Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 14:47:35 Player: LightKnight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (883) 883 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2732 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Laser CR-A16's Pointy Stick > --- INVENTORY (8) ---- Medium Treads Compact Battery (200) Medium Reflective Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Visual Processing Unit Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon > --- INVENTORY -------- Medium Treads Aluminum Leg Compact Battery Medium Reflective Plating Improved Shield Generator CR-A16's Pointy Stick [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 35 | . 1 6 12 4 1 11 Power 4 | . . 1 2 . 1 . Engine 3 | . . . 2 . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 9 | . . 1 2 1 . 5 Treads 2 | . . . . . . 2 Leg 7 | . . 1 2 1 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 1 2 4 1 . 2 Device 4 | . 1 1 1 1 . . Storage 1 | . . . . . . 1 Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . . 1 Artifact . | . . . . . . . Weapon 12 | . . 2 4 2 . 4 Energy Gun 7 | . . 1 3 1 . 2 Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 12 | . . 1 1 . . 10 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . . . . 4 Utility 2 | . . . . . . 2 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 4 | . . 1 1 . . 4 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 98 | . 87 100 95 99 100 97 Engine 9 | . 14 3 8 11 11 11 Core 2 | . . 10 2 . . . Treads 2 | . . . . . . 13 Leg 20 | . 28 28 22 21 22 7 Device 10 | . 2 11 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . 2 5 11 11 11 Protection 8 | . . . 11 11 11 10 Energy Gun 13 | . 28 16 15 12 11 10 Energy Cannon 9 | . . 11 6 9 11 9 Peak Build Rating 36 | . 7 9 18 24 26 36 Average Rating 21 | . 6 8 13 22 25 31 On Entrance 13 | 6 6 7 9 18 24 26 Naked Turns . | . . . . . . . Heaviest Build 35 | 14 15 16 26 32 34 35 Greatest Support 60 | 20 20 20 23 23 23 60 Greatest Overweight (x) 2 | . . . 1 1 1 2 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 8 Average Carried 7 | . 6 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 495 | 200 10 60 110 . 60 55 Remotely . | . . . . . . . Salvage Created 1075 | . 199 105 374 . . 397 Parts 67 | . 16 8 22 . . 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 12 | . . . . . . 12 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 4 3 11 . . 7 Melee 3 | . . . . . . 3 Guns 4 | . 1 . 3 . . . Cannons 13 | . . 3 7 . . 3 AOE 3 | . 3 . . . . . Classes Destroyed 7 | . 2 1 2 . . 2 Tunneler 1 | . 1 . . . . . Drone 2 | . . . . . . 2 Watcher 1 | . . . 1 . . . Swarmer 5 | . . 1 4 . . . Grunt 15 | . 4 2 5 . . 4 Sentry 2 | . . . 2 . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 5 | . 5 2 5 . . 2 Combat Bots Only 5 | . 4 2 5 . . 2 Max Kills in Single Turn 3 | . 3 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 282 | . 11 19 47 5 . 200 Missed 88 | . 6 2 14 3 . 63 Damage Taken 2492 | . 75 160 376 26 . 1855 Core 414 | . . 11 102 . . 301 Absorbed by Shields . | . . . . . . . Redirected to Shielding 12 | . . . 12 . . . Core Remaining (%) 97 | 100 . 95 . . . . Volleys Fired 83 | . 14 9 31 . . 29 Largest 2 | . 2 2 2 . . 2 Hottest 138 | . 90 110 130 . . 138 Shots Fired 147 | . 23 18 58 . . 48 Gun 95 | . 23 9 35 . . 28 Cannon 49 | . . 9 20 . . 20 Launcher . | . . . . . . . Special 3 | . . . 3 . . . Kinetic . | . . . . . . . Thermal 107 | . 9 12 58 . . 28 Explosive . | . . . . . . . Electromagnetic 40 | . 14 6 . . . 20 Robot Hit Streak 15 | . 5 3 7 . . 15 Robot Miss Streak 5 | . 2 5 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 88 | . 11 8 30 . . 39 Core Hits 40 | . 8 4 14 . . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 15 | . . . . . . 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 15 | . . . . . . 15 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1937 | . 345 131 496 . . 965 Guns 779 | . 150 28 229 . . 372 Cannons 766 | . . 103 267 . . 396 Explosions 195 | . 195 . . . . . Melee 197 | . . . . . . 197 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1252 | . 281 103 496 . . 372 Explosive . | . . . . . . . Electromagnetic 488 | . 64 28 . . . 396 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 197 | . . . . . . 197 Highest Corruption 5 | . . . . . . 5 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 42 | . . . . . . 42 Projectiles 42 | . . . . . . 42 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 267 | . 267 198 267 . . 238 Average Temperature 97 | . 139 73 79 . . 130 Received Heat Transfer 912 | . 45 42 150 15 . 660 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 7 | . . . 5 . . 2 Heat Transferred 2605 | . 459 222 1147 . . 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 371 | . 109 101 371 90 . . Initial 90 | . . 42 39 90 . . Average 103 | . 40 46 199 90 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 76 | . 100 100 33 100 . . Level 1 23 | . . . 66 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 5 6 16 2 . 13 Peak Tracking Total 7 | . 7 3 6 2 . 4 Tactical Retreats 6 | . . 1 5 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . . . 1 1 . 1 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . 1 1 . 1 Successful 3 | . . . 1 1 . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 1 . 1 Record 1 | . . . . . . 1 Open Door 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . 4 7 . . . Total Damage 166 | . . 61 105 . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3855 | . 139 689 523 149 1688 667 Spaces Moved 2130 | 1 77 524 259 73 886 310 Core . | . . . . . . . Treads 229 | . . . . . . 229 Legs 1901 | 1 77 524 259 73 886 81 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 190 190 120 Average Speed 163 | 120 120 120 156 190 190 169 Slowest Speed 260 | 120 120 120 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 15 98 35 20 85 54 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 5 | . . 1 . . 4 . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 6 | . 3 . 3 . . . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 3 | . 3 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2327 | . 102 567 311 85 892 370 Wait 25 | . 1 19 2 . . 3 Move 2124 | . 76 523 258 72 885 310 Hop . | . . . . . . . Pick Up 20 | . 6 4 2 4 3 1 Fast Attach 9 | . 1 1 2 1 . 4 Attach 9 | . . 1 2 . . 6 Detach 2 | . . 1 . . . 1 Swap 17 | . . 4 8 3 1 1 Drop 23 | . 4 5 6 5 3 . Fire 83 | . 14 9 31 . . 29 Melee 15 | . . . . . . 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Entered Mines 169 | -10/Mines | Discovered new exit (range 14) 187 | -10/Mines | Identified exit to Materials 252 | -10/Mines | Discovered exit to Materials (range 7) 256 | -10/Mines | Learned location of 1 exit from Materials 311 | -10/Mines | Build established: Mutant 474 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 488 | -10/Mines | Learned 4 Materials zone layouts 829 | -10/Mines | Entered Materials 829 | -9/Materials | Accompanied by 3 allies 829 | -9/Materials | Evolved 2 slots: Utility x2 830 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Identified exit to Materials 1352 | -9/Materials | Entered Mines 1359 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1489 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1501 | -9/Mines | Entered Zion 1534 | -7/Zion | Found CR-A16's Pointy Stick 1579 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1723 | -7/Zion | Discovered new exit (range 20) 2266 | -7/Zion | Learned Factory trap positions 2919 | -7/Zion | Given A8's code to call for help 3189 | -7/Zion | Entered Proximity Caves 3192 | -6/Proximity Caves | Spotter reported a threat 3192 | -6/Proximity Caves | Spotter reported a threat 3281 | -6/Proximity Caves | Spotter reported a threat 3326 | -6/Proximity Caves | Spotted B-75 Beast 3370 | -6/Proximity Caves | Destroyed B-75 Beast 3399 | -6/Proximity Caves | Spotter reported a threat 3400 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 3650 | -6/Proximity Caves | Spotter reported a threat 3812 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3819 | -6/Proximity Caves | Core integrity fell below 50% 3826 | -6/Proximity Caves | Lost 3 parts (1n2w) 3833 | -6/Proximity Caves | Core integrity fell below 20% 3856 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- malfunctions. 03808_ G-50 Soldier destroyed. 03812_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03818_ Carbon-fiber Leg fries itself beyond repair. 03820_ Critical hit (Burn: +37). 03830_ Lyr. Medium Armor Plating destroyed. 03833_ G-50 Soldier destroyed. 03834_ Imp. Medium Treads destroyed. 03835_ System corrupted: Matter fused (-6). 03839_ Acquired Carbon-fiber Leg. 03842_ Acquired Hvy. Laser. 03843_ Lgt. Angular Momentum Engine fries itself beyond repair. 03843_ System corrupted: Hvy. Laser failed to cycle. 03848_ Adv. Heat Sink fries itself beyond repair. 03856_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ????????####???????????? ????????????????????????? | | ???????## #???????????? ????????????????????????? | | ???##### ????????????? ????????????????????????? | | ??## #??? ????????? ##??????????????????????? | | ### ### ????????? ##???????????? ????????? | | ## ?????????? ##?????????? ???????? | | #???????????# #????????? ???????? | | #???????????# ##??????? ???????? | | #???????????# #?????? ????????? | | #???????????# #????? ??????????? | | ##???????#### #????? ???????????? | | "" ##??????# #?###? ?????????????? | | """"" #??????# #?? # ???????????????? | | """" #####?## #? Y#????????????????? | | " ### ## #????????????????? | | "" "" %= #### ##????????? | | """ " ### [ #????????? | | # "" " " #?## % =% #???????? | | ## #??## @%#### #???????? | | ?# #???### ####???? ## ???? | | ?# ###### #?????## #????????# #?????? ????? | | ?# #????# #??????#### #????????? #???????????? | | ?# #???? #?????????# ????????? #???????????? | | ?# ##??? #?????????## ????????????????????? | | ## #?? ##???????????# ???????????????????? | | ### #?????????????# ??????????????????? | | #??????????# ?????????????????? | | % #?????????? ###?????????????????? | | #???????????##???????????????????? | | ####### #????????????????????????????????? | | ##?????????#????????????????????????????????? | | ##???????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 50 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingDeliveryAxe Manual? 0 Play Time 00:43:50 Cumulative 83.7 hours Start 2025.01.04 @ 14:06:01 End 2025.01.04 @ 14:47:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d7d617c-69a4-414f-96de-f7e7ed414d77