Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.30 @ 12:56:26 Player: ginkogruen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2190) 2190 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5120 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Enhanced Nuclear Core Large Storage Unit Large Matter Pod (150) Advanced Weight Redist. System Structural Scanner Trap Scanner Melee Analysis Suite Particle Charger Layered Light Armor Plating Hardlight Generator Hacking Suite Drone Bay (0/2) Faulty Heavy Particle Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Visual Processing Unit Terrain Scan Processor Drone Bay Drone Bay > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Enhanced Nuclear Core Large Storage Unit Large Matter Pod Advanced Weight Redist. System Structural Scanner Trap Scanner Melee Analysis Suite Particle Charger Layered Light Armor Plating Hardlight Generator Hacking Suite Drone Bay Drone Bay Drone Bay Drone Bay Heavy Particle Gun [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Mini Grenade Launcher Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . 4 . . Weapon . | . . . . . . Parts Attached 62 | 6 12 5 19 4 16 Power 11 | 1 4 1 2 1 2 Engine 8 | 1 4 1 . 1 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 13 | 2 1 . 5 3 2 Treads . | . . . . . . Leg 13 | 2 1 . 5 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 4 1 7 . 9 Device 14 | . 3 . 3 . 8 Storage 3 | 1 1 . 1 . . Processor 4 | . . 1 2 . 1 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 3 3 5 . 3 Energy Gun 6 | . . 1 2 . 3 Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 4 | . 2 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 36 | . 4 . 4 5 23 Power 7 | . 3 . . . 4 Propulsion 8 | . . . . 3 5 Utility 13 | . 1 . 2 1 9 Weapon 8 | . . . 2 1 5 Highest Loss Streak 11 | . 1 . 2 2 11 To Critical Strikes . | . . . . . . Average Backups 16 | 2 13 15 17 19 17 Power 1 | . . . 1 1 4 Propulsion 3 | 1 5 5 3 1 . Utility 8 | . 5 6 7 10 10 Weapon 3 | . 2 3 4 4 1 Tool/Special . | . . . . . . Unused Backups 25 | . 1 1 7 . 16 Power 6 | . . . . . 6 Propulsion 5 | . 1 1 3 . . Utility 10 | . . . . . 10 Weapon 4 | . . . 4 . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 97 100 97 92 84 Engine 5 | . 12 14 . 1 4 Core 3 | . . . 8 5 2 Leg 22 | . 28 28 18 24 19 Device 13 | . 12 . 17 14 16 Storage 10 | . 14 14 9 7 9 Processor 14 | . . 13 22 15 16 Hackware 2 | . . . 2 7 . Energy Gun 6 | . . 12 4 . 13 Energy Cannon 1 | . 5 1 . . . Ballistic Gun 3 | . 19 . 1 2 . Launcher 6 | . 2 6 11 10 . Peak Build Rating 44 | 6 9 14 32 39 44 Average Rating 25 | 4 7 12 29 35 35 On Entrance 14 | . 6 9 14 32 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 78 | 11 31 35 57 56 78 Greatest Support 72 | 20 20 20 36 72 46 Greatest Overweight (x) 20 | 3 1 1 1 3 20 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 14 15 18 20 20 Most Carried 20 | 6 15 15 20 20 20 Average Carried 16 | 2 13 14 17 19 17 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 15 15 19 20 16 Class Distribution -------------------- 42% | Mutant 22% | Skirmisher 20% | Hacker-Skirmisher 6% | Infiltrator-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 1620 | 260 252 82 310 . 716 Remotely . | . . . . . . Salvage Created 2238 | . 560 . 690 161 827 Parts 122 | . 49 . 39 5 29 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 56 | . 18 . 20 4 14 Guns 37 | . 18 . 7 . 12 Cannons 1 | . . . 1 . . AOE 16 | . . . 12 4 . Classes Destroyed 11 | . 6 . 4 1 . Builder 3 | . 1 . 2 . . Tunneler 1 | . 1 . . . . Hauler 1 | . . . 1 . . Recycler 4 | . 1 . 1 1 1 Watcher 5 | . 2 . 3 . . Swarmer 19 | . 12 . 7 . . Grunt 22 | . 6 . 7 3 6 Brawler 2 | . . . 1 . 1 Sentry 7 | . . . 4 . 3 Hunter 2 | . . . 1 . 1 Programmer 4 | . . . . 1 3 Best Kill Streak 6 | . 6 . 6 3 5 Combat Bots Only 5 | . 5 . 5 3 5 Max Kills in Single Turn 3 | . 2 . 3 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 654 | . 61 2 74 40 477 Missed 195 | . 12 1 28 6 148 Hits 459 | . 49 1 46 34 329 Melee 1 | . . . . . 1 Projectile 458 | . 49 1 46 34 328 Critical Strikes 14 | . . . 2 3 9 Damage Taken 4966 | . 477 20 798 770 2901 Core 955 | . 102 . 153 108 592 Absorbed by Shields . | . . . . . . Ignored by Resistances 1474 | . 143 6 224 213 888 Regen/Repaired (Parts) 360 | . . . 101 29 230 Core Remaining (%) 77 | 100 . 59 72 . . Volleys Fired 155 | . 35 5 45 2 68 Largest 2 | . 2 1 2 2 2 Hottest 122 | . 93 50 110 66 122 Shots Fired 277 | . 69 5 83 4 116 Gun 232 | . 66 3 47 . 116 Cannon 13 | . 2 . 11 . . Launcher 32 | . 1 2 25 4 . Special . | . . . . . . Kinetic 83 | . 66 . 17 . . Thermal 88 | . 2 . . . 86 Explosive 32 | . 1 2 25 4 . Electromagnetic 74 | . . 3 41 . 30 Robot Hit Streak 20 | . 9 7 18 3 20 Robot Miss Streak 3 | . 2 1 3 . 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 201 | . 45 4 57 3 92 Core Hits 122 | . 30 1 47 9 35 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 . 1 . 8 Burn 8 | . . . . . 8 Destroy 1 | . 1 . . . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5451 | . 543 98 2552 619 1639 Guns 2841 | . 505 20 708 . 1608 Cannons 211 | . 36 . 175 . . Explosions 2366 | . . 78 1669 619 . Melee . | . . . . . . Ramming 33 | . 2 . . . 31 Kinetic 809 | . 505 . 304 . . Thermal 1589 | . 36 . 150 141 1262 Explosive 2075 | . . 78 1519 478 . Electromagnetic 945 | . . 20 579 . 346 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 4 13 Average Corruption 7 | . . . . 2 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 83 | . . . . 1 82 Message Errors 15 | . . . . . 15 Matter Fused 18 | . . . . . 18 Heat Flow Errors 11 | . . . . . 11 Energy Discharges 12 | . . . . . 12 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . . 2 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 4 | . . . . . 4 Misfires 6 | . . . . 1 5 Alerts 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 232 | . . . 132 100 . Projectiles 2 | . . . 2 . . Explosions 230 | . . . 130 100 . Melee . | . . . . . . Knockbacks 4 | . . . 3 . 1 Impact 1 | . . . . . 1 Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 725 | . 37 . 334 354 . Shots 18 | . 1 . 12 5 . Rammed 1 | . . . . . 1 Targets Rammed 12 | . 2 . . . 10 Kicked 11 | . 2 . . . 9 Crushed . | . . . . . . Highest Temperature 405 | . 20 . 204 . 405 Average Temperature 98 | . 8 . 56 . 121 Received Heat Transfer 2175 | . 102 9 297 27 1740 Effects 9 | . . . . . 9 Energy Bleed 2 | . . . . . 2 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 8 | . . . . . 8 Heat Transferred 3543 | . 74 . 200 50 3219 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 . 1 Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 . 92 100 100 Level 1 2 | . . . 7 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 254 | . 150 . 254 172 51 Initial . | . . . . . . Average 29 | . 34 . 50 29 4 Influence Increases 1915 | . 442 . 778 277 418 Destroy 0b10 Robot/C 1120 | . 360 . 400 80 280 Destroy 0b10 Robot/NC 70 | . 25 . 35 5 5 Destroy Leader 272 | . 54 . 108 20 90 Successful Hack 24 | . . . . 16 8 Disable Machine 99 | . . . 27 72 . Destroy Structure 270 | . 3 . 178 84 5 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 45 | . . . 15 . 30 Influence Decreases 1910 | . 442 . 778 274 416 Entered New Map 3 | . . . . . 3 Time Decay 1702 | . 412 . 738 234 318 Lost Part 175 | . 30 . 40 40 65 Lost Ally 30 | . . . . . 30 Squads Dispatched 14 | . 1 . 3 3 7 Investigation 5 | . 1 . 2 1 1 Extermination 5 | . . . . 2 3 Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 20 3 33 6 28 Peak Tracking Total 9 | . 4 1 6 3 9 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 12 | . 4 . 2 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 11 | . . . 3 8 . Max in Single Turn 4 | . . . 1 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 16 | . 1 1 4 5 5 Terminals 6 | . 1 . . 1 4 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . . 1 1 1 Recycling Units 3 | . . . 2 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 44 | . 2 4 16 10 12 Successful 35 | . . 4 14 8 9 Failed 9 | . 2 . 2 2 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 2 . . 2 6 Fabricators 4 | . . . . 4 . Repair Stations 12 | . . . 4 2 6 Recycling Units 6 | . . . 5 1 . Scanalyzers 7 | . . . 7 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . . 4 . 1 3 Record 4 | . . 4 . . . Part Schematic 1 | . . . . 1 . Open Door 3 | . . . . . 3 Fabricator Hacks 4 | . . . . 4 . Network Status 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 12 | . . . 4 2 6 Scan Component 6 | . . . 2 1 3 Repair 6 | . . . 2 1 3 Recycling Unit Hacks 5 | . . . 4 1 . Process 1 | . . . 1 . . Report Inventory 3 | . . . 2 1 . Retrieve Matter 1 | . . . 1 . . Scanalyzer 6 | . . . 6 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 1 1 3 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 6 | . . . . 6 . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 6 | . . . 2 1 3 Time 228 | . . . 76 38 114 Parts Recycled . | . . . . . . Recycled Matter 221 | . . . 221 . . Retrieved Matter 372 | . . . 372 . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 7659 | . 1298 39 2509 1511 2302 Optics 6003 | . . . 2226 1511 2266 Sensors 6035 | . 659 39 2509 1478 1350 Terrain 578 | . 578 . . . . Structural 6238 | . 61 . 2442 1511 2224 Jamming 705 | . . . . . 705 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 16 | . . . . . 16 Drone Recoveries 7 | . . . . . 7 Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 9489 | 77 1417 1624 2528 1511 2332 Spaces Moved 3920 | 48 668 830 1079 629 666 Core 18 | 12 . . . . 6 Treads . | . . . . . . Legs 3902 | 36 668 830 1079 629 660 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 178 | 129 184 190 170 144 208 Slowest Speed 1050 | 200 190 190 190 340 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 89 61 74 14 64 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 6 | . . 6 . . . Spaces Dug . | . . . . . . Terrain Destroyed 330 | . 3 6 214 105 2 Melee . | . . . . . . Projectile 4 | . . . 4 . . AOE 326 | . 3 6 210 105 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 6103 | 61 787 871 1681 1233 1470 Wait 1846 | . 55 28 504 582 677 Move 3915 | 47 667 829 1078 628 666 Hop . | . . . . . . Pick Up 65 | 8 12 1 18 9 17 Fast Attach 18 | 4 2 . 5 1 6 Attach 32 | 2 3 . 5 6 16 Detach . | . . . . . . Swap 34 | . 7 6 12 3 6 Drop 26 | . 4 2 14 2 4 Fire 155 | . 35 5 45 2 68 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 11 | . 2 . . . 9 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto x2 / [*Low]) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 14) 699 | -10/Materials | Discovered new exit (range 9) 1315 | -10/Materials | Discovered new exit (range 4) 1354 | -10/Materials | Discovered new exit (range 16) 1495 | -10/Materials | Entered Subcaves 1496 | -10/Subcaves | Approached by a straggling Scientist 1805 | -10/Subcaves | Learned location of Mines (-10) 2064 | -10/Subcaves | Discovered new exit (range 15) 3101 | -10/Subcaves | Visited Clippyterm 3107 | -10/Subcaves | Learned Factory stockpile data 3107 | -10/Subcaves | Learned Factory garrison access intel 3119 | -10/Subcaves | Entered Materials 3119 | -8/Materials | Evolved 4 slots: Utility x4 3579 | -8/Materials | Discovered new exit (range 3) 3581 | -8/Materials | Build established: Skirmisher 4461 | -8/Materials | Discovered new exit (range 10) 4476 | -8/Materials | Identified exit to Factory 5049 | -8/Materials | Repaired Imp. Grenade Launcher 5110 | -8/Materials | Repaired Lgt. Nuclear Core+ 5293 | -8/Materials | Discovered exit to Factory (range 12) 5367 | -8/Materials | Build established: Hacker-Skirmisher 5647 | -8/Materials | Entered Factory 5647 | -7/Factory | Evolved 2 slots: Propulsion x2 5649 | -7/Factory | Loaded intel: 4 garrison access locations 5731 | -7/Factory | Repaired Lgt. Nuclear Core+? 5784 | -7/Factory | Discovered new exit (range 17) 5899 | -7/Factory | Fabricated Hardlight Generator? 6656 | -7/Factory | Build established: Hacker-Mutant 6714 | -7/Factory | Discovered new exit (range 8) 6961 | -7/Factory | Discovered new exit (range 13) 6970 | -7/Factory | Build established: Hacker-Skirmisher 7154 | -7/Factory | Identified exit to Storage 7158 | -7/Factory | Entered Storage 7400 | -7/Storage | Lost 6 parts (1p1n2u2w) 7789 | -7/Storage | Build established: Skirmisher 7894 | -7/Storage | Core integrity fell below 50% 8158 | -7/Storage | Repaired Imp. Carbon-fiber Leg 8203 | -7/Storage | Repaired Imp. Carbon-fiber Leg 8245 | -7/Storage | Repaired Sensor Array 8547 | -7/Storage | Build established: Infiltrator-Skirmisher 8716 | -7/Storage | Lost 4 parts (1p1n1u1w) 8885 | -7/Storage | System corruption reached 10% 9182 | -7/Storage | Build established: Mutant 9399 | -7/Storage | Discovered new exit (range 14) 9458 | -7/Storage | Core integrity fell below 20% 9464 | -7/Storage | Lost 8 allies 9490 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09429_ Drone released from Drone Bay. 09430_ Drone destroyed. 09430_ Acquired 15 matter. 09430_ K-01 Serf collects debris. 09433_ Drone destroyed. 09444_ U-05 Engineer builds a Door. 09447_ Critical hit (Burn: +37). 09450_ Aluminum Leg destroyed. 09455_ Drone Bay destroyed. 09457_ Enh. Nuclear Core destroyed. 09460_ System corrupted: Structural Scanner rejected. 09461_ Prc. Beam Rifle destroyed. 09461_ G-47 Trooper destroyed. 09464_ U-05 Engineer destroyed. 09465_ Drone released from Drone Bay. 09466_ Drone destroyed. 09467_ Drone retrieved by Drone Bay (no repairs). 09472_ K-01 Serf cleans the Compression Vault. 09480_ System corrupted: Matter fused (-7). 09487_ Drone Bay destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????#######???????????????????? | | ??????#######???????????????????? | | ??????## ##???????????????????? | | ??????## < ##???????????????????? | | ?????### ##???????????????????? | | ?????#T#@ ##???????????????????? | | ?????" ; ##???????????????????? | | ?????" # ############+###?????? | | ?????" #Ygg########## ####### | | ?????###g % | | ??????## g !*% | | ??????## %% | | ??????###%######+#### ###???? | | ??????### ### ##?? ##?????? | | ???????##g##? #???????????# | | ???????##%### "" "" #???????????# | | ######### ### ""T"" #???????????# | | #########+### """ #???????????# | | ## ! # #???????????# | | ## ##########???????????# | | ## """ """ # ?????????????# | | ## """ """ + ??????????????# | | ## """ """ # ????????????????#### | | ## % ##????????????????#### | | ## % ##????????????????## | | ## ##? ##????????????## | | #####+##/##### #####?????????## | | ##### ##### #####?????????#### | | ???## + ?????????### | | ???## # ??????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Coil Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hardlight Generator | x2 | -7/Factory Repaired ---------- Imp. Grenade Launcher | 17% | -8/Materials Lgt. Nuclear Core | 22% | -8/Materials Lgt. Nuclear Core | 42% | -7/Factory Imp. Carbon-fiber Leg | 13% | -7/Storage Imp. Carbon-fiber Leg | 13% | -7/Storage Sensor Array | 30% | -7/Storage Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Maybe Next Time I'll Detach My Launcher No Signal Challenges ------------ None Game ------ Seed GravjetChromaticRigger Manual? 0 Play Time 01:24:13 Cumulative 12.2 hours Start 2026.06.30 @ 11:31:51 End 2026.06.30 @ 12:56:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 8 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62bf076c-d78b-4d0c-b947-f90a77ed3308