Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 18:33:21 Player: g-man Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (1723) 1723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 7709 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Warm (111) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Fusion Compressor Large Battery (200) High-capacity Matter Pod (91) Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Improved Fusion Compressor VTOL Module VTOL Module Large Battery High-capacity Matter Pod Hardened Medium Armor Plating Shock Bomb Launcher Improved Plasma Cutter [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . 1 . 1 . Utility 7 | . . . 1 1 2 . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 155 | 6 16 2 42 32 4 21 6 3 7 16 Power 18 | 1 3 1 3 3 . 3 . 1 1 2 Engine 16 | 1 3 1 3 3 . 2 . 1 1 1 Core 2 | . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 46 | 2 6 . 9 11 1 8 2 . 3 4 Treads 2 | . . . . . . . . . 2 . Leg 16 | 2 5 . 6 3 . . . . . . Wheel 3 | . 1 . 2 . . . . . . . Hover 12 | . . . 1 8 1 2 . . . . Flight 13 | . . . . . . 6 2 . 1 4 Utility 67 | 1 4 1 20 16 3 8 3 2 1 8 Device 27 | . 1 . 7 10 1 3 2 . . 3 Storage 8 | 1 1 1 1 . 1 1 . 1 1 . Processor 6 | . 1 . . 1 . 1 . 1 . 2 Hackware 4 | . . . . . 1 . 1 . . 2 Protection 22 | . 1 . 12 5 . 3 . . . 1 Artifact . | . . . . . . . . . . . Weapon 24 | 2 3 . 10 2 . 2 1 . 2 2 Energy Gun 6 | 1 3 . 2 . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 6 | 1 . . 5 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 4 | . . . . 1 . 1 1 . 1 . Slashing Weapon 3 | . . . 1 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . . . 1 Corrupted Parts 6 | . . . . . . 2 . . 2 2 System Corruption 24 | . . . . . . 2 . . 8 14 Parts Lost 46 | . 6 . 6 4 . 9 . 2 2 17 Power 5 | . 1 . . 1 . 2 . 1 . . Propulsion 19 | . 2 . 2 1 . 5 . 1 1 7 Utility 15 | . 1 . 2 1 . 2 . . 1 8 Weapon 7 | . 2 . 2 1 . . . . . 2 Highest Loss Streak 12 | . 3 . 3 1 . 4 . 2 1 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 86 100 97 94 82 62 90 93 72 66 Engine 9 | . 13 14 11 8 7 3 6 6 5 3 Leg 18 | . 22 28 27 19 . . . . . . Hover 4 | . . . 3 16 30 7 . . . . Flight 4 | . . . . . . 8 33 33 19 13 Device 6 | . 3 . 4 10 13 6 18 18 9 10 Storage 9 | . 14 14 11 9 7 6 . 1 3 3 Processor 9 | . 3 14 11 9 7 9 13 13 11 11 Hackware 2 | . . . . . . 7 13 13 11 9 Protection 3 | . 1 . 6 6 7 2 . . . . Energy Gun 6 | . 14 28 3 . . . . . . . Energy Cannon 3 | . . . 8 5 . . . . . . Ballistic Gun 6 | . 11 . 9 5 . . . . . . Impact Weapon 1 | . . . . 3 7 4 5 6 4 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 11 18 30 37 42 36 40 16 34 33 24 Greatest Support 51 | 20 20 20 36 51 38 38 39 39 33 31 Greatest Overweight (x) 12 | 2 2 1 11 2 . 12 . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 5 15 15 10 Average Capacity 12 | 7 8 11 15 15 15 12 5 7 9 8 Most Carried 15 | 2 10 12 15 15 15 15 5 8 8 10 Average Carried 10 | 1 5 10 14 14 14 11 4 5 5 7 Final Capacity 15 | 8 10 15 15 15 15 5 5 15 10 5 Final Carried 15 | 2 10 12 15 15 15 5 5 8 7 5 Class Distribution -------------------- 41% | Scavenger-Mutant 39% | Mutant 9% | Hacker-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Matter Collected 2418 | 191 418 60 652 375 . 187 79 244 10 202 Remotely . | . . . . . . . . . . . Salvage Created 3383 | . 528 . 1443 492 . 52 79 355 434 . Parts 178 | . 31 . 92 35 . 5 2 8 5 . Haulers Intercepted 12 | . 2 . 2 3 . . 1 4 . . Recyclers Shooed 3 | . 1 . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Combat Hostiles Destroyed 49 | . 12 . 24 8 . 3 . . 2 . Melee 2 | . . . . 2 . . . . . . Guns 25 | . 10 . 12 3 . . . . . . Cannons 9 | . . . 7 2 . . . . . . AOE 10 | . 2 . 3 . . 3 . . 2 . Classes Destroyed 10 | . 6 . 3 . . 1 . . . . Worker 2 | . . . 1 1 . . . . . . Builder 2 | . 1 . . 1 . . . . . . Hauler 12 | . 2 . 2 3 . . 1 4 . . Recycler 9 | . 1 . 5 . . . . . 3 . Operator 2 | . . . 1 1 . . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 18 | . 7 . 6 3 . . . . 2 . Cutter 3 | . . . . . . 3 . . . . Grunt 20 | . 5 . 11 4 . . . . . . Sentry 8 | . . . 7 1 . . . . . . Best Kill Streak 7 | . 7 . 6 3 . 3 1 2 3 . Combat Bots Only 7 | . 7 . 5 3 . 3 . . 2 . Max Kills in Single Turn 3 | . 2 . 3 1 . 3 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . 1 . 3 . . 3 . . 1 . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Damage Taken 7156 | . 513 . 1706 834 . 974 27 192 660 2250 Core 2359 | . 67 . 397 186 . 275 . 25 252 1157 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 55 | . . . 4 . . 51 . . . . Regen/Repaired (Parts) 155 | . 17 . . 87 . . . . . 51 Core Remaining (%) 67 | 100 . 73 . 66 . 60 . 97 74 . Volleys Fired 185 | . 51 . 96 31 . 1 . . 4 2 Largest 2 | . 2 . 2 2 . 1 . . 1 1 Hottest 112 | . 80 . 112 91 . 36 . . 36 20 Shots Fired 341 | . 90 . 185 59 . 1 . . 4 2 Gun 240 | . 90 . 119 31 . . . . . . Cannon 94 | . . . 66 28 . . . . . . Launcher 5 | . . . . . . 1 . . 4 . Special 2 | . . . . . . . . . . 2 Kinetic 162 | . 48 . 83 31 . . . . . . Thermal 104 | . 11 . 63 28 . . . . . 2 Explosive . | . . . . . . . . . . . Electromagnetic 75 | . 31 . 39 . . 1 . . 4 . Robot Hit Streak 14 | . 9 . 14 10 . 7 . . 8 . Robot Miss Streak 6 | . 5 . 6 5 . . . . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 238 | . 55 . 120 44 . 2 3 7 7 . Core Hits 102 | . 25 . 45 17 . 3 1 1 4 6 Critical Kills 4 | . 1 . . 3 . . . . . . Critical Parts Destroyed 6 | . 1 . 1 . . . . 2 2 . Critical Strikes 10 | . 2 . 1 3 . . . 2 2 . Destroy 4 | . 2 . 1 1 . . . . . . Smash 6 | . . . . 2 . . . 2 2 . Melee Attacks 66 | . . . 4 22 . 8 5 7 8 12 Impact 57 | . . . . 19 . 8 5 7 8 10 Slashing 9 | . . . 4 3 . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . 3 . . 1 4 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . Damage Inflicted 6175 | . 843 . 2393 1298 . 156 268 593 576 48 Guns 2006 | . 603 . 1132 271 . . . . . . Cannons 1284 | . . . 954 330 . . . . . . Explosions 866 | . 240 . 300 159 . 94 . . 73 . Melee 1964 | . . . . 538 . 62 268 593 503 . Ramming 55 | . . . 7 . . . . . . 48 Kinetic 1358 | . 242 . 845 271 . . . . . . Thermal 1397 | . 351 . 680 330 . 36 . . . . Explosive 459 | . . . 300 159 . . . . . . Electromagnetic 942 | . 250 . 561 . . 58 . . 73 . Impact 1811 | . . . . 385 . 62 268 593 503 . Slashing 153 | . . . . 153 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 32 | . . . . . . 9 . . 8 32 Average Corruption 16 | . . . . . . 7 . . 6 29 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . 6 . . 2 11 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 1 | . . . . . . 1 . . . . Heat Flow Errors 7 | . . . . . . 2 . . 1 4 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . . 1 . . . 1 Misdirections 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 803 | . 28 . 13 142 . 32 . 285 303 . Projectiles . | . . . . . . . . . . . Explosions 41 | . 28 . 13 . . . . . . . Melee 762 | . . . . 142 . 32 . 285 303 . Knockbacks 5 | . . . . 1 . . . . 4 . Impact 5 | . . . . 1 . . . . 4 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 227 | . 97 . 87 . . 21 . . . 22 Shots 6 | . 4 . 1 . . 1 . . . . Rammed 11 | . . . . . . . . . . 11 Targets Rammed 12 | . . . 1 . . . . . . 11 Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 369 | . 130 . 369 285 . 118 . . 233 249 Average Temperature 88 | . 34 . 109 75 . 62 . . 128 104 Received Heat Transfer 1170 | . 84 . 591 369 . . . 30 45 51 Effects 5 | . . . 5 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Fried 13 | . . . 5 1 . 2 . 1 4 . Impact Corruptions 19 | . . . . 6 . 1 . 4 8 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 1 . 3 . . . . . . . Heat Transferred 2596 | . 571 . 1383 592 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 4 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Peak Influence 641 | . 228 28 420 641 163 165 114 120 177 214 Initial 177 | . . 28 . 177 157 114 75 55 51 86 Average 167 | . 132 17 213 325 157 143 82 69 100 97 Maximum Alert Level 2 | . 1 . 2 2 . . . . . 1 Low Security (%) 63 | 100 76 100 42 16 100 100 100 100 100 98 Level 1 28 | . 23 . 44 60 . . . . . 1 Level 2 8 | . . . 13 23 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 4 . 4 3 . 2 . . . . Investigation 5 | . 1 . 1 3 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 3 . 3 . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Distress Signals 6 | . 2 . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 21 1 41 33 . 13 4 7 9 21 Peak Tracking Total 14 | . 7 . 6 12 . 7 3 6 5 14 Tactical Retreats 26 | . . . 6 9 . 3 1 . 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Traps Triggered 7 | . 3 . 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Machines Disabled 9 | . 4 . 2 2 . . . . 1 . Max in Single Turn 2 | . 2 . 2 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Machines Accessed 23 | . 3 . 6 5 2 . 1 1 1 4 Terminals 15 | . 2 . 4 3 2 . . 1 1 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . 1 Recycling Units 3 | . . . 1 . . . 1 . . 1 Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 6 . 19 14 7 . 1 7 1 16 Successful 52 | . 4 . 17 11 5 . 1 1 1 12 Failed 19 | . 2 . 2 3 2 . . 6 . 4 Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 3 . 5 4 . . . . 1 . Terminals 34 | . 3 . 8 5 7 . . 7 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 14 | . 3 . . 5 . . . . . 6 Recycling Units 11 | . . . 3 . . . 1 . . 7 Scanalyzers 12 | . . . 8 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . 3 1 5 . . 1 . 2 Record 6 | . . . 2 1 3 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 3 | . . . . . 1 . . . . 2 Branch Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . 3 . . 4 . . . . . 5 Scan Component 6 | . 1 . . 2 . . . . . 3 Repair 5 | . 1 . . 2 . . . . . 2 Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . 2 . . . 1 . . 5 Recycle Component 2 | . . . . . . . . . . 2 Process 1 | . . . . . . . . . . 1 Report Inventory 3 | . . . 1 . . . 1 . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 12 | . . . 8 4 . . . . . . Insert Component 6 | . . . 4 2 . . . . . . Analyze 6 | . . . 4 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 4 2 . . . . 1 . Terminals 8 | . 1 . 4 2 . . . . 1 . Assimilate 2 | . 1 . 1 . . . . . . . Botnet 4 | . . . 2 1 . . . . 1 . Detonate 1 | . . . . 1 . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . 3 2 1 . . 1 . 3 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 1 . . 2 . . . . . 2 Time 195 | . 26 . . 64 . . . . . 105 Parts Recycled 2 | . . . . . . . . . . 2 Recycled Matter 133 | . . . . . . . . . . 133 Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed 6 | . . . 4 2 . . . . . . Part Schematics Acquired 6 | . . . 4 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Turns Passed 5684 | 60 847 635 1987 829 37 226 88 327 165 483 Spaces Moved 4179 | 39 461 457 925 721 68 182 218 373 219 516 Core 200 | 6 1 . 4 . . 5 . . . 184 Treads . | . . . . . . . . . . . Legs 2029 | 33 430 457 867 242 . . . . . . Wheels 76 | . 22 . 54 . . . . . . . Hover 653 | . 8 . . 479 68 98 . . . . Flight 1221 | . . . . . . 79 218 373 219 332 Fastest Speed 28 | 50 100 120 90 45 45 31 28 28 31 35 Average Speed 95 | 128 136 137 158 64 45 83 28 28 42 60 Slowest Speed 650 | 190 250 190 600 196 45 650 28 31 114 72 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . . . 6 Cave-ins Triggered 3 | . . . . . . 2 . . . 1 Exploration Rate (%) 39 | 3 81 93 60 52 3 79 7 30 6 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 27 | . . . 1 8 . 2 2 . 2 12 Terrain Destroyed 87 | . 7 . 28 29 . 7 2 . 2 12 Melee 27 | . . . 1 8 . 2 2 . 2 12 Projectile . | . . . . . . . . . . . AOE 60 | . 7 . 27 21 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Total 5399 | 46 596 465 1257 984 73 241 234 579 272 652 Wait 622 | . 48 . 129 135 . 12 . 192 24 82 Move 4158 | 38 460 456 925 720 67 180 217 372 218 505 Hop 5 | . . . . . . . . . . 5 Pick Up 95 | 2 16 4 26 19 2 5 3 4 5 9 Fast Attach 47 | 6 5 1 9 5 . 11 1 . 3 6 Attach 43 | . 5 . 7 8 3 7 3 . 3 7 Detach 18 | . . . 4 4 . 3 1 . 1 5 Swap 65 | . 6 1 26 19 1 3 2 3 1 3 Drop 85 | . 5 3 31 21 . 13 2 1 5 4 Fire 185 | . 51 . 96 31 . 1 . . 4 2 Melee 64 | . . . 4 22 . 6 5 7 8 12 Ram 12 | . . . . . . . . . . 12 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 168 | -10/Materials | Destroyed 7 combat bots 225 | -10/Materials | Discovered new exit (range 8) 299 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 792 | -10/Materials | Lost 3 parts (1p1n1w) 840 | -10/Materials | Discovered new exit (range 9) 885 | -10/Materials | Repaired Aluminum Leg 904 | -10/Materials | Identified exit to Mines 908 | -10/Materials | Entered Mines 1027 | -10/Mines | Discovered new exit (range 15) 1044 | -10/Mines | Identified exit to Materials 1082 | -10/Mines | Learned Materials garrison access intel 1085 | -10/Mines | Learned location of Zion (-6) 1178 | -10/Mines | Build established: Scavenger-Mutant 1258 | -10/Mines | Discovered exit to Materials (range 8) 1310 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1336 | -10/Mines | Learned 2 Materials zone layouts 1543 | -10/Mines | Entered Materials 1543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -9/Materials | Identified exit to Materials 1544 | -9/Materials | Discovered new exit (range 15) 1581 | -9/Materials | Identified exit to Mines 2371 | -9/Materials | Lost 3 parts (1n1u1w) 2676 | -9/Materials | Core integrity fell below 50% 2882 | -9/Materials | Discovered exit to Materials (range 15) 3172 | -9/Materials | Core integrity fell below 20% 3222 | -9/Materials | Build established: Mutant 3530 | -9/Materials | Entered another Materials area 3530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3531 | -8/Materials | Loaded intel: 1 garrison access location 3819 | -8/Materials | Repaired Sensor Array 3860 | -8/Materials | Repaired VSS Leg 4330 | -8/Materials | Search patrols dispatched 4348 | -8/Materials | Discovered new exit (range 14) 4358 | -8/Materials | Identified exit to Factory 4359 | -8/Materials | Entered Factory 4359 | -7/Factory | Evolved 2 slots: Utility x2 4391 | -7/Factory | Identified exit to Lower Caves 4395 | -7/Factory | Identified exit to DSF 4396 | -7/Factory | Entered DSF 4434 | -7/DSF | Additional patrols routed to DSF 4448 | -7/DSF | Crushed by falling debris 4457 | -7/DSF | Crushed by falling debris 4479 | -7/DSF | Lost 4 parts (2n2u) 4610 | -7/DSF | Lost 3 parts (1p2n) 4615 | -7/DSF | Discovered new exit (range 16) 4622 | -7/DSF | Entered Factory 4622 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4692 | -6/Factory | Discovered new exit (range 16) 4696 | -6/Factory | Identified exit to Extension 4710 | -6/Factory | Entered Extension 4866 | -6/Extension | Spotted B-75 Beast 4928 | -6/Extension | Build established: Hacker-Scout 5034 | -6/Extension | Spotted B-75 Beast 5037 | -6/Extension | Discovered new exit (range 3) 5037 | -6/Extension | Identified exit to Factory 5037 | -6/Extension | Entered Factory 5037 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5186 | -5/Factory | Discovered new exit (range 16) 5201 | -5/Factory | Identified exit to Factory 5202 | -5/Factory | Entered another Factory area 5202 | -4/Factory | Evolved 2 slots: Utility x2 5273 | -4/Factory | Repaired Broken Xenon Bombardment Thruster 5320 | -4/Factory | Repaired Xenon Bombardment Thruster 5387 | -4/Factory | Build established: Hacker-Mutant 5521 | -4/Factory | Crushed by falling debris 5521 | -4/Factory | System corruption reached 10% 5534 | -4/Factory | System corruption reached 30% 5611 | -4/Factory | Lost 12 parts (7n4u1w) 5619 | -4/Factory | Spotted B-86 Titan 5626 | -4/Factory | Core integrity fell below 50% 5632 | -4/Factory | Found Prototype Hackware 5632 | -4/Factory | Identified Exp. System Shield 5672 | -4/Factory | Core integrity fell below 20% 5685 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05649_ Slug penetrates Door. 05649_ Penetrated by Slug. 05651_ Acquired Imp. System Guard. 05661_ Axe destroyed. 05665_ Slammed into P-70 Sage. 05666_ Destabilizing: Core damaged (-46). 05666_ Adv. Melee Analysis Suite destroyed. 05668_ Slammed into P-70 Sage. 05669_ Hacking Suite destroyed. 05670_ Slammed into P-70 Sage. 05671_ Imp. Signal Interpreter broken. 05671_ Destabilizing: Short circuit. 05672_ Slammed into P-70 Sage. 05673_ System Shield destroyed. 05673_ System corrupted by crushing effect (+3). 05674_ Slammed into P-70 Sage. 05679_ Penetrated by Slug. 05682_ Slug penetrates Wall. 05683_ Exp. System Shield destroyed. 05685_ System corrupted: Heat flow error (+111). 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" p h p +??????????????????# | | ??# """ # ###### #??????????????????# | | ??# "" # #????# #??????????????????# | | ??# # #????#######??????????????????+ | | ??# """ # #?????????????????????????????# | | ??# """ # #?????????????????????????????# | | ??# """ # #?????????????????????????????# | | ??# # #?????????????????????????????# | | ??###?###### #?????????????????????????????# | | ???????????# #??????????????????????# | | ???????????# #??????????????????????# | | ???????????# #??????????????????????# | | ???????????# #??????????????????????# | | ???????#####+#####??????????????????# | | ???????# #??????????????????######## | | ???????# #?????????????????????????##### | | ???????# #?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????###########?????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 150 Power Shielding 33 Utility Shielding 66 Evasion (%) 72 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- VSS Leg | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Party Time True Hacker Challenges ------------ None Game ------ Seed SniperShadingDetector Manual? 0 Play Time 01:54:48 Cumulative 19.8 hours Start 2024.02.04 @ 16:20:08 End 2024.02.04 @ 18:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 7 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2142f687-83f1-4f87-86c8-ba5208eb7d7f