Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 15:49:29 Player: Johnny5001 Result: Destroyed by 2V-ZKW(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (629) 629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1404 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- SUBCON Basin [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 9 15 3 8 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 3 . 2 Treads 2 | 2 . . . Leg 5 | 1 2 . 2 Wheel . | . . . . Hover 1 | . 1 . . Flight . | . . . . Utility 9 | 2 5 2 . Device 3 | 1 . 2 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 14 | 3 6 1 4 Energy Gun 6 | 2 2 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . 1 . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 6 | 3 8 15 1 Power . | . 1 2 . Propulsion 1 | 2 3 2 . Utility 1 | . 1 4 . Weapon 2 | . 1 6 . Tool/Special . | . . . . Unused Backups 11 | . 5 1 5 Power . | . . . . Propulsion 5 | . 5 . . Utility 3 | . . 1 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 14 | . 14 14 14 Treads 5 | . 19 . . Leg 22 | . 8 28 28 Device 12 | . 11 12 13 Storage 14 | . 15 14 14 Energy Gun 17 | . 19 21 15 Ballistic Gun 6 | . 7 6 6 Ballistic Cannon 3 | . . . 6 Peak Build Rating 34 | 7 14 16 34 Average Rating 19 | 5 9 14 29 On Entrance 9 | . 7 14 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 94 | 15 94 34 32 Greatest Support 40 | 40 40 32 26 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 8 15 15 15 Average Carried 12 | 4 8 15 14 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 8 15 15 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 914 | 309 408 54 143 Remotely . | . . . . Salvage Created 1046 | 111 648 160 127 Parts 67 | 5 50 4 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 16 2 3 Guns 21 | . 16 2 3 Classes Destroyed 10 | 3 5 . 2 Worker 3 | 1 2 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 9 . . Grunt 9 | . 7 2 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 5 | 1 5 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 90 | . 59 3 28 Missed 29 | . 18 2 9 Hits 61 | . 41 1 19 Projectile 61 | . 41 1 19 AOE 1 | . . . 1 Damage Taken 897 | . 421 11 465 Core 259 | . 59 . 200 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 25 | . 25 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 72 | 8 39 6 19 Largest 2 | 2 2 2 2 Hottest 112 | 80 112 112 112 Shots Fired 135 | 13 72 12 38 Gun 124 | 13 72 12 27 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 47 | 3 21 1 22 Thermal 48 | . 21 11 16 Explosive . | . . . . Electromagnetic 40 | 10 30 . . Robot Hit Streak 8 | 3 8 7 8 Robot Miss Streak 6 | 2 6 1 3 Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | 8 47 9 26 Core Hits 43 | 4 28 4 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 . 2 Burn 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks 5 | . 4 . 1 Impact . | . . . . Slashing 2 | . 2 . . Piercing . | . . . . Sneak Attacks 4 | . 3 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1576 | 113 845 147 471 Guns 1264 | 113 722 147 282 Cannons 189 | . . . 189 Explosions 73 | . 73 . . Melee 50 | . 50 . . Ramming . | . . . . Kinetic 607 | 33 250 10 314 Thermal 573 | . 279 137 157 Explosive . | . . . . Electromagnetic 346 | 80 266 . . Impact . | . . . . Slashing 50 | . 50 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . 25 . . Projectiles . | . . . . Explosions . | . . . . Melee 25 | . 25 . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 35 | . 35 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 186 | 90 156 186 30 Average Temperature 51 | 46 51 73 14 Received Heat Transfer 147 | . 102 6 39 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1271 | . 568 296 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 149 | 5 149 50 . Initial 42 | . 3 42 . Average 30 | . 53 5 . Influence Increases 582 | 15 492 55 20 Destroy 0b10 Robot/C 380 | . 320 40 20 Destroy 0b10 Robot/NC 55 | 15 35 5 . Destroy Leader 86 | . 76 10 . Successful Hack 27 | . 27 . . Disable Machine 15 | . 15 . . Destroy Structure 4 | . 4 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 582 | 10 389 163 20 Entered New Map 68 | . 2 66 . Time Decay 514 | 10 387 97 20 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 21 2 8 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 4 . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 16 . 3 Successful 12 | . 9 . 3 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Record 1 | . . . 1 Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 3 | . 2 . 1 Non-combat 3 | . 2 . 1 Combat . | . . . . Robot Hacks Applied 3 | . 2 . 1 parse_system 2 | . 1 . 1 find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3016 | 36 908 376 1696 Seismic 3016 | 36 908 376 1696 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3805 | 118 1076 894 1717 Spaces Moved 1920 | 48 441 576 855 Core 3 | 2 . . 1 Treads 316 | 45 271 . . Legs 1601 | 1 170 576 854 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 169 | 154 158 147 189 Slowest Speed 320 | 160 320 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 55 98 50 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2335 | 75 740 606 914 Wait 206 | 1 187 15 3 Move 1917 | 47 440 575 855 Hop . | . . . . Pick Up 28 | 8 17 2 1 Fast Attach 23 | 7 12 . 4 Attach 2 | 1 1 . . Detach 2 | 1 1 . . Swap 31 | 2 15 5 9 Drop 48 | . 24 3 21 Fire 72 | 8 39 6 19 Melee 5 | . 4 . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Repaired EM Pulse Gun 476 | -10/Materials | Discovered new exit (range 9) 828 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Identified exit to Mines 1195 | -10/Materials | Entered Mines 1656 | -10/Mines | Learned location of Zion (-7) 1667 | -10/Mines | Discovered new exit (range 11) 1924 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1924 | -10/Mines | Discovered new exit (range 5) 1987 | -10/Mines | Discovered new exit (range 7) 2009 | -10/Mines | Discovered new exit (range 6) 2089 | -10/Mines | Entered Subcaves 2090 | -10/Subcaves | Approached by a straggling Scientist 2329 | -10/Subcaves | Found SUBCON Basin 2877 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2944 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2974 | -10/Subcaves | Core integrity fell below 50% 3363 | -10/Subcaves | Discovered new exit (range 12) 3787 | -10/Subcaves | Core integrity fell below 20% 3806 | -10/Subcaves | Released all parts (6) 3806 | -10/Subcaves | Destroyed by 2V-ZKW(R) with Subdweller Machine Gun Last Messages --------------- 03707_ A5-OBW(R) knocked back. 03710_ A5-OBW(R) suffers critical hit (Destroy). 03713_ A5-OBW(R) knocked back. 03716_ Dropped Seismic Detector. 03716_ A5-OBW(R) knocked back. 03722_ A5-OBW(R) destroyed. 03725_ Acquired Seismic Detector. 03730_ Acquired 5 matter. 03732_ Acquired 25 matter. 03765_ Dropped Sub. Machine Gun. 03800_ 2V-ZKW(R) knocked back. 03801_ Seismic Detector destroyed. 03806_ Released Imp. Aluminum Leg. 03806_ Released Lrg. Storage Unit. 03806_ Released Imp. Aluminum Leg. 03806_ Released Mak. Power Source. 03806_ Released Battle Cannon. 03806_ Released Battle Rifle. [Achievement: Live, Flee, And Rebuild] [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | #??????##?##? ?????????????????????????? | | #?????# ## # ##?????????????????????????? | | #????? ??????????????????????????? | | ####?# ???????????????????????????? | | # ## ## #???????????????????????????? | | # #?# #? #???????????????????????????? | | # #?## # #???? ???????????????????????? | | ### # ### ???????????????????????? | | # ???????????????????????? | | ??????????????????????? | | ### ???????????????????????? | | ##?## ## ???????????????????????? | | #??## #?? ????????????????????????? | | ####??# ### ????????????????????????? | | # ##????## ???????????????????????? | | ###????## ## ??????????????????????? | | ????#??# ## #?????????????????????????????? | | ????# ## #?# #?????????????????????????????? | | ????# #### #?????????????????????????????? | | ???## #?# ###?????????????????????????????? | | ???# #??##?# ????????????????????????????? | | #??# ##????# #######?????????????????????? | | #??# ####??< &=# ##????????????????????? | | #??# ## ##### ## #????????????????????? | | #??# ?### # & ######???????????????? | | #??### ???## @!] R% #???????????????? | | ?????###????#### % ==& R% ##??????????????? | | ???????????????#### * ###R #??????????????? | | ??????????????????############ ##??????????????? | | ?????????????????????????????## #??????????????? | | ??????????????????????????????# ###????????????? | | ??????????????????????????????# ##???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# [ #???????????? | | ??????????????????????????????## "#???????????? | | ???????????????????????????????### "#???????????? | | ?????????????????????????????????# "#???????????? | | ????????????????????????????????? ##???????????? | | ????????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? ##????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? " ?????????????? | | ??????????????????????????????# " ?????????????? | | ?????????????????????????????? " #?????????????? | | ?????????????????????????????? "" ??????????????? | | ?????????????????????????????# # " ??????????????? | | ?????????????????????????????##? " ??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 44% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deductive Reasoning Junior Dev Live, Flee, And Rebuild Organ Harvest Part-time Mechanic Physics Hates This One Trick Challenges ------------ None Game ------ Seed DrainedSchematicScreen Manual? 0 Play Time 00:35:37 Cumulative 4.8 hours Start 2025.11.22 @ 15:13:25 End 2025.11.22 @ 15:49:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e2816f-2f1c-49ba-9d95-a7aebd041ac2