Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 12:06:31 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (177) 885 Value Destroyed (7880) 7880 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 18745 Bonus ------- Win 3000 Cogmind --------- Core Integrity 907/1600 Matter 289/300 Energy 149/150 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Gravity Neutralizer Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Advanced Target Analyzer Graphene Brace Hacking Suite > --- WEAPON (4) ------- Heavy Neutron Cannon > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Tiamat Missile Launcher Tiamat Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Advanced Target Analyzer Graphene Brace Hacking Suite > --- WEAPON ----------- Improved Arc Projector Compact HERF Cannon Compact HERF Cannon Heavy Neutron Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Advanced Component Analysis Suite Long-range Tractor Beam Field Recycling Unit Tiamat Missile Launcher Tiamat Missile Launcher Enhanced Force Lance [Rating: 139] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Wheel Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Gamma Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . . 1 . Propulsion 2 | . . . . 1 . . 1 . . . Utility 12 | . . . 2 1 1 2 1 2 1 2 Weapon 2 | . . 2 . . . . . . . . Parts Attached 211 | 6 4 14 15 11 8 8 23 61 27 34 Power 30 | 1 . 2 2 . 1 1 1 11 4 7 Engine 10 | 1 . 2 2 . 1 1 . 1 . 2 Core 1 | . . . . . . . 1 . . . Reactor 19 | . . . . . . . . 10 4 5 Propulsion 44 | 2 . 2 1 2 2 3 4 14 5 9 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 44 | 2 . 2 1 2 2 3 4 14 5 9 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 76 | 1 4 1 7 4 2 3 10 20 11 13 Device 34 | . 1 . 2 1 1 2 2 12 7 6 Storage 7 | 1 2 . . . . . . 2 1 1 Processor 16 | . . . 2 1 1 . 3 5 2 2 Hackware 3 | . . . . . . 1 1 1 . . Protection 16 | . 1 1 3 2 . . 4 . 1 4 Artifact . | . . . . . . . . . . . Weapon 61 | 2 . 9 5 5 3 1 8 16 7 5 Energy Gun 13 | . . 4 1 . . . . 3 2 3 Energy Cannon 11 | . . 1 1 1 . . 2 3 1 2 Ballistic Gun 27 | 2 . 4 3 2 3 1 4 8 . . Ballistic Cannon 5 | . . . . . . . 1 1 3 . Launcher 3 | . . . . . . . 1 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . 4 3 1 Corrupted Parts 3 | . . . . . . . 2 . 1 . System Corruption 18 | . . . . . . . 17 . 1 . Parts Lost 113 | . . 4 1 . . . 31 30 20 27 Power 14 | . . 1 . . . . 3 3 5 2 Propulsion 35 | . . 2 . . . . 6 11 7 9 Utility 34 | . . . 1 . . . 12 7 4 10 Weapon 30 | . . 1 . . . . 10 9 4 6 Highest Loss Streak 15 | . . 3 1 . . . 15 12 15 8 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 15 | 1 9 18 24 24 24 24 18 7 15 7 Power 1 | . 1 1 1 1 1 1 . . . 1 Propulsion . | . 1 1 1 1 1 1 . . . . Utility 7 | . 3 11 14 13 14 13 10 1 3 1 Weapon 5 | . 2 4 5 6 6 6 5 5 9 3 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | . . 3 4 5 1 . 9 2 7 7 Power 6 | . . 1 . 1 1 . . . . 3 Propulsion . | . . . . . . . . . . . Utility 18 | . . . 4 3 . . 6 . 3 2 Weapon 12 | . . 2 . . . . 2 2 4 2 Tool/Special 2 | . . . . 1 . . 1 . . . Average Slot Usage (%) 85 | . 94 99 99 99 99 99 73 64 93 75 Engine 5 | . 14 11 9 7 12 11 6 . . 1 Reactor 3 | . . . . . . . . 5 10 8 Wheel 14 | . 28 21 18 23 20 17 8 6 15 7 Device 12 | . 4 . 8 7 13 21 13 8 22 19 Storage 5 | . 14 11 9 7 6 5 4 2 3 3 Processor 15 | . . . 8 14 13 11 11 25 19 20 Hackware 1 | . . . . . . 1 4 1 4 4 Protection 4 | . 4 11 9 7 6 5 6 . . 2 Energy Gun 3 | . . 9 8 3 1 . . 2 1 1 Energy Cannon 2 | . . 1 . 1 . . 2 3 3 7 Ballistic Gun 14 | . 28 32 27 25 24 23 10 4 2 . Ballistic Cannon 1 | . . . . . . . 1 1 7 . Peak Build Rating 139 | 6 8 22 32 39 50 60 65 106 128 139 Average Rating 61 | 5 7 12 26 37 47 58 54 70 114 102 On Entrance 36 | . 6 8 21 32 37 50 60 22 102 62 Naked Turns . | . . . . . . . . . . . Heaviest Build 181 | 11 87 101 112 121 135 139 163 93 181 89 Greatest Support 74 | 20 20 20 20 30 39 57 57 64 62 74 Greatest Overweight (x) 17 | . 4 5 5 4 3 3 11 17 4 3 Average Overweight (x) 2 | . 1 4 5 3 3 2 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 25 10 Average Capacity 17 | 7 17 25 25 25 25 25 22 7 18 8 Most Carried 25 | 5 13 25 25 25 25 25 25 10 24 10 Average Carried 15 | 1 9 18 24 24 24 24 18 7 15 7 Final Capacity 25 | 8 25 25 25 25 25 25 5 10 5 5 Final Carried 25 | 5 13 24 25 25 25 25 5 10 5 5 Class Distribution -------------------- 21% | Scavenger-Gunner 16% | Mutant 16% | Scavenger-Skirmisher 16% | Tank 12% | Scavenger-Tank 6% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 6828 | 176 144 367 759 237 380 476 645 2352 830 462 Remotely 382 | . . . . . . . . 275 . 107 Salvage Created 9253 | 18 144 652 976 267 331 621 1152 2442 1303 1347 Parts 464 | 4 12 40 44 9 21 20 38 137 68 71 Haulers Intercepted 6 | . . 2 3 . . . . 1 . . Recyclers Shooed 6 | . . . 1 . . 1 1 2 1 . Parts Field Recycled 25 | . . . . . . . . 21 . 4 Retrieved Matter 132 | . . . . . . . . 104 . 28 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 121 | . 4 14 14 5 7 8 17 23 17 12 Guns 64 | . 4 8 14 4 7 8 2 16 1 . Cannons 30 | . . 6 . 1 . . 1 5 10 7 AOE 11 | . . . . . . . 7 . 4 . Classes Destroyed 14 | 1 1 4 4 1 . 1 1 1 . . Worker 20 | . . . 1 . 1 . 2 10 2 4 Builder 6 | . . . . . . . . 3 3 . Tunneler 5 | 1 . . 1 . . . . 1 2 . Hauler 6 | . . 2 3 . . . . 1 . . Recycler 10 | . . . 1 . . 1 1 2 2 3 Operator 4 | . . 1 . . 1 . . 1 1 . Watcher 5 | . . . 2 . . . . 3 . . Swarmer 13 | . . 3 2 . 3 1 . . 4 . Grunt 53 | . 4 8 10 3 3 4 9 9 3 . Brawler 1 | . . . . . . . 1 . . . Sentry 12 | . . 3 1 . . 2 2 1 1 2 Demolisher 1 | . . . . . . 1 . . . . Hunter 17 | . . . 1 1 1 . 4 4 2 4 Programmer 24 | . . . . 1 . . 1 9 7 6 Best Kill Streak 7 | 1 2 6 6 3 4 4 6 7 5 4 Combat Bots Only 6 | . 2 6 4 3 4 4 5 5 5 2 Max Kills in Single Turn 4 | 1 1 1 1 1 2 2 2 2 4 1 Gunslinging 1 | . . . . . 1 1 . . . . Exploded 4 | . . . . . . . 2 . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1189 | . 8 58 45 11 33 33 424 235 163 179 Missed 402 | . 1 20 10 3 14 12 157 72 59 54 Hits 787 | . 7 38 35 8 19 21 267 163 104 125 Melee 1 | . . . . . . . 1 . . . Projectile 786 | . 7 38 35 8 19 21 266 163 104 125 AOE 4 | . . . . . . 4 . . . . Critical Strikes 39 | . . . 2 . 1 . 7 15 3 11 Actively Blocked 13 | . . . . . . . . . 2 11 Part Disruptions 2 | . . . . . . . . 1 1 . Damage Taken 15335 | . 78 476 503 79 173 527 4195 3652 2333 3319 Core 2946 | . 22 89 16 . 8 12 956 637 513 693 Absorbed by Shields 530 | . . . 25 32 57 56 360 . . . Redirected to Shielding 242 | . . . . . . . . . 105 137 Ignored by Resistances 597 | . . . . 8 45 23 521 . . . Core Remaining (%) 77 | 100 91 77 97 100 99 98 16 51 64 56 Volleys Fired 516 | 5 10 38 43 9 16 21 59 143 66 106 Largest 4 | 2 2 4 4 4 4 4 4 4 4 3 Hottest 272 | 40 40 100 134 126 131 111 141 215 272 263 Shots Fired 1141 | 10 20 105 162 29 59 84 105 306 134 127 Gun 749 | 10 20 90 161 23 58 84 32 214 43 14 Cannon 378 | . . 15 1 6 1 . 62 92 88 113 Launcher 14 | . . . . . . . 11 . 3 . Special . | . . . . . . . . . . . Kinetic 690 | 10 20 72 120 23 55 84 37 216 53 . Thermal 270 | . . 18 41 . 3 . 9 64 48 87 Explosive 12 | . . . . . . . 11 . 1 . Electromagnetic 169 | . . 15 1 6 1 . 48 26 32 40 Robot Hit Streak 28 | 8 24 13 14 28 8 17 17 14 11 11 Robot Miss Streak 4 | 1 2 3 2 1 3 4 2 4 4 2 Penetration Max 1 | . . . . . . 1 . 1 . . Secondary Targets 10 | . . . 1 1 1 3 . 4 . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 . . Shots Hit Robots 724 | 8 17 68 100 26 36 56 85 196 67 65 Core Hits 318 | 1 7 31 43 12 21 23 43 78 34 25 Critical Kills 25 | . . . . . . 1 . 23 . 1 Critical Parts Destroyed 35 | . . . . . . . 1 34 . . Critical Strikes 72 | . . . . . . 2 5 60 3 2 Meltdown 3 | . . . . . . . . 2 . 1 Destroy 58 | . . . . . . 2 1 55 . . Blast 7 | . . . . . . . 3 2 2 . Corrupt 4 | . . . . . . . 1 1 1 1 Melee Attacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18929 | 82 188 988 1461 506 595 1175 3729 4427 3067 2711 Guns 8132 | 82 188 620 1461 372 595 1175 517 2098 816 208 Cannons 8619 | . . 318 . 134 . . 1473 2329 1862 2503 Explosions 2177 | . . 50 . . . . 1739 . 388 . Melee . | . . . . . . . . . . . Ramming 1 | . . . . . . . . . 1 . Kinetic 8365 | 82 188 448 1169 372 578 1175 661 2446 1246 . Thermal 5065 | . . 172 292 . 17 . 549 1306 791 1938 Explosive 1765 | . . . . . . . 1462 . 303 . Electromagnetic 3733 | . . 368 . 134 . . 1057 675 726 773 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 21 19 8 8 Average Corruption 10 | . . . . . . . 8 16 1 6 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . . . . 9 54 6 24 Message Errors 15 | . . . . . . . 1 12 1 1 Matter Fused 23 | . . . . . . . 2 10 2 9 Heat Flow Errors 6 | . . . . . . . . 3 . 3 Energy Discharges 8 | . . . . . . . 1 4 1 2 Parts Rejected 4 | . . . . . . . . 3 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 2 3 . 1 Data Loss (major) 7 | . . . . . . . 1 4 . 2 Misfires 7 | . . . . . . . . 5 . 2 Alerts 5 | . . . . . . . . 3 . 2 Misdirections 3 | . . . . . . . 2 1 . . Weapon Failures 8 | . . . . . . . . 6 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 557 | . . . . . . . 128 164 120 145 Projectiles 457 | . . . . . . . 28 164 120 145 Explosions 100 | . . . . . . . 100 . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . 1 2 4 . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . 1 2 4 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 211 | . . 12 . . . . 145 . 54 . Shots 8 | . . 1 . . . . 2 . 5 . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | . 6 144 263 197 240 . 42 435 296 339 Average Temperature 85 | . 6 49 69 95 88 . 16 110 72 99 Received Heat Transfer 1925 | . 42 171 247 30 42 96 582 292 225 198 Effects 5 | . . . . . 1 . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . 1 . . Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 7 3 3 4 Combat Hostiles 15 | . . . . . . . 7 2 2 4 Parts Fried 39 | . . . . 2 . . 9 6 11 11 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 13 | . . 1 . . . . . 9 2 1 Heat Transferred 4497 | . . 375 666 . 37 . 422 1258 592 1147 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 . . . . 1 . . . Low Security (%) 97 | 100 100 75 100 100 100 100 91 100 100 100 Level 1 2 | . . 24 . . . . 8 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 290 | 5 70 232 146 128 90 98 290 193 165 101 Initial 106 | . . . 83 63 37 1 32 76 106 63 Average 71 | . 21 90 69 63 41 45 103 92 88 37 Influence Increases 4750 | 5 120 434 531 246 234 238 677 868 781 616 Destroy 0b10 Robot/C 2420 | . 80 280 280 100 140 160 340 460 340 240 Destroy 0b10 Robot/NC 280 | 5 . 15 40 . 10 5 15 105 50 35 Destroy Leader 572 | . 20 64 70 30 30 40 70 108 70 70 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . Successful Hack 265 | . 20 . 63 56 14 16 . 32 48 16 Disable Machine 285 | . . 30 30 15 15 . 15 75 30 75 Destroy Structure 558 | . . . 3 . . 2 162 88 153 150 Partial Spotted 30 | . . . . . . . . . 15 15 Lose Combat Pursuer 330 | . . 45 45 45 15 15 75 . 75 15 Influence Decreases 4717 | 5 120 236 589 310 306 174 598 825 865 689 Entered New Map 468 | . . . 115 77 39 3 36 71 84 43 Time Decay 2998 | 5 120 206 464 233 267 171 252 458 434 388 Lost Part 1104 | . . 30 10 . . . 310 296 200 258 Purge Threat 147 | . . . . . . . . . 147 . Squads Dispatched 32 | . 2 1 2 1 2 2 3 7 4 8 Investigation 10 | . 1 1 2 . 2 1 . 2 . 1 Extermination 11 | . . . . 1 . . 1 3 3 3 Reinforcement 10 | . 1 . . . . . 2 2 1 4 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 . . 1 . . 2 . 1 . Communications Jammed 50 | . . . . . . . . 12 38 . Distress Signals 48 | . . . . . . . . 11 37 . Times Spotted 207 | . 11 17 23 9 11 9 37 37 31 22 Peak Tracking Total 11 | . 4 6 4 3 3 4 11 5 10 6 Tactical Retreats 14 | . . 2 2 1 1 1 3 . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . . 1 1 . . . 2 3 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 24 | . . . . 10 14 . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . 1 1 . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 19 | . . 2 2 1 1 . 1 5 2 5 Max in Single Turn 2 | . . 2 1 1 1 . 1 1 1 1 Garrison Access 1 | . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 44 | . 5 . 6 7 5 4 . 5 7 5 Terminals 27 | . 4 . 5 4 2 2 . 4 3 3 Fabricators 5 | . . . . 1 1 1 . . 2 . Repair Stations 3 | . 1 . . 2 . . . . . . Recycling Units 3 | . . . . . . . . . 1 2 Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 4 | . . . . . 1 1 . 1 1 . Total Hacks 102 | . 17 . 18 12 11 10 . 12 12 10 Successful 34 | . 4 . 8 4 6 1 . 2 6 3 Failed 67 | . 13 . 9 8 5 9 . 10 6 7 Catastrophic 27 | . . . 2 7 1 3 . 5 6 3 Database Lockouts 1 | . . . 1 . . . . . . . Manual 21 | . 8 . 8 . . 3 . 2 . . Terminals 69 | . 14 . 15 7 6 5 . 8 7 7 Fabricators 7 | . . . . 1 1 2 . . 3 . Repair Stations 7 | . 3 . . 4 . . . . . . Recycling Units 4 | . . . . . . . . . 1 3 Scanalyzers 6 | . . . 3 . 3 . . . . . Garrison Access 9 | . . . . . 1 3 . 4 1 . Terminal Hacks 22 | . 3 . 6 3 2 . . 2 5 1 Robot Analysis 5 | . 2 . 3 . . . . . . . Prototype ID Bank 5 | . 1 . 1 1 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . 2 . Locate Traps 3 | . . . 1 1 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . . 1 2 . Fabricator Hacks 3 | . . . . . 1 1 . . 1 . Network Status 2 | . . . . . 1 . . . 1 . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . 1 . . 1 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . 2 Scanalyzer 4 | . . . 2 . 2 . . . . . Insert Component 2 | . . . 1 . 1 . . . . . Analyze 2 | . . . 1 . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 43 | . 5 . 6 7 4 4 . 5 7 5 Full Trace Events 8 | . 1 . 1 . 2 1 . 2 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . 5 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 Parts Scanalyzed 2 | . . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 1 . . . Highest-Rated Group 23 | . . . . . . 23 22 . . . Highest-Rated Ally 23 | . . . . . . 23 22 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4573 | . . . . 300 130 17 240 1774 1074 1038 Optics 3938 | . . . . . . . 52 1774 1074 1038 Sensors 1747 | . . . . 300 130 17 188 685 427 . Terrain 1255 | . . . . . . . . . 1003 252 Structural 394 | . . . . . . . . 394 . . Machine Analysis 2865 | . . . . . . . . 753 1074 1038 Jamming 1278 | . . . . . . . . 252 1026 . Robot Analysis Total 5 | . 2 . 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8241 | 72 345 521 1179 589 590 363 696 1774 1074 1038 Spaces Moved 4601 | 53 240 236 603 390 378 170 390 845 715 581 Core 551 | 3 . . . . . . 166 252 15 115 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4050 | 50 240 236 603 390 378 170 224 593 700 466 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 155 125 125 123 50 50 50 50 Average Speed 123 | 78 108 140 155 125 125 127 107 136 107 99 Slowest Speed 900 | 80 140 155 155 140 125 131 255 900 145 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 4 44 25 42 13 12 5 13 20 19 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 49 | . . . . . . . . 5 19 25 Terrain Destroyed 237 | . . . . . . . 83 43 55 56 Melee . | . . . . . . . . . . . Projectile 122 | . . . . . . . 8 32 44 38 AOE 109 | . . . . . . . 75 5 11 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6289 | 71 308 368 757 471 467 272 572 1187 902 914 Wait 610 | 3 43 48 57 26 27 61 64 75 47 159 Move 4591 | 52 239 235 602 389 377 169 389 844 715 580 Hop . | . . . . . . . . . . . Pick Up 122 | 5 7 22 17 9 7 4 10 15 13 13 Fast Attach 129 | 6 2 3 2 . 1 . 7 57 25 26 Attach 71 | . 1 7 4 2 3 2 22 11 9 10 Detach 41 | . 3 1 2 . 1 . 8 12 9 5 Swap 84 | . 1 4 12 16 12 9 6 9 11 4 Drop 99 | . 2 10 18 9 9 6 6 21 7 11 Fire 516 | 5 10 38 43 9 16 21 59 143 66 106 Melee 1 | . . . . 1 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 25 | . . . . 10 14 . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Weapon x2 448 | -9/Materials | Discovered new exit (range 15) 725 | -9/Materials | Lost 3 parts (1p2n) 732 | -9/Materials | Build established: Tank 838 | -9/Materials | Discovered new exit (range 16) 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Utility x2 1256 | -8/Materials | Build established: Scavenger-Gunner 1433 | -8/Materials | Central database locked down 1725 | -8/Materials | Build established: Gunner 2031 | -8/Materials | Discovered new exit (range 12) 2060 | -8/Materials | Build established: Tank 2118 | -8/Materials | Entered Factory 2118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -7/Factory | Discovered new exit (range 16) 2706 | -7/Factory | Identified exit to Factory 2707 | -7/Factory | Entered another Factory area 2707 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3175 | -6/Factory | Build established: Scavenger-Tank 3186 | -6/Factory | Discovered new exit (range 9) 3203 | -6/Factory | Identified exit to Factory 3297 | -6/Factory | Entered another Factory area 3297 | -5/Factory | Evolved 2 slots: Utility x2 3471 | -5/Factory | Fabricated M-22 Extractor? 3562 | -5/Factory | Discovered new exit (range 15) 3568 | -5/Factory | Garrison activated, responded to threat 3619 | -5/Factory | Identified exit to Factory 3660 | -5/Factory | Entered another Factory area 3660 | -4/Factory | Accompanied by 1 ally 3660 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3988 | -4/Factory | Lost 15 parts (1p5n5u4w) 4247 | -4/Factory | System corruption reached 10% 4267 | -4/Factory | Core integrity fell below 50% 4291 | -4/Factory | Discovered new exit (range 16) 4298 | -4/Factory | Lost 14 parts (2p1n6u5w) 4335 | -4/Factory | Identified exit to Upper Caves 4336 | -4/Factory | Core integrity fell below 20% 4354 | -4/Factory | Discovered new exit (range 6) 4356 | -4/Factory | Identified exit to Research 4356 | -4/Factory | Entered Research 4356 | -3/Research | Evolved 2 slots: Utility x2 4378 | -3/Research | Discovered new exit (range 5) 4380 | -3/Research | Identified exit to Testing 4675 | -3/Research | Discovered exit to Testing (range 22) 4693 | -3/Research | Build established: Mutant 4938 | -3/Research | Lost 3 parts (1p2n) 5085 | -3/Research | System corruption reached 10% 5123 | -3/Research | Lost 12 parts (2p4n2u4w) 5291 | -3/Research | Build established: Scavenger-Gunner 5514 | -3/Research | Lost 3 parts (2n1w) 5589 | -3/Research | Lost 4 parts (2u2w) 5995 | -3/Research | Lost 3 parts (1n2u) 6020 | -3/Research | Discovered new exit (range 15) 6047 | -3/Research | Found Gamma Bomb Array 6067 | -3/Research | Identified exit to Research 6130 | -3/Research | Entered another Research area 6130 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6534 | -2/Research | Build established: Scavenger-Skirmisher 7129 | -2/Research | Spotted B-90 Cyclops 7199 | -2/Research | Discovered new exit (range 14) 7204 | -2/Research | Identified exit to Access 7204 | -2/Research | Entered Access 7204 | -1/Access | Evolved 2 slots: Utility x2 7227 | -1/Access | Lost 15 parts (3p4n4u4w) 7600 | -1/Access | Lost 3 parts (3u) 7725 | -1/Access | Lost 4 parts (3n1w) 7867 | -1/Access | Lost 5 parts (3n1u1w) 8081 | -1/Access | Identified exit to Surface 8119 | -1/Access | Energy Cycler disabled 8242 | *** | Escaped! Last Messages --------------- 08195_ Acquired Unknown Protection. 08195_ Identified Imp. Weapon Shielding. 08198_ Wheel destroyed. 08201_ Dropped Adv. Component Analysis Suite. 08201_ Dropped Lrn. Tractor Beam. 08202_ Dropped Field Recycling Unit. 08202_ Dropped Med. Storage Unit. 08211_ Knocked back. 08213_ Lrn. Terrain Scanner destroyed. 08213_ Mic. Antimatter Reactor destroyed. 08213_ Knocked back. 08217_ Imp. Quantum Reactor destroyed. 08219_ Knocked back. 08224_ Imp. Weapon Shielding destroyed. 08224_ Knocked back. 08225_ Acquired 8 matter. 08229_ Main Access Shell breached. 08235_ System corrupted: Matter fused (-8). 08237_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????? ????????? ?#?###?? ? ? | | ?????????????????????????????????????#???#??? ? # | | ???????????????????????????? ???? ? ??#######?#?? | | ????????????????????????? ?? ????? ???## ?? ? | | ???????????????????????????? ????? ?? ?## ? ? | | ?????????????????????? ?? ? ???? ?? ?## #??#?#? | | ??????????????????????????? ??# ? ## ####?## | | ???????????+????????? ??? ??? ?? ?? ?## ####### | | ???????????# ?????????? ??? ? ?? ## ## | | ???????????# ????????#?#####?##??##?## ## | | ???????????# ####################### % # | | ???????????# # " | | ???????????# H% % / """ | | ??????????????????### ""########" "% "" | | ????????????????????# ""#??###?#######% " | | ????????????????????# ""#??##?##???### | | ????????????????????# T#?#?##??#?#??# | | ????????????????????# ""#??###?###########! | | ????????????????????# ""####?#?##### !! | | ???????????????????## ""#####?#??#?# ! | | ???????????????????# #??#??#?#?# | | ???????????????????## ###?#??##### | | ????????????????????# ##??##????## | | ????????????????????# #????#??#### | | ????????????????????# ##?#######?# | | ????????????????????# @" ####??#?####"#####/ | | ????????????????????# "" ##?#?##### | | ????????????????????# ##?#?## | | ????????????????????# #####?# ######### # | | ????????????????????# ####### ##?###### # | | ????????????????????#""""""""""###???# #?#######+# | | ????????????????????#??"?"??"??#???# ? ? | | ??????????????????????"???""?""##### ? ? | | ??????????????????????""??????"?#?#? ??? +?? | | ?????????????????????????? ?????#??? ? # ? 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""""" | | ???????????????????????????? ??????### ### """" | | ???????????????????????????? ??##??#?# ### ? ?" | | ?????????????????????????? ?????#???# ?#? ? | | ???????????????????????????????#?#####???? ?? ? | | ?????????????????????????????###???#?? #???? ? | | ??????????????????????????? ??????####??#???#?#+?# | | ??????????????????????????????? ?? ? ??? ?? ? ?? | | ??????????????????????????????? ?? ? ? ?? ?? | | ???????????????????????????????? ?? ?? ? ? ?? ? | | ????????????????????????????? ???????? ?? ??? ? | | ???????????????????????????????????#??????#?#??##? | | ??????????????????????????????????? ???????? ? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 72 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 51 Targeting Accuracy 22 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-22 Extractor | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussTerrorNanoactuators Manual? 0 Play Time 01:14:20 Cumulative 1870.3 hours Start 2025.06.14 @ 10:50:54 End 2025.06.14 @ 12:06:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1246 Rogue 1242 Adventurer 4 Explorer 0 Win Type 0 Total 241 Types 180/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58fe63e6-c329-4fa5-ab40-4f06bb758d6f