Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:02:26 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (980) 980 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 4456 Bonus ------- Follower Combat Kills 106 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 437/550 Matter 295/300 Energy 45/125 System Corruption 0% Temperature Warning (356) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Beamcaster > --- INVENTORY (15) --- Thermal Generator Improved Heat Sink Disposable Heat Sink Structural Scanner Shield Generator System Shield Particle Gun Field Laser AWS/Thermal Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Beamcaster > --- INVENTORY -------- Thermal Generator Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Structural Scanner Light Armor Plating Shield Generator System Shield Particle Gun Particle Gun AWS/Thermal Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 29 | 7 7 1 3 1 . . 10 Power 5 | 1 1 1 . . . . 2 Engine 3 | 1 1 . . . . . 1 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 7 | 2 2 . 1 . . . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 2 . 1 . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 1 . 1 1 . . 3 Device 3 | 1 . . 1 . . . 1 Storage 3 | 1 1 . . 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 9 | 2 3 . 1 . . . 3 Energy Gun 9 | 2 3 . 1 . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 7 | . 2 . . . . . 5 Power 2 | . 1 . . . . . 1 Propulsion 4 | . 1 . . . . . 3 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 2 | . 1 . . . . . 2 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 5 9 8 8 9 9 9 Power . | . . . . . . . . Propulsion . | . . 2 1 1 1 1 . Utility 4 | . 3 5 5 5 5 5 6 Weapon 2 | . 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 16 | . 2 . 1 . 1 . 12 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 10 | . 1 . 1 . . . 8 Weapon 6 | . 1 . . . 1 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 90 100 98 100 100 100 93 Engine 4 | . 6 7 . . . . 3 Core 4 | . . 7 11 11 11 11 5 Wheel 27 | . 26 28 33 33 33 33 24 Device 16 | . 14 14 20 22 22 22 15 Storage 11 | . 14 14 11 11 11 11 9 Protection 3 | . . . . . . . 10 Energy Gun 25 | . 27 28 22 22 22 22 23 Peak Build Rating 32 | 7 10 12 18 19 20 20 32 Average Rating 17 | 5 8 11 15 18 19 20 27 On Entrance 13 | . 7 10 12 18 19 20 20 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 22 22 26 36 36 36 40 Greatest Support 32 | 32 32 20 30 30 30 30 30 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 Average Overweight (x) . | . . 1 . . 1 1 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 10 13 15 15 15 Most Carried 15 | 1 9 9 9 12 13 13 15 Average Carried 9 | . 5 9 8 10 12 13 13 Final Capacity 15 | 8 10 10 10 15 15 15 15 Final Carried 13 | 1 9 9 9 12 13 13 13 Class Distribution -------------------- 61% | Scavenger-Mutant 22% | Scavenger-Tank 14% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 469 | 263 80 10 30 . . 10 76 Remotely . | . . . . . . . . Salvage Created 1450 | 25 770 . 72 . . . 583 Parts 82 | 3 48 . 2 . . . 29 Haulers Intercepted 4 | . 2 . . . . . 2 Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 12 . 2 . . . 13 Guns 25 | . 12 . 1 . . . 12 Classes Destroyed 10 | 1 8 . 1 . . . . Worker 4 | . 4 . . . . . . Builder 4 | . 4 . . . . . . Tunneler 2 | 1 1 . . . . . . Hauler 4 | . 2 . . . . . 2 Recycler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 8 | . 3 . 1 . . . 4 Grunt 16 | . 9 . . . . . 7 Sentry 3 | . . . 1 . . . 2 Best Kill Streak 7 | 1 7 . 1 . . . 4 Combat Bots Only 4 | . 3 . 1 . . . 4 Max Kills in Single Turn 1 | 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 140 | . 49 6 18 . . . 67 Missed 32 | . 11 2 4 . . . 15 Hits 108 | . 38 4 14 . . . 52 Melee 3 | . . . . . . . 3 Projectile 105 | . 38 4 14 . . . 49 Critical Strikes 2 | . . . . . . . 2 Damage Taken 1193 | . 423 58 107 . . . 605 Core 261 | . 133 15 . . . . 113 Absorbed by Shields 151 | . . . 43 . . . 108 Regen/Repaired (Parts) 35 | . 24 . . . . . 11 Core Remaining (%) 80 | 100 . 40 . . . 100 . Volleys Fired 117 | 3 62 2 8 1 . . 41 Largest 3 | 2 2 2 2 2 . . 3 Hottest 197 | 100 130 130 130 140 . . 197 Shots Fired 251 | 6 123 4 16 2 . . 100 Gun 251 | 6 123 4 16 2 . . 100 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 251 | 6 123 4 16 2 . . 100 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 1 8 1 3 1 . . 16 Robot Miss Streak 4 | 2 3 2 4 1 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 150 | 2 78 1 8 1 . . 60 Core Hits 61 | 1 34 1 2 . . . 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 3 . . . . . 6 Burn 9 | . 3 . . . . . 6 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2603 | 26 1175 30 142 20 . . 1210 Guns 2595 | 26 1173 30 142 20 . . 1204 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 8 | . 2 . . . . . 6 Kinetic . | . . . . . . . . Thermal 2595 | 26 1173 30 142 20 . . 1204 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . 1 . . . . . 3 Shots . | . . . . . . . . Rammed 3 | . 2 . . . . . 1 Targets Rammed 3 | . 2 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 376 | 117 344 156 255 75 . . 376 Average Temperature 103 | 62 113 80 109 41 . . 91 Received Heat Transfer 453 | . 201 36 18 . . . 198 Effects 4 | . 3 . . . . . 1 Energy Bleed 3 | . 2 . . . . . 1 Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Melted 10 | . 6 . 2 . . . 2 Heat Transferred 6438 | 74 3182 74 333 37 . . 2738 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 156 | 5 156 85 130 46 . . 123 Initial 46 | . . 39 25 46 . . . Average 48 | . 56 63 79 13 . . 46 Influence Increases 1103 | 5 422 56 165 . . . 455 Destroy 0b10 Robot/C 660 | . 240 40 120 . . . 260 Destroy 0b10 Robot/NC 85 | 5 70 . . . . . 10 Destroy Leader 150 | . 56 10 30 . . . 54 Allied During Kill 21 | . . 6 15 . . . . Successful Hack 91 | . 39 . . . . . 52 Disable Machine 30 | . . . . . . . 30 Destroy Structure 6 | . 2 . . . . . 4 Lose Combat Pursuer 60 | . 15 . . . . . 45 Influence Decreases 1103 | 5 321 92 110 120 . . 455 Entered New Map 176 | . . 62 40 74 . . . Time Decay 858 | 5 311 30 50 46 . . 416 Lost Part 49 | . 10 . . . . . 39 Lost Ally 20 | . . . 20 . . . . Squads Dispatched 5 | . 2 . 1 . . . 2 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 21 2 7 . . . 26 Peak Tracking Total 5 | . 5 2 5 . . . 5 Tactical Retreats 4 | . 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . . . . 2 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 8 . . . 1 . 8 Terminals 12 | . 6 . . . . . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 55 | . 25 . . . 1 . 29 Successful 37 | . 19 . . . 1 . 17 Failed 18 | . 6 . . . . . 12 Catastrophic 4 | . 1 . . . . . 3 Database Lockouts . | . . . . . . . . Manual 51 | . 23 . . . 1 . 27 Terminals 46 | . 21 . . . . . 25 Fabricators . | . . . . . . . . Repair Stations 5 | . 3 . . . . . 2 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 7 | . 3 . . . 1 . 3 Terminal Index 2 | . 1 . . . . . 1 Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 1 . . . . . 2 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 Scan Component 2 | . 1 . . . . . 1 Repair 2 | . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 26 | . 14 . . . . . 12 Terminals 23 | . 12 . . . . . 11 Assimilate 1 | . . . . . . . 1 Botnet 11 | . 5 . . . . . 6 Disrupt 2 | . 1 . . . . . 1 Operators 1 | . 1 . . . . . . Skim 8 | . 5 . . . . . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Watchers 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 . . . . . 7 Full Trace Events 3 | . . . . . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 64 | . 32 . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 1 . . Highest-Rated Group 39 | . . 39 39 8 8 . . Highest-Rated Ally 31 | . . 31 31 8 8 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . 4 9 . . . . Total Damage 165 | . . 64 101 . . . . Kills 6 | . . 2 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2191 | 15 1259 65 112 194 266 35 245 Seismic 2191 | 15 1259 65 112 194 266 35 245 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3157 | 75 1259 65 112 194 266 35 1151 Spaces Moved 1579 | 57 595 36 90 130 258 37 376 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1576 | 54 595 36 90 130 258 37 376 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 95 80 80 95 95 95 Average Speed 93 | 97 94 95 80 87 95 95 95 Slowest Speed 115 | 100 115 95 80 95 95 95 95 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 69 10 10 31 62 18 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3017 | 67 1170 62 113 207 279 36 1083 Wait 1248 | . 485 23 9 71 20 . 640 Move 1572 | 56 594 35 89 129 257 36 376 Hop . | . . . . . . . . Pick Up 25 | 1 11 . 2 4 1 . 6 Fast Attach 24 | 7 6 1 2 . . . 8 Attach 5 | . 1 . 1 . . . 3 Detach 1 | . 1 . . . . . . Swap 2 | . 1 . . 1 . . . Drop 20 | . 7 1 2 1 1 . 8 Fire 117 | 3 62 2 8 1 . . 41 Melee . | . . . . . . . . Ram 3 | . 2 . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Repaired Particle Gun 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Build established: Scavenger-Mutant 863 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Core integrity fell below 50% 1046 | -10/Materials | Identified exit to Materials 1082 | -10/Materials | Learned 2 Storage zone layouts 1110 | -10/Materials | Identified exit to Subcaves 1110 | -10/Materials | Learned location of 1 exit from Materials 1129 | -10/Materials | Learned 4 Recycling zone layouts 1156 | -10/Materials | Learned location of Mines (-9) 1191 | -10/Materials | Learned Storage garrison access intel 1236 | -10/Materials | Learned 4 Subcaves zone layouts 1335 | -10/Materials | Entered Mines 1371 | -10/Mines | Discovered exit to Materials (range 11) 1400 | -10/Mines | Entered Materials 1400 | -9/Materials | Accompanied by 2 allies 1400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -9/Materials | Identified exit to Mines 1405 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1457 | -9/Materials | Discovered exit to Mines (range 15) 1512 | -9/Materials | Entered Mines 1512 | -9/Mines | Accompanied by 1 ally 1551 | -9/Mines | Found a hidden stash of uninstalled traps 1571 | -9/Mines | Met a Derelict bent on vengeance 1601 | -9/Mines | Discovered new exit (range 10) 1606 | -9/Mines | Assembled infested the area 1622 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1631 | -9/Mines | Discovered new exit (range 5) 1706 | -9/Mines | Entered Exiles 1706 | -9/Exiles | Accompanied by 1 ally 1749 | -9/Exiles | Met 8R-AWN 1764 | -9/Exiles | Met EX-HEX 1791 | -9/Exiles | Met EX-BIN 1845 | -9/Exiles | Aligned with FarCom system 1846 | -9/Exiles | Given EX-Vault access code 1868 | -9/Exiles | Opened EX-Vault 1876 | -9/Exiles | Found AWS/Thermal 1897 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1927 | -9/Exiles | Met EX-DEC 1959 | -9/Exiles | Discovered new exit (range 15) 1972 | -9/Exiles | Left Exiles lab with AWS/Thermal 1972 | -9/Exiles | Entered Mines 2000 | -8/Mines | Discovered new exit (range 7) 2007 | -8/Mines | Entered Materials 2007 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2335 | -8/Materials | Repaired Shield Generator 2577 | -8/Materials | Discovered new exit (range 16) 2979 | -8/Materials | Build established: Scavenger-Tank 3158 | -8/Materials | Self-destructed Last Messages --------------- 02674_ S-10 Pest suffers critical hit (Burn). 02674_ Lgt. Assault Rifle melted. 02674_ S-10 Pest destroyed. 02675_ U-05 Engineer builds a Door. 02676_ K-01 Serf collects debris. 02677_ Dropped Shield Generator. 02683_ K-01 Serf collects debris. 02684_ W-25 Informer sends out distress signal. 02684_ Acquired Lgt. Ion Engine. 02686_ K-01 Serf collects debris. 02687_ Acquired 10 matter. 02689_ Acquired 1 matter. 02696_ K-01 Serf collects debris. 03144_ Material Compactor disabled. 03153_ Imp. Light Armor Plating severed. 03156_ Critical hit (Burn: +37). 03156_ Wheel destroyed. 03157_ Slammed into L-31 Rogue. 03158_ Overheating: Energy bleed (-6). 03158_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ####### #??# #?#####+######### #??????? | | #####???## #####+### ##??# ! #??????? | | #????# # # #??########??????? | | #????# # """ # ! ! 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""" #???# "" ! #??? | | ????????????# ???????# ?????# S"" #??? | | ????????????### ???????# ?????# "" #??? | | ??????????????? ???????# ?????###########??? | | ??????????????? ???????########??????????????????? | | ??????????????? ?????????????????????????????????? | | ???????????????w?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 68% | -10/Materials Shield Generator | 63% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperAuthchipObliterator Manual? 0 Play Time 00:33:12 Cumulative 32.0 hours Start 2025.11.04 @ 14:37:30 End 2025.11.04 @ 16:02:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 587a3929-9197-48c6-8ca5-8c0d1ec589f4