Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 20:52:07 Player: Tuuli Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (904) 904 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 3261 Bonus ------- Follower Combat Kills 142 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 41/265 System Corruption 0% Temperature Critical (682) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Ion Burst Cannon > --- INVENTORY (10) --- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Medium Treads Heavy Laser Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Ion Burst Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Medium Treads Light Armor Plating Heavy Laser Heavy Laser Hammer [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 36 | 7 1 . 7 14 7 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 3 4 . Treads 7 | . . . 3 4 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . 1 6 1 Device 1 | 1 . . . . . Storage 3 | 1 1 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . . . 1 4 1 Artifact . | . . . . . . Weapon 13 | 2 . . 2 4 5 Energy Gun 7 | 1 . . . 3 3 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 6 | . . . . 1 5 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . 1 3 Weapon . | . . . . . . Highest Loss Streak 5 | . . . . 1 5 To Critical Strikes . | . . . . . . Average Backups 7 | 2 3 4 7 8 9 Power 1 | . 1 1 1 2 2 Propulsion 1 | 1 2 2 1 1 3 Utility 1 | . . 1 3 1 . Weapon 1 | . . . 1 2 3 Tool/Special . | . . . . . . Unused Backups 11 | . . . 2 2 7 Power 3 | . . . 1 . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . 1 1 . Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 100 82 98 98 Engine 10 | . 14 14 11 9 8 Treads 22 | . . . 16 35 35 Leg 9 | . 28 28 10 . . Device 4 | . 14 14 2 3 . Storage 10 | . 14 14 11 9 9 Protection 13 | . . . 8 19 26 Energy Gun 8 | . 14 14 3 5 14 Energy Cannon 2 | . . . . 5 3 Ballistic Gun 10 | . 14 14 18 6 . Peak Build Rating 36 | 9 9 9 13 34 36 Average Rating 18 | 3 9 9 10 23 34 On Entrance 12 | . 9 9 9 13 34 Avg Prop Armor Cover (%) 4 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 39 | 12 17 17 27 37 39 Greatest Support 104 | 20 20 20 60 104 104 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 5 4 4 10 10 10 Average Carried 7 | 2 3 4 7 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 4 4 9 10 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 789 | 221 . . 211 270 87 Remotely . | . . . . . . Salvage Created 1060 | 28 . . 331 329 372 Parts 74 | 5 . . 25 20 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 21 | . . . 9 6 6 Guns 16 | . . . 9 3 4 Cannons 4 | . . . . 3 1 Classes Destroyed 8 | 1 . . 4 . 3 Worker 3 | . . . 1 . 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Operator 1 | . . . . . 1 Swarmer 3 | . . . 3 . . Grunt 8 | . . . 3 3 2 Sentry 9 | . . . 3 3 3 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 . . 3 4 5 Combat Bots Only 4 | . . . 3 4 3 Max Kills in Single Turn 2 | 1 . . 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 166 | . . . 44 38 84 Missed 31 | . . . 12 4 15 Hits 135 | . . . 32 34 69 Projectile 135 | . . . 32 34 69 Critical Strikes 6 | . . . 1 4 1 Damage Taken 2355 | . . . 351 743 1261 Core 607 | . . . 40 287 280 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 100 90 . . Volleys Fired 65 | 3 2 . 22 18 20 Largest 2 | 2 2 . 2 2 2 Hottest 169 | 70 70 . 70 138 169 Shots Fired 127 | 6 4 . 44 36 37 Gun 103 | 6 4 . 44 21 28 Cannon 24 | . . . . 15 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | 3 2 . 43 8 . Thermal 71 | 3 2 . 1 28 37 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 1 1 . 5 12 19 Robot Miss Streak 7 | 4 3 . 4 2 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 81 | 1 1 . 27 25 27 Core Hits 40 | 1 1 . 14 12 12 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Burn 1 | . . . . . 1 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1655 | 10 6 . 427 494 718 Guns 1045 | 10 6 . 409 218 402 Cannons 592 | . . . . 276 316 Explosions . | . . . . . . Melee . | . . . . . . Ramming 18 | . . . 18 . . Kinetic 473 | 10 6 . 396 61 . Thermal 1164 | . . . 13 433 718 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 4 | . . . 4 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 784 | 70 40 . 24 636 784 Average Temperature 222 | 33 20 . 5 203 279 Received Heat Transfer 969 | . . . 87 324 558 Effects 33 | . . . . 12 21 Shutdowns 4 | . . . . 1 3 Energy Bleed 6 | . . . . 3 3 Interference 4 | . . . . 1 3 Matter Decay 4 | . . . . 2 2 Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 1 2 Damage (major) 7 | . . . . 1 6 Damage (core) 4 | . . . . 2 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 1 3 Heat Transferred 2040 | . . . 37 777 1226 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 193 | . . . 79 178 193 Initial 71 | . . . . 33 71 Average 50 | . . . 24 68 135 Influence Increases 845 | 5 . . 237 346 257 Destroy 0b10 Robot/C 500 | . . . 180 200 120 Destroy 0b10 Robot/NC 40 | 5 . . 5 . 30 Destroy Leader 182 | . . . 50 80 52 Allied During Kill 20 | . . . . 18 2 Successful Hack 23 | . . . . 16 7 Disable Machine 60 | . . . . 30 30 Destroy Structure 5 | . . . 2 2 1 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 717 | 5 . . 158 255 299 Entered New Map 145 | . . . . 46 99 Time Decay 492 | 5 . . 158 199 130 Lost Part 60 | . . . . 10 50 Lost Ally 20 | . . . . . 20 Squads Dispatched 9 | . 1 . 2 5 1 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 1 . 11 13 12 Peak Tracking Total 5 | . 1 . 5 3 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . . 2 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 7 | . . . 3 2 2 Terminals 6 | . . . 3 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . . . 7 6 2 Successful 5 | . . . 2 2 1 Failed 10 | . . . 5 4 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 12 | . 1 . 4 6 1 Terminals 12 | . . . 7 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . . . 2 1 1 Record 2 | . . . 2 . . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 3 2 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 21 | . . . . 21 21 Highest-Rated Ally 21 | . . . . 21 21 Total Orders . | . . . . . . Ally Attacks 29 | . . . . 24 5 Total Damage 562 | . . . . 428 134 Kills 6 | . . . . 4 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 605 | 1 87 249 98 170 . Terrain 605 | 1 87 249 98 170 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1570 | 68 87 249 417 484 265 Spaces Moved 878 | 44 65 208 220 227 114 Core 18 | 18 . . . . . Treads 443 | . . . 102 227 114 Legs 417 | 26 65 208 118 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 141 | 91 120 120 144 162 161 Slowest Speed 190 | 120 120 120 190 163 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 16 38 25 20 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1086 | 66 70 207 275 313 155 Wait 25 | 3 . . 3 19 . Move 873 | 43 64 207 219 226 114 Hop . | . . . . . . Pick Up 52 | 10 2 . 13 20 7 Fast Attach . | . . . . . . Attach 21 | 7 . . 3 7 4 Detach . | . . . . . . Swap 16 | . 1 . 4 8 3 Drop 30 | . 1 . 7 15 7 Fire 65 | 3 2 . 22 18 20 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 3 . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 9) 156 | -10/Materials | Entered Mines 282 | -10/Mines | Discovered new exit (range 13) 300 | -10/Mines | Build established: Mutant 342 | -10/Mines | Assembled infested the area 347 | -10/Mines | Assisted by a Guerilla fighting off Assembled 405 | -10/Mines | Entered Materials 405 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Discovered new exit (range 16) 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Utility x2 912 | -8/Materials | Build established: Scavenger-Mutant 1159 | -8/Materials | Core integrity fell below 50% 1258 | -8/Materials | Identified exit to Storage 1297 | -8/Materials | Discovered new exit (range 15) 1306 | -8/Materials | Entered Storage 1306 | -8/Storage | Accompanied by 1 ally 1423 | -8/Storage | Build established: Mutant 1570 | -8/Storage | Core integrity fell below 20% 1572 | -8/Storage | Core melted Last Messages --------------- 01555_ Overheating: Hvy. Laser damaged (-50). 01555_ Overheating: Lgt. Armor Plating damaged (-17). 01556_ Overheating: Arm. Treads damaged (-34). 01556_ Critical hit (Burn: +37). 01556_ U-05 Engineer builds a Door. 01557_ U-05 Engineer destroyed. 01558_ Power failure, Imp. Ion Engine shutdown. 01558_ Lgt. Armor Plating destroyed. 01559_ Overheating: Matter decay (-49). 01562_ Imp. Light Armor Plating destroyed. 01565_ Lgt. Armor Plating destroyed. 01566_ Overheating: Energy bleed (-4). 01566_ Arm. Treads destroyed. 01568_ Power failure, Imp. Ion Engine shutdown. 01568_ Overheating: System interference. 01568_ Hvy. Laser temporarily disabled. 01569_ Overheating: Med. Treads damaged (-7). 01569_ Overheating: Ion Burst Cannon damaged (-39). 01570_ Overheating: Core damaged (-104). 01572_ Overheating: Core damaged (-88). 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""" #????###+###???????? | | ??????????????# %g "" #???## =#?????????? | | ???????????????#!$%g #???#T #?????????? | | ???????????????# g #???##" "#?????????? | | ???????????????#%*g! #????#! !#?????????? | | ???????????""" +! * #????#! !#?????????? | | ???????????""" ##### #????#! !#?????????? | | ???????????????????# #????#! !#?????????? | | ???????????????????# #????#####?????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# @ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????######+###??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed TripodBottomlessFlamer Manual? 0 Play Time 00:16:34 Cumulative 19.6 hours Start 2026.08.31 @ 20:35:05 End 2026.08.31 @ 20:52:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5337e729-b05b-47da-9ff4-9a424c489b90