Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 14:29:09 Player: skywing Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2489) 2489 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8639 Bonus ------- Follower Combat Kills 811 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 91/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Sensor Array Hardcell Cannon CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Reaction Control System Hacking Suite Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Power Sword Companion Sword > --- INVENTORY -------- Flexi-carbon Leg Scrap Suit Energy Well Improved Sensor Array Hardcell Cannon Heavy Missile Launcher Improved Remote Datajack Improved Plasma Cutter CPS Tube CPS Tube Powered Hammer Vortex Trap DRS Beacon [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Light Armor Plating Weapon Companion Sword Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 2 1 Utility 8 | . . . . 7 1 Weapon . | . . . . . . Parts Attached 125 | 7 10 15 12 61 20 Power 19 | 1 1 1 2 9 5 Engine 5 | 1 1 1 2 . . Core 9 | . . . . 9 . Reactor 5 | . . . . . 5 Propulsion 50 | 2 2 5 5 26 10 Treads 6 | 1 1 . 3 1 . Leg 21 | . . . . 11 10 Wheel 16 | 1 1 5 2 7 . Hover 7 | . . . . 7 . Flight . | . . . . . . Utility 36 | 2 4 3 2 21 4 Device 16 | 1 . 2 . 10 3 Storage 5 | 1 2 . . 1 1 Processor 5 | . . . . 5 . Hackware 4 | . . . . 4 . Protection 6 | . 2 1 2 1 . Artifact . | . . . . . . Weapon 20 | 2 3 6 3 5 1 Energy Gun 5 | 1 1 1 2 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon 2 | . . 2 . . . Launcher 2 | . . 2 . . . Special Weapon 3 | . 1 . . 2 . Impact Weapon 2 | . . . . 2 . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . 1 . System Corruption 7 | . . . . 7 . Parts Lost 58 | . 1 4 . 20 33 Power 10 | . . 1 . 6 3 Propulsion 25 | . . 3 . 10 12 Utility 15 | . 1 . . 4 10 Weapon 7 | . . . . . 7 Highest Loss Streak 17 | . 1 2 . 8 17 To Critical Strikes 1 | . . . . . 1 Average Backups 18 | 3 18 23 22 14 11 Power . | . 1 . . . . Propulsion 1 | 1 3 3 1 . 1 Utility 9 | . 10 13 13 4 3 Weapon 4 | . 3 6 6 2 2 Tool/Special . | . . . . . . Unused Backups 36 | . 7 2 14 7 6 Power 7 | . 3 . 1 1 2 Propulsion 3 | . 1 1 1 . . Utility 15 | . 3 1 8 2 1 Weapon 9 | . . . 4 3 2 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 93 | . 96 96 96 90 79 Engine 9 | . 14 13 14 2 . Core 2 | . . . . 7 2 Treads 11 | . 14 11 18 3 . Leg 3 | . . . . 6 20 Wheel 7 | . 14 13 6 3 . Hover 1 | . . . . 6 . Device 6 | . 3 4 . 15 11 Storage 10 | . 14 14 14 5 5 Processor 5 | . . . . 16 11 Hackware 2 | . . . . 4 10 Protection 7 | . 6 9 13 2 . Energy Gun 6 | . 13 5 10 1 . Energy Cannon 3 | . . 10 5 . . Ballistic Gun 1 | . 12 . . . . Ballistic Cannon 3 | . . 11 5 . . Slashing Weapon 4 | . . . 6 5 8 Peak Build Rating 101 | 7 9 13 30 92 101 Average Rating 39 | 4 8 11 19 78 81 On Entrance 24 | . 7 9 12 30 90 Avg Prop Armor Cover (%) 11 | 14 13 12 11 10 . Naked Turns . | . . . . . . Heaviest Build 130 | 14 92 97 101 130 56 Greatest Support 105 | 20 16 20 40 92 105 Greatest Overweight (x) 13 | . 5 5 6 8 13 Average Overweight (x) 2 | . 3 4 3 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 15 Average Capacity 21 | 6 21 25 25 18 14 Most Carried 25 | 7 25 25 25 25 15 Average Carried 20 | 3 18 24 24 17 13 Final Capacity 25 | 8 25 25 25 15 5 Final Carried 25 | 6 25 25 25 15 5 Scrap Suit Usage (%) 13 | . . . . 43 . Parts Cannibalized 3 | . . . . 3 . Class Distribution -------------------- 64% | Mutant 8% | Scavenger-Assassin 7% | Assassin 6% | Hacker-Assassin 5% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Assassin | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 2857 | 277 358 259 120 1633 210 Remotely . | . . . . . . Salvage Created 3405 | 129 560 149 . 2021 546 Parts 184 | 5 43 14 . 89 33 Haulers Intercepted 5 | . 2 . . 3 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 50 | . 13 5 . 20 12 Melee 28 | . . . . 16 12 Guns 13 | . 12 . . 1 . Cannons 3 | . . 3 . . . AOE 2 | . . 2 . . . Classes Destroyed 15 | 2 5 2 . 6 . Worker 3 | . . . . 3 . Builder 2 | . . . . 1 1 Tunneler 5 | 2 2 . . 1 . Hauler 5 | . 2 . . 3 . Recycler 4 | 1 . . . 3 . Mechanic 2 | . . . . 2 . Operator 3 | . 1 . . 2 . Watcher 2 | . 1 . . 1 . Swarmer 18 | . 6 1 . 4 7 Grunt 10 | . 7 . . . 3 Hunter 6 | . . . . 6 . Programmer 11 | . . . . 9 2 Artisan 1 | . . 1 . . . Subdweller 4 | . . 4 . . . Scrapoid 1 | . . . . 1 . Best Kill Streak 8 | 3 6 2 . 3 8 Combat Bots Only 6 | . 6 2 . 3 6 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 2 | . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 658 | . 62 31 . 317 248 Missed 175 | . 12 14 . 78 71 Hits 483 | . 50 17 . 239 177 Projectile 483 | . 50 17 . 239 177 AOE 6 | . . 1 . 3 2 Critical Strikes 25 | . 2 2 . 12 9 Actively Blocked 1 | . . 1 . . . Part Disruptions 1 | . . . . 1 . Damage Taken 9358 | . 485 541 . 4688 3644 Core 2060 | . 78 139 . 686 1157 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . 6 23 . . . Ignored by Resistances 101 | . . . . 101 . Regen/Repaired (Parts) 162 | . 14 . . 148 . Core Remaining (%) 48 | 100 . . 13 31 . Volleys Fired 91 | 7 57 14 . 13 . Largest 2 | 2 2 2 . 1 . Hottest 150 | 70 150 113 . 33 . Shots Fired 169 | 14 114 28 . 13 . Gun 134 | 14 111 4 . 5 . Cannon 19 | . . 19 . . . Launcher 5 | . . 5 . . . Special 11 | . 3 . . 8 . Kinetic 86 | 7 63 11 . 5 . Thermal 69 | 7 51 11 . . . Explosive 5 | . . 5 . . . Electromagnetic 1 | . . 1 . . . Robot Hit Streak 15 | 12 15 12 . 8 . Robot Miss Streak 4 | . 2 4 . 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 245 | 12 72 18 . 109 34 Core Hits 104 | 5 33 18 . 32 16 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . . 4 . Critical Strikes 16 | . 3 2 . 9 2 Burn 3 | . 3 . . . . Blast 2 | . . 2 . . . Smash 5 | . . . . 5 . Sever 2 | . . . . . 2 Melee Attacks 215 | . . . . 156 59 Impact 28 | . . . . 28 . Slashing 187 | . . . . 128 59 Piercing . | . . . . . . Sneak Attacks 21 | . . . . 20 1 Combat Hostiles . | . . . . . . Follow-up Attacks 19 | . . . . 10 9 Damage Inflicted 8082 | 127 747 882 . 4980 1346 Guns 1025 | 127 747 48 . 103 . Cannons 261 | . . 261 . . . Explosions 573 | . . 573 . . . Melee 6223 | . . . . 4877 1346 Ramming . | . . . . . . Kinetic 563 | 38 271 151 . 103 . Thermal 711 | 89 476 146 . . . Explosive 573 | . . 573 . . . Electromagnetic 12 | . . 12 . . . Impact 872 | . . . . 872 . Slashing 5351 | . . . . 4005 1346 Piercing . | . . . . . . Highest Corruption 23 | . . . . 23 5 Average Corruption 8 | . . . . 8 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 80 | . . . . 73 7 Message Errors 21 | . . . . 19 2 Matter Fused 12 | . . . . 11 1 Heat Flow Errors 12 | . . . . 11 1 Energy Discharges 11 | . . . . 9 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 15 | . . . . 15 . Data Loss (major) 6 | . . . . 6 . Alerts 1 | . . . . 1 . Misdirections 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 909 | . . 52 . 776 81 Projectiles 15 | . . 15 . . . Explosions 37 | . . 37 . . . Melee 857 | . . . . 776 81 Knockbacks 7 | . . 2 . 5 . Impact 5 | . . . . 5 . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . 54 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | 70 420 9 . 270 222 Average Temperature 97 | 31 107 6 . 99 103 Received Heat Transfer 970 | . 162 72 . 206 530 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . 6 . Combat Hostiles 3 | . . . . 3 . Parts Fried 4 | . . . . 4 . Impact Corruptions 14 | . . . . 14 . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2146 | 259 1628 259 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 83 | 100 98 . . 90 26 Level 1 16 | . 1 . . 9 73 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 324 | 5 205 . . 240 324 Initial 115 | . . . . . 115 Average 95 | 1 79 . . 73 222 Influence Increases 2355 | 15 510 35 . 941 854 Destroy 0b10 Robot/C 1240 | . 260 20 . 460 500 Destroy 0b10 Robot/NC 145 | 15 30 . . 80 20 Destroy Leader 266 | . 56 . . 128 82 Allied During Kill 178 | . . . . 43 135 Successful Hack 46 | . 12 . . 34 . Select Force Hacks 60 | . 60 . . . . Disable Machine 75 | . 15 . . 30 30 Destroy Structure 150 | . 2 . . 76 72 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 165 | . 75 15 . 75 . Influence Decreases 2149 | 15 372 173 . 704 885 Entered New Map 189 | . . 67 . . 122 Time Decay 1240 | 15 362 86 . 464 313 Lost Part 500 | . 10 20 . 160 310 Lost Ally 220 | . . . . 80 140 Squads Dispatched 22 | . 4 . . 14 4 Investigation 8 | . 3 . . 2 3 Extermination 8 | . . . . 7 1 Reinforcement 6 | . 1 . . 5 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 9 | . 4 . . 1 4 Communications Jammed 2 | . . . . 1 1 Distress Signals 2 | . . . . 1 1 Times Spotted 116 | . 26 19 . 34 37 Peak Tracking Total 12 | . 5 6 . 4 12 Tactical Retreats 9 | . 4 1 . 4 . Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 6 | . 1 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 6 | . 1 1 . 2 2 Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 24 | . 5 1 4 11 3 Terminals 8 | . 2 . . 6 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . 1 . . 2 . Recycling Units 6 | . 2 . . 2 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 58 | . 9 3 9 33 4 Successful 36 | . 6 3 9 16 2 Failed 21 | . 2 . . 17 2 Catastrophic 7 | . . . . 5 2 Database Lockouts 1 | . 1 . . . . Manual 32 | . 7 . . 23 2 Terminals 20 | . 5 . . 15 . Fabricators 3 | . . . . 3 . Repair Stations 10 | . 2 . . 8 . Recycling Units 11 | . 2 . . 7 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 14 | . 1 3 9 1 . Record 10 | . . 3 7 . . Part Schematic 1 | . 1 . . . . Open Door 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 10 | . 2 . . 8 . Scan Component 5 | . 1 . . 4 . Repair 5 | . 1 . . 4 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . . 6 2 Terminals 4 | . 1 . . 3 . Botnet 4 | . 1 . . 3 . Fabricators 1 | . . . . 1 . Fabnet 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . . 2 2 Tunnel 2 | . 2 . . . . Fedlink 3 | . . . . 2 1 Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . . 8 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . 1 . . 4 . Time 207 | . 13 . . 194 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 6 | . . . . 4 2 Non-combat 3 | . . . . 3 . Combat 3 | . . . . 1 2 Robot Hacks Applied 4 | . . . . 4 . parse_system 1 | . . . . 1 . find_recycling 2 | . . . . 2 . check_alert 1 | . . . . 1 . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % 3 | . . . . . 3 Autooverrided 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked 3 | . . . . 1 2 Hacks Repelled 1 | . . . . 1 . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 12 | . . . . 5 7 Largest Group 6 | . . . . 5 6 Highest-Rated Group 278 | . . . . 238 278 Highest-Rated Ally 56 | . . . . 50 56 Total Orders . | . . . . . . Ally Attacks 139 | . . . . 53 86 Total Damage 3924 | . . . . 871 3053 Kills 19 | . . . . 3 16 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 4225 | 8 305 310 . 2886 716 Optics 556 | . . . . 556 . Sensors 2861 | . . . . 2483 378 Structural 1247 | . . 310 . 937 . Seismic 546 | 8 305 . . 233 . Machine Analysis 3080 | . . . . 2364 716 Jamming 1760 | . . . . 1419 341 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 9688 | 120 1235 922 3804 2891 716 Spaces Moved 4851 | 74 658 520 1673 1509 417 Core 44 | 4 . . . . 40 Treads 614 | 20 . . 594 . . Legs 792 | . . . . 421 371 Wheels 2915 | 50 658 520 1079 608 . Hover 486 | . . . . 480 6 Flight . | . . . . . . Fastest Speed 50 | 50 100 150 150 70 50 Average Speed 168 | 113 149 154 224 135 123 Slowest Speed 700 | 160 175 175 320 260 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . . . . 5 . Cave-ins Triggered 2 | . . . . 1 1 Exploration Rate (%) 39 | 4 71 28 91 30 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 8 | . . 3 5 . . Spaces Dug 36 | . 2 . . 31 3 Terrain Destroyed 57 | . 2 21 . 31 3 Melee 34 | . . . . 31 3 Projectile 2 | . 2 . . . . AOE 21 | . . 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Total 5940 | 94 806 612 1750 2130 548 Wait 431 | . 42 40 . 319 30 Move 4846 | 73 657 519 1672 1508 417 Hop . | . . . . . . Pick Up 102 | 7 24 8 28 29 6 Fast Attach 65 | 6 2 2 5 38 12 Attach 35 | 1 1 3 4 21 5 Detach 10 | . 1 . 2 5 2 Swap 59 | . 12 13 3 22 9 Drop 113 | . 10 13 36 37 17 Fire 91 | 7 57 14 . 13 . Melee 188 | . . . . 138 50 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Central database locked down 324 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 9) 439 | -10/Materials | Repaired Seismic Detector 668 | -10/Materials | Discovered new exit (range 6) 760 | -10/Materials | Discovered new exit (range 3) 1342 | -10/Materials | Discovered new exit (range 8) 1356 | -10/Materials | Entered Subcaves 1357 | -10/Subcaves | Approached by a straggling Scientist 1425 | -10/Subcaves | Ambushed by swarm of Subdwellers 1579 | -10/Subcaves | Disturbed a concealed Subdweller 1773 | -10/Subcaves | Discovered new exit (range 14) 1777 | -10/Subcaves | Core integrity fell below 50% 1885 | -10/Subcaves | Visited Clippyterm 1889 | -10/Subcaves | Learned location of Extension (-6) 2053 | -10/Subcaves | Learned location of Zion (-7) 2053 | -10/Subcaves | Met a Zionite searching for "candidates" 2101 | -10/Subcaves | Core integrity fell below 20% 2278 | -10/Subcaves | Entered Scraptown 2519 | -7/Scraptown | Visited Assassins FH 2571 | -7/Scraptown | Visited Junk Repository 2609 | -7/Scraptown | Visited Supply Room 2668 | -7/Scraptown | Visited Spacefarers 2738 | -7/Scraptown | Visited Red Mages 2981 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2984 | -7/Scraptown | Learned Factory stockpile data 2986 | -7/Scraptown | Learned Research emergency access door positions 2987 | -7/Scraptown | Learned location of 1 exit from Upper Caves 3010 | -7/Scraptown | Discovered new exit (range 7) 3184 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3790 | -7/Scraptown | Visited Supply Room 3895 | -7/Scraptown | Visited The Evicted 3969 | -7/Scraptown | Visited UFD Registry 3969 | -7/Scraptown | Registered with UFD as "Waveback" 4299 | -7/Scraptown | Visited Scrapoid Pod Storage 4316 | -7/Scraptown | Found Scrapoid Pod 4378 | -7/Scraptown | Visited Sword Containment 4410 | -7/Scraptown | Found Prototype Slashing Weapon 4410 | -7/Scraptown | Identified Companion Sword 4510 | -7/Scraptown | Visited Abandonware Association 4564 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4564 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 4644 | -7/Scraptown | Visited Research Penetration Think Tank 4698 | -7/Scraptown | Visited Science Guys 4927 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4956 | -7/Scraptown | Found DCF Scrap (31 items) 5072 | -7/Scraptown | Visited A0-MCA Data Center 5084 | -7/Scraptown | Given a B- rating by A0-MCA 5090 | -7/Scraptown | Found A0-MCA's Component Scanner 5174 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5377 | -7/Scraptown | Visited Curators Association 5457 | -7/Scraptown | Visited Chapter 10 5499 | -7/Scraptown | Visited Derelict Rescue Squad 5515 | -7/Scraptown | Found DRS Beacon 5687 | -7/Scraptown | Found Scrap Suit 5734 | -7/Scraptown | Found Scrap Suit 5974 | -7/Scraptown | Met Optimus 5974 | -7/Scraptown | Accepted into 0bPrime 6073 | -7/Scraptown | Discovered new exit (range 5) 6082 | -7/Scraptown | Entered Factory 6082 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 6630 | -5/Factory | Build established: Derelict-Assassin 7088 | -5/Factory | Lost 3 parts (2n1u) 7261 | -5/Factory | Discovered new exit (range 15) 7365 | -5/Factory | Build established: Assassin 7407 | -5/Factory | Repaired Adv. Sensor Array 7453 | -5/Factory | Repaired Powered Hammer 7511 | -5/Factory | Repaired Imp. Transmission Jammer 7632 | -5/Factory | Lost 4 parts (2p2n) 7824 | -5/Factory | Scrapoid Pod released 05F05-D (x5) 7932 | -5/Factory | Build established: Scavenger-Assassin 7942 | -5/Factory | Repaired Powered Hammer 7994 | -5/Factory | Attached CPS modules to 05F04-D. 7996 | -5/Factory | Attached CPS modules to 05F04-D. 8093 | -5/Factory | Loaded intel: 8 recycling unit locations 8228 | -5/Factory | P-70 Sage assimilated allied 05F04-D 8250 | -5/Factory | System corruption reached 10% 8254 | -5/Factory | Core integrity fell below 50% 8260 | -5/Factory | Lost 3 allies 8298 | -5/Factory | Found Scrap Suit 8300 | -5/Factory | Discovered new exit (range 15) 8302 | -5/Factory | Lost 8 parts (2p4n2u) 8407 | -5/Factory | Identified exit to Factory 8655 | -5/Factory | Learned location of Protoforge (-3) 8701 | -5/Factory | Crushed by falling debris 8733 | -5/Factory | Build established: Hacker-Assassin 8902 | -5/Factory | Discovered exit to Factory (range 14) 8963 | -5/Factory | Discovered exit to Factory (range 9) 8973 | -5/Factory | Entered another Factory area 8973 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9060 | -4/Factory | Loaded intel: 8 recycling unit locations 9137 | -4/Factory | Scrapoid reinforcements arrived 9177 | -4/Factory | Lost 9 parts (2p5n2u) 9411 | -4/Factory | Crushed by falling debris 9442 | -4/Factory | Lost 3 parts (3u) 9505 | -4/Factory | Lost 4 allies 9580 | -4/Factory | Lost 4 parts (2n2u) 9673 | -4/Factory | Core integrity fell below 50% 9683 | -4/Factory | Core integrity fell below 20% 9689 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- all swords go after they die..." 09673_ Knocked back. 09674_ K-01 Serf cleans the Pressure Siphon. 09675_ Penetrated by Slug. 09676_ Slug penetrates H-77 Assassin. 09677_ K-01 Serf collects debris. 09678_ U-05 Engineer lays Concrete. 09678_ H-77 Assassin destroyed. 09679_ U-05 Engineer lays Concrete. 09679_ Penetrated by Slug. 09679_ K-01 Serf collects debris. 09681_ Nuclear Reactor explodes. 09681_ System corrupted: Energy discharge (-32). 09681_ Nuclear Reactor explodes. 09681_ U-05 Engineer destroyed. 09682_ K-01 Serf collects debris. 09685_ U-05 Engineer builds a Wall. 09685_ K-01 Serf collects debris. 09688_ R-10 Processor collects Power Sword. 09689_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????? """?????????????????????"""?" | | ?????????????????? """?????????????????????"""?" | | ???????? ????????? """?????????????????????"""?" | | ??????# ???????? ??????????????????????????? | | ??????# ???????? ??????????????????????"""?" | | ??????# ??????? #??????????????????"""?" | | ??????# ?????? "" #??????????????????"""?" | | ??????# ###### "" #??????????????????????? | | ??????# !! "T #??????????????????????? | | ??????+ !! "" #??????????????????????? | | ??????# !! 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""" #?????????????? | | ??????????#!!=%k*=s """ #?????????????? | | ??????????#[!*==%s[ #?????????????? | | ###########+##%!!! #####?????????????? | | # =!=[%[=#=! %= %= #????????????????? | | # "S !=""**!#= = * #????????????????? | | # """ """*%# # #????????????????? | | # "" """=!#! kw# #????????????????? | | # ""=%#[! # #????????????????? | | # *[*%+!| ;H #????????????????? | | # ==%#%= + #????????????????? | | # ] *=#! # #????????????????? | | # # # #????????????????? | | # # !=# #????????????????? | | # [ # =% # #????????????????? | | # + [ # #????????????????? | | ##################%##############????????????????? | | ?????????????????#*#?????????????????????????????? | | ?????????????????#=#?????????????????????????????? | | ?????????????????#%#?????????????????????????????? | | ##################!##????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #??????????????????????"""""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 70 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Adv. Sensor Array | 50% | -5/Factory Powered Hammer | 70% | -5/Factory Imp. Transmission Jammer | 68% | -5/Factory Powered Hammer | 50% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Hackathon That Tickles Wiki Contributor Challenges ------------ None Game ------ Seed InterceptSignalSabre Manual? 0 Play Time 01:17:16 Cumulative 19.3 hours Start 2025.11.11 @ 13:12:09 End 2025.11.11 @ 14:29:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9331e416-9c32-4db8-8d0f-b47beb3c9c23