Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:04:45 Player: orthostice Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2262) 2262 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4827 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 205/265 System Corruption 13% Temperature Cool (11) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Carbon-fiber Leg Faulty Improved VTOL Module Improved Heat Sink Small Storage Unit Utility Shielding Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Huge Storage Unit Large Matter Pod > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Armored Treads Armored Treads Small Storage Unit Utility Shielding Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 73 | 7 8 22 9 19 8 Power 8 | 1 . 1 2 3 1 Engine 6 | 1 . 1 1 2 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . 4 . Treads 9 | 2 . 3 . 4 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 4 4 4 4 Device 6 | . . 2 2 1 1 Storage 8 | 1 2 2 2 . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 37 | 3 6 14 3 8 3 Energy Gun 13 | 3 4 2 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . . 5 1 3 . Ballistic Cannon 4 | . . 3 1 . . Launcher 11 | . 2 4 . 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 32 | . 3 4 5 13 7 Power 5 | . . . 1 4 . Propulsion 5 | . . 3 . 1 1 Utility 8 | . . . 1 4 3 Weapon 14 | . 3 1 3 4 3 Highest Loss Streak 8 | . 2 2 2 8 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 98 89 84 79 84 Engine 8 | . 14 11 10 1 7 Core 2 | . . . 1 7 . Treads 17 | . 28 13 18 17 16 Device 8 | . . 10 7 6 14 Storage 21 | . 27 21 26 21 9 Protection 1 | . . . . 1 10 Energy Gun 8 | . 22 5 4 11 6 Ballistic Gun 5 | . . 12 . 5 9 Ballistic Cannon 5 | . . . 16 2 . Launcher 6 | . 5 14 . 3 10 Naked Turns . | . . . . . . Heaviest Build 125 | 14 36 104 125 125 42 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 30 | 1 . 30 3 5 1 Average Overweight (x) 1 | . . 3 2 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 15 Average Capacity 20 | 7 14 22 25 21 15 Most Carried 23 | 6 13 19 19 23 11 Average Carried 14 | 3 10 14 16 17 8 Final Capacity 25 | 8 15 25 25 15 15 Final Carried 19 | 6 13 19 19 10 7 Class Distribution -------------------- 29% | Mutant 19% | Bomber 19% | Scavenger-Gunner 14% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Bomber | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1656 | 235 125 237 656 391 12 Remotely . | . . . . . . Salvage Created 1724 | . 272 319 475 454 204 Parts 102 | . 18 25 25 20 14 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 56 | . 5 11 16 17 7 Guns 15 | . 1 7 1 4 2 Cannons 17 | . . . 15 2 . AOE 23 | . 4 4 . 10 5 Classes Destroyed 12 | . 3 3 2 1 3 Worker 2 | . 1 . 1 . . Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . 1 . . . . Operator 1 | . . . 1 . . Watcher 3 | . . . 1 . 2 Swarmer 12 | . . 3 4 4 1 Grunt 29 | . 5 6 7 8 3 Brawler 2 | . . . . 2 . Duelist 3 | . . 1 1 1 . Sentry 8 | . . 1 4 2 1 Specialist 2 | . . . . . 2 Best Kill Streak 9 | . 6 3 4 9 6 Combat Bots Only 9 | . 4 3 4 9 5 Max Kills in Single Turn 4 | . 4 2 1 4 3 Gunslinging . | . . . . . . Exploded 4 | . 2 2 . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 414 | . 46 55 143 103 67 Missed 107 | . 8 14 36 22 27 Damage Taken 5009 | . 707 639 1466 1544 653 Core 797 | . 158 83 215 233 108 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 96 | . . . . . 96 Core Remaining (%) 71 | 100 36 79 . . . Volleys Fired 129 | . 17 25 43 32 12 Largest 3 | . 2 3 3 3 3 Hottest 144 | . 90 110 144 142 113 Shots Fired 313 | . 34 73 111 63 32 Gun 167 | . 30 63 19 38 17 Cannon 104 | . . . 92 12 . Launcher 42 | . 4 10 . 13 15 Special . | . . . . . . Kinetic 167 | . . 47 92 16 12 Thermal 87 | . 13 16 19 34 5 Explosive 42 | . 4 10 . 13 15 Electromagnetic 17 | . 17 . . . . Robot Hit Streak 12 | . 5 12 11 12 6 Robot Miss Streak 6 | . 3 6 6 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 195 | . 22 43 66 48 16 Core Hits 115 | . 15 19 26 33 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 17 | . . 3 8 5 1 Burn 10 | . . 2 3 5 . Destroy 2 | . . 1 . . 1 Blast 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5315 | . 540 777 1556 1572 870 Guns 1363 | . 269 367 201 423 103 Cannons 1537 | . . . 1349 188 . Explosions 2402 | . 271 403 . 961 767 Melee . | . . . . . . Ramming 13 | . . 7 6 . . Kinetic 1873 | . . 252 1349 207 65 Thermal 892 | . 134 115 201 404 38 Explosive 2369 | . 238 403 . 961 767 Electromagnetic 168 | . 168 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 13 13 Average Corruption 12 | . . . . 12 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 11 21 Message Errors 9 | . . . . 5 4 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 8 | . . . . 2 6 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 2 | . . . . 1 1 Misfires 3 | . . . . 1 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 70 | . 13 2 13 27 15 Projectiles 13 | . . . 13 . . Explosions 57 | . 13 2 . 27 15 Melee . | . . . . . . Knockbacks 20 | . . . 20 . . Impact . | . . . . . . Kinetic 15 | . . . 15 . . Secondary 5 | . . . 5 . . Self-Inflicted Damage 626 | . 186 96 . 210 134 Shots 17 | . 3 3 . 5 6 Rammed 4 | . . 3 1 . . Targets Rammed 5 | . . 3 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 336 | . 336 14 264 153 259 Average Temperature 85 | . 140 7 101 41 41 Received Heat Transfer 1587 | . 294 168 612 486 27 Effects 2 | . 1 . 1 . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . . 1 1 . Heat Transferred 2986 | . 296 470 740 1406 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 381 | . 219 222 295 381 308 Initial 185 | . . 7 29 102 185 Average 139 | . 36 101 175 235 108 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 76 | 100 89 87 58 64 97 Level 1 23 | . 10 12 41 35 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 3 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 3 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 10 15 20 17 12 Peak Tracking Total 7 | . 4 6 6 7 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 9 | . 2 1 3 . 3 Max in Single Turn 2 | . 2 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 6 | . . . 1 2 3 Terminals 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 12 | . . . 1 2 9 Successful 9 | . . . 1 2 6 Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access 1 | . . . 1 . . Terminal Hacks 3 | . . . . 2 1 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 8 | . . . . 8 . Total Damage 126 | . . . . 126 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3683 | 98 440 997 956 774 418 Spaces Moved 1143 | 55 220 242 239 250 137 Core 24 | 7 . 17 . . . Treads 1119 | 48 220 225 239 250 137 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 330 160 160 Average Speed 263 | 150 160 346 332 255 227 Slowest Speed 1550 | 160 160 1550 410 570 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 32 26 18 53 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 301 | . 68 70 15 45 103 Melee . | . . . . . . Projectile 15 | . . . 15 . . AOE 286 | . 68 70 . 45 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1535 | 67 272 343 305 326 222 Wait 94 | . 17 16 3 . 58 Move 1138 | 54 219 241 238 249 137 Hop . | . . . . . . Pick Up 60 | 6 10 22 8 11 3 Fast Attach 12 | 6 2 2 . 1 1 Attach 38 | . 3 8 6 15 6 Detach 3 | . . 2 . . 1 Swap 23 | 1 3 12 3 3 1 Drop 20 | . 1 12 2 2 3 Fire 129 | . 17 25 43 32 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 3 2 . . Escape Stasis . | . . . . . . Rewire 13 | . . . . 13 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 441 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 846 | -9/Materials | Build established: Gunner 1205 | -9/Materials | Discovered new exit (range 16) 1536 | -9/Materials | Entered another Materials area 1536 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1542 | -8/Materials | Build established: Bomber 2334 | -8/Materials | Discovered new exit (range 4) 2400 | -8/Materials | Identified exit to Garrison 2492 | -8/Materials | Entered Garrison 2723 | -8/Garrison | Core integrity fell below 50% 2762 | -8/Garrison | Triggered checkpoint 3011 | -8/Garrison | System corruption reached 10% 3023 | -8/Garrison | Core integrity fell below 20% 3043 | -8/Garrison | Destroyed 9 combat bots 3043 | -8/Garrison | Lost 8 parts (2p3u3w) 3058 | -8/Garrison | Triggered checkpoint 3100 | -8/Garrison | Triggered checkpoint 3247 | -8/Garrison | Discovered new exit (range 12) 3266 | -8/Garrison | Entered Materials 3520 | -8/Materials | Repaired Rnf. Ion Engine 3644 | -8/Materials | Lost 4 parts (1n1u2w) 3684 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer destroyed. Imp. Heat Sink destroyed. Destroyed Imp. Heat Sink. G-47 Trooper destroyed. System corrupted: Mni. Grenade Launcher failed to launch. Y-45 Defender destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. The unstable cave ceiling collapses. Mni. Grenade Launcher destroyed. Acquired Med. Storage Unit. The unstable cave ceiling collapses. S-10 Pest destroyed. The unstable cave ceiling collapses. Y-45 Defender suffers critical hit (Destroy). Lgt. Armor Plating destroyed. Destroyed Lgt. Armor Plating. The unstable cave ceiling collapses. System corrupted: Energy discharge (-60). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????####??????????????????????????????? | | ??????????? #??????????????????#???????????? | | ??????????" #????????????????? ???????????? | | ######????" #???????????????? ????????????? | | "" #????" #??????????????? #?????????????? | | ""S #???? #????########## #?????????????? | | "" #????" ###### +?????????????? | | #????" + #?????????????? | | #????" ?# ] #?????????????? | | #???? ??# ||| ???#???????????? | | #+#########"#??# | | ######## #???????????? | | % #??# | [ "" #???????????? | | %#### [ [ """ #???????????? | | [[[%[ =#???????????? | | #+####### %%= #???????????? | | ## ##### !% #???????????? | | ## ?""" = @ Y #??????????? | | ## ?"Y" !#???????????? | | " " ## # #???????????? | | "R" # # # % #???????????? | | """ # # ! # # ###???????????? | | ######### # #######?????????????? | | ????????# ###### ????????????????????? | | ????????# #????# [ ????????????????????? | | ????????# #????# ????????????????????? | | ????????# #????## #s##????????????????????? | | ????????# #?????####u??????????????????????? | | ????????# #???????? ??????????????????????? | | ????????? ????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Authchip Count 3 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Everything Is Under Control Safety First Challenges ------------ None Game ------ Seed SubatomicAssemblyTendrils Manual? 0 Play Time 00:34:25 Cumulative 5.0 hours Start 2024.04.28 @ 18:31:25 End 2024.04.28 @ 19:04:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f77302a-660e-4e48-9f95-8258205443b2