Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 14:22:30 Player: Krzychu Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2045) 2045 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 6455 Bonus ------- Follower Combat Kills 257 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Weapon Cycler Makeshift Hacking Suite > --- WEAPON (4) ------- Makeshift Axe Makeshift Axe Makeshift Sword Makeshift Spear > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Gravmag System Gravmag System Gravmag System Improved Heat Sink Makeshift System Shield Lightning Gun Heavy Ion Cannon Autogun Advanced Assault Cannon Improved Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Particle Charger Makeshift Hacking Suite > --- WEAPON ----------- Lightning Gun Makeshift Shrapnel Gun Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Improved Heat Sink Improved Heat Sink Makeshift Hacking Suite Makeshift System Shield Heavy Laser Improved EM Pulse Cannon Heavy Ion Cannon Improved Grenade Launcher Heavy Missile Launcher Makeshift Axe Makeshift Axe Makeshift Sword DRS Beacon [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 82 | 7 2 3 25 12 3 8 13 9 Power 11 | 1 . 2 3 2 . 1 1 1 Engine 9 | 1 . 2 2 2 . 1 1 . Core 2 | . . . 1 . . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 8 3 . 1 2 2 Treads 1 | . . . 1 . . . . . Leg 12 | 2 . . 4 3 . . 1 2 Wheel 1 | . . . 1 . . . . . Hover 2 | . . . . . . 1 1 . Flight 2 | . . . 2 . . . . . Utility 26 | 2 2 1 8 3 1 3 5 1 Device 13 | 1 2 . 3 1 1 . 4 1 Storage 4 | 1 . . 1 1 . 1 . . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . Protection 7 | . . 1 4 . . 2 . . Artifact . | . . . . . . . . . Weapon 27 | 2 . . 6 4 2 3 5 5 Energy Gun 5 | 1 . . 1 1 . 1 1 . Energy Cannon 3 | . . . 2 . . . 1 . Ballistic Gun 9 | 1 . . 2 3 1 1 1 . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 3 | . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 3 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Parts Lost 27 | . . . 4 1 . 14 . 8 Power 3 | . . . 1 1 . . . 1 Propulsion 8 | . . . 1 . . 3 . 4 Utility 9 | . . . 2 . . 5 . 2 Weapon 7 | . . . . . . 6 . 1 Highest Loss Streak 8 | . . . 1 1 . 8 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 2 4 6 14 14 13 10 13 Power 1 | . . . . 1 2 2 1 1 Propulsion . | . . . . 1 2 2 . 2 Utility 3 | . . 3 2 4 4 4 3 2 Weapon 4 | . 2 1 2 6 6 5 4 7 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 1 4 5 7 3 4 2 7 Power 3 | . . . 1 1 . . . 1 Propulsion 3 | . . . 1 1 . . . 1 Utility 10 | . . 2 1 1 . 2 2 2 Weapon 17 | . 1 2 2 4 3 2 . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 87 90 99 100 99 67 98 Engine 7 | . 14 14 4 7 7 7 7 3 Leg 24 | . 28 28 29 30 30 29 11 23 Hover 3 | . . . . . . . 11 5 Device 8 | . 19 5 12 7 7 7 8 14 Storage 5 | . 8 . 4 7 7 7 7 7 Processor 2 | . . . . 6 7 6 . . Hackware 1 | . . . . . . . 2 7 Protection 5 | . . 11 8 7 7 6 . . Energy Gun 8 | . 14 14 7 11 9 7 3 6 Energy Cannon 1 | . . . 8 2 . . . 4 Ballistic Gun 11 | . 14 14 10 15 15 21 3 6 Ballistic Cannon 1 | . . . . . . . 3 6 Launcher 1 | . . . . . 4 . 4 2 Peak Build Rating 52 | 7 7 10 30 47 47 47 51 52 Average Rating 31 | 5 7 9 22 41 46 46 34 49 On Entrance 23 | . 7 7 10 27 47 47 15 51 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 14 14 26 38 60 63 58 57 54 Greatest Support 74 | 20 20 20 50 60 60 60 44 74 Greatest Overweight (x) 3 | 1 . 1 1 1 1 2 3 1 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 5 10 15 15 15 15 15 Average Capacity 11 | 7 6 5 7 14 15 15 15 15 Most Carried 15 | 1 5 5 10 15 15 15 15 15 Average Carried 10 | . 3 4 6 14 14 14 11 14 Final Capacity 15 | 8 5 5 10 15 15 15 15 15 Final Carried 15 | 1 4 5 10 15 15 10 14 15 Class Distribution -------------------- 34% | Mutant 31% | Gunner 19% | Derelict-Gunner 8% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Matter Collected 2089 | 282 27 57 408 332 250 370 137 226 Remotely . | . . . . . . . . . Salvage Created 2426 | 88 129 34 994 461 309 309 . 102 Parts 129 | 7 6 . 59 23 12 18 . 4 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 38 | . . 11 . . 4 12 . 11 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 58 | . 3 . 25 11 8 8 . 3 Melee 3 | . . . 1 . . . . 2 Guns 40 | . 3 . 12 8 8 8 . 1 Cannons 8 | . . . 8 . . . . . AOE 7 | . . . 4 3 . . . . Classes Destroyed 14 | 1 2 . 8 2 1 . . . Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 2 | . . . 2 . . . . . Recycler 2 | . 1 . 1 . . . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . . 1 2 . . . . Swarmer 30 | . 3 . 15 4 3 3 . 2 Grunt 8 | . . . 4 . . 3 . 1 Brawler 4 | . . . . 3 . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 8 | . . . 5 2 . 1 . . Hunter 1 | . . . . . 1 . . . Programmer 4 | . . . . 2 1 1 . . Wasp 2 | . . . . . 2 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 7 | 1 2 . 7 6 3 3 . 2 Combat Bots Only 7 | . 2 . 7 6 3 3 . 2 Max Kills in Single Turn 4 | 1 1 . 4 3 3 1 . 1 Gunslinging 2 | . . . . . 2 . . . Exploded 4 | . . . 4 3 . . . . Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 395 | . 10 6 107 55 33 100 . 84 Missed 129 | . 1 2 32 23 5 30 . 36 Hits 266 | . 9 4 75 32 28 70 . 48 Melee 16 | . . . 1 . . 15 . . Projectile 250 | . 9 4 74 32 28 55 . 48 Critical Strikes 13 | . . . 4 . . 9 . . Actively Blocked 1 | . . . 1 . . . . . Damage Taken 4423 | . 80 80 1021 469 355 1550 . 868 Core 852 | . 13 19 120 201 43 367 . 89 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 104 | . . . 104 . . . . . Core Remaining (%) 88 | 100 . 87 78 . . . . . Volleys Fired 164 | 12 7 19 70 18 13 21 . 4 Largest 4 | 2 2 2 3 4 4 4 . 4 Hottest 205 | 70 70 70 160 183 180 205 . 184 Shots Fired 442 | 24 14 38 157 72 51 74 . 12 Gun 355 | 24 14 38 89 71 51 65 . 3 Cannon 86 | . . . 68 1 . 9 . 8 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 215 | 12 7 19 55 36 29 51 . 6 Thermal 225 | 12 7 19 102 36 22 23 . 4 Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 18 | 11 4 18 9 14 11 10 . 5 Robot Miss Streak 5 | 2 1 2 3 3 5 5 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 1 3 2 . . Max Gunslinging Chain 2 | . . . . 1 2 1 . . Shots Hit Robots 268 | 17 8 30 72 48 36 48 . 9 Core Hits 163 | 6 6 4 40 45 32 26 . 4 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | 2 . 2 4 2 . 3 . 1 Burn 11 | 2 . 2 2 2 . 3 . . Destroy 1 | . . . 1 . . . . . Sever 2 | . . . 1 . . . . 1 Melee Attacks 12 | . . . 5 . . . . 7 Impact . | . . . . . . . . . Slashing 12 | . . . 5 . . . . 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 Damage Inflicted 5186 | 184 78 319 1884 1215 473 752 . 281 Guns 3478 | 184 78 319 767 902 473 698 . 57 Cannons 783 | . . . 650 25 . 54 . 54 Explosions 622 | . . . 318 288 . . . 16 Melee 303 | . . . 149 . . . . 154 Ramming . | . . . . . . . . . Kinetic 1896 | 48 29 131 418 444 271 469 . 86 Thermal 2946 | 136 49 188 1317 771 202 283 . . Explosive . | . . . . . . . . . Electromagnetic 41 | . . . . . . . . 41 Impact . | . . . . . . . . . Slashing 303 | . . . 149 . . . . 154 Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 1 1 13 13 . Average Corruption 2 | . . . . 1 1 2 13 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . 5 11 20 8 . Message Errors 11 | . . . . 2 2 3 4 . Matter Fused 12 | . . . . 1 6 4 1 . Heat Flow Errors 6 | . . . . . 3 3 . . Energy Discharges 5 | . . . . 1 . 2 2 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 3 | . . . . 1 . 1 1 . Misfires 1 | . . . . . . 1 . . Misdirections 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 254 | . . . 152 96 . . . 6 Projectiles 10 | . . . 10 . . . . . Explosions 238 | . . . 142 96 . . . . Melee 6 | . . . . . . . . 6 Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 241 | . . . 124 117 . . . . Shots 4 | . . . 2 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 571 | 80 70 . 210 356 429 571 . 108 Average Temperature 112 | 28 27 . 56 139 138 221 . 45 Received Heat Transfer 612 | . 6 24 225 12 18 267 . 60 Effects 23 | . . . . 1 1 21 . . Shutdowns 4 | . . . . . 1 3 . . Energy Bleed 2 | . . . . 1 . 1 . . Interference 4 | . . . . . . 4 . . Matter Decay 3 | . . . . . . 3 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 6 | . . . . . . 6 . . Damage (core) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | 3 . . 6 2 . 1 . . Heat Transferred 5826 | 555 148 703 2124 1186 370 740 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 64 | 100 100 . 44 67 . . . . Level 1 35 | . . . 55 32 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 287 | 5 85 . 287 253 . . . . Initial 99 | . . . . 99 . . . . Average 115 | . 8 . 177 104 . . . . Influence Increases 1991 | 20 154 . 844 368 135 221 . 249 Destroy 0b10 Robot/C 1220 | . 60 . 500 220 100 180 . 160 Destroy 0b10 Robot/NC 75 | 20 5 . 35 10 5 . . . Destroy Leader 230 | . 10 . 106 54 30 10 . 20 Allied During Kill 55 | . . . . . . 1 . 54 Successful Hack 18 | . 4 . 9 5 . . . . Disable Machine 75 | . . . 45 30 . . . . Destroy Structure 108 | . . . 74 34 . . . . Lose Combat Pursuer 210 | . 75 . 75 15 . 30 . 15 Influence Decreases 1972 | 20 154 . 625 417 305 221 . 230 Entered New Map 183 | . . . . 120 63 . . . Time Decay 1367 | 20 65 . 435 287 242 118 . 200 Lost Part 168 | . . . 40 10 . 88 . 30 Lost Ally 15 | . . . . . . 15 . . Purge Threat 239 | . 89 . 150 . . . . . Squads Dispatched 5 | . 1 . 1 2 . 1 . . Investigation . | . . . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Distress Signals 6 | . 1 . 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 7 5 36 13 9 15 . 11 Peak Tracking Total 8 | . 3 2 8 5 4 7 . 4 Tactical Retreats 9 | . 3 . 3 1 . 1 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Disabled 5 | . . . 3 2 . . . . Max in Single Turn 2 | . . . 2 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Accessed 8 | . 1 2 3 1 . . . 1 Terminals 5 | . 1 . 2 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 4 3 13 1 . . . 1 Successful 18 | . 2 3 11 1 . . . 1 Failed 4 | . 2 . 2 . . . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 3 . 2 . . . 1 . Terminals 13 | . 4 . 7 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 2 3 5 1 . . . 1 Record 3 | . . 1 1 . . . . 1 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . Unreport Threat 2 | . 1 . 1 . . . . . Locate Traps 2 | . . . 2 . . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . 3 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total Allies 6 | . . . . . . 2 4 . Largest Group 4 | . . . . . . 1 4 4 Highest-Rated Group 156 | . . . . . . 16 156 156 Highest-Rated Ally 41 | . . . . . . 16 41 41 Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . . . 10 . 28 Total Damage 808 | . . . . . . 126 . 682 Kills 7 | . . . . . . 1 . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Active Infowar (turns) 5292 | 20 555 433 771 831 1540 1142 . . Sensors 4158 | . 212 433 . 831 1540 1142 . . Seismic 1134 | 20 343 . 771 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Turns Passed 13111 | 179 555 2317 1576 1492 1556 1243 3279 914 Spaces Moved 6855 | 101 241 1279 925 617 886 717 1592 497 Core 3 | 3 . . . . . . . . Treads 2 | . . . 2 . . . . . Legs 6848 | 98 241 1279 921 617 886 717 1592 497 Wheels 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 105 112 120 112 130 125 Average Speed 156 | 121 120 172 125 117 157 124 201 150 Slowest Speed 330 | 190 120 190 240 187 190 260 330 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 5 42 50 48 10 80 63 93 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 3 1 3 1 Spaces Dug 25 | . . . 25 . . . . . Terrain Destroyed 150 | . . . 94 51 . . . 5 Melee . | . . . . . . . . . Projectile 48 | . . . 43 . . . . 5 AOE 102 | . . . 51 51 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total 8903 | 132 494 1357 1212 1343 1019 1024 1670 652 Wait 1591 | 12 238 37 137 660 103 256 34 114 Move 6847 | 100 240 1278 924 616 885 716 1591 497 Hop . | . . . . . . . . . Pick Up 87 | 1 5 6 22 17 6 7 15 8 Fast Attach 19 | 7 . . 7 . . 1 3 1 Attach 39 | . . 2 7 3 1 9 12 5 Detach 12 | . . 1 2 . . . 6 3 Swap 48 | . 2 2 18 14 3 1 2 6 Drop 69 | . 2 7 20 15 6 6 5 8 Fire 164 | 12 7 19 70 18 13 21 . 4 Melee 9 | . . . 5 . . . . 4 Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 16 | . . 4 . . 2 6 2 2 Trap . | . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 12) 647 | -10/Materials | Discovered new exit (range 13) 724 | -10/Materials | Discovered new exit (range 10) 735 | -10/Materials | Entered Subcaves 1070 | -10/Subcaves | Discovered new exit (range 10) 1321 | -10/Subcaves | Released subatomizers from SUBCON Basin 2390 | -10/Subcaves | Learned Materials emergency access door positions 3052 | -10/Subcaves | Entered Materials 3052 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3332 | -8/Materials | Destroyed 7 combat bots 3860 | -8/Materials | Build established: Scavenger-Tank 3999 | -8/Materials | Discovered new exit (range 16) 4628 | -8/Materials | Entered Factory 4628 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5003 | -7/Factory | Build established: Gunner 6078 | -7/Factory | Discovered new exit (range 4) 6120 | -7/Factory | Entered Lower Caves 6414 | -7/Lower Caves | Found DRS Beacon 6780 | -7/Lower Caves | Learned 12 Factory zone layouts 7505 | -7/Lower Caves | Ambushed by wild Derelicts 7558 | -7/Lower Caves | Discovered new exit (range 7) 7676 | -7/Lower Caves | Entered another Lower Caves area 8710 | -7/Lower Caves | Discovered new exit (range 10) 8756 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8785 | -7/Lower Caves | Core integrity fell below 50% 8798 | -7/Lower Caves | System corruption reached 10% 8850 | -7/Lower Caves | Lost 6 parts (2n2u2w) 8913 | -7/Lower Caves | Core integrity fell below 20% 8919 | -7/Lower Caves | Entered Zion 8948 | -7/Zion | Lost 8 parts (1n3u4w) 9128 | -7/Zion | System corruption cleaned by Quarantine Array 9173 | -7/Zion | Learned location of Data Miner (-6) 9213 | -7/Zion | Learned Factory terminal intel 9374 | -7/Zion | Found Relay Coupler [Programmer] 9377 | -7/Zion | Found Relay Coupler [Programmer] 9475 | -7/Zion | Build established: Mutant 9635 | -7/Zion | Met Imprinter 9677 | -7/Zion | Imprinted 9679 | -7/Zion | Declared Zion's savior 10087 | -7/Zion | Learned Factory trap positions 10734 | -7/Zion | Given A8's code to call for help 10783 | -7/Zion | Build established: Derelict-Gunner 12024 | -7/Zion | Learned location of Warlord (-5) 12118 | -7/Zion | Received a hallucinogenic algorithm 12118 | -7/Zion | Ran a hallucination algorithm 12158 | -7/Zion | Discovered new exit (range 15) 12198 | -7/Zion | Entered Proximity Caves 12198 | -6/Proximity Caves | Accompanied by 4 allies 12862 | -6/Proximity Caves | Spotted B-75 Beast 13082 | -6/Proximity Caves | Lost 3 allies 13112 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 13112 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 13051_ Acquired Weapon Cycler. 13053_ Acquired 10 matter. 13057_ Mak. Shrapnel Gun destroyed. 13081_ Carbon-fiber Leg destroyed. 13083_ Mak. Axe follow-up attack on S-27 Virus. 13085_ S-27 Virus Autogun severed. 13089_ Mak. Axe follow-up attack on S-27 Virus. 13089_ S-27 Virus destroyed. 13091_ Destroyed Lgt. Nuclear Core. 13091_ Mak. Axe follow-up attack on S-27 Virus. 13091_ S-27 Virus destroyed. 13093_ VTOL Module fries itself beyond repair. 13093_ Acquired 21 matter. 13095_ Acquired 20 matter. 13099_ Acquired Autogun. 13102_ Acquired Lgt. Nuclear Core. 13105_ Autogun fries itself beyond repair. 13112_ Mak. Leg destroyed. 13112_ Carbon-fiber Leg destroyed. 13112_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ??????#### #??????????????####??????????????????? | | ?????## #??????????#### #??????????????????? | | ##??# ##??######### #??????????????????? | | #??# # ##???# #???????????????????? | | ##??# #????# #????????????????????? | | #??# ##????# ####### #????????????????????? | | ##??# ##????# #??????# #????????????????????? | | #???## # #????# #####??? ???????????????????? | | #??## ##???# #???? ?????????????????? | | ??## # ##### ##????? #????????????????? | | ?## # ## ### ##???????####????????????????? | | ?# # ### ## ##????????????????????????????? | | ?## ## #?## ##???????????????????????????? | | ###### ##??# ###?????????????????????????? | | ##??## # #??## ##????????????????????????? | | ##?# # # #???# #????????????????????????? | | ### ## ##??## #????????????????????????? | | ## # ## ##?### #?###????????????????????? | | !## #?# # ## #????????????????????? | | ### ! # ### @ ##????????????????????? | | #?## %%% ### #????????????????????? | | #####%%""*# # # ## %#????????????????????? | | ###= "#" ##????????????????????? | | " ##### % ##?????????????????????? | | ###???# ## # #??????????????????????? | | #????#BB;#### ##??????????????????????? | | #????#BB#???#####???????????????????????? | | ## #????# #???????????????????????????????? | | ## #????#% ######??????????????????????????? | | ## #????# ## ##?????????????????????????? | | ## #??### %# ##????????????????????????? | | ### ##?# ###??????????????????????? | | # ##?# ### ## #??????????????????????? | | #####??# ## ###### ##??????????????????????? | | ??????## ## %#????####???????????????????????? | | ??????# ### #???????????????????????????????? | | ??????### #?##[%#???????????????????????????????? | | ????????####?#= =##??????????????????????????????? | | ?????????????#!=%!#??????????????????????????????? | | ???????????#""[%!%#??????????????????????????????? | | ?????????# *[!=#??????????????????????????????? | | ?????????# = "??????????????????????????????? | | ?????????# "#?????????????????????????????? | | ?????????## "#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive IFF Parser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed CoolingCorruptionFilter Manual? 0 Play Time 03:15:18 Cumulative 57.8 hours Start 2025.08.23 @ 11:26:36 End 2025.09.28 @ 14:22:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 440af902-d823-4dbe-89e3-902efb94812f