Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 00:07:08 Player: Cracklepappy Result: Destroyed by AD-0RF with AD-0RF's Magmablaster Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1197) 1197 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4167 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 173/300 Energy 280/280 System Corruption 5% Temperature Critical (546) Movement Treading (560) Ox5 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Myomer Leg > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Ion Engine Reinforced Fission Core Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit Large Matter Pod (0) Gravity Neutralizer Structural Scanner Experimental Sensor Array Experimental Targeting Computer PSU Rigger Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle XL Autogun Array Hammer Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Reinforced Fission Core Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit Large Matter Pod Gravity Neutralizer Structural Scanner Experimental Sensor Array Experimental Targeting Computer Medium Armor Plating PSU Rigger Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle XL Autogun Array Hammer Signal Generator [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 71 | 8 12 3 21 2 22 3 Power 6 | 1 3 . 2 . . . Engine 6 | 1 3 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 1 . 4 . 6 . Treads 11 | 2 1 . 4 . 4 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 3 4 . 3 . 7 1 Device 4 | 2 . . . . 2 . Storage 4 | 1 3 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 9 | . . . 3 . 5 1 Artifact . | . . . . . . . Weapon 34 | 2 4 3 12 2 9 2 Energy Gun 5 | 1 1 . 3 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 21 | 1 2 1 7 1 7 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 1 2 . Special Weapon 2 | . 1 1 . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 4 . 3 . Parts Lost 18 | . 3 . 1 . 11 3 Power 1 | . 1 . . . . . Propulsion 4 | . . . . . 4 . Utility 6 | . 1 . . . 4 1 Weapon 7 | . 1 . 1 . 3 2 Highest Loss Streak 7 | . 1 . 1 . 7 3 To Critical Strikes 2 | . . . . . 2 . Average Slot Usage (%) 91 | . 98 100 99 100 72 100 Engine 12 | . 14 14 11 11 11 11 Treads 30 | . 27 28 32 33 32 22 Device 1 | . 3 . . . . . Storage 12 | . 14 14 11 11 11 11 Processor 4 | . 9 14 1 . . . Protection 5 | . . . 9 11 10 11 Energy Gun 2 | . 7 . 1 . . . Ballistic Gun 20 | . 20 24 31 32 7 33 Naked Turns . | . . . . . . . Heaviest Build 105 | 15 87 89 104 104 105 104 Greatest Support 60 | 40 40 40 60 60 60 40 Greatest Overweight (x) 2 | 1 2 2 1 1 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 24 Average Carried 21 | 4 19 24 24 24 21 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 24 21 Class Distribution -------------------- 68% | Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2557 | 304 736 81 600 50 751 35 Remotely . | . . . . . . . Salvage Created 2144 | 162 954 16 799 50 128 35 Parts 144 | 15 48 . 59 13 6 3 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 4 | . 4 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 47 | . 17 3 13 7 4 3 Guns 40 | . 17 2 13 3 2 3 AOE 7 | . . 1 . 4 2 . Classes Destroyed 13 | 2 7 1 3 . . . Worker 2 | . 1 . 1 . . . Builder 1 | . . . 1 . . . Tunneler 5 | 5 . . . . . . Hauler 5 | . 2 . 3 . . . Recycler 5 | 1 3 . 1 . . . Mechanic 1 | . 1 . . . . . Operator 2 | . 2 . . . . . Watcher 4 | . 2 . 2 . . . Swarmer 19 | . 6 . 3 7 . 3 Grunt 15 | . 11 . 4 . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 5 . . . Assembled 6 | . . 3 . . 3 . Best Kill Streak 4 | 2 4 2 4 4 2 3 Combat Bots Only 4 | . 3 2 3 4 2 3 Max Kills in Single Turn 4 | 1 2 1 2 4 2 1 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 1 . 4 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 315 | . 98 5 63 12 87 50 Missed 66 | . 17 . 20 5 15 9 Damage Taken 4027 | . 792 119 547 58 2024 487 Core 601 | . 160 40 57 15 277 52 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 276 | . 133 . 143 . . . Core Remaining (%) 60 | 100 . 20 . . . . Volleys Fired 245 | 8 117 12 47 7 42 12 Largest 3 | 2 2 2 3 3 3 3 Hottest 100 | 70 100 100 80 69 69 69 Shots Fired 530 | 16 222 18 127 15 96 36 Gun 495 | 16 210 11 127 12 83 36 Cannon . | . . . . . . . Launcher 20 | . . 4 . 3 13 . Special 15 | . 12 3 . . . . Kinetic 406 | 8 131 11 125 12 83 36 Thermal 104 | 8 91 3 2 . . . Explosive 20 | . . 4 . 3 13 . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 5 13 4 23 3 17 10 Robot Miss Streak 6 | 1 6 6 2 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 341 | 11 124 5 102 6 68 25 Core Hits 139 | 7 51 8 35 8 22 8 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 8 | . 6 . . . 1 1 Burn 4 | . 4 . . . . . Destroy 4 | . 2 . . . 1 1 Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5035 | 135 1458 135 1415 321 1203 368 Guns 4521 | 135 1456 42 1405 103 1012 368 Cannons . | . . . . . . . Explosions 502 | . . 93 . 218 191 . Melee . | . . . . . . . Ramming 12 | . 2 . 10 . . . Kinetic 3832 | 73 851 42 1383 103 1012 368 Thermal 689 | 62 605 . 22 . . . Explosive 502 | . . 93 . 218 191 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 Average Corruption 4 | . . . 2 5 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 120 | . . . 26 18 74 2 Message Errors 27 | . . . 7 4 16 . Matter Fused 35 | . . . 9 6 20 . Heat Flow Errors 12 | . . . 2 4 6 . Energy Discharges 15 | . . . 2 3 10 . Parts Fused 2 | . . . 1 . 1 . Data Loss (minor) 19 | . . . 3 1 14 1 Data Loss (major) 6 | . . . 1 . 4 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . 1 . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 116 | . . 69 . . 47 . Shots 4 | . . 3 . . 1 . Rammed 2 | . 1 . 1 . . . Targets Rammed 3 | . 1 . 2 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 466 | 18 229 40 275 280 252 466 Average Temperature 59 | 8 60 16 51 85 44 164 Received Heat Transfer 1235 | . 279 80 216 . 20 640 Effects 2 | . 1 . . . . 1 Interference 1 | . 1 . . . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 2307 | 185 2072 . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 243 | 30 243 19 188 158 . 85 Initial 34 | . 19 . . 34 . . Average 46 | 17 48 1 62 87 . 72 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 98 100 100 100 . 100 Level 1 . | . 1 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 2 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 34 5 17 7 6 3 Peak Tracking Total 9 | . 3 4 4 4 9 3 Tactical Retreats 4 | . 1 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 8 | . 1 . . 1 6 . Max in Single Turn 2 | . 1 . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 15 | . 6 . 6 1 2 . Terminals 9 | . 4 . 4 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 60 | . 15 . 19 2 24 . Successful 43 | . 5 . 13 1 24 . Failed 17 | . 10 . 6 1 . . Catastrophic 4 | . 2 . 1 1 . . Database Lockouts . | . . . . . . . Manual 19 | . 11 . 5 2 1 . Terminals 24 | . 11 . 11 2 . . Fabricators . | . . . . . . . Repair Stations 6 | . 2 . 4 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 1 . 5 1 24 . Record 23 | . . . . . 23 . Part Schematic 4 | . 1 . 2 1 . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . 6 1 . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 1 . 4 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 84 | . 26 . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . 6 . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 10591 | 356 3212 1365 1900 698 2975 85 Spaces Moved 3715 | 200 1058 357 671 280 1135 14 Core 11 | 11 . . . . . . Treads 3704 | 189 1058 357 671 280 1135 14 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 320 Average Speed 249 | 155 259 320 240 240 242 320 Slowest Speed 320 | 160 320 320 240 240 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 11 96 54 37 57 71 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 49 | . . 13 . 36 . . Terrain Destroyed 97 | . . 36 . 36 25 . Melee . | . . . . . . . Projectile 3 | . . 3 . . . . AOE 94 | . . 33 . 36 25 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4562 | 226 1297 559 870 294 1287 29 Wait 362 | . 60 184 75 4 39 . Move 3709 | 199 1057 356 670 279 1134 14 Hop . | . . . . . . . Pick Up 96 | 10 33 2 23 1 27 . Fast Attach 21 | 6 2 . 10 . 3 . Attach 23 | 1 2 . 3 . 14 3 Detach . | . . . . . . . Swap 27 | 1 8 3 8 2 5 . Drop 75 | 1 17 2 31 1 23 . Fire 245 | 8 117 12 47 7 42 12 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 1 . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 357 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 14) 1023 | -10/Materials | Discovered new exit (range 11) 1275 | -10/Materials | Core integrity fell below 50% 1575 | -10/Materials | Repaired Lgt. Treads 1783 | -10/Materials | Discovered new exit (range 11) 2127 | -10/Materials | Discovered new exit (range 3) 3569 | -10/Materials | Entered Mines 3615 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3675 | -10/Mines | Met a Derelict testing a Signal Generator 3675 | -10/Mines | Met a Derelict bent on vengeance 3685 | -10/Mines | Found Signal Generator 3773 | -10/Mines | Assembled infested the area 4880 | -10/Mines | Discovered new exit (range 5) 4934 | -10/Mines | Entered Materials 4934 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5652 | -9/Materials | Discovered new exit (range 3) 5681 | -9/Materials | Build established: Tank 5797 | -9/Materials | Identified exit to Mines 6469 | -9/Materials | Repaired Med. Armor Plating 6496 | -9/Materials | Repaired Lgt. Treads 6834 | -9/Materials | Entered Mines 6892 | -9/Mines | Discovered new exit (range 11) 7215 | -9/Mines | Learned location of Zion (-6) 7275 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7280 | -9/Mines | Found Prototype Device 7355 | -9/Mines | Discovered new exit (range 8) 7522 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7522 | -9/Mines | Discovered new exit (range 5) 7532 | -9/Mines | Entered Exiles 7592 | -9/Exiles | Met 8R-AWN 7635 | -9/Exiles | Met EX-HEX 7760 | -9/Exiles | Met EX-DEC 7828 | -9/Exiles | Build established: Mutant 7865 | -9/Exiles | Discovered new exit (range 14) 8851 | -9/Exiles | Discovered new exit (range 15) 9058 | -9/Exiles | Met EX-BIN 9089 | -9/Exiles | Aligned with FarCom system 9091 | -9/Exiles | Given EX-Vault access code 9149 | -9/Exiles | Opened EX-Vault 9161 | -9/Exiles | Found XL Autogun Array 9177 | -9/Exiles | Found PSU Rigger 9226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9893 | -9/Exiles | Attacked by the Exiles 10063 | -9/Exiles | Lost 4 parts (1n1u2w) 10063 | -9/Exiles | Destroyed 8R-AWN 10088 | -9/Exiles | Found Prototype Processor 10179 | -9/Exiles | Build established: Tank 10339 | -9/Exiles | Core integrity fell below 50% 10379 | -9/Exiles | Core integrity fell below 20% 10401 | -9/Exiles | Lost 7 parts (3n3u1w) 10507 | -9/Exiles | Stole two prototypes: PSU Rigger, XL Autogun Array 10507 | -9/Exiles | Entered Mines 10566 | -8/Mines | AD-0RF came to Exiles' defense 10592 | -8/Mines | Destroyed by AD-0RF with AD-0RF's Magmablaster Last Messages --------------- 10507_ S-10 Pest destroyed. 10514_ Destroyed Flight Unit. 10517_ S-10 Pest destroyed. 10524_ Acquired 12 matter. 10527_ Acquired 11 matter. 10533_ Acquired 12 matter. 10545_ System corrupted: Substantial component data lost. 10566_ AD-0RF: "I came as fast as I could... Wait, it was you!" 10572_ AD-0RF suffers critical hit (Destroy). 10572_ Destroyed Prototype Device. 10572_ K-01 Serf collects debris. 10574_ Imp. Assault Rifle destroyed. 10574_ Med. Armor Plating destroyed. 10577_ K-01 Serf collects debris. 10583_ Imp. Assault Rifle destroyed. 10585_ K-01 Serf collects debris. 10589_ Lgt. Treads broken. 10589_ Overheating: Short circuit. 10589_ K-01 Serf collects debris. 10590_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????? ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? #???????????????????????? | | ??????????????? #??????????????????????? | | ??????????????? ??????????????????????? | | ????????????????k ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? i#??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#@############???????????? | | ????????????????# ## #???????????? | | ????????????????##### ## #???????????? | | ????????????????????# ## = #???????????? | | ????????????????????# ##[ #???????????? | | ????????????????????# ## #???????????? | | ????????????????????# = #???????????? | | ????????????????????#### #???????????? | | ???????????????????????# #???????????? | | ???????????????????????#######???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Autogun | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperOpticalMultirail Manual? 0 Play Time 00:39:28 Cumulative 635.9 hours Start 2024.07.16 @ 22:50:53 End 2024.07.17 @ 00:07:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0 Lore% 69 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7d9926e-8ba8-4818-87a0-df7a48dd3273