Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 13:57:49 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (356) 1780 Value Destroyed (11351) 11351 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (25056) 25056 TOTAL SCORE: 47847 Bonus ------- High Alert Combat Kills 1152 Follower Combat Kills 971 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 15000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 418 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1285 Cogmind --------- Core Integrity 1527/1600 Matter 24/300 Energy 1394/2100 System Corruption 18% Temperature Cool (6) Movement Walking (120) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Assembled Flux Generator > --- PROPULSION (3) --- Myomer Exoskeleton > --- UTILITY (15) ----- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Advanced Melee Analysis Suite Medium Regenerative Plating SHELL Armor Advanced Hardlight Generator Ghost Barrier Advanced Dynamic Insulation System System Purifier GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Tactical Quantum Warhead > --- INVENTORY (12) --- Experimental Energy Well (1000) Improved Phase Shifter Vibroblade Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Power Amplifier Experimental Energy Well Improved Transmission Jammer Medium Regenerative Plating SHELL Armor Ghost Barrier System Purifier GOLEM Unit Tactical Quantum Warhead [Rating: 232] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Medium Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Vibroblade Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . . 2 2 . . . . 2 . 2 . 2 2 Power 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . 2 . 1 2 . . . . . 2 1 . . . . . . 2 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 283 | 7 . 12 28 15 55 11 19 2 51 6 6 8 4 . 10 . 2 3 12 10 4 18 Power 17 | 1 . . 4 . 3 . 1 . 3 1 . . . . 1 . . . . 2 . 1 Engine 12 | 1 . . 4 . 3 . 1 . 2 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Propulsion 38 | 2 . 1 5 2 9 1 2 2 5 . . 1 . . 2 . . 2 2 2 . . Treads 4 | 2 . 1 . . . . . . . . . 1 . . . . . . . . . . Leg 34 | . . . 5 2 9 1 2 2 5 . . . . . 2 . . 2 2 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 141 | 2 . 3 7 3 24 6 12 . 22 3 6 7 3 . 7 . 2 1 9 6 4 14 Device 77 | . . 2 2 1 11 4 7 . 16 2 2 5 3 . 3 . 2 1 5 2 2 7 Storage 15 | 2 . 1 2 1 . . . . . . 1 . . . 2 . . . 3 2 . 1 Processor 7 | . . . . . 1 . . . . . 2 1 . . 1 . . . . . . 2 Hackware 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Protection 38 | . . . 3 1 12 2 5 . 6 1 1 1 . . . . . . 1 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 . 8 12 10 19 4 4 . 21 2 . . 1 . . . . . 1 . . 3 Energy Gun 37 | 2 . 7 6 2 11 2 2 . 5 . . . . . . . . . . . . . Energy Cannon 21 | . . . 4 4 3 1 1 . 8 . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . 2 4 5 1 1 . 3 2 . . 1 . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 3 1 . . . 2 . 3 . . . . . 7 . . . 2 4 2 3 Parts Lost 28 | . . 2 4 . 6 . . . 3 1 2 . . . . . 1 . . 1 . 8 Power 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 4 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 . 2 . . . . . . . . . . . 1 . . 1 . 6 Weapon 9 | . . 1 2 . 2 . . . 2 1 1 . . . . . . . . . . . Highest Loss Streak 5 | . . 2 2 . 2 . . . 2 1 1 . . . . . 1 . . 1 . 5 Average Slot Usage (%) 89 | . 100 90 93 99 99 100 100 100 93 92 89 63 87 88 87 88 83 84 84 83 74 76 Engine 3 | . 14 10 7 9 6 7 7 7 3 7 5 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 4 5 5 5 5 10 10 8 13 13 11 Treads 1 | . 28 22 4 . . . . . . . . . 5 5 2 . . . . . . . Leg 16 | . . . 17 26 22 23 23 23 22 23 18 9 10 11 14 17 15 15 14 8 4 4 Device 18 | . . 14 18 9 15 14 11 15 7 14 13 24 35 35 29 23 23 26 23 22 19 18 Storage 16 | . 28 22 22 26 23 23 23 23 22 23 19 3 5 5 7 11 10 10 11 9 8 11 Processor 5 | . . . . . 7 7 7 7 7 7 11 3 5 5 4 5 5 5 4 4 4 3 Hackware 1 | . . . . . . . . . . . . . . . 2 5 2 . . 7 8 6 Protection 6 | . . . 3 9 7 7 10 7 9 . 5 5 5 5 5 5 5 5 9 4 7 9 Energy Gun 4 | . 28 20 7 9 14 14 10 7 2 . . . . . . . . . . . . . Energy Cannon 7 | . . . 12 8 . . 3 7 6 14 12 6 10 11 11 11 9 10 9 9 8 10 Naked Turns 20 | . . . . . . . . . . . 20 . . . . . . . . . . . Heaviest Build 209 | 14 14 47 84 116 120 118 127 127 137 110 115 84 84 84 84 82 123 129 143 160 189 209 Greatest Support 110 | 40 40 40 40 30 51 43 43 50 75 75 75 80 80 80 105 80 80 80 100 100 100 110 Greatest Overweight (x) 4 | . . 1 4 3 3 2 2 2 2 1 1 1 1 1 1 1 1 2 1 1 1 2 Average Overweight (x) 1 | . . . 2 3 2 2 2 2 1 1 . . . 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 8 14 20 28 28 28 28 28 28 20 20 4 4 4 4 4 4 4 8 12 12 12 Average Capacity 16 | 5 8 11 19 27 28 28 28 28 26 20 19 4 4 4 4 4 4 4 7 10 12 12 Most Carried 28 | 3 4 14 20 27 28 28 28 28 28 20 20 4 4 4 4 4 4 4 8 12 12 12 Average Carried 15 | 1 3 11 18 20 26 27 27 27 24 19 19 2 3 4 3 4 4 4 6 8 11 7 Final Capacity 28 | 8 8 14 20 28 28 28 28 28 20 20 4 4 4 4 4 4 4 4 8 12 12 12 Final Carried 28 | 3 4 14 20 27 28 28 28 28 20 19 4 4 4 4 4 4 4 4 8 12 11 3 Class Distribution -------------------- 39% | Hauler-Mutant 16% | Generator-Golem 12% | Golem 8% | Hauler-Golem 7% | Mutant 5% | Hacker-Golem 3% | Generator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Hacker-Golem | -5/Warlord Hacker-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Extension Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Golem | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Matter Collected 3909 | 270 . 117 283 366 711 205 244 43 647 140 55 108 12 58 100 . 20 30 120 100 40 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14593 | 84 . 726 828 674 1589 235 359 . 2991 309 119 760 99 . 190 497 1440 540 806 994 226 1127 Parts 680 | 3 . 37 58 68 77 15 17 . 24 21 11 42 4 . 11 27 82 21 33 59 10 60 Haulers Intercepted 14 | . . 1 4 4 1 . 1 . . . . 1 . . . . 1 1 . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . 5 10 . . 18 . . 2 . 48 27 . . . . . . Prevented 15 | . . . . . . 4 3 . . 1 . . . . 7 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Combat Hostiles Destroyed 265 | . . 12 16 13 29 8 6 . 62 12 2 13 5 . 4 14 13 7 8 13 3 25 Melee 28 | . . . . . . . . . 27 . . . . . . . . . . . . 1 Guns 28 | . . 11 2 1 9 3 1 . 1 . . . . . . . . . . . . . Cannons 103 | . . . 6 2 1 . 1 . . 5 2 13 . . 4 14 13 5 8 13 3 13 AOE 101 | . . . 7 10 18 5 4 . 32 7 . . 5 . . . . 2 . . . 11 Classes Destroyed 22 | 1 . 5 3 1 3 1 . . 3 . . . . . . 1 1 1 . 1 . 1 Worker 20 | . . 1 3 . 10 . . . . . . 2 . . . . 3 . . 1 . . Builder 19 | . . . 1 4 4 . . . . . . . . . . . 1 1 3 3 . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 14 | . . 1 4 4 1 . 1 . . . . 1 . . . . 1 1 . . . . Recycler 17 | 1 . 2 1 3 4 . . . . . . . . . . . 2 . 2 1 . 1 Operator 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Watcher 14 | . . . 1 2 2 . . . . . 1 4 . . . . 3 . . . . 1 Swarmer 83 | . . . 7 10 8 3 . . . 7 . 9 5 . 1 10 . 2 5 4 . 12 Grunt 54 | . . 9 5 1 12 3 5 . . 4 . . . . 2 . 7 2 . 2 . 2 Brawler 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 20 | . . 2 4 2 2 . . . . . . 2 . . . 1 2 1 1 . . 3 Hunter 14 | . . . . . 2 1 . . . . . . . . 1 . . 1 2 2 2 3 Programmer 20 | . . . . . 2 . 1 . . 1 2 2 . . . 2 4 . . 5 . 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 34 | . . . . . . . . . 34 . . . . . . . . . . . . . Golem 28 | . . . . . . . . . 28 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 33 | 1 . 8 7 14 11 3 5 . 33 4 1 9 5 . 2 6 8 3 6 4 3 8 Combat Bots Only 33 | . . 6 4 11 5 3 5 . 33 4 1 5 5 . 2 6 4 3 5 4 3 7 Max Kills in Single Turn 13 | 1 . 1 2 3 5 2 3 . 13 2 1 2 3 . 1 1 2 2 2 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . . 1 3 5 2 3 . 13 2 . . 3 . . . . 2 . . . 4 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) A7 (-4/Extension) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Damage Taken 15881 | . . 632 585 419 1996 420 210 . 1966 418 1038 419 26 . 20 294 584 240 535 833 117 5129 Core 1582 | . . 156 25 133 324 55 32 . 132 34 327 41 . . . 20 73 7 24 99 27 73 Absorbed by Shields 1030 | . . . . . . . . . . . . . . . 19 236 44 75 200 216 54 186 Core Remaining (%) 79 | 100 100 . 54 75 . . . . . 17 61 . . . . 93 . 93 . 90 98 95 Volleys Fired 716 | 2 . 36 72 53 77 13 10 . 47 41 19 34 9 . 11 30 60 33 29 58 11 71 Largest 3 | 2 . 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 3 Hottest 160 | 80 . 112 136 136 136 90 90 . 160 50 50 50 50 . 50 50 50 50 50 50 50 75 Shots Fired 1221 | 4 . 67 99 93 136 21 14 . 55 43 27 56 10 . 21 60 117 66 58 95 22 157 Gun 298 | 4 . 67 49 40 107 16 8 . 7 . . . . . . . . . . . . . Cannon 843 | . . . 40 40 10 . 4 . 34 33 27 56 8 . 21 60 117 66 58 95 22 152 Launcher 80 | . . . 10 13 19 5 2 . 14 10 . . 2 . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 966 | 2 . 67 81 80 10 . 4 . 7 33 27 56 8 . 21 60 117 66 58 95 22 152 Explosive 80 | . . . 10 13 19 5 2 . 14 10 . . 2 . . . . . . . . 5 Electromagnetic 175 | 2 . . 8 . 107 16 8 . 34 . . . . . . . . . . . . . Robot Hit Streak 27 | 3 . 18 11 7 10 12 10 . 9 5 12 9 9 . 4 23 14 15 12 26 8 27 Robot Miss Streak 5 | . . 3 2 4 5 4 2 . 3 3 2 2 . . 5 2 4 2 2 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 958 | 3 . 50 57 43 101 15 12 . 198 13 12 37 2 . 10 41 76 50 40 58 15 125 Core Hits 702 | 2 . 18 30 39 95 17 14 . 236 18 3 22 7 . 6 21 37 19 22 34 6 56 Critical Hits 11 | . . . . . 2 . 1 . 8 . . . . . . . . . . . . . Critical Kills 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 . 1 . 2 . . . . . . . . . . . . . Melee Attacks 225 | . . . . . . . . . 219 . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Piercing 219 | . . . . . . . . . 219 . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46109 | 37 . 896 1675 1581 4885 806 649 . 9109 1069 511 1846 428 . 626 2387 4003 2560 2058 2896 610 7477 Guns 3586 | 37 . 885 589 276 1376 200 151 . 72 . . . . . . . . . . . . . Cannons 24340 | . . . 452 371 202 . 93 . 451 399 511 1846 64 . 626 2387 4003 2486 2058 2896 610 4885 Explosions 12247 | . . . 627 924 3307 606 405 . 2965 670 . . 364 . . . . 74 . . . 2305 Melee 5908 | . . . . . . . . . 5621 . . . . . . . . . . . . 287 Ramming 28 | . . 11 7 10 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 26454 | 12 . 885 1001 693 651 147 93 . 127 399 511 1846 64 . 626 2387 4003 2560 2058 2896 610 4885 Explosive 11437 | . . . 588 878 2858 459 405 . 2910 670 . . 364 . . . . . . . . 2305 Electromagnetic 2282 | 25 . . 79 . 1376 200 151 . 451 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 287 | . . . . . . . . . . . . . . . . . . . . . . 287 Piercing 5621 | . . . . . . . . . 5621 . . . . . . . . . . . . . Highest Corruption 19 | . 3 . . . 5 4 . . . 1 5 1 1 . . . 2 2 . 2 . 19 Average Corruption 2 | . 2 . . . 3 2 . . . 1 4 1 1 . . . 1 2 . 1 . 4 Corruption Purged 12 | . . . . . 4 4 . . . . . . 1 . . . . . . . . 3 Effects 69 | . . . . . 22 6 . . . 1 3 3 . . . . 1 10 . 5 . 18 Message Errors 20 | . . . . . 12 2 . . . . . 1 . . . . . 3 . 1 . 1 Matter Fused 7 | . . . . . 3 2 . . . . 1 . . . . . . . . . . 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . 4 . 1 . 3 Energy Discharges 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . 3 Parts Rejected 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . 2 . . . 1 1 . . . . . . 3 . 1 . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 10 | . . . . . 3 . . . . . . 2 . . . . 1 . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2204 | . . . 37 111 139 12 . . 187 . 188 184 15 . 22 216 298 43 145 204 13 390 Projectiles 1590 | . . . 16 10 20 . . . 23 . 188 184 . . 22 216 298 43 145 204 13 208 Explosions 614 | . . . 21 101 119 12 . . 164 . . . 15 . . . . . . . . 182 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Impact 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 950 | . . . 88 81 532 55 . . 140 13 . . . . . . . . . . . 41 Shots 19 | . . . 3 1 9 1 . . 3 1 . . . . . . . . . . . 1 Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | 36 . 382 99 174 108 72 131 . 136 . 5 . . . . . 18 198 . 239 15 88 Average Temperature 42 | 20 . 98 23 34 40 23 41 . 49 . 5 . . . . . 8 105 . 128 7 37 Received Heat Transfer 2152 | . . 171 177 72 567 54 63 . 280 57 225 18 . . . 20 157 53 12 20 . 206 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 1 . 3 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . Parts Fried 19 | . . . . . 4 2 1 . 12 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . 7 3 . 1 1 . . . . 1 . . . 1 1 1 1 2 4 . 3 Heat Transferred 18448 | 25 . 1924 1974 1419 646 100 150 . 225 225 250 950 25 . 300 1000 1887 1373 1125 1600 350 2900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 . 5 2 . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Peak Influence 1130 | 5 8 225 293 662 1130 . . . . . 96 383 . . . . 487 870 599 299 208 995 Average Influence 282 | 1 5 92 137 456 543 . . . . . 45 112 . . . . 206 515 434 109 97 435 Maximum Alert Level 4 | . . 1 1 2 4 . . . . . . 1 . . . . 2 3 2 1 1 3 Low Security (%) 48 | 100 100 91 73 5 2 . . . . . 100 72 . . . . 55 . . 83 92 38 Level 1 24 | . . 8 26 34 40 . . . . . . 27 . . . . 30 23 57 16 7 1 Level 2 21 | . . . . 60 35 . . . . . . . . . . . 13 60 42 . . 41 Level 3 6 | . . . . . 19 . . . . . . . . . . . . 16 . . . 18 Level 4 . | . . . . . 2 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . 3 4 1 8 . . . . . 6 2 . . . . 3 2 3 4 . 9 Investigation 4 | . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . Extermination 13 | . . . . . 1 . . . . . 2 2 . . . . 2 . 1 2 . 3 Reinforcement 18 | . . 2 3 1 3 . . . . . 2 . . . . . 1 1 1 2 . 2 Assault 4 | . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 Garrison 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 1 1 . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Distress Signals 20 | . . 2 2 . 1 . . . . . 1 2 . . . . 1 1 . 2 5 3 Communications Jammed 53 | . . . . . . . . . . . . . . . . . . . . 29 . 24 Distress Signals 53 | . . . . . . . . . . . . . . . . . . . . 29 . 24 Times Spotted 412 | . . 24 21 21 38 10 6 . 77 15 18 25 2 . 22 14 23 23 10 26 4 33 Peak Tracking Total 37 | . 1 9 4 4 5 4 5 . 37 7 14 7 2 . 9 5 5 5 5 5 2 10 Tactical Retreats 20 | . . 1 1 . 1 1 . . 9 1 . . . . 1 1 1 1 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Traps Triggered 8 | . 2 . 3 . . . . . . . 1 . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 2 . . . 1 5 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Machines Disabled 62 | . . . 4 4 30 . . . 3 . 1 2 1 . 1 . 4 4 . 6 . 2 Max in Single Turn 7 | . . . 1 1 7 . . . 1 . 1 1 1 . 1 . 3 1 . 1 . 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Machines Accessed 34 | . 1 2 5 2 6 . 1 . . . 1 1 . 1 . . 1 3 2 4 . 4 Terminals 25 | . 1 2 5 1 2 . . . . . . 1 . . . . 1 3 2 3 . 4 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Total Hacks 84 | . 3 5 23 8 12 . 1 . . . 2 1 . 1 . . 3 7 3 9 . 6 Successful 43 | . 2 3 7 4 7 . 1 . . . 2 . . 1 . . 1 4 2 6 . 3 Failed 41 | . 1 2 16 4 5 . . . . . . 1 . . . . 2 3 1 3 . 3 Catastrophic 5 | . . 1 . . 1 . . . . . . 1 . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 1 5 17 2 4 . . 5 . . . . . . . . . 7 . 4 . 1 Terminals 69 | . 3 5 23 6 5 . . . . . . 1 . . . . 3 7 3 7 . 6 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . Repair Stations 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 1 1 3 2 1 . 1 . . . . . . 1 . . 1 2 2 4 . 3 Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 6 | . . . 1 . . . 1 . . . . . . 1 . . 1 . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 1 . . . . . . . . . . . . . 2 . 2 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 2 4 12 3 3 . . . . . . . . . . . . 5 . . . . Terminals 11 | . 1 2 4 1 1 . . . . . . . . . . . . 2 . . . . Botnet 11 | . 1 2 4 1 1 . . . . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 2 5 . 3 . . . . . 1 1 . . . . 1 2 2 3 . 4 Full Trace Events 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Matter 204 | . . . . . . . . . . . 102 . . . . . . . . 102 . . Time 76 | . . . . . . . . . . . 25 . . . . . . . . 51 . . Total Part Build Rating 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 89 | . . . . . 89 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 7 | . . . . . . . . . . . . . . . 3 . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Total Allies 22 | . . . . . . . . 7 . . . . . . 3 . . 12 . . . . Largest Group 9 | . . . . . . . . 7 7 . . . . . 3 1 1 9 1 . . . Highest-Rated Group 477 | . . . . . . . . 312 312 . . . . . 152 60 60 477 49 . . . Highest-Rated Ally 156 | . . . . . . . . 94 94 . . . . . 60 60 60 156 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . . . . 44 . . . . . 18 . . 131 2 . . . Total Damage 5322 | . . . . . . . . . 1297 . . . . . 283 . . 3724 18 . . . Kills 41 | . . . . . . . . . 14 . . . . . 2 . . 25 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 1 . . . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Turns Passed 21758 | 89 193 581 1355 795 1899 674 1397 1373 2448 878 594 1330 1236 567 626 758 793 856 652 1073 517 1074 Spaces Moved 9118 | 48 121 249 497 293 788 256 513 730 702 399 289 353 393 334 334 455 307 433 263 566 294 501 Core 61 | 6 . . . . . . . . . . 41 14 . . . . . . . . . . Treads 681 | 42 121 249 128 . . . . . . . . . 141 . . . . . . . . . Legs 8376 | . . . 369 293 788 256 513 730 702 399 248 339 252 334 334 455 307 433 263 566 294 501 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 210 180 180 180 180 156 163 50 50 150 170 110 143 143 143 152 120 120 120 Average Speed 165 | 146 160 170 207 210 188 180 180 186 174 163 147 162 173 170 153 143 143 158 153 132 120 125 Slowest Speed 240 | 160 160 180 240 210 210 180 180 193 193 163 170 170 180 170 170 143 143 180 156 152 120 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 39 | 4 31 31 53 32 28 46 55 83 76 57 12 14 52 58 54 67 12 55 8 49 20 22 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . 4 . . . . . 1 . 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 . 1 1 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . . . . 2 2 3 . 2 . . 1 2 . 2 . . . . . . Spaces Dug 147 | . . . 25 13 27 12 . . 1 28 11 . 21 . . 4 . . . 4 . 1 Terrain Destroyed 1035 | . . . 52 100 237 55 27 . 37 57 15 14 41 . 4 18 57 21 10 18 4 268 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Projectile 167 | . . . . . . . . . . 22 15 14 5 . 4 18 28 7 10 18 4 22 AOE 867 | . . . 52 100 237 55 27 . 36 35 . . 36 . . . 29 14 . . . 246 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Ext Res Tes Res Acc Total 14348 | 59 121 342 726 375 1059 448 972 746 1657 582 427 1058 941 333 429 502 546 539 457 797 439 793 Wait 3548 | . . 16 67 . 98 161 416 7 552 135 108 647 522 . 19 18 171 38 134 146 118 175 Move 9094 | 47 120 248 496 292 787 255 512 729 701 398 287 352 392 333 333 454 306 432 262 565 293 500 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 3 1 18 25 9 21 3 5 3 19 . 3 5 1 . 1 . . . 4 4 4 4 Fast Attach 78 | 7 . 4 5 2 5 . 3 . 11 . 3 5 2 . 9 . 2 3 8 5 . 4 Attach 53 | . . 2 7 2 10 . 3 . 17 . . 2 . . . . . . . 1 2 7 Detach 7 | . . . . . . . . . 2 1 . . 1 . . . . . 1 . . 2 Swap 152 | . . 6 16 11 40 11 13 2 23 6 3 1 2 . 1 . . . 4 4 2 7 Drop 239 | . . 11 22 5 21 5 10 5 49 1 3 12 12 . 16 . 7 5 15 14 9 17 Fire 716 | 2 . 36 72 53 77 13 10 . 47 41 19 34 9 . 11 30 60 33 29 58 11 71 Melee 225 | . . . . . . . . . 219 . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . 15 . . . . . . . 1 . . . . . . . . . . . Rewire 84 | . . . . . . . . . 17 . . . . . 39 . . 28 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Build established: Mutant 768 | -9/Materials | Discovered new exit (range 15) 864 | -9/Materials | Entered Storage 1301 | -9/Storage | Build established: Hauler-Mutant 1945 | -9/Storage | Build established: Scavenger-Mutant 2127 | -9/Storage | Discovered new exit (range 15) 2219 | -9/Storage | Entered Materials 2219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -8/Materials | Destroyed 11 combat bots 2486 | -8/Materials | Build established: Hauler-Mutant 2978 | -8/Materials | Discovered new exit (range 14) 3014 | -8/Materials | Entered Factory 3014 | -7/Factory | Evolved 2 slots: Utility x2 3073 | -7/Factory | Garrison activated, responded to threat 4148 | -7/Factory | Discovered new exit (range 16) 4205 | -7/Factory | Repaired Imp. Grenade Launcher 4250 | -7/Factory | Identified exit to Factory 4495 | -7/Factory | Garrison activated, responded to threat 4597 | -7/Factory | Identified exit to Lower Caves 4614 | -7/Factory | First assault squad dispatched 4913 | -7/Factory | Entered Lower Caves 4978 | -7/Lower Caves | Core integrity fell below 50% 5508 | -7/Lower Caves | Learned 4 Factory zone layouts 5515 | -7/Lower Caves | Learned 4 Factory zone layouts 5566 | -7/Lower Caves | Discovered new exit (range 6) 5584 | -7/Lower Caves | Identified exit to Lower Caves 5587 | -7/Lower Caves | Entered another Lower Caves area 5853 | -7/Lower Caves | Spotted B-75 Beast 5948 | -7/Lower Caves | Learned location of 1 exit from Factory 6975 | -7/Lower Caves | Discovered new exit (range 5) 6980 | -7/Lower Caves | Identified exit to Zion 6984 | -7/Lower Caves | Entered Zion 7004 | -7/Zion | Given A8's code to call for help 7051 | -7/Zion | Discovered new exit (range 16) 7083 | -7/Zion | Gained Derelict followers 7494 | -7/Zion | Learned Factory emergency access door positions 7546 | -7/Zion | Learned location of Quarantine (-2) 7750 | -7/Zion | Learned location of Armory (-4) 7758 | -7/Zion | Learned Factory garrison access intel 7787 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8306 | -7/Zion | Opened final containment barrier to the Deep Caves 8310 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8319 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8341 | -7/Zion | Discovered new exit (range 3) 8341 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8349 | -7/Zion | Identified exit to Deep Caves 8357 | -7/Zion | Entered Deep Caves 8357 | -7/Deep Caves | Accompanied by 7 allies 8508 | -7/Deep Caves | Z-Facility disabled 8569 | -7/Deep Caves | Attacked by Z-Imprinter 8583 | -7/Deep Caves | Allies destroyed Z-Imprinter 8938 | -7/Deep Caves | Spotted as-32288 8997 | -7/Deep Caves | Destroyed as-32288 9104 | -7/Deep Caves | Triggered Deep Caves wall 9104 | -7/Deep Caves | Spotted AS-22195 9120 | -7/Deep Caves | Exposed GOLEM chamber 9122 | -7/Deep Caves | Spotted AS-84814 9142 | -7/Deep Caves | Triggered Deep Caves wall 9145 | -7/Deep Caves | Destroyed 33 combat bots 9145 | -7/Deep Caves | Found GOLEM Unit 9158 | -7/Deep Caves | Destroyed AS-22195 9214 | -7/Deep Caves | Destroyed AS-84814 9522 | -7/Deep Caves | Spotted as-22984 9562 | -7/Deep Caves | Destroyed as-22984 9657 | -7/Deep Caves | Found GOLEM Unit 9669 | -7/Deep Caves | Found GOLEM Unit 9691 | -7/Deep Caves | Found GOLEM Unit 9697 | -7/Deep Caves | Found GOLEM Unit 9702 | -7/Deep Caves | Found GOLEM Unit 9707 | -7/Deep Caves | Found GOLEM Unit 9712 | -7/Deep Caves | Found GOLEM Unit 9717 | -7/Deep Caves | Found GOLEM Unit 9724 | -7/Deep Caves | Found GOLEM Unit 9730 | -7/Deep Caves | Found GOLEM Unit 9735 | -7/Deep Caves | Found GOLEM Unit 9741 | -7/Deep Caves | Found GOLEM Unit 9959 | -7/Deep Caves | Found GOLEM Unit 9965 | -7/Deep Caves | Found GOLEM Unit 9972 | -7/Deep Caves | Found GOLEM Unit 9988 | -7/Deep Caves | Build established: Hauler-Golem 9992 | -7/Deep Caves | Found GOLEM Unit 10052 | -7/Deep Caves | Found Prototype Energy Gun 10052 | -7/Deep Caves | Identified AWS/Thermal 10119 | -7/Deep Caves | Found GOLEM Unit 10125 | -7/Deep Caves | Found GOLEM Unit 10793 | -7/Deep Caves | Discovered new exit (range 6) 10803 | -7/Deep Caves | Identified exit to Proximity Caves 10805 | -7/Deep Caves | Entered Proximity Caves 11106 | -6/Proximity Caves | Core integrity fell below 20% 11665 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11683 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11683 | -6/Proximity Caves | Entered Factory 11683 | -6/Factory | Evolved 2 slots: Utility x2 11684 | -6/Factory | Identified exit to Lower Caves 11687 | -6/Factory | Loaded intel: 4 garrison access locations 11759 | -6/Factory | Garrison activated, responded to threat 12061 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 12185 | -6/Factory | Crushed by falling debris 12255 | -6/Factory | Released all parts (12) 12268 | -6/Factory | Discovered new exit (range 15) 12277 | -6/Factory | Entered another Factory area 12277 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12535 | -5/Factory | Build established: Mutant 12839 | -5/Factory | Build established: Golem 13571 | -5/Factory | Discovered new exit (range 14) 13605 | -5/Factory | Identified exit to Upper Caves 13607 | -5/Factory | Entered Upper Caves 13781 | -5/Upper Caves | Found Alien Artifact 14645 | -5/Upper Caves | Encountered a Warlord checkpoint 14692 | -5/Upper Caves | Discovered new exit (range 8) 14841 | -5/Upper Caves | Identified exit to Upper Caves 14843 | -5/Upper Caves | Entered another Upper Caves area 14843 | -5/Upper Caves | Discovered new exit (range 6) 15376 | -5/Upper Caves | Discovered new exit (range 8) 15391 | -5/Upper Caves | Identified exit to Warlord 15410 | -5/Upper Caves | Entered Warlord 15679 | -5/Warlord | Met Warlord 15695 | -5/Warlord | Warlord's base attacked by MAIN.C 15743 | -5/Warlord | Found Prototype Processor 15743 | -5/Warlord | Identified Spectral Analyzer 15745 | -5/Warlord | Found Prototype Device 15745 | -5/Warlord | Identified System Purifier 15756 | -5/Warlord | Found Prototype Device 15756 | -5/Warlord | Identified Exp. Phase Shifter 15764 | -5/Warlord | Found Prototype Reactor 15764 | -5/Warlord | Identified Vortex Chain Reactor 15772 | -5/Warlord | Found Prototype Hackware 15772 | -5/Warlord | Identified Ghost Barrier 15967 | -5/Warlord | Warlord forces counterattacked 16002 | -5/Warlord | Build established: Hacker-Golem 16022 | -5/Warlord | Discovered new exit (range 12) 16036 | -5/Warlord | Entered Proximity Caves 16036 | -4/Proximity Caves | Accompanied by 1 ally 16356 | -4/Proximity Caves | Learned Research emergency access door positions 16705 | -4/Proximity Caves | Discovered new exit (range 22) 16794 | -4/Proximity Caves | Entered Factory 16794 | -4/Factory | Accompanied by 1 ally 16794 | -4/Factory | Evolved 2 slots: Power x2 17092 | -4/Factory | Build established: Generator-Golem 17581 | -4/Factory | Discovered new exit (range 6) 17587 | -4/Factory | Entered Extension 17638 | -4/Extension | Rescued A7 17711 | -4/Extension | Allied Derelicts emerged from ambush trap array 17761 | -4/Extension | Rescued a captive Derelict 17763 | -4/Extension | Rescued a captive Derelict 17779 | -4/Extension | Energy Cycler disabled 17780 | -4/Extension | Rescued a captive Derelict 17780 | -4/Extension | Rescued a captive Derelict 17781 | -4/Extension | Rescued a captive Derelict 17784 | -4/Extension | Rescued a captive Derelict 18278 | -4/Extension | Spotted B-86 Titan 18293 | -4/Extension | Allies destroyed B-86 Titan 18319 | -4/Extension | Spotted B-86 Titan 18337 | -4/Extension | First assault squad dispatched 18343 | -4/Extension | Destroyed B-86 Titan 18350 | -4/Extension | Discovered new exit (range 14) 18403 | -4/Extension | Destroyed A7 18411 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18443 | -4/Extension | Entered Research 18443 | -3/Research | Accompanied by 1 ally 18443 | -3/Research | Evolved 2 slots: Utility x2 18693 | -3/Research | First assault squad dispatched 18879 | -3/Research | Found Fusion Bomb Launcher 18895 | -3/Research | Found Prototype Launcher 18896 | -3/Research | Identified Tactical Quantum Warhead 19076 | -3/Research | Discovered new exit (range 6) 19095 | -3/Research | Entered Testing 19152 | -3/Testing | Found Prototype Hackware 19261 | -3/Testing | Identified System Mapper 19372 | -3/Testing | Spotted Striker 19537 | -3/Testing | Found Prototype Leg 19537 | -3/Testing | Identified Myomer Exoskeleton 19619 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 19895 | -3/Testing | Found Ghost Barrier 20038 | -3/Testing | Discovered new exit (range 5) 20141 | -3/Testing | Scanned by Researcher 20152 | -3/Testing | Found Prototype Protection 20155 | -3/Testing | Found Prototype Protection 20168 | -3/Testing | Entered Research 20168 | -2/Research | Warlord forces began assault on 0b10 20168 | -2/Research | Evolved 2 slots: Utility x2 20248 | -2/Research | Borebot progress halted 20278 | -2/Research | Research machine network offline 20295 | -2/Research | Identified SHELL Armor 20296 | -2/Research | Identified Med. Regenerative Plating 20432 | -2/Research | Borebot progress halted 20454 | -2/Research | Borebot progress halted 20463 | -2/Research | Borebot progress halted 20468 | -2/Research | Borebot progress halted 20561 | -2/Research | Met up with Warlord 20657 | -2/Research | Discovered new exit (range 23) 20685 | -2/Research | Entered Access 20685 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21133 | -1/Access | Destroyed 7 combat bots 21253 | -1/Access | Identified exit to Command 21269 | -1/Access | Identified exit to Surface 21389 | -1/Access | Build established: Generator-Mutant 21402 | -1/Access | Found Prototype Processor 21402 | -1/Access | Identified Exp. Melee Analysis Suite 21405 | -1/Access | Found Prototype Slashing Weapon 21559 | -1/Access | System corruption reached 10% 21559 | -1/Access | Identified Vibroblade 21599 | -1/Access | Lost 5 parts (5u) 21731 | -1/Access | First assault squad dispatched 21759 | *** | Escaped! Last Messages --------------- 21715_ K-01 Serf collects debris. 21721_ Penetrated by Slug. 21724_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 21731_ ALERT: Significant disruption in Zone 1O, assault force dispatched. 21731_ Penetrated by Slug. 21731_ Slug penetrates Door. 21734_ Penetrated by Slug. 21734_ Critical hit. 21734_ Slug penetrates Wall. 21735_ System corrupted: Matter fused (-6). 21740_ Penetrated by Slug. 21746_ Slug penetrates Sealed Barrier. 21750_ Connecting with Terminal... >>Open Sealed Barrier opened. 21753_ The Access Shell folds into the floor. 21756_ System Purifier purges 1% of system corruption (18%). 21757_ System corrupted: Component data lost. 21757_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????### #?????###???????????????????????????? | | ######### # ####### ##########??????????????????? | | # """T""" "??????????????????? | | [ g """ """ "??????????????????? | | "# Y "??????????????????? | | ""# g "??????????????????? | | ""# "" "??????????????????? | | ""# @" "??????????????????? | | ""# "??????????????????? | | T"# "??????????????????? | | ""# "??????????????????? | | ""# "??????????????????? | | ""# ####### ##########??????????????????? | | ""# #?????###???????????????????????????? | | "# #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ########### ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ##########? ????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 101 Energy Capacity 2700 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1325 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedTitaniumCapacitor Manual? 0 Play Time 01:55:26 Cumulative 417.7 hours Start 2019.12.29 @ 12:05:36 End 2019.12.29 @ 13:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 731 Rogue 731 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 23/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a7b88ad-a353-41bf-90dd-3615aade7bb7