Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.06 @ 23:06:15 // Halloween2020/ForbiddenLore Player: Raragi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (2086) 2086 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3008) 3008 TOTAL SCORE: 12904 Bonus ------- High Alert Combat Kills 8 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 715/760 System Corruption 0% Temperature Cool (20) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (5) --- Improved VTOL Module Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (16) ----- Experimental Cooling System Medium Storage Unit Improved Energy Well Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Maneuvering Thrusters Advanced Reaction Control System Improved Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (8) ---- Electron Diverter Improved Diametric Drive Advanced ECM Suite Advanced Shield Generator Centrium Greatsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Maneuvering Thrusters Advanced Reaction Control System Improved Cloaking Device Advanced Focal Shield Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Improved VTOL Module Electron Diverter Improved Energy Well Long-range Sensor Array Advanced ECM Suite Advanced Shield Generator Centrium Greatsword [Rating: 169] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Improved Diametric Drive Leg Aluminum Leg Flight Unit Improved Diametric Drive Utility Advanced System Shield Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 . Utility 14 | . . . 1 . 1 2 1 2 2 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 170 | 1 20 5 12 2 12 13 19 25 17 16 14 14 Power 26 | . 2 1 3 . 2 4 4 3 5 . 1 1 Engine 12 | . 2 1 2 . 2 1 2 2 . . . . Core 7 | . . . 1 . . 3 2 1 . . . . Reactor 7 | . . . . . . . . . 5 . 1 1 Propulsion 37 | . 6 2 4 . 3 1 4 6 2 2 1 6 Treads . | . . . . . . . . . . . . . Leg 9 | . 6 2 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 28 | . . . 3 . 3 1 4 6 2 2 1 6 Utility 82 | 1 4 2 3 1 4 8 9 15 9 12 7 7 Device 50 | 1 3 1 2 1 . 3 7 5 6 10 6 5 Storage 7 | . 1 . . . . 1 . 2 1 1 . 1 Processor 5 | . . 1 . . 2 . . 1 . 1 . . Hackware 15 | . . . . . 1 1 2 7 2 . 1 1 Protection 5 | . . . 1 . 1 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | . 8 . 2 1 3 . 2 1 1 2 5 . Energy Gun 5 | . 5 . . . . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . . Ballistic Gun 5 | . 3 . . . 2 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 . 2 1 1 . 5 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . 1 2 1 1 1 2 4 2 Parts Lost 15 | . 1 . 7 . . 1 . . . 2 3 1 Power 3 | . . . 2 . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 7 | . 1 . 1 . . . . . . 2 2 1 Weapon 3 | . . . 2 . . . . . . . 1 . Highest Loss Streak 4 | . 1 . 4 . . 1 . . . 1 2 1 Average Slot Usage (%) 92 | . 98 99 92 76 90 92 91 92 91 99 94 89 Engine 5 | . 14 14 9 11 9 1 3 4 . . . . Core 2 | . . . . . . 5 9 4 1 . . . Reactor 2 | . . . . . . . . . 6 9 7 8 Leg 5 | . 27 28 31 . . . . . . . . . Flight 19 | . . . . 33 36 30 26 22 20 19 21 19 Device 9 | . 12 9 7 10 9 7 6 4 10 15 19 20 Storage 7 | . 14 14 11 11 9 7 6 5 5 4 4 5 Processor 8 | . . 4 11 11 9 7 6 10 10 13 13 12 Hackware 17 | . . . . . 2 15 22 28 31 26 22 20 Protection 1 | . . . . . 6 6 1 . . . . . Energy Gun 3 | . 15 28 3 . . . . . . . . . Ballistic Gun 1 | . 12 . . . 2 . . . . . . . Slashing Weapon 3 | . . . . . 7 7 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 12 22 22 29 16 24 22 28 36 36 35 35 41 Greatest Support 49 | 20 20 20 30 18 24 24 36 36 36 39 45 49 Greatest Overweight (x) 2 | . 1 1 2 . . . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 8 8 10 10 8 8 8 Average Capacity 8 | 6 6 8 8 8 8 8 8 8 9 8 8 8 Most Carried 10 | 6 8 8 8 8 7 8 8 10 10 8 8 8 Average Carried 7 | 6 6 7 7 5 5 7 7 8 8 7 6 7 Final Capacity 10 | 6 8 8 8 8 8 8 8 10 8 8 8 8 Final Carried 10 | 6 8 8 8 6 7 8 8 10 8 8 8 6 Class Distribution -------------------- 31% | Hacker-Sprinter 18% | Wizard-Ninja 18% | Wizard-Sprinter 15% | Mutant 9% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2263 | 215 294 30 311 11 123 153 206 273 110 267 120 150 Remotely 10 | 10 . . . . . . . . . . . . Salvage Created 3286 | 84 783 207 580 . 121 439 259 273 53 293 90 104 Parts 197 | 2 54 12 27 . 10 20 24 17 5 20 4 2 Haulers Intercepted 9 | . 1 . 2 . 1 2 . 1 . 1 1 . Recyclers Shooed 4 | . 1 . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 42 | . 18 4 10 . 1 3 3 3 . . . . Melee 10 | . . . . . 1 3 3 3 . . . . Guns 20 | . 18 2 . . . . . . . . . . Cannons 8 | . . . 8 . . . . . . . . . AOE 3 | . . 1 2 . . . . . . . . . Classes Destroyed 10 | 1 6 1 1 . . . 1 . . . . . Worker 9 | . 3 . 1 . . . . 1 . 3 . 1 Tunneler 1 | . . 1 . . . . . . . . . . Hauler 9 | . 1 . 2 . 1 2 . 1 . 1 1 . Recycler 6 | 1 . . 3 . . 2 . . . . . . Operator 6 | . 3 . . . . . 1 . 1 . . 1 Watcher 17 | . 3 . . . 1 3 3 2 1 3 . 1 Swarmer 18 | . 8 . 6 . . 3 . 1 . . . . Grunt 15 | . 10 4 1 . . . . . . . . . Sentry 4 | . . . 3 . 1 . . . . . . . Programmer 5 | . . . . . . . 3 2 . . . . Best Kill Streak 5 | 1 4 2 5 . 1 5 1 2 1 2 1 2 Combat Bots Only 4 | . 4 2 3 . 1 3 1 2 . . . . Max Kills in Single Turn 2 | 1 2 1 2 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 3326 | . 638 140 789 . 178 469 113 123 144 325 247 160 Core 759 | . 132 14 154 . 45 214 7 19 47 87 40 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 41 . 61 91 69 99 98 95 93 97 100 Volleys Fired 136 | 5 80 14 31 . 4 . . . . 2 . . Largest 2 | 2 2 2 2 . 2 . . . . 1 . . Hottest 125 | 60 90 90 125 . 46 . . . . 40 . . Shots Fired 270 | 10 160 28 62 . 8 . . . . 2 . . Gun 218 | 10 160 28 12 . 8 . . . . . . . Cannon 50 | . . . 50 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 2 | . . . . . . . . . . 2 . . Kinetic 139 | 5 101 . 25 . 8 . . . . . . . Thermal 47 | 5 17 . 25 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 82 | . 42 28 12 . . . . . . . . . Robot Hit Streak 12 | 5 10 12 6 . 4 . . . . 1 . . Robot Miss Streak 6 | 1 6 2 4 . 1 . . . . 1 . . Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 241 | 7 89 18 32 . 13 21 14 15 7 18 1 6 Core Hits 114 | 2 45 6 19 . 6 10 6 7 3 8 1 1 Critical Hits 14 | . . . 10 . . 1 . 2 . . . 1 Critical Kills 5 | . . . 4 . . . . 1 . . . . Critical Parts Destroyed 8 | . . . 5 . . 1 . 1 . . . 1 Melee Attacks 344 | . . . . . 24 59 50 67 24 70 16 34 Impact . | . . . . . . . . . . . . . Slashing 344 | . . . . . 24 59 50 67 24 70 16 34 Piercing . | . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 1 5 2 2 1 5 1 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8407 | 74 1059 315 974 . 407 1050 755 963 401 1290 248 871 Guns 1464 | 74 946 275 65 . 104 . . . . . . . Cannons 833 | . . . 833 . . . . . . . . . Explosions 224 | . 112 40 72 . . . . . . . . . Melee 5881 | . . . . . 303 1050 755 963 401 1290 248 871 Ramming 5 | . 1 . 4 . . . . . . . . . Kinetic 1003 | 28 425 . 446 . 104 . . . . . . . Thermal 793 | 46 248 40 459 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 725 | . 385 275 65 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 5881 | . . . . . 303 1050 755 963 401 1290 248 871 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . 7 . . . . . Average Corruption 3 | . 2 2 . . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 50 | . 11 3 . . . . 36 . . . . . Message Errors 12 | . 4 . . . . . 8 . . . . . Matter Fused 12 | . . . . . . . 12 . . . . . Heat Flow Errors 7 | . 3 . . . . . 4 . . . . . Energy Discharges 8 | . 1 1 . . . . 6 . . . . . Data Loss (minor) 5 | . 2 . . . . . 3 . . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . . Targeting Errors 3 | . 1 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1320 | . . . 1 . . 141 256 85 99 207 . 531 Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . . . . Melee 1319 | . . . . . . 141 256 85 99 207 . 531 Knockbacks 1 | . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 11 | . 11 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . Kicked 2 | . 1 . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 486 | 20 223 201 486 . 4 . 262 302 358 220 . . Average Temperature 91 | 15 50 79 164 . 3 . 62 57 144 90 . . Received Heat Transfer 714 | . 174 81 231 . 81 . . 30 27 18 36 36 Effects 18 | . 3 . 4 . . . . . 9 2 . . Shutdowns 7 | . . . 2 . . . . . 5 . . . Energy Bleed 3 | . . . 1 . . . . . 2 . . . Interference 7 | . 3 . . . . . . . 2 2 . . Matter Decay 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 6 | . 6 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . Heat Transferred 1503 | 100 550 . 853 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 492 | 5 312 175 482 195 210 147 400 492 490 242 158 275 Initial 221 | . 3 35 68 180 . 35 7 196 221 11 84 94 Average 99 | 3 126 51 271 172 101 45 76 100 102 82 62 112 Maximum Alert Level 2 | . 1 . 2 . 1 . 2 2 2 1 . 1 Low Security (%) 88 | 100 87 100 27 100 79 100 88 85 81 97 100 97 Level 1 5 | . 12 . 48 . 20 . . . 8 2 . 2 Level 2 5 | . . . 24 . . . 11 13 10 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 5 . 1 . . 4 5 2 2 4 1 1 Investigation 6 | . 2 . . . . 2 1 . . . 1 . Extermination 10 | . . . . . . 1 3 2 1 2 . 1 Reinforcement 9 | . 3 . 1 . . 1 1 . 1 2 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 2 . 1 . 2 . . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 35 5 22 . 16 11 16 21 11 38 7 11 Peak Tracking Total 8 | . 4 2 8 . 8 4 6 6 2 8 3 8 Tactical Retreats 45 | . 3 1 4 . 3 2 5 6 3 13 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 15 | . 4 . . . 1 4 4 . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . Reused 5 | . . . . . . . . . . 5 . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 5 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . 1 4 4 . . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 1 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 6 . 4 . 5 9 8 19 11 8 5 11 Terminals 57 | . 5 . 3 . 5 5 4 12 6 6 3 8 Fabricators 8 | . . . . . . 2 1 2 1 1 . 1 Repair Stations 6 | . . . . . . . . 3 1 . 1 1 Recycling Units 7 | . 1 . 1 . . 1 3 . . . 1 . Scanalyzers 2 | . . . . . . 1 . . 1 . . . Garrison Access 6 | . . . . . . . . 2 2 1 . 1 Total Hacks 489 | . 21 . 12 . 15 35 50 155 87 52 30 32 Successful 319 | . 9 . 8 . 5 24 38 99 66 34 17 19 Failed 167 | . 12 . 4 . 9 11 12 55 21 17 13 13 Catastrophic 20 | . . . . . . 2 . 10 1 5 1 1 Database Lockouts 3 | . . . . . 1 . . 1 . 1 . . Manual 273 | . 18 . 8 . 16 16 16 80 51 38 19 11 Terminals 324 | . 19 . 11 . 15 15 12 116 51 44 23 18 Fabricators 45 | . . . . . . 4 11 13 8 7 . 2 Repair Stations 45 | . . . . . . . . 24 7 . 5 9 Recycling Units 34 | . 2 . 1 . . 2 27 . . . 2 . Scanalyzers 33 | . . . . . . 14 . . 19 . . . Garrison Access 8 | . . . . . . . . 2 2 1 . 3 Terminal Hacks 122 | . 4 . 4 . 2 2 3 52 23 18 8 6 Record 22 | . . . . . . . . 11 3 5 3 . Part Schematic 19 | . 1 . 1 . 1 1 . 8 5 1 1 . Robot Analysis 5 | . . . . . . . . 4 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . . . 4 Level Access Points 4 | . . . . . . . . 1 1 1 . 1 Branch Access Points 2 | . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 8 | . 1 . 1 . . . 1 2 . 1 1 1 Fabricator Index 3 | . . . . . . . . 1 . 1 1 . Repair Station Index 2 | . . . . . . . . 1 . 1 . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 25 | . 1 . 1 . . 1 2 6 8 4 2 . Locate Traps 3 | . . . . . . . . 3 . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . 1 . . Hauler Manifests 5 | . 1 . 1 . 1 . . 1 1 . . . Registered Components 2 | . . . . . . . . 1 1 . . . Zone Layout 5 | . . . . . . . . 3 1 1 . . Fabricator Hacks 24 | . . . . . . 2 5 7 5 4 . 1 Load Schematic 8 | . . . . . . 1 . 2 2 2 . 1 Build 16 | . . . . . . 1 5 5 3 2 . . Repair Station Hacks 33 | . . . . . . . . 17 6 . 4 6 Scan Component 17 | . . . . . . . . 9 3 . 2 3 Repair 16 | . . . . . . . . 8 3 . 2 3 Recycling Unit Hacks 27 | . 1 . 1 . . 1 23 . . . 1 . Recycle Component 19 | . . . . . . . 19 . . . . . Process 1 | . . . . . . . 1 . . . . . Retrieve Components 7 | . 1 . 1 . . 1 3 . . . 1 . Scanalyzer 31 | . . . . . . 14 . . 17 . . . Insert Component 15 | . . . . . . 7 . . 8 . . . Analyze 16 | . . . . . . 7 . . 9 . . . Garrison Access Hacks 6 | . . . . . . . . 2 2 1 . 1 Seal Access 6 | . . . . . . . . 2 2 1 . 1 Unauthorized Hacks 76 | . 4 . 3 . 3 5 7 21 13 11 4 5 Terminals 58 | . 4 . 3 . 3 4 4 16 8 8 4 4 Assimilate 7 | . . . . . 1 . . 3 2 1 . . Botnet 44 | . 4 . 3 . 2 4 3 12 5 6 3 2 Operators 7 | . . . . . . . 1 1 1 1 1 2 Fabricators 14 | . . . . . . 1 1 5 3 3 . 1 Report 3 | . . . . . . . . 1 1 1 . . Prioritize 3 | . . . . . . . . 1 1 1 . . Siphon 7 | . . . . . . 1 1 2 1 1 . 1 Haulers 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . 1 . . . . . Reject 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 71 | . 6 . 4 . 5 9 7 14 7 7 5 7 Full Trace Events 5 | . 2 . . . . 1 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . 1 . 1 7 . 8 11 1 1 . Parts Built 15 | . . . . . . 1 4 5 3 2 . . Matter 3224 | . . . . . . 76 1152 848 814 334 . . Time 1528 | . . . . . . 51 816 318 288 55 . . Total Part Build Rating 98 | . . . . . . 1 32 30 22 13 . . Parts Repaired 16 | . . . . . . . . 8 3 . 2 3 Time 947 | . . . . . . . . 503 306 . 53 85 Parts Recycled 19 | . . . . . . . 19 . . . . . Recycled Matter 225 | . . . . . . . 225 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 25 | . 10 . 1 . . 10 4 . . . . . Parts Scanalyzed 12 | . . . . . . 6 . . 6 . . . Part Schematics Acquired 12 | . . . . . . 6 . . 6 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . . 1 . . 3 2 1 . . Largest Group 2 | . . . . . 1 . . 2 2 1 . . Highest-Rated Group 52 | . . . . . 26 . . 52 52 26 . . Highest-Rated Ally 26 | . . . . . 26 . . 26 26 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . . . . . . . . 4 1 . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11484 | 42 1379 557 360 444 671 822 1925 2092 992 1094 372 734 Spaces Moved 12940 | 23 747 327 191 394 598 1034 1911 2481 1091 2079 673 1391 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 1278 | 23 747 327 181 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11662 | . . . 10 394 598 1034 1911 2481 1091 2079 673 1391 Fastest Speed 18 | 120 120 120 29 29 26 26 21 21 21 21 18 18 Average Speed 33 | 120 129 149 118 29 26 26 25 21 21 21 18 18 Slowest Speed 175 | 120 150 150 175 29 26 29 99 94 24 94 18 94 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . . . 2 . 1 6 2 8 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 91 90 24 92 46 35 35 49 23 39 17 39 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 217 | . . . . . 15 29 28 45 13 45 15 27 Terrain Destroyed 240 | . 7 . 16 . 15 29 28 45 13 45 15 27 Melee 217 | . . . . . 15 29 28 45 13 45 15 27 Projectile 15 | . . . 15 . . . . . . . . . AOE 8 | . 7 . 1 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 19317 | 28 1032 369 261 724 1066 1501 3286 3933 1813 2620 892 1792 Wait 5534 | . 143 17 16 325 417 359 1244 1358 670 454 182 349 Move 12878 | 22 746 326 190 393 593 1033 1908 2470 1086 2062 669 1380 Hop 23 | . . . . . 2 . 1 4 2 8 1 5 Pick Up 84 | . 13 2 7 . 5 10 36 4 3 1 1 2 Fast Attach 76 | 1 11 1 4 1 5 3 6 11 8 5 11 9 Attach 35 | . . 1 6 1 2 4 5 . 4 5 3 4 Detach 24 | . 2 . . 1 3 1 5 . 5 4 2 1 Swap 59 | . 9 3 2 . 5 6 8 14 5 6 . 1 Drop 107 | . 27 5 4 3 6 11 23 5 6 3 7 7 Fire 136 | 5 80 14 31 . 4 . . . . 2 . . Melee 344 | . . . . . 24 59 50 67 24 70 16 34 Ram . | . . . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / Arm) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 43 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 6) 151 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Discovered new exit (range 7) 741 | -10/Materials | Discovered new exit (range 7) 1358 | -10/Materials | Core integrity fell below 50% 1422 | -10/Materials | Entered Mines 1431 | -10/Mines | Met a Derelict bent on vengeance 1539 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1786 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1790 | -10/Mines | Found Prototype Device 1790 | -10/Mines | Identified Exp. Sensor Array 1962 | -10/Mines | Discovered new exit (range 7) 1976 | -10/Mines | Identified exit to Materials 1979 | -10/Mines | Entered Materials 1979 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2276 | -9/Materials | Build established: Scavenger-Mutant 2293 | -9/Materials | Discovered new exit (range 7) 2329 | -9/Materials | Identified exit to Mines 2339 | -9/Materials | Entered Mines 2345 | -9/Mines | Learned location of Storage (-7) 2361 | -9/Mines | Lost 4 parts (1p2n1u) 2610 | -9/Mines | Build established: Sprinter 2768 | -9/Mines | Learned location of Zion (-6) 2769 | -9/Mines | Discovered new exit (range 14) 2775 | -9/Mines | Identified exit to Materials 2783 | -9/Mines | Entered Materials 2783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2876 | -8/Materials | Discovered new exit (range 13) 3201 | -8/Materials | Identified exit to Factory 3449 | -8/Materials | Central database locked down 3453 | -8/Materials | Discovered exit to Factory (range 7) 3454 | -8/Materials | Entered Factory 3454 | -7/Factory | Evolved 2 slots: Utility x2 3455 | -7/Factory | Identified exit to Storage 3767 | -7/Factory | Build established: Hacker-Sprinter 3771 | -7/Factory | Fabricated ECM Suite? 4248 | -7/Factory | Discovered new exit (range 8) 4272 | -7/Factory | Discovered new exit (range 2) 4273 | -7/Factory | Identified exit to Factory 4276 | -7/Factory | Entered another Factory area 4276 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4512 | -6/Factory | Discovered new exit (range 6) 4974 | -6/Factory | Discovered new exit (range 3) 4975 | -6/Factory | Identified exit to Factory 4992 | -6/Factory | Discovered new exit (range 7) 4993 | -6/Factory | Identified exit to Lower Caves 5207 | -6/Factory | Fabricated Imp. Diametric Drive (x1) 5416 | -6/Factory | Fabricated Imp. Diametric Drive (x1) 5624 | -6/Factory | Fabricated Imp. Diametric Drive (x1) 5988 | -6/Factory | Local fabrication network quarantined 6002 | -6/Factory | Fabricated Imp. Diametric Drive? 6201 | -6/Factory | Entered another Factory area 6201 | -5/Factory | Evolved 2 slots: Utility x2 6372 | -5/Factory | Repaired Exp. Sensor Array 6415 | -5/Factory | Discovered new exit (range 5) 6415 | -5/Factory | Identified exit to Factory 6544 | -5/Factory | Repaired Lgt. Angular Momentum Engine 6595 | -5/Factory | Repaired Lgt. Fission Core 6766 | -5/Factory | Repaired Broken Imp. Diametric Drive 6802 | -5/Factory | Central database locked down 6886 | -5/Factory | Identified exit to Upper Caves 7078 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7134 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7190 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7392 | -5/Factory | Build established: Wizard-Sprinter 7498 | -5/Factory | Repaired Imp. Diametric Drive 7524 | -5/Factory | Repaired Lgt. Angular Momentum Engine 7599 | -5/Factory | Repaired Imp. Diametric Drive 7654 | -5/Factory | Repaired Imp. Diametric Drive 7965 | -5/Factory | Fabricated Adv. System Shield (x1) 8006 | -5/Factory | Local fabrication network quarantined 8020 | -5/Factory | Fabricated Adv. System Shield? 8293 | -5/Factory | Entered another Factory area 8293 | -4/Factory | Evolved 2 slots: Utility x2 8451 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 8549 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 8593 | -4/Factory | Local fabrication network quarantined 8653 | -4/Factory | Fabricated Imp. Diametric Drive? 8763 | -4/Factory | Identified exit to Research 8763 | -4/Factory | Identified exit to Upper Caves 8763 | -4/Factory | Identified exit to Extension 8763 | -4/Factory | Identified exit to Armory 8977 | -4/Factory | Repaired Imp. Diametric Drive 9078 | -4/Factory | Repaired Mni. Fusion Reactor 9178 | -4/Factory | Repaired Mni. Fusion Reactor 9250 | -4/Factory | Found Prototype Hackware 9250 | -4/Factory | Identified Exp. Hacking Suite 9285 | -4/Factory | Entered Research 9285 | -3/Research | Evolved 2 slots: Utility x2 9648 | -3/Research | Build established: Wizard-Ninja 9876 | -3/Research | Identified exit to Research 9906 | -3/Research | Central database locked down 9943 | -3/Research | Discovered new exit (range 22) 9990 | -3/Research | Fabricated Imp. Cloaking Device? 10103 | -3/Research | Fabricated Adv. System Shield (x1) 10379 | -3/Research | Entered another Research area 10379 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10386 | -2/Research | Spotted B-90 Cyclops 10429 | -2/Research | Repaired Mni. Fusion Reactor 10504 | -2/Research | Adv. System Shield fried by hacking feedback 10581 | -2/Research | Found Prototype Slashing Weapon 10581 | -2/Research | Identified Centrium Greatsword 10583 | -2/Research | Found Centrium Greatsword 10623 | -2/Research | Repaired Imp. Cloaking Device 10656 | -2/Research | Discovered new exit (range 21) 10684 | -2/Research | Found Prototype Slashing Weapon 10684 | -2/Research | Identified Molecular Scythe 10751 | -2/Research | Identified exit to Access 10751 | -2/Research | Entered Access 10751 | -1/Access | Evolved 2 slots: Utility x2 10784 | -1/Access | Repaired Imp. Maneuvering Thrusters 10821 | -1/Access | Repaired Imp. Diametric Drive 10856 | -1/Access | Repaired Exp. Cooling System 11110 | -1/Access | Spotted B-99 Colossus 11201 | -1/Access | Discovered new exit (range 8) 11202 | -1/Access | Identified exit to Command 11443 | -1/Access | Identified exit to Surface 11485 | *** | Escaped! Last Messages --------------- 11427_ Slug penetrates Wall. 11430_ Destroyed Lgt. Angular Momentum Engine. 11430_ Destroyed System Backup Module. 11430_ Destroyed Imp. Hacking Suite. 11430_ O-32 Director destroyed. 11430_ Slug penetrates Door. 11430_ Slug penetrates Wall. 11440_ Exp. Sensor Array destroyed. 11443_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (65,112) Map updated. 11444_ The unstable cave ceiling collapses. 11448_ K-01 Serf cleans the Spectral Interrupter. 11484_ Connecting with Terminal... >>Open Sealed Barrier opened. 11484_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????# # ######???????? | | ????????????# # # ????????? | | ????????????#######+###### ! / ????????? | | ????????????????# / # ????????? | | ????????????????# ##### # ????????? | | ????????????????# #???# ## #????????? | | ?????????????? #???# ## #????????? | | ?????????????#### #???# ## #????????? | | ????????????????# #???# ## #????????? | | ????????????????# #???# u ## #????????? | | ???????????????? #???# ######### # #????????? | | ??????????????? #???###???????## #????????? | | ?????????????? #??????????????## k#????????? | | ?????????????? #???????????????# #????????? | | ?????????????#########???????????????# #????????? | | ?????????????????????????????????????#R +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" k#????????? | | ????????????????????" #????????? | | ????????????????????" "@ u #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ??????????????????????????????????????k #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? R#????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Power Amplification 20 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 80 Melee Accuracy 8 Offensive Hacking 58 Defensive Hacking 42 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked ECM Suite | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Recoil Nullifier | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Lance | -5/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Imp. Diametric Drive | -4/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Scanalyzed Power Sword | -4/Factory | Scanalyzed Imp. ECM Suite | -4/Factory | Scanalyzed Enh. Optical Array | -4/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Mni. Fusion Reactor | -4/Factory | Hacked Imp. Transmission Jammer | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Exp. Heat Sink | -4/Factory | Hacked Imp. Cloaking Device | -3/Research | Hacked Plasma Lance | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x1 | -7/Factory Imp. Diametric Drive | x1 | -6/Factory | Preloaded Imp. Diametric Drive | x1 | -6/Factory | Preloaded Imp. Diametric Drive | x1 | -6/Factory | Preloaded Imp. Diametric Drive | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Imp. Diametric Drive | x1 | -4/Factory Imp. Cloaking Device | x1 | -3/Research Adv. System Shield | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Dodgeball, But With Guns Epsilon Run Knowing Is Half The Battle Maximum Efficiency Production Line Prolific Hacker Rockin' Loadout Challenges ------------ None Game ------ Seed HugeSlugManipulator Manual? 0 Play Time 04:53:01 Cumulative 18.8 hours Start 2020.11.06 @ 16:08:34 End 2020.11.06 @ 23:06:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af1b3e75-fe75-4f80-86b9-4c24502939b2