Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 20:11:57 Player: Petvaria Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (2414) 2414 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3720) 3720 TOTAL SCORE: 16259 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 107 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Cogmind --------- Core Integrity 230/1000 Matter 269/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Makeshift Hammer > --- INVENTORY -------- Light Fission Core Light Fission Core Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Hacking Suite Heavy Pick [Rating: 56] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . . Utility 7 | . . 1 1 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 79 | 6 7 18 29 3 1 . . 2 6 1 . 1 1 4 Power 11 | 1 1 4 3 . . . . 1 1 . . . . . Engine 8 | 1 1 4 1 . . . . 1 . . . . . . Core 3 | . . . 2 . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 1 10 15 . 1 . . . 2 1 . . . 1 Treads 18 | 2 1 5 10 . . . . . . . . . . . Leg 4 | . . 4 . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 9 | . . . 5 . 1 . . . 2 1 . . . . Utility 22 | 1 2 1 8 2 . . . 1 3 . . . 1 3 Device 4 | . . . 2 . . . . . 1 . . . 1 . Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 3 | . . . 1 1 . . . . 1 . . . . . Hackware 8 | . . 1 1 1 . . . 1 1 . . . . 3 Protection 4 | . 1 . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 2 3 3 3 1 . . . . . . . 1 . . Energy Gun 6 | 1 3 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . . . . Parts Lost 30 | . 3 5 1 . 2 . 2 2 1 1 . . 10 3 Power 6 | . 1 3 . . 1 . 1 . . . . . . . Propulsion 12 | . 1 2 . . 1 . . . 1 1 . . 5 1 Utility 9 | . . . 1 . . . 1 2 . . . . 4 1 Weapon 3 | . 1 . . . . . . . . . . . 1 1 Highest Loss Streak 10 | . 1 2 1 . 1 . 2 2 1 1 . . 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 3 7 10 14 9 9 8 8 9 8 10 10 9 8 5 Power . | . . . . 1 . . . . 1 2 2 2 2 1 Propulsion 3 | 1 4 4 4 1 2 1 1 1 1 1 1 . . . Utility 3 | . . 1 4 4 7 7 7 7 6 6 6 6 5 3 Weapon 3 | . 1 5 4 1 . . . . . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . . 4 9 3 . . . . 1 . . . 1 6 Power 3 | . . . . . . . . . 1 . . . . 2 Propulsion 7 | . . 2 5 . . . . . . . . . . . Utility 5 | . . . 1 . . . . . . . . . . 4 Weapon 8 | . . 2 3 2 . . . . . . . . 1 . Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 87 | . 89 77 94 96 100 100 100 88 85 93 93 94 95 32 Engine 4 | . 14 9 . 7 2 . . . 2 . . . . . Core 4 | . . . 8 . 4 7 7 . 3 6 6 6 5 . Treads 18 | . 27 18 35 . . . . . . . . . . . Leg 2 | . . 9 . . . . . . . . . . . . Flight 8 | . . . . 30 30 30 30 30 30 26 26 27 31 . Device 4 | . . . 7 7 7 7 7 7 . 6 6 6 6 5 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 1 Processor 2 | . . . . 7 7 7 7 . 1 6 6 6 6 5 Hackware 11 | . . 2 9 19 23 23 23 27 26 26 26 26 25 13 Protection 2 | . 4 1 5 . . . . . . . . . . . Energy Gun 7 | . 20 14 8 . . . . . . . . . . . Ballistic Gun 5 | . 7 7 9 4 . . . . . . . . . . Slashing Weapon 1 | . . . . 7 7 7 7 7 6 6 6 4 . . Special Melee Weapon 1 | . . . . 3 7 7 7 7 6 6 6 6 5 . Peak Build Rating 56 | 6 7 18 36 44 44 41 41 44 49 53 51 56 56 33 Average Rating 27 | 4 6 12 29 41 43 41 40 37 45 50 51 52 52 20 On Entrance 32 | . 6 7 17 36 44 41 41 35 33 49 51 51 56 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 42 | 12 28 33 42 21 21 21 21 14 26 21 21 22 22 10 Greatest Support 83 | 40 40 69 83 24 24 22 22 22 28 30 26 32 32 12 Greatest Overweight (x) 8 | . . 8 . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 14 15 14 10 10 10 10 10 10 10 10 10 10 6 Most Carried 15 | 6 10 15 15 10 10 8 8 10 10 10 10 10 10 9 Average Carried 11 | 3 7 10 14 9 9 8 8 9 8 10 10 9 8 5 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 15 9 10 8 8 8 10 10 10 10 9 8 4 Class Distribution -------------------- 63% | Mutant 27% | Hacker-Sprinter 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 1696 | 260 105 493 574 134 . 15 . 20 . 75 . 10 10 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3598 | . 584 1674 1105 235 . . . . . . . . . . Parts 212 | . 23 94 75 20 . . . . . . . . . . Haulers Intercepted 14 | . 1 5 6 2 . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 8 . . . . . 4 . 4 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 61 | . 13 28 20 . . . . . . . . . . . Guns 60 | . 12 28 20 . . . . . . . . . . . Classes Destroyed 13 | . 5 4 3 1 . . . . . . . . . . Worker 3 | . 1 1 1 . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 14 | . 1 5 6 2 . . . . . . . . . . Recycler 6 | . . 6 . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 9 | . 2 2 1 4 . . . . . . . . . . Watcher 4 | . . 3 1 . . . . . . . . . . . Swarmer 17 | . 3 11 3 . . . . . . . . . . . Grunt 30 | . 10 10 10 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 10 | . . 6 4 . . . . . . . . . . . Hunter 3 | . . . 3 . . . . . . . . . . . Best Kill Streak 6 | . 4 6 6 1 . . . . . . . . . . Combat Bots Only 5 | . 4 5 3 . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 . . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 555 | . 67 158 129 26 18 . 2 9 16 23 1 . 24 82 Missed 167 | . 14 36 31 13 7 . . 5 10 14 1 . 8 28 Hits 388 | . 53 122 98 13 11 . 2 4 6 9 . . 16 54 Melee 4 | . . 4 . . . . . . . . . . . . Projectile 384 | . 53 118 98 13 11 . 2 4 6 9 . . 16 54 AOE 11 | . . . . . . . . . . . . . 11 . Critical Strikes 7 | . . 3 1 . . . . . . . . . . 3 Damage Taken 6019 | . 616 1516 1542 109 175 . 88 78 107 100 . . 613 1075 Core 1870 | . 145 324 196 17 48 . 21 . 20 15 . . 314 770 Absorbed by Shields 112 | . . . . . . . . . . . . . . 112 Redirected to Shielding 18 | . 9 9 . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . 23 . . . . . Core Remaining (%) 61 | 100 42 19 64 . . . . 87 . . . . 58 . Volleys Fired 301 | . 63 128 110 . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . . Hottest 100 | . 100 100 88 . . . . . . . . . . . Shots Fired 579 | . 125 253 201 . . . . . . . . . . . Gun 579 | . 125 253 201 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 242 | . 45 87 110 . . . . . . . . . . . Thermal 331 | . 74 166 91 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . . . . . Robot Hit Streak 15 | . 11 11 15 . . . . . . . . . . . Robot Miss Streak 9 | . 3 8 9 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 455 | . 87 181 169 16 . . 1 . 1 . . . . . Core Hits 267 | . 34 80 147 6 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 14 | . 2 10 1 1 . . . . . . . . . . Burn 12 | . 2 10 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . Melee Attacks 68 | . . . 2 34 6 . 7 2 8 1 3 1 . 4 Impact 4 | . . . . . . . . . . . . . . 4 Slashing 61 | . . . 2 32 6 . 7 2 7 1 3 1 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 7 . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6747 | . 930 2522 2471 736 . . 82 . . . . . . 6 Guns 5923 | . 930 2522 2471 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 818 | . . . . 736 . . 82 . . . . . . . Ramming 6 | . . . . . . . . . . . . . . 6 Kinetic 2407 | . 248 990 1169 . . . . . . . . . . . Thermal 3463 | . 629 1532 1302 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 53 | . 53 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 818 | . . . . 736 . . 82 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 84 | . . . . 62 . . 22 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 84 | . . . . 62 . . 22 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 447 | . 193 399 447 14 1 . . . 3 . . . 1 . Average Temperature 69 | . 51 58 102 8 1 . . . 2 . . . 1 . Received Heat Transfer 1530 | . 288 447 567 30 9 . . 9 45 . . . . 135 Effects 4 | . . . 4 . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 18 | . 8 10 . . . . . . . . . . . . Heat Transferred 8214 | . 1751 4848 1615 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 2 1 . . . . . . . . . . . Low Security (%) 81 | 100 100 60 83 100 . . . . 100 . . . . 100 Level 1 16 | . . 32 16 . . . . . . . . . . . Level 2 1 | . . 6 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 442 | . 157 442 224 97 . . . . 60 . . . . 34 Initial 184 | . . 40 184 65 . . . . . . . . . 18 Average 137 | . 83 172 169 66 . . . . 14 . . . . 9 Influence Increases 2724 | . 388 876 624 177 30 . . 45 128 135 45 . 183 93 Destroy 0b10 Robot/C 1300 | . 260 560 400 . . . . . . . . . 80 . Destroy 0b10 Robot/NC 195 | . 20 85 60 30 . . . . . . . . . . Destroy Leader 356 | . 72 146 124 4 . . . . . . . . 10 . Allied During Kill 33 | . . . . . . . . . . . . . 33 . Successful Hack 87 | . 6 6 5 13 . . . . 32 . . . . 25 Disable Machine 75 | . . . 30 30 . . . . 15 . . . . . Destroy Structure 33 | . . 4 5 10 . . . . 6 . . . . 8 Partial Spotted 30 | . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 615 | . 30 75 . 90 30 . . 45 60 135 45 . 60 45 Influence Decreases 2719 | . 290 536 918 239 102 10 . 45 82 118 108 . 153 118 Entered New Map 467 | . . 58 254 79 31 2 . . . 18 13 . . 12 Time Decay 1998 | . 260 428 654 160 61 8 . 45 51 90 95 . 60 86 Lost Part 173 | . 30 50 10 . 10 . . . 10 10 . . 33 20 Lost Ally 60 | . . . . . . . . . . . . . 60 . Purge Threat 21 | . . . . . . . . . 21 . . . . . Squads Dispatched 13 | . 4 2 2 2 . . . . . . . . . 3 Investigation 4 | . 2 . . . . . . . . . . . . 2 Extermination 3 | . . . . 2 . . . . . . . . . 1 Reinforcement 6 | . 2 2 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 17 | . 2 6 1 2 . . . . . . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 190 | . 22 47 33 18 9 1 4 4 9 8 5 . 17 13 Peak Tracking Total 11 | . 7 8 5 5 5 1 4 3 6 5 7 . 11 9 Tactical Retreats 24 | . 2 4 . 4 1 . . 2 2 4 1 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . 2 3 1 . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . 2 2 . . . . 1 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 31 | . 1 1 5 7 2 . 3 . 4 . 2 . . 6 Terminals 18 | . 1 1 4 5 . . . . 3 . . . . 4 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . . . . Total Hacks 74 | . 2 1 9 13 4 . 18 . 8 . 6 . . 13 Successful 52 | . 1 1 2 6 4 . 18 . 7 . 6 . . 7 Failed 22 | . 1 . 7 7 . . . . 1 . . . . 6 Catastrophic 2 | . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 2 1 7 10 . . . . 3 . . . . 6 Terminals 32 | . 2 1 7 10 . . . . 6 . . . . 6 Fabricators 7 | . . . . . . . . . . . . . . 7 Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 3 . . . . . . . . . . Terminal Hacks 35 | . . . . 1 4 . 18 . 5 . 6 . . 1 Record 10 | . . . . . 3 . 2 . . . 5 . . . Part Schematic 12 | . . . . . . . 11 . 1 . . . . . Robot Schematic 2 | . . . . . . . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . 1 . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 1 4 . . . . . . . . . 2 Terminals 8 | . 1 1 1 4 . . . . . . . . . 1 Assimilate 2 | . . . . 2 . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . Operators 5 | . 1 1 1 1 . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . . . 4 4 . . . . 4 . . . . 6 Full Trace Events 2 | . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 2 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 11 . 1 . . 13 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . 1 . . . . . Non-combat 2 | . . . . 1 . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 . . . . 1 . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 8 | . . . . 1 . . . . . . . 7 . . Largest Group 7 | . . . . . . . . . . . . 7 7 . Highest-Rated Group 183 | . . . . . . . . . . . . 183 183 . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . . 29 . Total Damage 376 | . . . . . . . . . . . . . 376 . Kills 4 | . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 3856 | . . . 1995 332 301 95 62 26 25 190 274 373 183 . Sensors 3856 | . . . 1995 332 301 95 62 26 25 190 274 373 183 . Robot Analysis Total 151 | . . . . . . . 151 . . . . . . . Derelict Logs Recovered 9 | . . . . . 2 1 . 2 . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 7269 | 94 697 1593 2423 332 301 95 62 167 151 190 274 373 193 324 Spaces Moved 7244 | 59 299 672 1166 762 517 328 107 209 412 459 518 836 475 425 Core 218 | 16 . 14 . . . . . . . . . . 26 162 Treads 1882 | 43 299 375 1165 . . . . . . . . . . . Legs 70 | . . 70 . . . . . . . . . . . . Wheels 213 | . . 213 . . . . . . . . . . . . Hover 263 | . . . . . . . . . . . . . . 263 Flight 4598 | . . . 1 762 517 328 107 209 412 459 518 836 449 . Fastest Speed 26 | 50 160 115 31 31 29 29 29 29 26 28 33 30 29 46 Average Speed 71 | 130 160 150 166 31 30 29 29 32 26 30 33 32 31 60 Slowest Speed 450 | 160 160 450 170 31 31 29 29 34 28 33 33 33 50 200 Overloaded Moves 3 | . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . 5 . . . . 6 2 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 55 50 74 25 72 55 77 49 14 54 62 82 51 12 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 33 | . . . . . . . 32 . . . 1 . . . Known Exits Taken 9 | . . . . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . Scrap Searched 17 | . . . . . 2 3 . 4 . 2 . 4 2 . Spaces Dug 34 | . . . . 10 6 . 2 2 6 1 3 . . 4 Terrain Destroyed 34 | . . . . 10 6 . 2 2 6 1 3 . . 4 Melee 34 | . . . . 10 6 . 2 2 6 1 3 . . 4 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 8629 | 76 401 1004 1447 806 648 327 126 304 434 504 614 930 521 487 Wait 769 | . 25 134 82 . 124 . 13 88 6 46 95 91 43 22 Move 7203 | 58 298 671 1165 751 516 327 106 208 400 454 515 835 474 425 Hop 13 | . . . . 5 . . . . 5 2 1 . . . Pick Up 85 | 12 7 31 16 8 . . . 3 6 . . . . 2 Fast Attach 20 | . . 4 11 . . . . . 2 1 . 1 . 1 Attach 46 | 6 5 13 5 3 2 . . 2 4 . . 1 1 4 Detach 2 | . . . . . . . . 1 . . . . 1 . Swap 31 | . 2 9 19 . . . . . 1 . . . . . Drop 65 | . 1 14 37 5 . . . . 2 . . 1 2 3 Fire 301 | . 63 128 110 . . . . . . . . . . . Melee 68 | . . . 2 34 6 . 7 2 8 1 3 1 . 4 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . 25 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 464 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Discovered new exit (range 9) 771 | -10/Materials | Discovered new exit (range 11) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1527 | -9/Materials | Discovered new exit (range 15) 1608 | -9/Materials | Core integrity fell below 50% 2022 | -9/Materials | Discovered new exit (range 16) 2060 | -9/Materials | Core integrity fell below 20% 2385 | -9/Materials | Entered another Materials area 2385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3012 | -8/Materials | Discovered new exit (range 4) 4276 | -8/Materials | Discovered new exit (range 6) 4449 | -8/Materials | Discovered new exit (range 13) 4808 | -8/Materials | Entered Factory 4808 | -7/Factory | Evolved 2 slots: Utility x2 4850 | -7/Factory | Discovered new exit (range 5) 4851 | -7/Factory | Identified exit to Lower Caves 5052 | -7/Factory | Discovered new exit (range 13) 5067 | -7/Factory | Identified exit to Storage 5101 | -7/Factory | Build established: Hacker-Sprinter 5140 | -7/Factory | Entered Lower Caves 5155 | -7/Lower Caves | Encountered a Warlord checkpoint 5181 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5183 | -7/Lower Caves | Identified exit to Zion 5193 | -7/Lower Caves | Learned Factory terminal intel 5201 | -7/Lower Caves | Entered an active Warlord outpost 5219 | -7/Lower Caves | Learned Factory emergency access door positions 5440 | -7/Lower Caves | Discovered new exit (range 4) 5441 | -7/Lower Caves | Identified exit to Lower Caves 5441 | -7/Lower Caves | Entered another Lower Caves area 5443 | -7/Lower Caves | Learned Factory interactive machine intel 5483 | -7/Lower Caves | Encountered a Warlord checkpoint 5533 | -7/Lower Caves | Discovered new exit (range 12) 5536 | -7/Lower Caves | Identified exit to Data Miner 5536 | -7/Lower Caves | Entered Data Miner 5536 | -7/Data Miner | Discovered new exit (range 6) 5542 | -7/Data Miner | Met Data Miner 5549 | -7/Data Miner | Learned location of Section 7 (-2) 5549 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5552 | -7/Data Miner | Received God Mode back door access code from Data Miner 5560 | -7/Data Miner | Interfaced with the Data Conduit 5598 | -7/Data Miner | Entered Proximity Caves 5649 | -6/Proximity Caves | Identified exit to Factory 5765 | -6/Proximity Caves | Entered Factory 5765 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5766 | -6/Factory | Identified exit to Lower Caves 5768 | -6/Factory | Loaded intel: 293 machine locations 5769 | -6/Factory | Loaded intel: 54 interactive machine locations 5770 | -6/Factory | Loaded intel: 26 terminal locations 5882 | -6/Factory | Repaired Xenon Bombardment Thruster? 5916 | -6/Factory | Entered Lower Caves 5977 | -6/Lower Caves | Found DCF Scrap (15 items) 5999 | -6/Lower Caves | Spotted B-75 Beast 6105 | -6/Lower Caves | Discovered new exit (range 3) 6106 | -6/Lower Caves | Identified exit to Lower Caves 6106 | -6/Lower Caves | Entered another Lower Caves area 6126 | -6/Lower Caves | Ambushed by wild Derelicts 6240 | -6/Lower Caves | Entered an active Warlord outpost 6244 | -6/Lower Caves | Learned Armory terminal intel 6244 | -6/Lower Caves | Learned Factory garrison access intel 6257 | -6/Lower Caves | Learned location of 1 exit from Factory 6377 | -6/Lower Caves | Discovered exit to Zion (range 5) 6380 | -6/Lower Caves | Entered Zion 6399 | -6/Zion | Discovered new exit (range 13) 6408 | -6/Zion | Gained Derelict followers 6485 | -6/Zion | Received a visual enhancement algorithm 6494 | -6/Zion | Met Imprinter 6530 | -6/Zion | Given the Hacking Drone Bay 6660 | -6/Zion | Identified exit to Proximity Caves 6753 | -6/Zion | Entered Proximity Caves 6753 | -5/Proximity Caves | Accompanied by 7 allies 6760 | -5/Proximity Caves | Learned Factory security intel 6803 | -5/Proximity Caves | Learned Factory stockpile data 6940 | -5/Proximity Caves | Discovered new exit (range 14) 6946 | -5/Proximity Caves | Identified exit to Factory 6946 | -5/Proximity Caves | Entered Factory 6946 | -5/Factory | Evolved 2 slots: Utility x2 6947 | -5/Factory | Identified exit to Factory 6950 | -5/Factory | Loaded intel: 314 machine locations 6951 | -5/Factory | Loaded intel: 4 garrison access locations 6965 | -5/Factory | Lost 6 allies 6971 | -5/Factory | Lost 10 parts (5n4u1w) 7082 | -5/Factory | Core integrity fell below 50% 7135 | -5/Factory | Identified exit to Upper Caves 7270 | -5/Factory | Self-destructed Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 93. Penetrated by Slug. Mak. Hammer destroyed. Field strength at 80. Field strength at 72. Penetrated by Slug. Field strength at 58. Field strength at 50. Field strength at 32. Cld. Airjet destroyed. Field strength at 16. Penetrated by Slug. Field strength at 5. Stasis field depleted. Penetrated by Slug. Hacking Suite destroyed. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# # """ """ # # #??#?? ???????? | | ??# # """ """ # # #???????????????? | | ???# # """ """ # " F" # #???????????????? | | ???# " " """" + #???????????????? | | ???# ############ # #???????????????? | | ???# #??????????########## #???????????????? | | ???# #???????????????????# #???????????????? | | ???# #???????????????????# +???????????????? | | "??# #???????????????????# #?""""??????????? | | "??# #???????????????????# #?""""??????????? | | "??# #???????????????????# #?""""??????????? | | ???# #??????????"""?"""??# #?""""??????????? | | ???# #??????????"""?"""??# #???????????????? | | ???# #??????????"""?"""??? #???????????????? | | ???# #???????????????????? #???????????????? | | ???# ###############?????? ???????????????? | | ???# ????? ????"""???"""??? | | ???+ ????? ??"""""?"""""??? | | ???# ????? ??"""""?"""""??? | | ???# ############??????? ????????????????? | | ???# #??????????????????????????????? | | ???# #########??????????????????????? | | ???# T" #??????????????????????? | | /% "" #??????????????????????? | | # #?"""""""""????????????? | | ???# ##### @#??????????????????????? | | ???## ### #???# ^ #?"""""""""????????????? | | ????# #?#########???# #??????????????????????? | | ????# #?############# #?"""""""""????????????? | | ????# ??# # +??????????????????????? | | ????# ??# # #?"""""""""????????????? | | ???? ??#* [ # #??????????????????????? | | ??? ??# # #?"""""""""????????????? | | ??? ??# # #??????????????????????? | | ??? ? ????# + #??????????????????????? | | ?????? # # #??????"""?????????????? | | ????# #####"####### ##?????"Y"?????????????? | | ????# ?# ##### #?????????????????????? | | ????# ## #?????????????????????? | | ????# ## " Y +?????????????????????? | | ????# ## #?"""?"""?????????????? | | ????# ## ! ##### #?"""?"""?????????????? | | ????# ###!* ##????##+###?"""?"""?????????????? | | ???# #?# #????????????????????????????????? | | ?## ### #????????????????????????????????? | | ? ?# ## #????????????????????????????????? | | ? # !## #????????????????????????????????? | | ?? # #????##############??????????????? | | ???+ #????# #??????????????? | | ???# #????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 46 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Weapon Mount | -6/Factory | Hacked Variable Charge Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Energy Well | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 23% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeDecoyLattice Manual? 0 Play Time 01:16:44 Cumulative 229.6 hours Start 2025.09.17 @ 18:22:53 End 2025.09.17 @ 20:11:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/2/2/1/0/0/0/0/1 Lore% 93 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77a8aebc-7bf7-4f67-95d1-bdaf79ae1f06