Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 19:38:47 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1888) 1888 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 4573 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Cogmind --------- Core Integrity 376/550 Matter 284/300 Energy 51/100 System Corruption 3% Temperature Cool (0) Movement Treading (155) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beamcaster Gauss Rifle > --- INVENTORY (20) --- Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Long-range Tractor Beam EM Pulse Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Long-range Tractor Beam Beamcaster EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Great Axe [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 44 | . 12 3 1 . 23 5 Power 5 | . 2 . . . 2 1 Engine 3 | . 1 . . . 1 1 Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 9 | . 2 . . . 7 . Treads 9 | . 2 . . . 7 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 5 . 1 . 9 1 Device 5 | . 2 . . . 3 . Storage 3 | . 2 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . 1 . . . 6 1 Artifact . | . . . . . . . Weapon 14 | . 3 3 . . 5 3 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | . 2 2 . . 2 1 Ballistic Cannon 3 | . 1 1 . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . . . . 2 4 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . 1 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . . . . 2 2 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 100 100 95 86 Engine 3 | . 6 . . . 4 2 Core 8 | . 7 14 14 14 4 5 Treads 26 | . 8 28 28 28 35 34 Leg 5 | . 19 . . . . . Device 12 | . 12 14 14 14 12 9 Storage 11 | . 14 14 14 14 9 9 Protection 5 | . 1 . . . 11 8 Ballistic Gun 16 | . 24 15 14 14 10 14 Ballistic Cannon 6 | . 3 12 14 14 5 . Naked Turns . | . . . . . . . Heaviest Build 77 | 12 29 31 50 50 77 73 Greatest Support 88 | 20 46 46 46 46 88 88 Greatest Overweight (x) 1 | . 1 . 1 1 . . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 Average Capacity 17 | . 11 15 18 20 20 20 Most Carried 20 | . 15 15 16 20 20 20 Average Carried 15 | . 9 15 15 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 6 15 15 16 20 20 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 1384 | 200 250 136 67 73 448 210 Remotely . | . . . . . . . Salvage Created 1800 | . 325 180 . 43 759 493 Parts 107 | . 27 11 . 5 37 27 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 45 | . 8 8 . 3 14 12 Melee 4 | . . . . . 4 . Guns 22 | . 5 3 . 1 4 9 Cannons 18 | . 3 5 . 2 6 2 Classes Destroyed 9 | . 5 . . . 3 1 Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . . . . . 2 . Watcher 2 | . 1 . . . 1 . Swarmer 14 | . 3 4 . 3 1 3 Grunt 19 | . 5 4 . . 8 2 Sentry 3 | . . . . . 3 . Hunter 5 | . . . . . 2 3 Programmer 4 | . . . . . . 4 Best Kill Streak 5 | . 3 3 . 3 5 3 Combat Bots Only 4 | . 3 3 . 3 4 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 2618 | . 230 395 . 36 1054 903 Core 276 | . 34 54 . 14 81 93 Absorbed by Shields 148 | . . . . . 148 . Core Remaining (%) 79 | 100 . . . 59 . . Volleys Fired 156 | . 32 26 . 4 42 52 Largest 2 | . 2 2 . 2 2 2 Hottest 103 | . 55 55 . 55 56 103 Shots Fired 287 | . 64 52 . 8 84 79 Gun 191 | . 49 29 . 4 46 63 Cannon 96 | . 15 23 . 4 38 16 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 257 | . 64 52 . 8 84 49 Thermal 14 | . . . . . . 14 Explosive . | . . . . . . . Electromagnetic 16 | . . . . . . 16 Robot Hit Streak 22 | . 7 9 . 4 12 22 Robot Miss Streak 6 | . 6 4 . 1 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 207 | . 43 34 . 5 75 50 Core Hits 90 | . 21 14 . 3 34 18 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . . . 2 2 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Blast 1 | . 1 . . . . . Sever 2 | . . . . . 2 . Melee Attacks 24 | . . . . . 24 . Impact . | . . . . . . . Slashing 24 | . . . . . 24 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4026 | . 563 549 . 94 1437 1383 Guns 2085 | . 374 221 . 22 334 1134 Cannons 1162 | . 142 308 . 57 415 240 Explosions . | . . . . . . . Melee 650 | . . . . . 650 . Ramming 129 | . 47 20 . 15 38 9 Kinetic 2777 | . 516 529 . 79 749 904 Thermal 230 | . . . . . . 230 Explosive . | . . . . . . . Electromagnetic 240 | . . . . . . 240 Impact . | . . . . . . . Slashing 650 | . . . . . 650 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 20 | . 3 5 . 1 11 . Impact 1 | . 1 . . . . . Kinetic 18 | . 2 5 . 1 10 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 9 | . . . . . . 9 Shots . | . . . . . . . Rammed 12 | . 3 6 . 1 2 . Targets Rammed 20 | . 10 6 . 1 3 . Kicked 7 | . 7 . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 44 | . . . . . 24 44 Average Temperature 11 | . . . . . 8 16 Received Heat Transfer 702 | . 96 132 . . 294 180 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 407 | . . . . . . 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 444 | . 269 273 . 70 368 444 Initial 144 | . . 8 . . 27 144 Average 161 | . 84 103 . 60 190 280 Maximum Alert Level 2 | . 1 1 . . 1 2 Low Security (%) 60 | . 93 82 . 100 55 3 Level 1 35 | . 6 17 . . 44 80 Level 2 3 | . . . . . . 16 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 18 12 . 3 25 11 Peak Tracking Total 6 | . 4 6 . 3 5 4 Tactical Retreats 3 | . 1 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 11 | . 4 . 1 . 5 1 Terminals 8 | . 4 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 33 | . 16 . 1 . 15 1 Successful 15 | . 4 . 1 . 9 1 Failed 18 | . 12 . . . 6 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 22 | . 16 . . . 6 . Terminals 23 | . 16 . . . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . . 8 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 3 . 1 . 1 1 Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . . . 1 . Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . . . 7 . Insert Component 3 | . . . . . 3 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . . . 5 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . . 9 Machine Destruction 5 | . . . . . . 5 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 3399 | . 875 408 413 172 811 720 Spaces Moved 1499 | 1 441 199 196 65 341 256 Core . | . . . . . . . Treads 1141 | . 84 199 196 65 341 256 Legs 358 | 1 357 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 240 156 155 Average Speed 163 | 120 141 160 210 240 159 155 Slowest Speed 240 | 120 240 160 240 240 160 156 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 61 64 59 15 32 43 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 2127 | . 632 235 198 73 492 497 Wait 315 | . 110 . . . 26 179 Move 1494 | . 440 198 195 64 341 256 Hop . | . . . . . . . Pick Up 38 | . 14 . 1 4 16 3 Fast Attach 6 | . 4 . . . 2 . Attach 11 | . . . . . 9 2 Detach . | . . . . . . . Swap 27 | . 8 3 1 . 12 3 Drop 35 | . 14 2 1 . 17 1 Fire 156 | . 32 26 . 4 42 52 Melee 24 | . . . . . 24 . Ram 1 | . . . . . . 1 Kick 7 | . 7 . . . . . Crush 13 | . 3 6 . 1 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 13) 876 | -10/Materials | Entered Mines 931 | -10/Mines | Discovered new exit (range 10) 1090 | -10/Mines | Discovered new exit (range 13) 1277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1277 | -10/Mines | Discovered new exit (range 5) 1284 | -10/Mines | Entered Exiles 1308 | -10/Exiles | Discovered new exit (range 15) 1328 | -10/Exiles | Met 8R-AWN 1350 | -10/Exiles | Met EX-HEX 1439 | -10/Exiles | Met EX-DEC 1482 | -10/Exiles | Learned location of Zion (-6) 1520 | -10/Exiles | Met EX-BIN 1677 | -10/Exiles | Discovered new exit (range 10) 1697 | -10/Exiles | Entered Mines 1852 | -9/Mines | Discovered new exit (range 7) 1869 | -9/Mines | Entered Materials 1869 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2558 | -8/Materials | Garrison activated, responded to threat 2656 | -8/Materials | Build established: Scavenger-Mutant 2680 | -8/Materials | Identified exit to Garrison 2680 | -8/Materials | Entered Garrison 2698 | -8/Garrison | Triggered checkpoint 3005 | -8/Garrison | Garrison Relay disabled 3072 | -8/Garrison | Triggered checkpoint 3211 | -8/Garrison | Discovered new exit (range 11) 3400 | -8/Garrison | Self-destructed Last Messages --------------- 03262_ Slug penetrates P-60 Hacker. 03262_ P-60 Hacker destroyed. 03262_ Switching to secondary target: P-60 Hacker. 03265_ Slug penetrates P-60 Hacker. 03271_ Destroyed Gravmag System. 03274_ Slug penetrates P-60 Hacker. 03274_ Destroyed Shock Rifle. 03277_ Slug penetrates P-60 Hacker. 03277_ P-60 Hacker suffers critical hit (Burn). 03277_ Mic. Nuclear Core melted. 03277_ Target Analyzer melted. 03277_ P-60 Hacker destroyed. 03277_ Imp. Ion Engine destroyed. 03283_ Slug penetrates P-60 Hacker. 03283_ P-60 Hacker destroyed. 03286_ Acquired 36 matter. 03392_ Slug penetrates P-60 Hacker. 03394_ Slug penetrates Wall. 03396_ Slug penetrates P-60 Hacker. 03398_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #?? | | ????????????????????????????????## ##""""## #?? | | ????????????????????????????????# ### | | ????????????????????????????????+ + | | ????????????????????????????????# + | | ????????????????????????????????# ## ## ### | | ????????????????????????????????# ## ## ### | | ????????????????????????????????" # | | ????????????????????????????????" # | | ????????????????????????????????" # | | ????????????????????????????????" ? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????# ##^^^ ## ### | | ????????????????????????????????# % | | ????????????????????????????????# [% | | ????????????????????????????????# ### | | ????????????????????????????????## ## ### ##?# | | ?????????????????????????????????# ## #?# #??# | | ?????????????????????????????????# #######?# #??# | | ?????????????????????????????????# #???????# #### | | ?????????????????????????????????# #???????# [= | | ?????????????????????????????????# #???????###### | | ?????????????????????????????????# #????????????# | | ?????????????##################### #????????????# | | ????????????# !%!! #????????????# | | ????????????# @ =!! #?????????#### | | ????????????+????##+##############++#?????????# | | ?????+??????+?????????????????????????????????# ## | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ????+????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Beamcaster | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverThiefBoregun Manual? 0 Play Time 00:18:33 Cumulative 832.3 hours Start 2023.03.09 @ 19:23:07 End 2023.03.09 @ 19:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1254 Rogue 1254 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 757abe77-159f-4263-b00f-9c271b27c7c2