Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 00:29:02 Player: tuuli Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (916) 916 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4051 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Improved Heat Sink Arc Projector Particle Gun Flak Gun [Rating: 43] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Phase Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 1 . Weapon 2 | . . . . 1 1 Parts Attached 49 | 5 2 6 21 2 13 Power 8 | 1 . 3 2 . 2 Engine 7 | 1 . 3 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 1 1 . 10 . 5 Treads 6 | . . . 6 . . Leg 9 | 1 1 . 4 . 3 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 8 | 1 1 1 4 1 . Device 3 | . . 1 1 1 . Storage 1 | 1 . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 16 | 2 . 2 5 1 6 Energy Gun 8 | 2 . . 3 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | . . 2 2 . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . . . 6 1 24 Power 5 | . . . 1 1 3 Propulsion 10 | . . . 2 . 8 Utility 5 | . . . 1 . 4 Weapon 11 | . . . 2 . 9 Highest Loss Streak 13 | . . . 6 1 13 To Critical Strikes . | . . . . . . Average Backups 4 | 3 4 6 5 4 3 Power . | . 1 1 . . . Propulsion 1 | 2 2 2 1 . . Utility . | . . . . 1 . Weapon 2 | . 1 1 3 3 2 Tool/Special . | . . . . . . Unused Backups 6 | . . 3 1 1 1 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 5 | . . 2 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 85 92 83 93 72 Engine 12 | . 14 14 17 14 5 Treads 10 | . . . 3 30 16 Leg 13 | . 20 28 21 . 1 Device 3 | . . 4 3 1 3 Storage 8 | . 14 14 9 7 5 Processor 7 | . . . 6 15 11 Protection 2 | . 7 3 3 . . Energy Gun 12 | . 28 5 5 23 16 Ballistic Gun 9 | . . 22 12 . 3 Peak Build Rating 43 | 5 7 12 35 41 43 Average Rating 24 | 3 6 9 18 38 35 On Entrance 16 | . 5 7 10 35 39 Avg Prop Armor Cover (%) 11 | . . . 12 . 10 Naked Turns . | . . . . . . Heaviest Build 41 | 14 17 18 41 30 36 Greatest Support 112 | 10 20 20 112 112 112 Greatest Overweight (x) 9 | 2 1 . 7 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 6 8 8 6 5 Average Carried 5 | 4 4 7 5 4 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 5 8 7 4 . Class Distribution -------------------- 45% | Mutant 32% | Gunner 12% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 982 | 247 . 108 351 50 226 Remotely . | . . . . . . Salvage Created 900 | . . 102 449 73 276 Parts 52 | . . 5 19 5 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 17 | . . 2 9 1 5 Guns 13 | . . 2 9 . 2 Cannons 3 | . . . . . 3 AOE 1 | . . . . 1 . Classes Destroyed 8 | . . 2 2 2 2 Worker 1 | . . . 1 . . Watcher 1 | . . . . 1 . Grunt 7 | . . 1 6 . . Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 5 | . . . 3 . 2 Programmer 2 | . . . . 1 1 Subdweller 1 | . . 1 . . . Best Kill Streak 7 | . . 1 7 1 2 Combat Bots Only 4 | . . 1 4 1 2 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 439 | . . 32 76 49 282 Missed 141 | . . 10 18 21 92 Hits 298 | . . 22 58 28 190 Melee 5 | . . . . . 5 Projectile 293 | . . 22 58 28 185 Critical Strikes 5 | . . . 1 1 3 Part Disruptions 2 | . . . . . 2 Damage Taken 4729 | . . 475 933 393 2928 Core 1208 | . . 124 97 134 853 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 16 | . . . . . 16 Core Remaining (%) 78 | 100 . 50 82 80 . Volleys Fired 97 | . . 10 49 6 32 Largest 4 | . . 2 2 3 4 Hottest 220 | . . 90 95 165 220 Shots Fired 213 | . . 20 96 18 79 Gun 199 | . . 20 96 18 65 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 111 | . . 10 73 . 28 Thermal 42 | . . 5 23 . 14 Explosive . | . . . . . . Electromagnetic 60 | . . 5 . 18 37 Robot Hit Streak 15 | . . 5 15 5 8 Robot Miss Streak 4 | . . 3 3 3 4 Penetration Max 1 | . . . 1 . 1 Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 136 | . . 12 59 11 54 Core Hits 63 | . . 4 21 5 33 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2449 | . . 190 1122 200 937 Guns 1935 | . . 190 1122 63 560 Cannons 271 | . . . . . 271 Explosions 243 | . . . . 137 106 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1449 | . . 97 949 . 403 Thermal 737 | . . 50 173 137 377 Explosive . | . . . . . . Electromagnetic 263 | . . 43 . 63 157 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 2 8 Average Corruption 6 | . . . . 2 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles 7 | . . . . . 7 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 488 | . . 9 18 117 488 Average Temperature 97 | . . 4 10 46 133 Received Heat Transfer 867 | . . 126 243 12 486 Effects 2 | . . . . . 2 Shutdowns 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1162 | . . 148 481 50 483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 96 | . . . 96 44 31 Initial 21 | . . . . 7 21 Average 14 | . . . 35 4 5 Influence Increases 524 | . . 20 256 74 174 Destroy 0b10 Robot/C 320 | . . 20 180 20 100 Destroy 0b10 Robot/NC 10 | . . . 5 5 . Destroy Leader 102 | . . . 50 12 40 Successful Hack 12 | . . . . . 12 Disable Machine 15 | . . . 15 . . Destroy Structure 20 | . . . 6 7 7 Lose Combat Pursuer 45 | . . . . 30 15 Influence Decreases 524 | . . 20 240 46 218 Entered New Map 32 | . . . . 9 23 Time Decay 360 | . . 20 200 27 113 Lost Part 132 | . . . 40 10 82 Squads Dispatched 10 | . . . 2 1 7 Investigation 2 | . . . . . 2 Extermination 2 | . . . . 1 1 Reinforcement 6 | . . . 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . . 11 15 8 23 Peak Tracking Total 13 | . . 6 5 4 13 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 5 | . 1 . 2 . 2 Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 7 . 8 Successful 5 | . . . 2 . 3 Failed 13 | . 3 . 5 . 5 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 3 . 7 . . Fabricators . | . . . . . . Repair Stations 8 | . . . . . 8 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 1497 | . . 174 124 319 880 Optics 1497 | . . 174 124 319 880 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 2617 | 75 96 556 691 319 880 Spaces Moved 1342 | 39 62 411 289 179 362 Core 56 | 9 . . 2 . 45 Treads 382 | . . . 51 179 152 Legs 809 | 30 62 411 236 . 70 Wheels . | . . . . . . Hover 95 | . . . . . 95 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 141 | 156 149 120 168 160 132 Slowest Speed 500 | 190 190 120 400 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 3 10 22 30 7 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . 4 6 7 Melee . | . . . . . . Projectile 7 | . . . 4 . 3 AOE 10 | . . . . 6 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 1882 | 53 65 459 404 199 702 Wait 309 | . . 12 10 10 277 Move 1337 | 38 61 410 288 178 362 Hop . | . . . . . . Pick Up 57 | 10 2 11 21 1 12 Fast Attach . | . . . . . . Attach 49 | 5 2 3 21 2 16 Detach 4 | . . . 3 . 1 Swap 5 | . . 3 2 . . Drop 24 | . . 10 10 2 2 Fire 97 | . . 10 49 6 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 13) 172 | -10/Materials | Entered Subcaves 173 | -10/Subcaves | Approached by a straggling Scientist 227 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 250 | -10/Subcaves | Ambushed by swarm of Subdwellers 254 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 315 | -10/Subcaves | Build established: Mutant 511 | -10/Subcaves | Discovered new exit (range 8) 656 | -10/Subcaves | Learned Materials stockpile data 728 | -10/Subcaves | Entered Materials 728 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1119 | -8/Materials | Lost 6 parts (1p2n1u2w) 1279 | -8/Materials | Discovered new exit (range 15) 1318 | -8/Materials | Build established: Scavenger-Mutant 1419 | -8/Materials | Entered Factory 1419 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1707 | -7/Factory | Discovered new exit (range 19) 1717 | -7/Factory | Build established: Gunner 1738 | -7/Factory | Entered another Factory area 1738 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2097 | -6/Factory | Repaired Broken Sub. Power Source 2336 | -6/Factory | Lost 8 parts (3n1u4w) 2563 | -6/Factory | Core integrity fell below 50% 2575 | -6/Factory | Lost 13 parts (2p4n2u5w) 2601 | -6/Factory | Core integrity fell below 20% 2618 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Flexi-carbon Leg destroyed. Gauss Rifle destroyed. System corrupted: Matter fused (-6). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." M-13 Machinist repairs G-50 Soldier. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. K-01 Serf destroyed. M-13 Machinist repairs G-50 Soldier. M-13 Machinist repairs R-10 Processor. Penetrated by Slug. Slug penetrates Wall. Imp. Heat Sink destroyed. Slug penetrates Wall. Carbon-fiber Leg destroyed. PRL2VKVTPMS:YYNQMR01%J Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Sub. Power Source destroyed. 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[ k #??????????????????????? | | ????????????###[[""## #??????????????????????? | | ??????????????#"F""?#w #??????????????????????? | | ???????????????"""??# ??????????????????????? | | ????????????????????#+#+###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 26 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Power Source | 68% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositePointyCannon Manual? 0 Play Time 00:37:42 Cumulative 3.2 hours Start 2026.07.05 @ 23:53:14 End 2026.07.06 @ 00:29:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cfc6905e-f038-4deb-937e-1ed9a0403a56