Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 17:18:46 Player: Kyle Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1427) 1427 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (467) 467 TOTAL SCORE: 5569 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Humpback Core Shielding > --- WEAPON ----------- Improved Assault Rifle Minigun Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Carbon-fiber Leg Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Battery Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating High-powered Tractor Beam Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Flak Gun [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . 1 . . Parts Attached 62 | 6 2 . 8 1 7 8 30 Power 8 | 1 . . . . 1 2 4 Engine 8 | 1 . . . . 1 2 4 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 . 2 2 8 Treads . | . . . . . . . . Leg 13 | 2 . . 2 . 2 1 6 Wheel 3 | . . . . . . 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 1 . 6 1 . . 7 Device 2 | . . . . . . . 2 Storage 9 | 1 . . 6 1 . . 1 Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 4 | . 1 . . . . . 3 Artifact . | . . . . . . . . Weapon 22 | 2 1 . . . 4 4 11 Energy Gun 2 | . . . . . . . 2 Energy Cannon 6 | . . . . . 2 3 1 Ballistic Gun 11 | 2 . . . . 2 1 6 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . Parts Lost 30 | . . . . . 1 1 28 Power 5 | . . . . . . . 5 Propulsion 10 | . . . . . . . 10 Utility 3 | . . . . . . . 3 Weapon 12 | . . . . . 1 1 10 Highest Loss Streak 13 | . . . . . 1 1 13 Average Slot Usage (%) 94 | . 96 100 96 100 99 99 83 Engine 15 | . 14 14 14 14 17 18 13 Leg 32 | . 28 28 28 28 35 35 34 Storage 15 | . 14 14 21 28 18 18 6 Protection 2 | . 11 14 2 . . . 4 Energy Cannon 4 | . . . . . 8 17 1 Ballistic Gun 12 | . 15 14 14 14 9 9 13 Launcher 6 | . 12 14 14 14 8 . . Naked Turns . | . . . . . . . . Heaviest Build 141 | 13 15 15 90 50 59 69 141 Greatest Support 80 | 20 20 20 60 60 80 80 78 Greatest Overweight (x) 4 | . . . 4 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 32 | 6 6 6 24 16 16 16 32 Average Capacity 15 | 5 6 6 12 15 16 16 22 Most Carried 24 | 5 6 6 14 13 12 16 24 Average Carried 13 | 3 5 6 8 12 11 15 18 Final Capacity 16 | 6 6 6 14 16 16 16 4 Final Carried 16 | 4 6 6 12 13 11 16 . Class Distribution -------------------- 39% | Mutant 30% | Skirmisher 26% | Hauler-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 1080 | 271 17 56 . 141 138 135 322 Remotely 110 | . . . . . . . 110 Salvage Created 1472 | 93 76 . . 22 290 488 503 Parts 74 | . 7 . . 4 16 24 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 31 | . 5 . . 3 5 9 9 Guns 9 | . 2 . . . 1 1 5 Cannons 11 | . . . . . . 8 3 AOE 10 | . 3 . . 3 4 . . Classes Destroyed 8 | 1 2 . . . 2 1 2 Worker 1 | . . . . . 1 . . Recycler 3 | 1 . . . . 1 . 1 Swarmer 6 | . 3 . . 3 . . . Grunt 10 | . 2 . . . 3 3 2 Brawler 3 | . . . . . . 1 2 Duelist 1 | . . . . . . . 1 Sentry 8 | . . . . . 2 5 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 5 | 1 5 . . 3 4 4 3 Combat Bots Only 5 | . 5 . . 3 3 4 3 Max Kills in Single Turn 2 | 1 2 . . 2 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 4729 | . 135 . . 40 148 554 3852 Core 748 | . . . . . . 41 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 97 | 100 . . . 100 . 92 . Volleys Fired 87 | 7 6 . . 2 11 22 39 Largest 3 | 1 2 . . 2 3 3 3 Hottest 151 | 20 50 . . 50 113 151 148 Shots Fired 205 | 7 11 . . 4 26 59 98 Gun 134 | 7 6 . . 2 11 21 87 Cannon 60 | . . . . . 11 38 11 Launcher 11 | . 5 . . 2 4 . . Special . | . . . . . . . . Kinetic 125 | 7 6 . . 2 11 21 78 Thermal 69 | . . . . . 11 38 20 Explosive 11 | . 5 . . 2 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 2 3 . . 1 6 9 14 Robot Miss Streak 5 | 2 1 . . 1 2 5 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 129 | 4 5 . . 1 15 29 75 Core Hits 68 | 2 8 . . 3 12 16 27 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2581 | 50 225 . . 104 416 685 1101 Guns 1363 | 50 49 . . . 105 218 941 Cannons 714 | . . . . . 104 467 143 Explosions 487 | . 176 . . 104 207 . . Melee . | . . . . . . . . Ramming 17 | . . . . . . . 17 Kinetic 1092 | 50 49 . . . 105 218 670 Thermal 985 | . . . . . 104 467 414 Explosive 487 | . 176 . . 104 207 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 1 7 Average Corruption 4 | . . . . . . 1 5 Corruption Purged . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 4 | . . . . . . . 4 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . 1 . Projectiles 1 | . . . . . . 1 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 71 | . 49 . . 22 . . . Shots 3 | . 2 . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 428 | . 2 . . . 171 428 291 Average Temperature 117 | . 2 . . . 58 173 95 Received Heat Transfer 1680 | . 21 . . . 54 171 1434 Effects 5 | . . . . . . 5 . Interference 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 10 | . . . . . 2 . 8 Heat Transferred 1928 | . . . . . 222 769 937 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 384 | 5 223 86 . 130 209 384 313 Initial 174 | . 3 86 . . 50 16 174 Average 91 | 1 41 86 . 94 68 129 110 Maximum Alert Level 1 | . 1 . . . 1 1 1 Low Security (%) 81 | 100 89 100 . 100 82 68 78 Level 1 18 | . 10 . . . 17 31 21 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 2 5 Investigation 3 | . 1 . . . 2 . . Extermination 3 | . . . . . . . 3 Reinforcement 3 | . 1 . . . . 1 1 Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 11 . . 4 5 21 23 Peak Tracking Total 11 | . 4 . . 3 3 9 11 Tactical Retreats 7 | . 2 . . 1 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 8 | . . . . . 1 2 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 8 | . 2 . . 2 1 1 2 Max in Single Turn 2 | . 1 . . 2 1 1 1 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 19 | . 4 . 5 . 3 2 5 Terminals 10 | . 4 . . . 3 2 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 8 . 50 . 7 2 12 Successful 69 | . 4 . 50 . 5 2 8 Failed 10 | . 4 . . . 2 . 4 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 6 | . 2 . 4 . . . . Terminals 19 | . 8 . . . 7 2 2 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 Recycling Units 6 | . . . . . . . 6 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 63 | . 4 . 50 . 5 2 2 Record 56 | . 3 . 49 . 3 . 1 Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . . . . . 1 . Alert Level 1 | . . . . . . . 1 Surveillance Status 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . 4 Process 1 | . . . . . . . 1 Report Inventory 2 | . . . . . . . 2 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 10 | . 4 . . . 3 . 3 Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Matter 168 | . . . . . . . 168 Time 42 | . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 11 | . . . . . . . 11 Retrieved Matter 11 | . . . . . . . 11 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 10 | . . . . . . 10 . Largest Group 10 | . . . . . . 10 . Highest-Rated Group 173 | . . . . . . 173 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders . | . . . . . . . . Ally Attacks 74 | . . . . . . 74 . Total Damage 1036 | . . . . . . 1036 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 4417 | 121 389 65 755 298 883 665 1241 Spaces Moved 2544 | 82 250 54 512 231 314 412 689 Core 17 | 12 . . . . . . 5 Treads . | . . . . . . . . Legs 2524 | 70 250 54 512 231 314 412 681 Wheels 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 45 | 50 120 120 90 90 105 105 45 Average Speed 122 | 109 120 120 141 90 105 111 135 Slowest Speed 240 | 120 120 120 240 90 105 144 178 Overloaded Moves 65 | . . . . . . . 65 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 43 20 74 65 17 57 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 42 | . 12 . . 10 14 4 2 Melee . | . . . . . . . . Projectile 6 | . . . . . . 4 2 AOE 36 | . 12 . . 10 14 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 3677 | 106 328 54 546 316 843 569 915 Wait 890 | 2 67 1 . 80 507 110 123 Move 2537 | 81 249 53 511 230 313 411 689 Hop . | . . . . . . . . Pick Up 74 | 10 3 . 16 2 4 11 28 Fast Attach . | . . . . . . . . Attach 44 | 6 2 . 5 . 5 2 24 Detach 1 | . 1 . . . . . . Swap 18 | . . . 3 1 2 6 6 Drop 23 | . . . 11 1 1 5 5 Fire 87 | 7 6 . . 2 11 22 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Entered Mines 556 | -10/Mines | Learned Materials emergency access door positions 569 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 569 | -10/Mines | Discovered new exit (range 5) 576 | -10/Mines | Entered Exiles 577 | -10/Exiles | Identified exit to Mines 646 | -10/Exiles | Met 8R-AWN 665 | -10/Exiles | Met EX-HEX 795 | -10/Exiles | Met EX-DEC 845 | -10/Exiles | Learned location of Zion (-7) 1092 | -10/Exiles | Met EX-BIN 1117 | -10/Exiles | Aligned with FarCom system 1119 | -10/Exiles | Given EX-Vault access code 1177 | -10/Exiles | Opened EX-Vault 1184 | -10/Exiles | Found Prototype Leg 1190 | -10/Exiles | Found Prototype Leg 1195 | -10/Exiles | Found Prototype Energy Cannon 1201 | -10/Exiles | Found Prototype Energy Cannon 1203 | -10/Exiles | Identified Potential Leg (x2) 1263 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1331 | -10/Exiles | Left Exiles lab with Potential Leg 1331 | -10/Exiles | Entered Mines 1618 | -9/Mines | Discovered new exit (range 14) 1629 | -9/Mines | Entered Materials 1629 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1630 | -8/Materials | Identified exit to Storage 1942 | -8/Materials | Build established: Skirmisher 2512 | -8/Materials | Entered Storage 2850 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3135 | -8/Storage | Discovered new exit (range 10) 3177 | -8/Storage | Entered Factory 3177 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3259 | -7/Factory | Fabricated Gatling Laser (x2) 3492 | -7/Factory | Build established: Hauler-Skirmisher 3781 | -7/Factory | Lost 6 parts (1p3n2w) 4317 | -7/Factory | Lost 3 parts (2p1n) 4358 | -7/Factory | Core integrity fell below 50% 4360 | -7/Factory | Garrison activated, responded to threat 4394 | -7/Factory | Lost 13 parts (1p3n3u6w) 4416 | -7/Factory | Core integrity fell below 20% 4418 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired 44 matter. [Achievement: Use The Force] Hpw. Tractor Beam destroyed. K-01 Serf collects debris. Adv. Beam Cannon destroyed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access F001. K-01 Serf collects debris. Extracted 173 energy. Gatling Laser destroyed. Core Shielding destroyed. Acquired Com. Wheel. Acquired Hpw. Shotgun. System corrupted: Energy discharge (-85). Ion Engine destroyed. Acquired Hacking Suite. Potential Leg destroyed. Hpw. Shotgun destroyed. Broken Potential Leg destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # #????????# ## | | """" ######????????# ## | | """" #???????????# #####+####+######+# | | """" ????????## ##### | | """" ??T | | """" ?? ###/#### | | """" ##### ??? # | | #?????#???#?? / ] | | #????????????????## | | #?????????????????# """""" """""" """""" | | #???###########???# """""" """""" """""" | | #???# #???# """""" """""" """""" | | #####+###???# ! #???# """""" """""" """""" | | ????????????#! ##### b l | | ????????????# /k | | ????????????# """ """ # ##########"#######+####### | | ????????????# """ """ # #???# !!!!!![ # | | ????????????# """ """ + #???# ][]!!! !# """"" | | ????????????# #/##### """[] |"" /= """"" | | ????????????###########gg ## """ !=""" # """ | | ??????????????????????#" ## """" """" # | | ??????????????????????#"g!g## """" """" # """"" | | ??????????????????????#"g g## !# """"" | | ??????????????????????#Tggg## """" """" # """ | | ??????????????????????#"g l## """" """" # | | ??????????????????????#" @ ## """" """" ######### | | ??????????????????????#" ## """" """" #???????? | | ??????????????????????# ## !#???????? | | ??????????????????????####################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????w?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 51 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Just What I Needed Novice Programmer The More The Merrier Use The Force Challenges ------------ None Game ------ Seed FlakGuidedBoregun Manual? 0 Play Time 01:22:22 Cumulative 7.4 hours Start 2020.12.07 @ 15:45:05 End 2020.12.07 @ 17:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67fdebdf-2fce-4600-a37e-d490d8e024e2