Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 16:36:29 Player: TinyBoulder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1874) 1874 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1114) 1114 TOTAL SCORE: 8303 Bonus ------- Follower Combat Kills 416 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -402 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Signal Interpreter Kinecellerator Relay Coupler [Programmer] (77) Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- FC-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher Thermal Plasma Construct/G Thermal Plasma Construct/G Directed Phase Construct/C > --- INVENTORY -------- Aluminum Leg Aluminum Leg Signal Interpreter Kinecellerator [Rating: 66] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Flail Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . . 4 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 Utility 4 | . . 2 . . . . 2 . . . . . Weapon 3 | . . . . . 2 . . . . . . 1 Parts Attached 46 | 6 1 12 10 1 1 1 9 . . 4 . 1 Power 3 | 1 . 1 1 . . . . . . . . . Engine 3 | 1 . 1 1 . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . 3 2 . 1 . 2 . . . . . Treads 7 | 2 . 3 2 . . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . Wheel 1 | . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 1 1 4 5 1 . 1 5 . . 2 . 1 Device 5 | . . . . 1 . . 2 . . 2 . . Storage 3 | 1 1 . . . . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . . . Hackware 2 | . . . . . . 1 . . . . . 1 Protection 10 | . . 4 5 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 . 4 2 . . . 2 . . 2 . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . Corrupted Parts 3 | . . 1 1 . . 1 . . . . . . System Corruption 14 | . . 9 2 . . 3 . . . . . . Parts Lost 40 | . . 2 7 . . 9 4 . 8 . 1 9 Power 5 | . . 1 1 . . . 1 . 1 . . 1 Propulsion 8 | . . . 2 . . 4 . . . . . 2 Utility 12 | . . . 3 . . 2 . . 3 . . 4 Weapon 15 | . . 1 1 . . 3 3 . 4 . 1 2 Highest Loss Streak 9 | . . 2 4 . . 9 4 . 7 . 1 7 To Critical Strikes 5 | . . 1 . . . . 1 . 1 . . 2 Average Slot Usage (%) 64 | . 85 95 79 88 83 68 58 69 51 34 47 30 Engine 4 | . 14 11 3 11 7 7 1 . . . 3 . Core 1 | . . . . . . . 3 6 4 . 2 3 Treads 10 | . 28 21 21 22 15 10 . . . . . . Leg 2 | . . . . . . . 8 . . 4 6 4 Hover 1 | . . . . . . . 3 5 6 1 . . Device 9 | . . . . 11 7 7 14 16 11 16 20 9 Storage 6 | . 14 11 11 11 7 7 5 6 4 . . . Protection 8 | . . 31 25 11 7 3 1 . . . . . Energy Gun 1 | . 14 2 . . . . 3 . . . . . Energy Cannon 1 | . . 5 4 . . . . 6 4 . 2 2 Ballistic Gun 4 | . 14 5 3 11 15 10 2 13 5 . . . Launcher 1 | . . . . . . . 1 6 4 4 4 . Impact Weapon 3 | . . 5 10 11 7 4 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 6 3 Naked Turns 15 | . . . . . . . . . . . . 15 Heaviest Build 74 | 10 45 68 74 61 64 64 67 35 34 24 29 21 Greatest Support 104 | 40 40 40 40 40 40 26 36 36 34 66 104 104 Greatest Overweight (x) 16 | . 1 1 2 1 3 16 3 . . . . . Average Overweight (x) . | . . 1 1 1 2 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 8 5 5 5 Average Capacity 12 | 7 11 20 20 20 20 20 13 8 7 5 5 5 Most Carried 15 | 4 8 12 13 15 15 15 13 5 5 5 4 5 Average Carried 7 | 1 5 10 11 14 14 14 6 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 8 8 5 5 5 5 Final Carried 15 | 4 8 11 13 15 14 14 4 5 5 4 4 5 Scrap Engine Consumption 87 | . . . . 18 2 13 34 . 4 5 11 . Constructs Created 13 | . . . . . 2 . 9 . . 1 1 . Constructs Modified 14 | . . . . . 1 . 5 2 2 1 3 . Class Distribution -------------------- 75% | Mutant 24% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Mutant | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Matter Collected 1109 | 175 98 55 174 100 . . 165 . 218 82 42 . Remotely . | . . . . . . . . . . . . . Salvage Created 1702 | . 152 317 427 . 8 . 347 . 351 . 100 . Parts 78 | . 13 15 13 . . . 17 . 15 . 5 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 8 1 12 . Prevented 2 | . . . . . . . . . 1 . 1 . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 47 | . 8 7 10 . . . 10 . 10 . 2 . Melee 5 | . . 3 2 . . . . . . . . . Guns 13 | . 8 . . . . . 3 . 2 . . . Cannons 5 | . . 2 . . . . 1 . 2 . . . AOE 12 | . . . . . . . 5 . 5 . 2 . Classes Destroyed 13 | . 2 3 1 . . . 6 . . . 1 . Worker 2 | . . . . . . . 2 . . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 1 | . . 1 . . . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . Swarmer 16 | . 7 1 . . . . 4 . 3 . 1 . Grunt 14 | . 1 3 4 . . . 2 . 3 . 1 . Brawler 1 | . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . Sentry 9 | . . 2 6 . . . 1 . . . . . Hunter 3 | . . . . . . . 1 . 2 . . . Programmer 2 | . . . . . . . 1 . 1 . . . Fireman 1 | . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 3 2 . 1 . 10 . 3 . 1 . Combat Bots Only 6 | . 3 3 2 . . . 6 . 3 . 1 . Max Kills in Single Turn 3 | . 1 1 1 . 1 . 3 . 3 . 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 . 1 . Melee 1 | . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Hostile Shots Fired 1040 | . 23 57 111 . . 123 220 2 200 . 25 279 Missed 371 | . 6 16 21 . . 48 100 1 66 . 5 108 Damage Taken 11343 | . 143 599 1293 . . 1296 1793 40 2489 . 584 3106 Core 2023 | . 28 26 242 . . 195 234 . 253 . 42 1003 Absorbed by Shields 87 | . . . . . . 87 . . . . . . Regen/Repaired (Parts) 2274 | . . 104 126 . . 42 419 189 465 541 388 . Core Remaining (%) 66 | 100 88 . . 33 . 72 . . . . 37 . Volleys Fired 81 | . 13 2 2 . . 2 27 2 24 . 3 6 Largest 4 | . 2 2 1 . . 2 4 1 3 . 2 1 Hottest 209 | . 60 136 68 . . 60 209 30 183 . 98 55 Shots Fired 169 | . 26 5 3 3 . 3 66 2 51 . 4 6 Gun 85 | . 26 . . 3 . 3 31 . 22 . . . Cannon 61 | . . 5 3 . . . 25 . 21 . 1 6 Launcher 23 | . . . . . . . 10 2 8 . 3 . Special . | . . . . . . . . . . . . . Kinetic 18 | . 13 . . 3 . 2 . . . . . . Thermal 128 | . 13 5 3 . . 1 56 . 43 . 1 6 Explosive 23 | . . . . . . . 10 2 8 . 3 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . 4 7 8 1 . 2 21 . 5 . 2 4 Robot Miss Streak 3 | . 3 . 1 . . 1 3 . 2 . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 165 | . 13 25 41 1 1 3 45 . 29 . 3 4 Core Hits 76 | . 9 7 3 . . . 29 . 17 . 10 1 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . . 6 . . . . . . . . . Critical Strikes 8 | . . . 6 . . . 1 . 1 . . . Burn 1 | . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . 1 . . . Smash 6 | . . . 6 . . . . . . . . . Melee Attacks 92 | . . 36 49 . 1 3 . . . . 3 . Impact 89 | . . 36 49 . 1 3 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 . Sneak Attacks 4 | . . 1 2 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6568 | . 140 725 1192 . 92 51 2207 . 1329 . 722 110 Guns 965 | . 140 . . . . 32 529 . 264 . . . Cannons 1026 | . . 61 20 . . . 370 . 465 . . 110 Explosions 2595 | . . . . . . . 1308 . 600 . 687 . Melee 1982 | . . 664 1172 . 92 19 . . . . 35 . Ramming . | . . . . . . . . . . . . . Kinetic 55 | . 40 . . . . 15 . . . . . . Thermal 1936 | . 100 61 20 . . 17 899 . 729 . . 110 Explosive 2595 | . . . . . . . 1308 . 600 . 687 . Electromagnetic . | . . . . . . . . . . . . . Impact 1947 | . . 664 1172 . 92 19 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . 35 . Highest Corruption 15 | . . 13 15 15 . 3 2 2 2 2 3 3 Average Corruption 8 | . . 3 14 15 . 3 1 2 2 2 3 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . 9 42 33 . . 5 1 6 5 2 1 Message Errors 22 | . . 1 6 8 . . 1 1 3 . 1 1 Matter Fused 27 | . . 3 11 9 . . 1 . 1 2 . . Heat Flow Errors 10 | . . 1 6 1 . . 1 . 1 . . . Energy Discharges 9 | . . . 4 2 . . 1 . . 2 . . Parts Rejected 3 | . . 2 1 . . . . . . . . . Parts Fused 3 | . . . 2 1 . . . . . . . . Data Loss (minor) 18 | . . 1 8 7 . . 1 . . 1 . . Data Loss (major) 4 | . . . 2 2 . . . . . . . . Misfires 5 | . . 1 1 3 . . . . . . . . Alerts 2 | . . . 1 . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 443 | . . 39 261 . 82 . 32 . 29 . . . Projectiles 39 | . . . . . . . 10 . 29 . . . Explosions 22 | . . . . . . . 22 . . . . . Melee 382 | . . 39 261 . 82 . . . . . . . Knockbacks 3 | . . 3 . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 353 | . . . . . . . 136 22 81 . 114 . Shots 12 | . . . . . . . 5 1 4 . 2 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 279 | . 52 228 279 119 . . 252 . 240 . 29 32 Average Temperature 89 | . 23 110 137 63 . . 101 . 35 . 17 16 Received Heat Transfer 2238 | . 12 156 534 . . . 537 27 288 . 92 592 Effects 2 | . . 1 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 13 | . . 4 9 . . . . . . . . . Impact Corruptions 21 | . . 4 14 . 3 . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . Parts Melted 7 | . . . . . . . 7 . . . . . Heat Transferred 2857 | . 225 111 37 . . 37 1612 . 650 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Peak Influence 557 | . 226 126 274 5 10 22 557 . . . . 87 Initial 87 | . . 10 45 5 . 7 . . . . . 87 Average 60 | . 98 34 76 2 7 7 126 . . . . 50 Maximum Alert Level 2 | . 1 . 1 . . . 2 . . . . . Low Security (%) 91 | 100 75 100 90 100 100 100 77 . . . . 100 Level 1 5 | . 24 . 9 . . . 2 . . . . . Level 2 3 | . . . . . . . 19 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . 1 2 4 . . . . . Investigation 1 | . . . . . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 7 | . . . 2 . . 2 3 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Distress Signals 4 | . 2 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 12 14 14 . . 4 28 4 17 . 13 24 Peak Tracking Total 17 | . 4 8 5 . . 3 7 4 6 . 4 17 Tactical Retreats 12 | . . 2 1 . . 1 5 . 1 . . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . . . 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 . 1 . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . 1 . . . 8 . . . . . Max in Single Turn 3 | . . . 1 . . . 3 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Machines Accessed 24 | . 3 3 9 4 4 . 1 . . . . . Terminals 16 | . 3 2 6 1 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 1 2 . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . Total Hacks 64 | . 11 8 22 11 11 . 1 . . . . . Successful 35 | . 7 4 12 7 5 . . . . . . . Failed 29 | . 4 4 10 4 6 . 1 . . . . . Catastrophic 3 | . . . 1 . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 5 . 2 . 3 . . . . . . . Terminals 44 | . 11 6 13 3 10 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . 2 8 . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . Terminal Hacks 19 | . 4 2 6 2 5 . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . Locate Traps 4 | . 1 1 1 . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . . 1 1 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . 2 5 . . . . . . . . . Scan Component 3 | . . 1 2 . . . . . . . . . Repair 3 | . . 1 2 . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . . . . . Report Inventory 3 | . . . . 3 . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 3 6 2 4 . 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . . . . . Time 102 | . . 26 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Total Allies 8 | . . . . . . . . . . 8 . . Largest Group 8 | . . . . . . . . . . 8 8 3 Highest-Rated Group 257 | . . . . . . . . . . 257 257 96 Highest-Rated Ally 39 | . . . . . . . . . . 39 39 37 Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . . . 46 5 Total Damage 1211 | . . . . . . . . . . . 1071 140 Kills 12 | . . . . . . . . . . . 11 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Turns Passed 6610 | 83 470 613 930 756 169 149 741 84 565 1311 546 193 Spaces Moved 3528 | 46 232 189 278 309 107 93 549 114 392 789 292 138 Core 52 | 2 . . . . . 1 . . . . . 49 Treads 1057 | 44 232 189 278 309 5 . . . . . . . Legs 1103 | . . . . . . . 131 14 . 577 292 89 Wheels 194 | . . . . . 102 92 . . . . . . Hover 1122 | . . . . . . . 418 100 392 212 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 145 128 80 59 59 139 171 50 Average Speed 164 | 155 180 240 242 240 155 153 108 70 126 162 171 128 Slowest Speed 850 | 160 240 240 320 240 240 850 261 80 139 171 171 171 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 42 23 38 65 4 87 18 27 53 84 57 7 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . . . . 2 2 . Spaces Dug 53 | . . 2 . . . . 7 23 21 . . . Terrain Destroyed 188 | . . 2 . . . . 39 23 91 . 33 . Melee 2 | . . 2 . . . . . . . . . . Projectile 11 | . . . . . . . . . 10 . 1 . AOE 175 | . . . . . . . 39 23 81 . 32 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Low Low Zio Pro Fac Total 4061 | 55 261 287 457 325 108 99 642 116 417 817 328 149 Wait 282 | . 10 44 112 12 . . 48 . 2 21 31 2 Move 3516 | 45 231 188 277 308 106 92 548 113 391 788 291 138 Hop . | . . . . . . . . . . . . . Pick Up 21 | 4 4 4 5 2 . 1 . . . 1 . . Fast Attach 34 | 6 1 7 8 1 . . 5 . . 5 . 1 Attach 10 | . . 2 2 . 1 1 4 . . . . . Detach 6 | . 1 1 . . . . 2 1 . . . 1 Swap 3 | . . 3 . . . . . . . . . . Drop 16 | . 1 . 2 2 . . 8 . . 2 . 1 Fire 81 | . 13 2 2 . . 2 27 2 24 . 3 6 Melee 92 | . . 36 49 . 1 3 . . . . 3 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Repaired Lgt. Treads 1060 | -9/Materials | Discovered new exit (range 19) 1167 | -9/Materials | System corruption reached 10% 1167 | -9/Materials | Entered Storage 1334 | -9/Storage | Lost 4 parts (1p1n2u) 1499 | -9/Storage | Core integrity fell below 50% 1776 | -9/Storage | Repaired Flail 1821 | -9/Storage | Repaired Corrupted Hvy. Assault Rifle 1873 | -9/Storage | Identified exit to Recycling 2088 | -9/Storage | Used back door to open Recycling access 2097 | -9/Storage | Entered Recycling 2098 | -9/Recycling | Found Scrap Engine 2824 | -9/Recycling | Discovered new exit (range 12) 2853 | -9/Recycling | Entered Factory 2853 | -7/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 3008 | -7/Factory | Identified exit to DSF 3022 | -7/Factory | Entered DSF 3059 | -7/DSF | Additional patrols routed to DSF 3148 | -7/DSF | Discovered new exit (range 16) 3171 | -7/DSF | Entered Factory 3171 | -6/Factory | Evolved 2 slots: Utility x2 3202 | -6/Factory | Lost 9 parts (4n2u3w) 3786 | -6/Factory | Build established: Construct 3839 | -6/Factory | Lost 4 parts (1p3w) 3906 | -6/Factory | Discovered new exit (range 8) 3912 | -6/Factory | Entered Lower Caves 3991 | -6/Lower Caves | Discovered new exit (range 9) 3996 | -6/Lower Caves | Entered another Lower Caves area 4033 | -6/Lower Caves | Identified exit to Zion 4079 | -6/Lower Caves | Spotted B-75 Beast 4159 | -6/Lower Caves | Ambushed by research squad 4509 | -6/Lower Caves | Lost 7 parts (1p3u3w) 4533 | -6/Lower Caves | Core integrity fell below 50% 4561 | -6/Lower Caves | Entered Zion 4671 | -6/Zion | Discovered new exit (range 14) 4698 | -6/Zion | Found CR-A16's Pointy Stick 4738 | -6/Zion | Build established: Mutant 4755 | -6/Zion | System corruption cleaned by Quarantine Array 4868 | -6/Zion | Learned Factory terminal intel 4874 | -6/Zion | Found Relay Coupler [Programmer] 4913 | -6/Zion | Found Relay Coupler [Programmer] 5064 | -6/Zion | Found Prototype Device 5064 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5213 | -6/Zion | Imprinted 5215 | -6/Zion | Declared Zion's savior 5437 | -6/Zion | Given A8's code to call for help 5624 | -6/Zion | Gained Derelict followers 5872 | -6/Zion | Entered Proximity Caves 5872 | -5/Proximity Caves | Accompanied by 8 allies 5963 | -5/Proximity Caves | Learned 4 Factory zone layouts 6111 | -5/Proximity Caves | Build established: Construct 6347 | -5/Proximity Caves | Discovered new exit (range 15) 6357 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6418 | -5/Proximity Caves | Entered Factory 6418 | -5/Factory | Accompanied by 3 allies 6418 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6419 | -5/Factory | Identified exit to Extension 6420 | -5/Factory | Loaded intel: 27 terminal locations 6532 | -5/Factory | Lost 3 allies 6590 | -5/Factory | Core integrity fell below 50% 6606 | -5/Factory | Core integrity fell below 20% 6611 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06552_ Penetrated by Slug. 06553_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06553_ U-05 Engineer lays Concrete. 06554_ K-01 Serf collects debris. 06554_ U-05 Engineer lays Concrete. 06557_ Slug penetrates Wall. 06559_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 06562_ Slug penetrates Wall. 06566_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 06568_ CR-A16's Pointy Stick destroyed. 06569_ Slug penetrates Wall. 06569_ Critical hit (Destroy). 06569_ FC-Armored Exoskeleton destroyed. 06569_ FC-Armored Exoskeleton core remains intact and functional. 06569_ Slug penetrates Wall. 06584_ Discarded FC-Armored Exoskeleton. 06595_ S-27 Virus destroyed. 06596_ Hacking Suite destroyed. 06600_ Slug penetrates Wall. 06608_ MDA#B5M=3J6WQCBHLYM#G|LRKCTPIKD6 Map ----- +----------------------------------------------------+ | ?????????????????????????????# """ # #? 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| | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 321 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineIntegratedInverter Manual? 0 Play Time 00:52:17 Cumulative 52.9 hours Start 2024.04.27 @ 15:09:55 End 2024.04.27 @ 16:36:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a70074-a202-4bad-89e7-59230683482e