . 1 . 2 Part Schematics Acquired 6 | . . . . 4 . 1 . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2242 | 21 100 230 154 146 457 395 459 280 Spaces Moved 3819 | 34 196 348 212 268 630 983 668 480 Core 758 | 34 196 96 . . 120 . 226 86 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3061 | . . 252 212 268 510 983 442 394 Fastest Speed 25 | 50 50 31 28 25 25 29 32 30 Average Speed 39 | 50 50 42 34 25 39 32 45 47 Slowest Speed 200 | 50 50 117 111 25 111 35 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 39 | . . 3 11 2 3 14 1 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 35 28 28 11 25 28 22 20 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 29 | . . . . . 9 13 6 1 Terrain Destroyed 152 | . . 3 16 . 30 96 6 1 Melee 7 | . . . . . . . 6 1 Projectile 10 | . . . . . 9 1 . . AOE 135 | . . 3 16 . 21 95 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 4346 | 37 197 406 272 345 784 1020 776 509 Wait 244 | . . 23 45 64 51 10 49 2 Move 3738 | 33 195 341 191 264 623 955 665 471 Hop 35 | . . 3 9 2 3 13 1 4 Pick Up 24 | 4 1 3 4 3 5 2 1 1 Fast Attach 42 | . . 7 5 1 10 11 5 3 Attach 27 | . . 5 3 4 7 2 3 3 Detach 29 | . . 5 4 2 9 . 5 4 Swap 13 | . . 2 5 1 2 2 1 . Drop 32 | . 1 5 1 3 14 3 3 2 Fire 85 | . . 12 5 1 44 22 . 1 Melee 41 | . . . . . . . 30 11 Ram 36 | . . . . . 16 . 13 7 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 109 | -10/Materials | Discovered new exit (range 12) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x2 181 | -9/Materials | Discovered new exit (range 8) 258 | -9/Materials | Discovered new exit (range 3) 302 | -9/Materials | Identified exit to Mines 321 | -9/Materials | Build established: Mutant 352 | -9/Materials | Entered another Materials area 352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -8/Materials | Discovered new exit (range 14) 506 | -8/Materials | Identified exit to Factory 506 | -8/Materials | Entered Factory 506 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 651 | -7/Factory | Discovered new exit (range 4) 652 | -7/Factory | Identified exit to Factory 652 | -7/Factory | Entered another Factory area 652 | -6/Factory | Evolved 2 slots: Utility x2 727 | -6/Factory | Spotted B-75 Beast 957 | -6/Factory | Lost 6 parts (6n) 1093 | -6/Factory | Discovered new exit (range 7) 1109 | -6/Factory | Entered another Factory area 1109 | -5/Factory | Evolved 2 slots: Utility x2 1118 | -5/Factory | Lost 5 parts (1p2u2w) 1277 | -5/Factory | Lost 4 parts (1p2n1w) 1292 | -5/Factory | Identified exit to Upper Caves 1292 | -5/Factory | Identified exit to Extension 1349 | -5/Factory | Garrison activated, responded to threat 1379 | -5/Factory | Discovered new exit (range 9) 1399 | -5/Factory | Lost 3 parts (1u2w) 1504 | -5/Factory | Entered another Factory area 1504 | -4/Factory | Evolved 2 slots: Utility x2 1604 | -4/Factory | Fabricated Adv. Weight Redist. System (x2) 1733 | -4/Factory | Identified exit to Upper Caves 1733 | -4/Factory | Identified exit to Armory 1740 | -4/Factory | Discovered new exit (range 10) 1749 | -4/Factory | Lost 3 parts (1n1u1w) 1772 | -4/Factory | Core integrity fell below 50% 1851 | -4/Factory | Identified exit to Research 1963 | -4/Factory | Entered Research 1963 | -3/Research | Evolved 2 slots: Utility x2 2085 | -3/Research | Spotted B-86 Titan 2130 | -3/Research | Discovered new exit (range 16) 2132 | -3/Research | Identified exit to Testing 2155 | -3/Research | Found Prototype Slashing Weapon 2155 | -3/Research | Identified Vibroblade 2198 | -3/Research | Core integrity fell below 50% 2228 | -3/Research | Core integrity fell below 20% 2243 | -3/Research | Self-destructed Last Messages --------------- 02194_ Dropped Linear Accelerator. 02195_ Slammed into P-80 Master. 02197_ Penetrated by Slug. 02197_ Slug penetrates P-80 Master. 02198_ Slug penetrates Wall. 02198_ Slammed into Y-72 Warden. 02200_ Penetrated by Slug. 02202_ Slug penetrates Wall. 02202_ Slammed into R-10 Processor. 02202_ Slug penetrates Wall. 02203_ Slammed into R-10 Processor. 02204_ System corrupted: Component data lost. 02204_ Slammed into R-10 Processor. 02205_ Slug penetrates Wall. 02206_ Slug penetrates R-10 Processor. 02207_ U-05 Engineer lays Concrete. 02233_ Slug penetrates Wall. 02239_ Destroyed Adv. Heat Sink. 02242_ System corrupted: Component data lost. 02243_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????>?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###################??????????????????????? | | ????????# ! #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????? ???????????????????????? | | ??????????? ?????????????????????????? | | ????????????? ??????########?????????????? | | ??????????????? ????????# #?????????????? | | ??????????????#+#+########### #?????????????? | | ??????????????# hhh + !#?????????????? | | ??????????????# #####/#### ##????????????? | | ??????????????# #?#!p @ # #????????????? | | ?????#####????# #?# ; ##????????????? | | ?????# ????# #?# ########?????????????? | | ?????# ????# #?# ! #????????????????????? | | ?????# ????# #?# #????????????????????? | | ????# ????# #?# #????????????????????? | | ???# ????# ##########????????????????????? | | ??# ????# # ########???#????????????????? | | ??# ????# # """S""" #????????????????? | | # ?# ????# # """ """ #????????????????? | | # ? ????# # #????????????????? | | # ###+###### # #????????????????? | | # # #????????????????? | | # # #????????????????? | | # + #????????????????? | | # # """ """ #????????????????? | | ?#######+###### # """ """ #????????????????? | | ?# #???# # """ """ #????????????????? | | ?# #???# # #????????????????? | | ?# = #???# # #????????????????? | | ?# !! #???# #####+########????????????????? | | ?# !! #???# %##### # #?????????????????? | | ?# #???# %% %%+ #?????????????????? | | ?# #???##+#######]# #?????????????????? | | ?# #??? ?????#|# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 26 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 6 Offensive Hacking 22 Item Schematics ----------------- Imp. Assault Rifle | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Imp. Kinecellerator | -5/Factory | Hacked Enh. Fission Core | -5/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Hacked Hvy. Rocket Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialAlphaProjector Manual? 0 Play Time 01:02:01 Cumulative 32.0 hours Start 2020.04.06 @ 12:35:41 End 2020.04.06 @ 13:40:32 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5836b187-d931-4c71-a118-c4c73ecc5304