Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:57:03 Player: Aavak Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (561) 561 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 3475 Bonus ------- Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 99/100 System Corruption 13% Temperature Cool (15) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer System Restoration Module Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Structural Scanner Sensor Array Signal Interpreter Improved Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 71 | 8 17 15 10 21 . . Power 8 | 1 2 1 . 4 . . Engine 4 | 1 1 1 . 1 . . Core 4 | . 1 . . 3 . . Reactor . | . . . . . . . Propulsion 24 | 2 5 8 4 5 . . Treads 5 | . . . . 5 . . Leg 6 | 2 . . 4 . . . Wheel 4 | . 3 1 . . . . Hover 2 | . 2 . . . . . Flight 7 | . . 7 . . . . Utility 24 | 3 5 5 5 6 . . Device 16 | 3 3 2 3 5 . . Storage 3 | . 1 2 . . . . Processor 1 | . . 1 . . . . Hackware 2 | . 1 . 1 . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 15 | 2 5 1 1 6 . . Energy Gun 2 | . 1 1 . . . . Energy Cannon 5 | . 3 . . 2 . . Ballistic Gun 4 | 2 . . . 2 . . Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 16 | . . . 9 2 5 . Power 2 | . . . 1 . 1 . Propulsion 6 | . . . 4 . 2 . Utility 4 | . . . 2 1 1 . Weapon 4 | . . . 2 1 1 . Highest Loss Streak 6 | . . . 6 2 5 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 99 96 79 78 65 . Engine 3 | . 4 4 6 2 4 . Core 5 | . 9 7 . 4 4 . Treads 8 | . . . . 19 18 . Leg 2 | . . . 22 . . . Wheel 5 | . 17 4 . . . . Hover 3 | . 10 7 . . . . Flight 2 | . . 21 4 . . . Device 15 | . 20 17 8 18 15 . Processor 3 | . . . 9 7 4 . Hackware 7 | . 6 11 15 7 4 . Protection 1 | . . . 1 2 . . Energy Gun 1 | . 2 6 4 . . . Energy Cannon 5 | . 13 4 . 2 4 . Ballistic Gun 1 | . 1 . . 2 . . Ballistic Cannon 4 | . 10 11 4 . . . Special Weapon 1 | . . . . 2 4 . Special Melee Weapon 1 | . . . 3 4 . . Naked Turns 232 | . . . . . 43 189 Heaviest Build 54 | 9 53 54 15 32 32 . Greatest Support 104 | 20 24 24 81 104 102 3 Greatest Overweight (x) 8 | . 2 3 3 3 8 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 20 20 5 5 5 5 Average Capacity 5 | 5 6 7 5 5 5 5 Most Carried 9 | 5 8 9 5 5 5 5 Average Carried 4 | 3 4 5 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 5 5 5 Class Distribution -------------------- 48% | Mutant 21% | Scavenger-Skirmisher 14% | Assassin 6% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 820 | 290 216 162 18 134 . . Remotely . | . . . . . . . Salvage Created 700 | 101 205 226 34 134 . . Parts 64 | 11 17 18 6 12 . . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 20 | 1 7 5 3 4 . . Guns 7 | 1 2 1 . 3 . . Cannons 11 | . 5 4 1 1 . . AOE 2 | . . . 2 . . . Classes Destroyed 8 | 3 2 2 . 1 . . Worker 2 | 1 . . . 1 . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . 1 . . . . Operator 2 | . 1 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 12 | . 3 3 3 3 . . Grunt 7 | 1 4 2 . . . . Programmer 1 | . . . . 1 . . Best Kill Streak 3 | 2 2 3 3 1 . . Combat Bots Only 3 | 1 2 3 3 1 . . Max Kills in Single Turn 3 | 1 1 1 3 1 . . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 355 | 3 45 35 106 85 6 75 Missed 120 | 2 13 12 33 20 . 40 Damage Taken 3128 | 10 298 218 975 946 268 413 Core 1017 | . 80 89 145 82 208 413 Absorbed by Shields 38 | . . . . 28 10 . Regen/Repaired (Parts) 28 | . 28 . . . . . Core Remaining (%) 79 | 100 68 77 73 . . . Volleys Fired 86 | 8 23 12 2 33 8 . Largest 2 | 2 2 2 2 2 1 . Hottest 112 | 40 112 95 84 98 65 . Shots Fired 121 | 16 30 25 4 39 7 . Gun 64 | 16 5 10 2 31 . . Cannon 53 | . 25 15 2 4 7 . Launcher . | . . . . . . . Special 4 | . . . . 4 . . Kinetic 75 | 16 14 12 2 31 . . Thermal 16 | . 5 . . 4 7 . Explosive . | . . . . . . . Electromagnetic 26 | . 11 13 2 . . . Robot Hit Streak 7 | 2 4 7 1 5 2 . Robot Miss Streak 4 | 2 2 3 3 4 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 66 | 7 18 15 4 19 3 . Core Hits 36 | 5 10 8 3 7 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks 4 | . . . 4 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1336 | 90 351 312 112 300 160 11 Guns 418 | 90 45 88 13 182 . . Cannons 828 | . 306 224 20 118 160 . Explosions 79 | . . . 79 . . . Melee . | . . . . . . . Ramming 11 | . . . . . . 11 Kinetic 609 | 90 159 158 20 182 . . Thermal 402 | . 45 . 79 118 160 . Explosive . | . . . . . . . Electromagnetic 314 | . 147 154 13 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 2 . 2 13 13 Average Corruption 4 | . . 2 . 1 8 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . 1 . 8 8 4 Message Errors 7 | . . . . 4 1 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . 1 1 . Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . 1 2 . Misfires 1 | . . 1 . . . . Misdirections 2 | . . . . . 1 1 Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 82 | . 22 . 38 22 . . Projectiles 44 | . 22 . . 22 . . Explosions 38 | . . . 38 . . . Melee . | . . . . . . . Knockbacks 5 | . 4 1 . . . . Impact . | . . . . . . . Kinetic 5 | . 4 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . 39 . . 5 Shots 1 | . . . 1 . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 216 153 30 111 112 201 Average Temperature 55 | . 53 61 15 38 61 99 Received Heat Transfer 606 | 6 72 66 243 . . 219 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 705 | . 185 . 150 148 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 271 | 35 271 221 188 99 . 45 Initial 76 | . 22 48 76 67 . . Average 78 | 12 129 125 129 53 . 19 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 92 | 100 78 70 100 100 100 100 Level 1 7 | . 21 29 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 2 2 1 . 2 Investigation 2 | . . 1 . . . 1 Extermination 1 | . . . . 1 . . Reinforcement 4 | . . 1 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | 1 13 16 12 6 4 12 Peak Tracking Total 10 | 1 3 7 7 4 4 10 Tactical Retreats 4 | . 1 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 13 | . 7 3 2 1 . . Terminals 9 | . 4 3 2 . . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 27 9 10 3 . . Successful 35 | . 22 4 7 2 . . Failed 13 | . 4 5 3 1 . . Catastrophic 2 | . . 2 . . . . Database Lockouts 1 | . 1 . . . . . Manual . | . . . . . . . Terminals 34 | . 15 9 10 . . . Fabricators 3 | . . . . 3 . . Repair Stations 5 | . 5 . . . . . Recycling Units 7 | . 7 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 12 4 7 . . . Record 12 | . 5 2 5 . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 3 | . 2 . 1 . . . Unreport Threat 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 1 1 1 . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 6 | . 6 . . . . . Process 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 3 2 1 . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 58 | . . . . 58 . . Total Part Build Rating 14 | . . . . 14 . . Parts Repaired 2 | . 2 . . . . . Time 70 | . 70 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 280 | . 280 . . . . . Retrieved Matter 291 | . 291 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 1 2 . . Non-combat 2 | . . . . 2 . . Combat 1 | . . . 1 . . . Robot Hacks Applied 6 | . . . 2 4 . . parse_system 3 | . . . 2 1 . . no_distress 1 | . . . . 1 . . find_chute 2 | . . . . 2 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 105 | . . . . . 105 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2413 | 154 603 217 249 847 154 189 Spaces Moved 2039 | 98 445 248 272 451 153 372 Core 659 | 16 . . 50 125 96 372 Treads 383 | . . . . 326 57 . Legs 208 | 82 4 . 122 . . . Wheels 317 | . 309 8 . . . . Hover 173 | . 132 41 . . . . Flight 299 | . . 199 100 . . . Fastest Speed 29 | 50 90 29 29 145 50 50 Average Speed 96 | 108 99 57 80 161 90 50 Slowest Speed 450 | 120 185 145 200 200 450 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 7 53 38 27 11 81 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . 2 1 2 . . . Melee . | . . . . . . . Projectile 3 | . 2 1 . . . . AOE 2 | . . . 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2369 | 130 575 297 295 537 160 375 Wait 74 | . 59 . . 15 . . Move 2032 | 97 444 245 271 451 152 372 Hop 1 | . . 1 . . . . Pick Up 55 | 14 16 11 4 9 . 1 Fast Attach 18 | 1 1 4 4 8 . . Attach 17 | 6 1 2 4 4 . . Detach . | . . . . . . . Swap 36 | 1 15 9 2 9 . . Drop 45 | 3 16 13 4 8 . 1 Fire 86 | 8 23 12 2 33 8 . Melee 4 | . . . 4 . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 155 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 11) 466 | -10/Materials | Repaired Imp. Terrain Scanner 498 | -10/Materials | Repaired Particle Gun? 645 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Central database locked down 746 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -9/Materials | Discovered new exit (range 15) 975 | -9/Materials | Identified exit to Materials 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -8/Materials | Lost 3 parts (1u2w) 1197 | -8/Materials | Discovered new exit (range 14) 1210 | -8/Materials | Lost 6 parts (1p4n1u) 1222 | -8/Materials | Identified exit to Factory 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1514 | -7/Factory | Fabricated Adv. Medium Treads? 1530 | -7/Factory | Build established: Assassin 1975 | -7/Factory | Build established: Scavenger-Skirmisher 2071 | -7/Factory | Sucked down chute 2071 | -7/Factory | Entered Waste 2072 | -7/Waste | Met a frightened Derelict 2086 | -7/Waste | EMP discharged 2098 | -7/Waste | Spotted C-40 Crusher 2118 | -7/Waste | Spotted C-40 Crusher 2170 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2171 | -7/Waste | Spotted C-40 Crusher 2171 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2172 | -7/Waste | Spotted C-40 Crusher 2174 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2177 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2182 | -7/Waste | Crushed by Compactor (1 part destroyed) 2186 | -7/Waste | EMP discharged 2186 | -7/Waste | System corruption reached 10% 2188 | -7/Waste | Spotted C-40 Crusher 2196 | -7/Waste | Spotted C-40 Crusher 2213 | -7/Waste | Lost 5 parts (1p2n1u1w) 2216 | -7/Waste | Discovered new exit (range 11) 2225 | -7/Waste | Entered Factory 2325 | -7/Factory | Core integrity fell below 50% 2409 | -7/Factory | Core integrity fell below 20% 2414 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Current location identified: Factory Connecting with Terminal... FSNMFO| 9GW9BZA