Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 03:04:51 Player: LN-5RVR Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (42) 210 Value Destroyed (1497) 1497 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6507 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 112/850 Matter 275/300 Energy 17/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Light Ion Engine Potential Leg Potential Leg Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating Chainsword Chainsword [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Chainsword Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . . 3 1 . . . . Utility 3 | . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 54 | 6 3 2 3 . 15 8 . 3 1 13 Power 7 | 1 . . 1 . 1 2 . . . 2 Engine 5 | 1 . . 1 . 1 2 . . . . Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 1 2 . 9 4 . 1 1 4 Treads 1 | . . . . . . . . . . 1 Leg 6 | 2 1 . 2 . . . . . . 1 Wheel . | . . . . . . . . . . . Hover 12 | . . . . . 5 4 . 1 . 2 Flight 7 | . 1 1 . . 4 . . . 1 . Utility 15 | 1 1 1 . . 3 2 . . . 7 Device 6 | . 1 . . . 1 . . . . 4 Storage 2 | 1 . 1 . . . . . . . . Processor 6 | . . . . . 2 2 . . . 2 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 6 | 2 . . . . 2 . . 2 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . Parts Lost 30 | . 2 2 . 1 . 6 . . 8 11 Power 6 | . 1 . . . . 2 . . 2 1 Propulsion 15 | . 1 1 . . . 3 . . 6 4 Utility 4 | . . . . . . . . . . 4 Weapon 5 | . . 1 . 1 . 1 . . . 2 Highest Loss Streak 5 | . 1 2 . 1 . 5 . . 4 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 5 5 6 8 6 7 8 7 8 4 Power . | . 1 2 2 2 1 . . . . . Propulsion 2 | 2 3 3 4 6 4 1 . . . . Utility 2 | . . . . . . 3 6 6 6 3 Weapon 1 | . . . . . 1 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 2 . . . 1 3 . 1 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . 2 . . . . 1 . . . . Utility 2 | . . . . . . 1 . . . 1 Weapon 3 | . . . . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 73 58 57 56 87 88 92 97 69 52 Engine 5 | . 2 . . . 8 13 15 15 4 . Leg 7 | . 27 5 9 28 . . . . . 4 Hover 14 | . . . . . 7 39 46 46 21 2 Flight 6 | . . 21 18 . 35 . . . 3 . Device 3 | . . . . . 8 1 . . . 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 . Processor 8 | . . . . . 8 13 15 15 15 13 Ballistic Gun 7 | . 28 16 14 13 . . . . . . Impact Weapon 1 | . . . . . . . . 1 7 3 Slashing Weapon 5 | . . . . . 9 11 7 10 7 5 Peak Build Rating 56 | 6 6 5 22 22 44 56 46 48 48 39 Average Rating 26 | 3 5 4 10 21 23 46 46 46 33 31 On Entrance 24 | . 6 5 4 22 21 44 46 46 48 22 Avg Prop Armor Cover (%) 11 | . . . . . 2 . . 14 8 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 12 12 9 7 7 21 31 21 24 24 24 Greatest Support 60 | 20 20 20 60 60 43 54 52 52 27 24 Greatest Overweight (x) 3 | . . . . . . . . . 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 5 7 8 8 8 8 8 8 8 8 7 Average Carried 6 | 2 5 5 6 8 6 7 8 7 8 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 6 6 8 8 8 8 8 8 8 2 Class Distribution -------------------- 52% | Mutant 33% | Gladiator 8% | Scavenger-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Storage Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Matter Collected 990 | 260 102 138 . 30 111 124 . 68 64 93 Remotely . | . . . . . . . . . . . Salvage Created 1710 | . 175 81 . . 73 400 . 158 175 648 Parts 77 | . 15 4 . . 9 21 . 6 3 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Combat Hostiles Destroyed 33 | . 8 2 . . 1 5 . 1 5 11 Melee 20 | . . . . . 1 5 . 1 3 10 Guns 9 | . 7 2 . . . . . . . . AOE 1 | . 1 . . . . . . . . . Classes Destroyed 7 | . 2 . . . 2 1 . . 1 1 Worker 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . 1 Watcher 7 | . . . . . 1 1 . 3 1 1 Swarmer 12 | . 6 . . . . . . . 3 3 Grunt 10 | . 2 2 . . . . . 1 . 5 Sentry 8 | . . . . . 1 5 . . 1 1 Programmer 3 | . . . . . . . . . 1 2 Best Kill Streak 4 | . 3 2 . . 1 2 . 1 3 4 Combat Bots Only 3 | . 3 2 . . 1 2 . 1 3 3 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Hostile Shots Fired 400 | . 35 38 . 6 . 118 . 1 52 150 Missed 136 | . 12 11 . 3 . 46 . 1 16 47 Hits 264 | . 23 27 . 3 . 72 . . 36 103 Projectile 264 | . 23 27 . 3 . 72 . . 36 103 Critical Strikes 5 | . . 1 . . . . . . . 4 Damage Taken 3765 | . 337 381 . 30 . 936 . . 541 1540 Core 1205 | . 53 140 . 14 . 170 . . 90 738 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 17 100 . . . 62 . Volleys Fired 35 | . 25 10 . . . . . . . . Largest 2 | . 2 2 . . . . . . . . Hottest 40 | . 40 40 . . . . . . . . Shots Fired 68 | . 50 18 . . . . . . . . Gun 68 | . 50 18 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 68 | . 50 18 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | . 5 4 . . . . . . . . Robot Miss Streak 6 | . 6 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 117 | . 24 12 . . 3 26 . 5 15 32 Core Hits 43 | . 10 5 . . 2 11 . 4 2 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 3 2 Critical Strikes 13 | . . . . . . 4 . . 3 6 Smash 5 | . . . . . . . . . 3 2 Sever 8 | . . . . . . 4 . . . 4 Melee Attacks 109 | . . . . . 12 32 . 6 19 40 Impact 31 | . . . . . . . . . 17 14 Slashing 78 | . . . . . 12 32 . 6 2 26 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 1 3 . . 2 3 Damage Inflicted 4222 | . 430 150 . . 104 1176 . 249 651 1462 Guns 461 | . 311 150 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 117 | . 117 . . . . . . . . . Melee 3640 | . . . . . 104 1176 . 249 651 1460 Ramming 4 | . 2 . . . . . . . . 2 Kinetic 461 | . 311 150 . . . . . . . . Thermal 117 | . 117 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1289 | . . . . . . . . . 575 714 Slashing 2351 | . . . . . 104 1176 . 249 76 746 Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . . . 11 21 21 22 2 Average Corruption 16 | . . . . . . 11 19 21 21 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . . . 4 6 18 15 2 Message Errors 10 | . . . . . . 1 1 3 4 1 Matter Fused 13 | . . . . . . 1 1 7 3 1 Heat Flow Errors 7 | . . . . . . 1 2 . 4 . Energy Discharges 3 | . . . . . . . . 2 1 . Data Loss (minor) 6 | . . . . . . 1 . 3 2 . Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Misdirections 4 | . . . . . . . 2 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 597 | . 66 . . . . 34 . 27 221 249 Projectiles . | . . . . . . . . . . . Explosions 66 | . 66 . . . . . . . . . Melee 531 | . . . . . . 34 . 27 221 249 Knockbacks 3 | . . . . . . . . . 1 2 Impact 3 | . . . . . . . . . 1 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 132 | . 131 . . . . . . . . 1 Shots 2 | . 2 . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . . 1 Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 289 | . . 12 . . . 225 289 . 194 . Average Temperature 93 | . . 6 . . . 88 118 . 90 . Received Heat Transfer 892 | . 42 234 . 46 . 174 . . 18 378 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 3 2 Combat Hostiles 3 | . . . . . . . . . 2 1 Parts Fried 12 | . . . . . . . . . 4 8 Impact Corruptions 15 | . . . . . . . . . 8 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 99 | 100 99 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 203 | . 203 55 . 30 57 50 4 40 40 151 Initial 13 | . . 13 . . . 9 4 . . . Average 27 | . 95 19 . 3 19 7 . 7 9 29 Influence Increases 1474 | . 304 95 . 30 174 199 . 86 152 434 Destroy 0b10 Robot/C 660 | . 160 40 . . 20 100 . 20 100 220 Destroy 0b10 Robot/NC 45 | . . . . . 5 10 . 15 5 10 Destroy Leader 174 | . 30 10 . . 12 42 . 6 32 42 Successful Hack 12 | . . . . . . . . . . 12 Disable Machine 60 | . 45 . . . . 15 . . . . Destroy Structure 43 | . 39 . . . 2 2 . . . . Partial Spotted 120 | . . 15 . . 60 . . 45 . . Lose Combat Pursuer 360 | . 30 30 . 30 75 30 . . 15 150 Influence Decreases 1341 | . 268 131 . 30 152 207 14 86 152 301 Entered New Map 46 | . . 23 . . . 13 10 . . . Time Decay 1051 | . 248 95 . 20 152 143 4 86 112 191 Lost Part 204 | . 20 13 . 10 . 11 . . 40 110 Purge Threat 40 | . . . . . . 40 . . . . Squads Dispatched 9 | . 2 . . . . 1 . 2 1 3 Investigation 1 | . . . . . . . . 1 . . Extermination 3 | . . . . . . 1 . 1 . 1 Reinforcement 5 | . 2 . . . . . . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Distress Signals 4 | . 2 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 79 | . 13 4 . 6 9 9 6 4 6 22 Peak Tracking Total 11 | . 7 4 . 9 4 3 6 1 4 11 Tactical Retreats 13 | . 1 1 . 2 2 2 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Traps Triggered 4 | . . . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Machines Disabled 4 | . 3 . . . . 1 . . . . Max in Single Turn 3 | . 3 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Machines Accessed 14 | . 1 . 3 . 1 6 . . 1 2 Terminals 7 | . 1 . . . . 5 . . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 34 | . 4 . 11 . 2 12 . . 1 4 Successful 20 | . 2 . 11 . 2 4 . . . 1 Failed 14 | . 2 . . . . 8 . . 1 3 Catastrophic 5 | . 2 . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 15 | . 2 . 2 . . 7 . 2 2 . Terminals 15 | . 4 . . . . 10 . . 1 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 15 | . 2 . 11 . . 2 . . . . Record 10 | . . . 10 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 1 5 . 1 2 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Active Infowar (turns) 506 | . . . . . 397 109 . . . . Sensors 506 | . . . . . 397 109 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Turns Passed 4004 | 74 604 232 258 244 427 534 77 391 421 742 Spaces Moved 5173 | 70 350 474 540 267 555 949 149 904 540 375 Core 92 | 34 . . . . . . . . . 58 Treads 3 | . . . . . . . . . . 3 Legs 976 | 36 350 20 98 267 . . . . . 205 Wheels . | . . . . . . . . . . . Hover 2762 | . . . . . 167 949 149 904 505 88 Flight 1340 | . . 454 442 . 388 . . . 35 21 Fastest Speed 28 | 50 120 37 37 90 28 33 35 35 42 50 Average Speed 57 | 86 120 40 46 90 30 35 35 37 59 151 Slowest Speed 275 | 120 120 120 90 90 38 40 35 42 195 275 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . Potential Cave-ins 5 | . . . . . 3 2 . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 40 | 3 50 76 73 37 30 19 85 26 35 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 2 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 11 | . . . . . 7 4 . . . . Terrain Destroyed 48 | . 37 . . . 7 4 . . . . Melee 11 | . . . . . 7 4 . . . . Projectile . | . . . . . . . . . . . AOE 37 | . 37 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Fac Total 6019 | 84 485 495 545 270 799 1099 173 944 612 513 Wait 572 | . 95 . . 4 189 95 25 29 54 81 Move 5159 | 69 349 469 539 266 554 948 148 903 539 375 Hop 2 | . . 2 . . . . . . . . Pick Up 52 | 9 7 4 2 . 16 11 . 2 . 1 Fast Attach 13 | . . . . . . 4 . . 2 7 Attach 41 | 6 3 3 1 . 16 4 . 1 . 7 Detach 7 | . 1 2 1 . 2 . . . . 1 Swap 7 | . . . 2 . 2 1 . 2 . . Drop 26 | . 3 3 . . 9 7 . 1 . 3 Fire 35 | . 25 10 . . . . . . . . Melee 99 | . . . . . 11 28 . 6 17 37 Ram 1 | . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Entered Mines 680 | -10/Mines | Met a Derelict bent on vengeance 720 | -10/Mines | Core integrity fell below 50% 738 | -10/Mines | Learned Materials trap positions 821 | -10/Mines | Found a hidden stash of uninstalled traps 849 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 852 | -10/Mines | Discovered new exit (range 10) 854 | -10/Mines | Learned location of Storage (-7) 864 | -10/Mines | Discovered new exit (range 11) 909 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 909 | -10/Mines | Discovered new exit (range 5) 911 | -10/Mines | Entered Exiles 923 | -10/Exiles | Met 8R-AWN 925 | -10/Exiles | Discovered new exit (range 14) 944 | -10/Exiles | Met EX-HEX 964 | -10/Exiles | Met EX-DEC 976 | -10/Exiles | Learned location of Zion (-6) 996 | -10/Exiles | Discovered new exit (range 15) 1024 | -10/Exiles | Met EX-BIN 1029 | -10/Exiles | Aligned with FarCom system 1029 | -10/Exiles | Given EX-Vault access code 1075 | -10/Exiles | Opened EX-Vault 1076 | -10/Exiles | Found Prototype Leg 1078 | -10/Exiles | Found Prototype Leg 1079 | -10/Exiles | Identified Potential Leg (x2) 1102 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1116 | -10/Exiles | Exiles lab attacked by MAIN.C 1169 | -10/Exiles | Left Exiles lab with Potential Leg 1169 | -10/Exiles | Entered Mines 1351 | -9/Mines | Discovered new exit (range 8) 1381 | -9/Mines | Assembled infested the area 1410 | -9/Mines | Core integrity fell below 20% 1413 | -9/Mines | Entered Materials 1413 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1414 | -8/Materials | Identified exit to Factory 1415 | -8/Materials | Loaded intel: 14 trap records 1732 | -8/Materials | Build established: Scavenger-Scout 1840 | -8/Materials | Entered Factory 1840 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2168 | -7/Factory | Crushed by falling debris 2169 | -7/Factory | System corruption reached 10% 2199 | -7/Factory | Lost 5 parts (2p2n1w) 2374 | -7/Factory | Sucked down chute 2374 | -7/Factory | Entered Waste 2389 | -7/Waste | EMP discharged 2392 | -7/Waste | Spotted C-40 Crusher 2417 | -7/Waste | Spotted C-40 Crusher 2422 | -7/Waste | Spotted C-40 Crusher 2433 | -7/Waste | Spotted C-40 Crusher 2438 | -7/Waste | Spotted C-40 Crusher 2441 | -7/Waste | Spotted C-40 Crusher 2447 | -7/Waste | Discovered new exit (range 13) 2451 | -7/Waste | Entered Factory 2484 | -7/Factory | Build established: Mutant 2840 | -7/Factory | Discovered new exit (range 5) 2842 | -7/Factory | Entered Storage 2886 | -7/Storage | Build established: Gladiator 2993 | -7/Storage | Lost 4 parts (1p3n) 3234 | -7/Storage | Discovered new exit (range 16) 3263 | -7/Storage | Entered Factory 3263 | -6/Factory | Evolved 2 slots: Utility x2 3358 | -6/Factory | Discovered new exit (range 9) 3994 | -6/Factory | Core integrity fell below 50% 4005 | -6/Factory | Core integrity fell below 20% 4005 | -6/Factory | Self-destructed Last Messages --------------- 03954_ Acquired Imp. Melee Analysis Suite. 03969_ Y-54 Guardian Lgt. Treads severed. 03970_ System corrupted: Matter fused (-8). 03970_ Carbon-fiber Leg destroyed. 03981_ Y-54 Guardian destroyed. 03983_ Chainsword destroyed. 03984_ Acquired Lgt. Treads. 03987_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03989_ Acquired 28 matter. 03990_ Lgt. Treads destroyed. 03990_ Imp. Melee Analysis Suite destroyed. 03991_ Slammed into G-67 Veteran. 03997_ G-50 Soldier destroyed. 03997_ R-10 Processor collects Carbon-fiber Leg. 04000_ G-50 Soldier destroyed. 04001_ Powered Hammer destroyed. 04001_ R-10 Processor collects Lgt. Angular Momentum Engine. 04004_ R-10 Processor collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????#"""" #????????????????????????? | | ????????????????#"""" #????????????????????????? | | ????????????????#"""" #????????????????????????? | | ????????????????#"""" #????????????????????????? | | ????????????????#"""" #????????????????????????? | | ????????????????#"""" #??????????????? ##??????? | | ????????????????# #??########### ??????? | | ????????????????#"""" !#### #?????? | | ????????????????#"""" =%x@[gR #?????? | | ????????????????#""""x!g#### #?????? | | ????????????????#"""" #??# ####### !??????? | | ????????????????#"""" #??# #?????????????????? | | ????????????????#"""" #??# #?????????????????? | | ????????????????# #??# #?????????????????? | | ????????????????# #### ###???????????????? | | ????????????????# ## #???????????????? | | ?????????????? ##+####### #???????????????? | | ????????????? #???????????????? | | ????????????Y H +???????????????? | | ????????????? #???????????????? | | ?????????????? ########## #???????????????? | | ?????????????? ?????????# #???????????????? | | ?????????????????????????## ##???????????????? | | ##????????????????????????# #????????????????? | | #????????????????????????# #????????????????? | | #????????????????????????+ #????????????????? | | ########?????????????????# #????????????????? | | # #?????????????????# #????????????????? | | # """#?????????????????# #????????????????? | | # [ """#?????????????????# #????????????????? | | # """#?????????????????# #????????????????? | | ## #?????????????????# #????????????????? | | ?# #?????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 40 Evasion (%) 64 Melee Accuracy 18 Recoil Reduction 1 Item Schematics ----------------- Chainsword | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Survived The Infestation Sixth Sense Sprinter Challenges ------------ None Game ------ Seed ServoShadeAutocannon Manual? 0 Play Time 01:07:37 Cumulative 38.3 hours Start 2026.06.25 @ 01:47:22 End 2026.06.25 @ 03:04:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 19 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f667b09a-ab23-48ce-b886-f9eb06787cc0