Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 00:53:20 Player: MAC-Bot 2145 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (2021) 2021 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2339) 2339 TOTAL SCORE: 10085 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 1962 Friendly Fire -117 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Charger Recalibrator Beamcaster Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Neutrino Core Carbon-fiber Leg Enhanced Optical Array Improved Terrain Scanner Recalibrator Beamcaster Advanced Beam Cannon Heavy Particle Cannon Battle Rifle [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . 1 . Utility 9 | . . . 2 1 2 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 70 | 4 8 1 10 8 7 2 . 2 1 . 18 9 Power 7 | 1 1 . 1 . . . . . . . 2 2 Engine 5 | 1 1 . 1 . . . . . . . . 2 Core 1 | . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 22 | 2 1 . 4 4 1 . . 2 . . 5 3 Treads 4 | . . . 2 2 . . . . . . . . Leg 13 | . . . . 2 1 . . 2 . . 5 3 Wheel 5 | 2 1 . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 1 2 . 2 2 5 2 . . . . 7 1 Device 10 | . 1 . 2 1 1 . . . . . 4 1 Storage 3 | 1 1 . . . . . . . . . 1 . Processor 6 | . . . . 1 3 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 19 | . 4 1 3 2 1 . . . 1 . 4 3 Energy Gun 8 | . 2 1 1 1 1 . . . 1 . . 1 Energy Cannon 5 | . . . 1 1 . . . . . . 1 2 Ballistic Gun 4 | . 2 . 1 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . . . Parts Lost 38 | . 2 1 2 7 . . . 1 . . 12 13 Power 5 | . 1 . 1 . . . . . . . 1 2 Propulsion 17 | . 1 1 1 4 . . . . . . 4 6 Utility 12 | . . . . 2 . . . . . . 6 4 Weapon 4 | . . . . 1 . . . 1 . . 1 1 Highest Loss Streak 10 | . 2 1 2 6 . . . 1 . . 10 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 3 7 8 9 9 6 9 9 9 9 10 8 8 Power 1 | . . . . 1 1 2 2 2 2 2 2 . Propulsion 1 | 1 4 5 3 2 . 1 1 1 1 2 . . Utility 1 | . . 1 1 2 . 2 2 1 2 2 1 1 Weapon 3 | 1 2 2 3 3 3 3 4 5 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . . . . . 1 . 3 3 . . . 1 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 3 | . . . . . 1 . . 1 . . . 1 Weapon 2 | . . . . . . . 1 1 . . . . Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 81 94 86 80 88 93 100 99 100 100 97 82 Engine 6 | . 13 14 10 9 7 6 6 6 6 6 . 4 Leg 15 | . . . . . 18 20 20 20 20 20 22 19 Wheel 4 | . 25 22 19 12 . . . . . . . . Device 14 | . 2 14 22 18 14 13 13 13 13 13 13 12 Storage 7 | . 14 14 11 9 7 6 6 6 6 6 5 4 Processor 19 | . . . . 7 18 23 26 26 26 26 23 25 Protection 7 | . . . . . 4 9 13 13 13 13 12 . Energy Gun 5 | . 10 6 11 1 6 6 6 5 6 6 2 4 Energy Cannon 5 | . . . 5 15 7 6 6 6 6 6 3 . Ballistic Gun 1 | . 14 21 5 . . . . . . . . 4 Peak Build Rating 71 | 4 7 8 24 29 37 43 45 53 55 55 71 71 Average Rating 42 | 3 5 7 21 26 30 39 44 47 54 55 66 59 On Entrance 30 | . 4 7 7 24 13 37 43 45 50 55 55 52 Avg Prop Armor Cover (%) 6 | . 6 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 10 22 19 32 33 34 39 39 39 41 41 66 58 Greatest Support 81 | 26 26 20 40 60 38 38 38 58 58 58 78 81 Greatest Overweight (x) 12 | . 2 1 10 2 1 1 1 1 . . . 12 Average Overweight (x) . | . . . 1 . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 10 10 10 10 10 10 10 10 10 10 14 Most Carried 13 | 8 9 10 10 10 10 10 10 10 10 10 10 13 Average Carried 9 | 4 7 9 9 9 6 9 9 9 9 10 9 9 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 5 Final Carried 10 | 8 9 10 9 8 9 9 10 10 10 10 7 5 Scrap Suit Usage (%) 16 | . . . 99 98 . . . . . . . . Parts Cannibalized 8 | . . . 7 1 . . . . . . . . Class Distribution -------------------- 54% | Skirmisher 23% | Mutant 21% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Matter Collected 1250 | 213 139 23 137 53 88 . 24 20 10 . 477 66 Remotely . | . . . . . . . . . . . . . Salvage Created 1883 | . 76 47 583 240 88 . . . 66 . 689 94 Parts 95 | . 2 7 28 11 4 . . . 2 . 37 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 20 11 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 40 | . 1 3 12 5 2 . . . 1 . 15 1 Guns 16 | . 1 3 6 3 1 . . . 1 . 1 . Cannons 13 | . . . 2 2 . . . . . . 8 1 AOE 8 | . . . 3 . . . . . . . 5 . Classes Destroyed 9 | . 2 1 2 . 1 . . . . . 2 1 Worker 6 | . . . . . . . . . . . 6 . Builder 4 | . . . . . . . . . . . 3 1 Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Swarmer 9 | . . 3 3 1 . . . . . . 2 . Grunt 21 | . 1 . 5 2 1 . . . 1 . 11 . Duelist 1 | . . . . . . . . . . . . 1 Sentry 7 | . . . 4 2 . . . . . . 1 . Programmer 2 | . . . . . 1 . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . Best Kill Streak 14 | . 2 3 3 3 1 . . . 1 . 14 1 Combat Bots Only 8 | . 1 3 3 3 1 . . . 1 . 8 1 Max Kills in Single Turn 4 | . 1 2 3 1 1 . . . 1 . 4 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Hostile Shots Fired 539 | . 33 8 71 98 23 . . 3 1 1 116 185 Missed 156 | . 7 2 20 25 12 . . 1 . . 29 60 Hits 383 | . 26 6 51 73 11 . . 2 1 1 87 125 Melee 8 | . . . . . . . . . . . . 8 Projectile 375 | . 26 6 51 73 11 . . 2 1 1 87 117 Critical Strikes 21 | . . . . 2 . . . . . . 9 10 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7113 | . 471 49 702 1063 171 . . 60 18 19 1803 2757 Core 1778 | . 172 7 117 91 18 . . . . . 213 1160 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 143 | . . . 59 10 . . 74 . . . . . Core Remaining (%) 79 | 100 . 28 70 83 97 . . . . 100 78 . Volleys Fired 180 | . 45 3 42 13 7 . . 3 1 . 51 15 Largest 2 | . 2 2 2 2 2 . . 2 2 . 2 2 Hottest 156 | . 100 70 138 143 131 . . 131 143 . 143 156 Shots Fired 346 | . 90 6 84 26 14 . . 4 2 . 95 25 Gun 212 | . 90 6 69 8 7 . . 1 1 . 15 15 Cannon 127 | . . . 15 18 7 . . 3 1 . 73 10 Launcher 7 | . . . . . . . . . . . 7 . Special . | . . . . . . . . . . . . . Kinetic 136 | . 52 3 27 . . . . . . . 46 8 Thermal 193 | . 38 3 57 18 14 . . 4 2 . 42 15 Explosive 7 | . . . . . . . . . . . 7 . Electromagnetic 10 | . . . . 8 . . . . . . . 2 Robot Hit Streak 22 | . 2 6 21 22 5 . . 2 3 . 9 5 Robot Miss Streak 5 | . 2 1 2 2 2 . . 2 . . 5 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 145 | . 6 5 45 18 10 . . 2 1 . 46 12 Core Hits 105 | . 4 3 19 10 3 . . . 1 . 56 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | . . 2 3 . 1 . . . 1 . 5 . Burn 8 | . . 2 3 . 1 . . . 1 . 1 . Blast 4 | . . . . . . . . . . . 4 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4834 | . 56 54 855 378 206 . . 41 21 . 2864 359 Guns 1093 | . 56 54 485 141 113 . . . 21 . 83 140 Cannons 2160 | . . . 250 237 93 . . 41 . . 1336 203 Explosions 1560 | . . . 113 . . . . . . . 1431 16 Melee . | . . . . . . . . . . . . . Ramming 21 | . . . 7 . . . . . . . 14 . Kinetic 1198 | . 56 16 92 . . . . . . . 977 57 Thermal 1974 | . . 38 643 237 206 . . 41 21 . 561 227 Explosive 1219 | . . . . . . . . . . . 1219 . Electromagnetic 422 | . . . 113 141 . . . . . . 93 75 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 2 . . . . . . . . 9 Average Corruption 2 | . 1 1 2 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . 1 1 1 . . . . . . . . 1 Matter Fused 2 | . . 1 . . . . . . . . . 1 Energy Discharges 2 | . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 110 | . 54 . . . 22 . . . . . 34 . Projectiles 56 | . . . . . 22 . . . . . 34 . Explosions 54 | . 54 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 208 | . 125 . 75 . . . . . . . 8 . Shots 5 | . 2 . 2 . . . . . . . 1 . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 5 | . . . 1 . . . . . . . 4 . Kicked 4 | . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . Highest Temperature 482 | . 385 50 288 320 180 . . 48 60 . 482 345 Average Temperature 120 | . 139 26 65 134 72 . . 18 34 . 158 122 Received Heat Transfer 1944 | . 183 . 219 414 81 . . 9 9 9 546 474 Effects 9 | . 2 . 1 1 . . . . . . 5 . Shutdowns 2 | . 1 . . . . . . . . . 1 . Energy Bleed 2 | . . . 1 . . . . . . . 1 . Interference 3 | . . . . . . . . . . . 3 . Damage (minor) 2 | . 1 . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . 1 . . . . . 1 . Combat Hostiles 3 | . . . 1 . 1 . . . . . 1 . Parts Melted 9 | . . 1 6 . 2 . . . . . . . Heat Transferred 3799 | . . 259 1443 407 444 . . 74 111 . 840 221 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Maximum Alert Level 4 | . . . . . . . . 4 . . 4 2 Low Security (%) 68 | 100 100 100 100 100 100 100 100 58 . . . . Level 1 4 | . . . . . . . . 14 . . . 26 Level 2 15 | . . . . . . . . 14 . . 35 73 Level 3 4 | . . . . . . . . 10 . . 20 . Level 4 6 | . . . . . . . . 1 . . 44 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1374 | . 73 60 196 74 34 13 1 1113 . . 1374 664 Initial 664 | . . 11 11 63 . 13 1 . . . 506 664 Average 232 | . 20 23 105 19 1 9 . 287 . . 872 480 Influence Increases 4734 | . 110 70 474 132 64 . . 1443 500 260 1500 181 Destroy 0b10 Robot/C 1880 | . 20 60 240 100 40 . . 520 220 120 540 20 Destroy 0b10 Robot/NC 105 | . 5 . 5 . . . . 25 . . 65 5 Destroy Leader 360 | . 2 10 50 30 20 . . 114 30 10 94 . Allied During Kill 1305 | . . . . . . . . 659 250 130 266 . Successful Hack 19 | . . . 15 . 4 . . . . . . . Disable Machine 525 | . 45 . 60 . . . . 30 . . 270 120 Destroy Structure 420 | . 38 . 29 2 . . . 95 . . 250 6 Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 105 | . . . 60 . . . . . . . 15 30 Influence Decreases 4375 | . 80 70 354 282 36 25 3 336 823 240 948 1178 Entered New Map 1693 | . . 19 19 87 . 15 2 . 411 150 298 692 Time Decay 2087 | . 60 41 315 135 36 10 1 261 392 70 410 356 Lost Part 370 | . 20 10 20 60 . . . 10 . . 120 130 Lost Ally 225 | . . . . . . . . 65 20 20 120 . Squads Dispatched 28 | . . . . 3 4 . . 8 . . 10 3 Investigation 2 | . . . . 1 1 . . . . . . . Extermination 5 | . . . . . 2 . . 1 . . 1 1 Reinforcement 13 | . . . . 2 1 . . 5 . . 5 . Assault 5 | . . . . . . . . 1 . . 2 2 Garrison 3 | . . . . . . . . 1 . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . 2 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Distress Signals 9 | . . . 3 2 . . . 1 . . 3 . Communications Jammed 34 | . . . . . . . . . . . 34 . Distress Signals 32 | . . . . . . . . . . . 32 . Times Spotted 155 | . 5 3 21 12 5 . 1 29 8 7 35 29 Peak Tracking Total 22 | . 2 3 6 5 2 . . 7 3 4 10 22 Tactical Retreats 4 | . . . 2 . . . . . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Traps Triggered 9 | . 1 . 2 2 . 1 . . . . 1 2 Indirectly 3 | . . . . . . . . . . . 1 2 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Machines Disabled 35 | . 3 . 4 . . . . 2 . . 18 8 Max in Single Turn 5 | . 3 . 2 . . . . . . . 5 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Machines Accessed 8 | . . . 4 3 1 . . . . . . . Terminals 7 | . . . 3 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 18 | . . . 5 9 4 . . . . . . . Successful 11 | . . . 3 6 2 . . . . . . . Failed 7 | . . . 2 3 2 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 17 | . . . 4 9 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . . . 3 6 2 . . . . . . . Record 9 | . . . 2 5 2 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . 1 2 1 . . . . . . . Full Trace Events 2 | . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Total Allies 20 | . . . . . . . 20 . . . . . Largest Group 20 | . . . . . . . 20 19 13 11 10 . Highest-Rated Group 834 | . . . . . . . 834 788 561 469 429 . Highest-Rated Ally 50 | . . . . . . . 50 50 46 46 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 293 | . . . . . . . 10 128 32 43 80 . Total Damage 9241 | . . . . . . . 308 4479 1009 1300 2145 . Kills 69 | . . . . . . . 1 33 11 6 18 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Active Infowar (turns) 7545 | . 44 102 748 582 1038 31 1317 803 927 151 990 812 Optics 6069 | . . . . . 1038 31 1317 803 927 151 990 812 Terrain 7450 | . 44 102 748 582 1038 31 1317 803 927 151 938 769 Structural 814 | . . . . . . . . . . . 36 778 Jamming 735 | . . . . . . . . . . . 735 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Turns Passed 7890 | 63 320 102 749 584 1041 31 1317 803 927 151 990 812 Spaces Moved 4261 | 55 180 102 538 337 519 19 690 443 523 109 566 180 Core 33 | 6 . . 1 . . . . . . . . 26 Treads 102 | . . . 26 76 . . . . . . . . Legs 3033 | . . . . 10 519 19 690 443 523 109 566 154 Wheels 1093 | 49 180 102 511 251 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 105 120 120 190 120 120 120 120 50 Average Speed 134 | 85 88 86 103 122 139 149 190 165 120 120 120 127 Slowest Speed 650 | 90 110 95 550 240 190 190 190 190 120 120 120 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . Exploration Rate (%) 29 | 3 34 34 31 29 14 2 97 16 77 14 21 6 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 236 | . 45 . 35 1 . . . . 1 . 151 3 Melee . | . . . . . . . . . . . . . Projectile 27 | . . . 3 1 . . . . 1 . 19 3 AOE 209 | . 45 . 32 . . . . . . . 132 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Fac Total 6098 | 70 258 111 652 483 823 23 700 514 820 129 775 740 Wait 1458 | . 22 . 41 113 274 . . 49 295 21 116 527 Move 4250 | 54 179 101 537 336 518 19 689 442 522 108 565 180 Hop . | . . . . . . . . . . . . . Pick Up 82 | 12 4 3 11 8 12 2 4 7 1 . 12 6 Fast Attach 2 | . 2 . . . . . . . . . . . Attach 54 | 4 3 . 7 7 8 2 . . 1 . 13 9 Detach 2 | . . . . . . . . . . . . 2 Swap 26 | . 3 1 5 3 . . . 2 . . 11 1 Drop 31 | . . 3 8 3 4 . 3 7 . . 3 . Fire 180 | . 45 3 42 13 7 . . 3 1 . 51 15 Melee . | . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . Kick 4 | . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . Rewire 4 | . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Core integrity fell below 50% 291 | -10/Materials | Crushed by falling debris 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 10) 384 | -10/Materials | Entered Mines 417 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 419 | -10/Mines | Found Scrap Suit 474 | -10/Mines | Discovered new exit (range 13) 486 | -10/Mines | Entered Materials 486 | -9/Materials | Evolved 2 slots: Utility x2 1188 | -9/Materials | Discovered new exit (range 16) 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1786 | -8/Materials | Discovered new exit (range 15) 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Utility x2 1848 | -7/Factory | Lost 6 parts (3n2u1w) 2109 | -7/Factory | Build established: Skirmisher 2822 | -7/Factory | Discovered new exit (range 6) 2840 | -7/Factory | Identified exit to Factory 2860 | -7/Factory | Entered another Factory area 2860 | -6/Factory | Evolved 2 slots: Utility x2 2891 | -6/Factory | Sucked down chute 2891 | -6/Factory | Entered Waste 2892 | -6/Waste | Joined by Warlord forces that had cleared the area 3286 | -6/Waste | Discovered new exit (range 12) 3581 | -6/Waste | A Compactor rumbled back to life 3581 | -6/Waste | Spotted C-40 Crusher 3583 | -6/Waste | Allies destroyed C-40 Crusher 3714 | -6/Waste | Identified exit to Factory 4208 | -6/Waste | Entered Factory 4208 | -6/Factory | Accompanied by 19 allies 4763 | -6/Factory | Lost 3 allies 4908 | -6/Factory | First assault squad dispatched 4924 | -6/Factory | Garrison activated, responded to threat 4961 | -6/Factory | Discovered new exit (range 20) 4982 | -6/Factory | Identified exit to Lower Caves 5011 | -6/Factory | Entered Lower Caves 5011 | -6/Lower Caves | Accompanied by 13 allies 5054 | -6/Lower Caves | Learned 8 Factory zone layouts 5338 | -6/Lower Caves | Discovered new exit (range 18) 5360 | -6/Lower Caves | Identified exit to Lower Caves 5625 | -6/Lower Caves | Learned Factory emergency access door positions 5938 | -6/Lower Caves | Entered another Lower Caves area 5938 | -6/Lower Caves | Accompanied by 11 allies 5985 | -6/Lower Caves | Discovered new exit (range 10) 6012 | -6/Lower Caves | Identified exit to Factory 6089 | -6/Lower Caves | Entered Factory 6089 | -5/Factory | Accompanied by 10 allies 6089 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6090 | -5/Factory | Identified exit to Extension 6377 | -5/Factory | Build established: Scavenger-Skirmisher 6476 | -5/Factory | Lost 3 allies 6521 | -5/Factory | Spotted B-75 Beast 6649 | -5/Factory | Destroyed 8 combat bots 6689 | -5/Factory | First assault squad dispatched 6907 | -5/Factory | Allied Derelicts emerged from ambush trap array 6949 | -5/Factory | Garrison activated, responded to threat 6987 | -5/Factory | Lost 3 allies 7042 | -5/Factory | Lost 10 parts (1p3n5u1w) 7074 | -5/Factory | Discovered new exit (range 5) 7077 | -5/Factory | Identified exit to Factory 7079 | -5/Factory | Entered another Factory area 7079 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7329 | -4/Factory | First assault squad dispatched 7794 | -4/Factory | Lost 3 parts (2n1u) 7869 | -4/Factory | Core integrity fell below 50% 7881 | -4/Factory | Core integrity fell below 20% 7891 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- corruption cleaned. R-10 Processor collects Structural Scanner. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. U-05 Engineer lays Concrete. R-10 Processor collects Matter Neutralizer. U-05 Engineer lays Concrete. Lrg. Storage Unit destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-5). U-05 Engineer lays Concrete. R-10 Processor collects Cld. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf cleans the Subcomponent Replicator. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ! # ## ?? # ????????? | | "" ? # %! # ## ?? # ????????? | | ???? ####/#####" F"# # ##?? ? # ????????? | | ???? # #""""# # ##? ???????????? | | ???? #""?? ?? ###### # ##???? ??????????? | | ???? #"?????? ###### # ##???????????????? | | ????##"??? ???????## # ##???????????????? | | ?????????????????### ] # ##???????????????? | | ????????? ??? ????## # ##????? ????????? | | ???????????????#??## #########?? ?????????? | | ??????????????#???## ######### """??????????? | | ??????????????#???## """??????????? | | ??????????????????## """" ""??????? | | ??????????????????## ????? | | ???????????######### ????? | | ????+ ????? | | ???????????###########+################## ??????? | | ???????????# s #??????????????????? | | ???????????# ss #??????????????????? | | ???????????# """"" """"" #??????????????????? | | ???????????# """""s""""" #??????????????????? | | ???????????# """ s""" #??????????????????? | | ???????????# u #??????????????????? | | ???????????# ! #??????????????????? | | ???????????# ! #??????????????????? | | ???????????##############@#####??????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: EX 25 Evasion (%) 70 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Total Silence We Are Legion Challenges ------------ None Game ------ Seed SuperchargedMetamassTendrils Manual? 0 Play Time 01:33:20 Cumulative 66.6 hours Start 2026.06.09 @ 20:50:23 End 2026.06.10 @ 00:53:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94a77c39-addf-4d0c-b0c3-20fa7630177c