Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 12:38:43 Player: Nalesnig Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (5522) 5522 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 11716 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 225 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 99/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Experimental Sensor Array Improved Grenade Launcher Heavy Mace Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Energy Well Armor Integrity Analyzer Shock Absorption System > --- WEAPON ----------- Beamcaster Mini Assault Cannon Heavy Flak Cannon Bore Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Huge Storage Unit Experimental Sensor Array Advanced EMP Blaster Improved Grenade Launcher Plasma Cutter Heavy Mace Katana Katana [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Katana Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . 1 . . . . . 3 Weapon 2 | . . . 1 . . . . 1 Parts Attached 83 | 7 6 15 15 9 10 . 6 15 Power 7 | 1 1 2 1 1 . . . 1 Engine 7 | 1 1 2 1 1 . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 6 4 3 3 . 2 3 Treads 16 | 2 . 5 4 3 . . 1 1 Leg 6 | . . . . . 3 . 1 2 Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 3 4 2 2 2 . 2 6 Device 10 | 1 1 2 1 . 1 . 2 2 Storage 5 | 1 1 . . . . . . 3 Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 6 | . 1 2 1 2 . . . . Artifact . | . . . . . . . . . Weapon 30 | 2 2 3 8 3 5 . 2 5 Energy Gun 6 | . . 2 1 2 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 . . 6 . 1 . . 2 Ballistic Cannon 6 | . 2 . . . 1 . . 3 Launcher 2 | . . . 1 1 . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 2 | . . 1 . . . . 1 . Slashing Weapon 2 | . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . . 1 Corrupted Parts 3 | . . 2 . 1 . . . . System Corruption 18 | . . 8 . 10 . . . . Parts Lost 45 | . 2 7 6 10 5 1 . 14 Power 4 | . 1 . 1 . . . . 2 Propulsion 18 | . . 3 3 5 1 1 . 5 Utility 9 | . 1 1 1 2 2 . . 2 Weapon 14 | . . 3 1 3 2 . . 5 Highest Loss Streak 10 | . 1 3 3 4 2 1 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 6 9 9 9 7 10 10 9 Power 1 | . 1 2 1 1 2 2 2 1 Propulsion . | . . . . 1 . . . . Utility 3 | . 3 4 4 3 2 2 2 3 Weapon 3 | . 1 1 1 2 2 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 3 2 . . . 1 3 Power 3 | . . 2 . . . . . 1 Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 Weapon 2 | . . 1 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 97 91 96 84 84 94 93 86 Engine 9 | . 13 11 8 9 9 9 9 5 Treads 14 | . 27 22 26 25 7 . 2 3 Leg 8 | . . . . . 11 22 20 15 Wheel 4 | . . 3 7 . 9 9 6 . Device 9 | . 6 10 7 9 8 9 9 11 Storage 10 | . 14 11 9 9 9 9 9 12 Processor 3 | . . . . . 1 9 9 10 Protection 4 | . 5 10 9 7 5 . . . Energy Gun 4 | . . 8 2 2 9 9 . 5 Ballistic Gun 6 | . 11 . 18 20 8 . . 4 Ballistic Cannon 6 | . 16 7 . . 1 9 . 12 Impact Weapon 3 | . . 4 3 1 1 . 8 . Slashing Weapon 3 | . . . . . . 9 17 1 Peak Build Rating 64 | 7 9 18 27 26 39 39 39 64 Average Rating 26 | 5 7 13 24 22 22 38 34 55 On Entrance 21 | . 7 9 18 26 19 39 38 39 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 58 | 15 26 32 39 38 36 35 26 58 Greatest Support 82 | 40 40 60 82 82 50 50 59 80 Greatest Overweight (x) 12 | . 1 2 3 1 2 . . 12 Average Overweight (x) . | . . . 1 . 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 Average Capacity 9 | 7 8 10 10 10 10 10 10 12 Most Carried 10 | 2 9 10 10 10 10 10 10 10 Average Carried 8 | 1 6 9 9 9 7 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 2 9 10 10 8 10 10 10 5 Class Distribution -------------------- 43% | Mutant 27% | Scavenger-Mutant 8% | Tank 7% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Matter Collected 3917 | 294 463 403 608 720 612 108 126 583 Remotely . | . . . . . . . . . Salvage Created 5463 | 119 547 1049 914 1139 849 169 . 677 Parts 304 | 7 43 69 61 51 41 3 . 29 Haulers Intercepted 11 | . 2 2 4 3 . . . . Recyclers Shooed 8 | . 2 . . 4 . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 107 | . 11 22 19 18 22 4 . 11 Melee 7 | . . 5 1 . . 1 . . Guns 56 | . 4 10 14 14 7 2 . 5 Cannons 17 | . 7 3 . . 1 1 . 5 AOE 23 | . . 2 4 3 14 . . . Classes Destroyed 16 | 2 5 3 1 . . 2 . 3 Worker 9 | . 3 1 2 2 . . . 1 Builder 7 | . 1 . 2 3 . . . 1 Tunneler 3 | 2 . 1 . . . . . . Hauler 11 | . 2 2 4 3 . . . . Recycler 7 | 1 1 . 1 2 . . . 2 Mechanic 1 | . . . . . . . . 1 Watcher 7 | . 2 2 3 . . . . . Swarmer 21 | . . 4 3 . 11 . . 3 Grunt 57 | . 11 12 13 14 6 . . 1 Duelist 4 | . . 2 . . 2 . . . Sentry 14 | . . 4 2 4 3 1 . . Demolisher 1 | . . . . . . 1 . . Specialist 1 | . . . . . . . . 1 Hunter 4 | . . . . . . . . 4 Programmer 5 | . . . . . . 2 . 3 Heavy 1 | . . . 1 . . . . . Best Kill Streak 14 | 3 6 10 10 14 7 4 . 4 Combat Bots Only 7 | . 4 7 7 4 7 4 . 3 Max Kills in Single Turn 3 | 1 1 2 3 2 3 1 . 3 Gunslinging 1 | . . 1 . 1 . . . . Exploded 3 | . . 1 2 1 3 . . . Melee 1 | . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Hostile Shots Fired 711 | . 50 100 88 133 48 31 . 261 Missed 194 | . 12 20 20 33 12 14 . 83 Hits 517 | . 38 80 68 100 36 17 . 178 Melee 12 | . . 8 . 1 3 . . . Projectile 505 | . 38 72 68 99 33 17 . 178 AOE 1 | . . . . . . . . 1 Critical Strikes 21 | . . 5 4 7 2 . . 3 Actively Blocked 1 | . . . . . 1 . . . Damage Taken 7984 | . 462 1171 1150 1558 541 253 . 2849 Core 1387 | . 69 145 31 176 83 31 . 852 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 114 | . . . . 50 64 . . . Core Remaining (%) 69 | 100 72 63 . . . . 41 . Volleys Fired 343 | 4 62 61 63 60 42 11 . 40 Largest 4 | 2 2 2 3 3 3 2 . 4 Hottest 192 | 40 60 90 82 104 146 123 . 192 Shots Fired 756 | 8 124 104 142 160 88 23 . 107 Gun 536 | 8 54 67 132 151 62 12 . 50 Cannon 188 | . 70 37 . . 13 11 . 57 Launcher 32 | . . . 10 9 13 . . . Special . | . . . . . . . . . Kinetic 566 | 8 124 37 127 141 36 11 . 82 Thermal 86 | . . . . 10 39 12 . 25 Explosive 24 | . . . 10 5 9 . . . Electromagnetic 80 | . . 67 5 4 4 . . . Robot Hit Streak 23 | 4 10 12 23 18 7 4 . 12 Robot Miss Streak 8 | 1 5 8 5 3 5 2 . 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . 4 . 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 508 | 6 72 89 102 121 44 14 . 60 Core Hits 287 | 3 28 50 64 55 36 4 . 47 Critical Kills 6 | 1 . 1 . . 1 1 . 2 Critical Parts Destroyed 5 | . . . 1 . 3 1 . . Critical Strikes 22 | 1 4 1 1 2 6 4 . 3 Burn 6 | . . . . 2 2 2 . . Destroy 9 | 1 . . 1 . 3 2 . 2 Blast 4 | . 4 . . . . . . . Smash 2 | . . 1 . . 1 . . . Sever 1 | . . . . . . . . 1 Melee Attacks 56 | . . 21 2 12 17 1 . 3 Impact 52 | . . 21 2 12 17 . . . Slashing 4 | . . . . . . 1 . 3 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . 1 1 . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13758 | 91 1312 1802 2730 3161 2529 390 . 1743 Guns 5680 | 91 473 851 1521 1728 294 188 . 534 Cannons 2216 | . 721 309 . . 84 141 . 961 Explosions 3890 | . 118 189 1119 1076 1202 . . 186 Melee 1955 | . . 450 79 354 949 61 . 62 Ramming 17 | . . 3 11 3 . . . . Kinetic 6243 | 91 1194 309 1465 1670 201 141 . 1172 Thermal 1186 | . . 189 . 123 177 188 . 509 Explosive 2867 | . 118 . 1119 621 1009 . . . Electromagnetic 1490 | . . 851 56 390 193 . . . Impact 1832 | . . 450 79 354 949 . . . Slashing 123 | . . . . . . 61 . 62 Piercing . | . . . . . . . . . Highest Corruption 12 | . . 8 . 10 10 12 12 3 Average Corruption 8 | . . 7 . 10 10 11 8 2 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 148 | . . 27 . 6 39 17 43 16 Message Errors 44 | . . 6 . 2 9 4 16 7 Matter Fused 39 | . . 5 . . 14 4 12 4 Heat Flow Errors 16 | . . 3 . 1 4 1 5 2 Energy Discharges 17 | . . 4 . 1 3 4 5 . Parts Rejected 1 | . . 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 19 | . . 4 . 2 5 2 4 2 Data Loss (major) 3 | . . 1 . . 1 . . 1 Misfires 2 | . . 1 . . . 1 . . Alerts 2 | . . 1 . . . 1 . . Misdirections 1 | . . . . . 1 . . . Weapon Failures 3 | . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 462 | . 25 74 48 30 64 15 . 206 Projectiles 48 | . . . . . . 15 . 33 Explosions 289 | . 25 . 48 24 19 . . 173 Melee 125 | . . 74 . 6 45 . . . Knockbacks 42 | . 10 7 1 . 3 2 . 19 Impact 3 | . . . 1 . 2 . . . Kinetic 39 | . 10 7 . . 1 2 . 19 Secondary . | . . . . . . . . . Self-Inflicted Damage 268 | . . 69 . 33 37 . . 129 Shots 8 | . . 3 . 2 1 . . 2 Rammed 2 | . . 1 1 . . . . . Targets Rammed 4 | . . 1 2 1 . . . . Kicked . | . . . . . . . . . Crushed 2 | . . . 1 1 . . . . Highest Temperature 337 | . 63 337 88 218 305 102 229 214 Average Temperature 65 | . 20 78 32 61 89 52 105 76 Received Heat Transfer 2355 | . 255 384 513 918 135 36 . 114 Effects 3 | . . 3 . . . . . . Interference 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted 6 | . . 2 . 1 2 . . 1 Combat Hostiles 4 | . . 2 . 1 . . . 1 Parts Fried 11 | . . 7 . 2 1 . . 1 Impact Corruptions 7 | . . 2 . 2 2 . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . 1 . . 1 Heat Transferred 2400 | . . 300 . 446 555 444 . 655 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 3 . 1 2 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Maximum Alert Level 4 | . . 1 1 2 4 2 . . Low Security (%) 65 | 100 100 68 90 51 . . . 100 Level 1 11 | . . 31 9 19 16 . . . Level 2 15 | . . . . 29 36 100 . . Level 3 4 | . . . . . 28 . . . Level 4 2 | . . . . . 19 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1174 | 10 193 380 222 461 1174 528 . 125 Initial 528 | . . . 135 88 273 528 . . Average 227 | 1 77 121 93 239 754 465 . 41 Influence Increases 4117 | 15 476 701 602 679 1051 122 . 471 Destroy 0b10 Robot/C 2320 | . 220 440 380 360 600 100 . 220 Destroy 0b10 Robot/NC 240 | 15 45 30 60 50 15 . . 25 Destroy Leader 456 | . 58 118 84 96 50 . . 50 Allied During Kill 103 | . . . . . 100 1 . 2 Successful Hack 50 | . 27 8 15 . . . . . Disable Machine 285 | . 60 15 . 75 30 . . 105 Anti-Garrison Action 200 | . . . . . 200 . . . Destroy Structure 208 | . 21 15 33 38 41 6 . 54 Lose Combat Pursuer 255 | . 45 75 30 60 15 15 . 15 Influence Decreases 4030 | 15 476 379 714 468 298 886 410 384 Entered New Map 1513 | . . . 187 122 148 646 410 . Time Decay 1730 | 15 339 310 356 246 . 230 . 234 Lost Part 429 | . 20 49 60 100 50 10 . 140 Lost Ally 130 | . . 20 . . 100 . . 10 Purge Threat 228 | . 117 . 111 . . . . . Squads Dispatched 14 | . 2 2 3 4 . . . 3 Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . 2 2 3 . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Distress Signals 13 | . 4 2 1 4 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 29 34 29 29 26 9 . 33 Peak Tracking Total 15 | . 4 7 7 5 6 5 . 15 Tactical Retreats 14 | . 3 4 2 2 1 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Traps Triggered 5 | . 1 . . 1 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 1 | . 1 . . . . . . . Exploded 1 | . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Machines Disabled 23 | . 4 1 . 5 6 . . 7 Max in Single Turn 5 | . 2 1 . 1 1 . . 5 Garrison Relay 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Machines Accessed 26 | . 8 2 5 3 2 . 3 3 Terminals 17 | . 6 2 5 2 2 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 Total Hacks 67 | . 28 9 9 6 2 . 7 6 Successful 33 | . 15 4 5 1 . . 7 1 Failed 34 | . 13 5 4 5 2 . . 5 Catastrophic 5 | . . 1 2 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 11 . 3 . . . . 1 Terminals 44 | . 20 9 9 4 2 . . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 8 | . 8 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . 2 . . . 4 Terminal Hacks 27 | . 11 4 5 . . . 7 . Record 5 | . . 1 . . . . 4 . Robot Analysis 3 | . . . . . . . 3 . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 4 | . 2 . 2 . . . . . Unreport Threat 3 | . 1 . 2 . . . . . Locate Traps 3 | . 2 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . 4 . . . . . . . Terminals 1 | . 1 . . . . . . . Detonate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Monitor 1 | . 1 . . . . . . . Recyclers 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 8 2 2 3 2 . . 3 Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 17 | . . . . . 17 . . . Machine Destruction 17 | . . . . . 17 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 11 | . . 1 . . 6 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Total Allies 11 | . . 1 . . 6 4 . . Largest Group 6 | . . 1 . . 6 3 3 3 Highest-Rated Group 147 | . . 8 . . 147 53 53 53 Highest-Rated Ally 39 | . . 8 . . 39 27 27 27 Initial Warlord ECA Mod 12 | . . . . . . 6 6 . Total Orders . | . . . . . . . . . Ally Attacks 54 | . . . . . 44 4 . 6 Total Damage 762 | . . . . . 606 45 . 111 Kills 11 | . . . . . 9 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Active Infowar (turns) 3129 | 19 500 1389 591 . . . . 630 Sensors 2635 | . 25 1389 591 . . . . 630 Seismic 494 | 19 475 . . . . . . . Robot Analysis Total 3 | . . . . . . . 3 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Turns Passed 7912 | 113 1158 1393 834 532 1024 493 1271 1094 Spaces Moved 3885 | 57 472 443 388 171 579 330 905 540 Core 28 | 1 . . . . . . . 27 Treads 1138 | 56 472 347 92 171 . . . . Legs 1881 | . . . . . 133 330 905 513 Wheels 838 | . . 96 296 . 446 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 105 120 155 105 120 113 50 Average Speed 137 | 158 160 154 135 158 120 120 118 156 Slowest Speed 650 | 160 240 240 240 240 190 120 120 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 6 | . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 80 38 38 44 68 46 73 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 9 | . . 8 . . . . . 1 Terrain Destroyed 216 | . 18 13 66 29 28 6 . 56 Melee 9 | . . 8 . . . . . 1 Projectile 23 | . . . . . 8 6 . 9 AOE 184 | . 18 5 66 29 20 . . 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Total 5664 | 69 748 1010 570 286 778 403 1098 702 Wait 1091 | . 196 444 92 27 21 46 179 86 Move 3876 | 56 471 442 387 171 576 329 904 540 Hop . | . . . . . . . . . Pick Up 24 | 2 8 6 2 . 1 . 2 3 Fast Attach 50 | 7 3 10 5 5 8 . 2 10 Attach 20 | . 1 4 3 4 6 . . 2 Detach 9 | . . 1 1 1 6 . . . Swap 50 | . 5 9 9 5 5 . 7 10 Drop 25 | . 2 7 4 . . . 4 8 Fire 343 | 4 62 61 63 60 42 11 . 40 Melee 56 | . . 21 2 12 17 1 . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . 1 2 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 107 | . . 4 . . 87 16 . . Trap . | . . . . . . . . . Miscellaneous 9 | . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 13) 1245 | -10/Materials | Discovered new exit (range 8) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -9/Materials | Lost 3 parts (2n1w) 1964 | -9/Materials | Discovered new exit (range 8) 2279 | -9/Materials | Destroyed 7 combat bots 2627 | -9/Materials | Discovered new exit (range 12) 2665 | -9/Materials | Entered another Materials area 2665 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2862 | -8/Materials | Identified exit to Storage 3196 | -8/Materials | Discovered new exit (range 10) 3293 | -8/Materials | Lost 3 parts (1p1n1u) 3295 | -8/Materials | Destroyed 7 combat bots 3314 | -8/Materials | Build established: Tank 3499 | -8/Materials | Entered Storage 3714 | -8/Storage | Garrison activated, responded to threat 3832 | -8/Storage | Lost 4 parts (2n2u) 3857 | -8/Storage | System corruption reached 10% 4031 | -8/Storage | Identified exit to Garrison 4031 | -8/Storage | Entered Garrison 4115 | -8/Garrison | Garrison Relay disabled 4115 | -8/Garrison | Triggered checkpoint 4187 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Triggered checkpoint 4230 | -8/Garrison | Destroyed 7 combat bots 4269 | -8/Garrison | Discovered new exit (range 12) 4310 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4451 | -8/Garrison | Triggered checkpoint 4477 | -8/Garrison | Garrison Relay disabled 4565 | -8/Garrison | Garrison Relay disabled 4599 | -8/Garrison | Triggered checkpoint 4805 | -8/Garrison | Triggered checkpoint 4843 | -8/Garrison | Lost 3 allies 4927 | -8/Garrison | Triggered checkpoint 4978 | -8/Garrison | Lost 3 allies 4979 | -8/Garrison | Garrison Relay disabled 4993 | -8/Garrison | Core integrity fell below 50% 5045 | -8/Garrison | Discovered new exit (range 9) 5055 | -8/Garrison | Entered Recycling 5056 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 5166 | -8/Recycling | Discovered new exit (range 15) 5290 | -8/Recycling | Build established: Scavenger-Mutant 5390 | -8/Recycling | Scanned before Scraplab entrance 5408 | -8/Recycling | Entered Scraplab 5417 | -8/Recycling | Discovered new exit (range 4) 5548 | -8/Recycling | Entered Scraptown 5548 | -8/Scraptown | Accompanied by 3 allies 5964 | -8/Scraptown | Visited IN-MT5's Study 5990 | -8/Scraptown | Visited Awakened 6070 | -8/Scraptown | Visited CPS Storage 6100 | -8/Scraptown | Visited Red Mages 6165 | -8/Scraptown | Visited TADAMA 6200 | -8/Scraptown | Visited UFD Registry 6200 | -8/Scraptown | Registered with UFD as "Technomachine" 6217 | -8/Scraptown | Visited Shadow of the Wyrm 6308 | -8/Scraptown | Visited Abandonware Association 6321 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 6348 | -8/Scraptown | Visited Scrapoid Pod Storage 6364 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6413 | -8/Scraptown | Found DCF Scrap (27 items) 6458 | -8/Scraptown | Visited Observation Area 6510 | -8/Scraptown | Visited Infowarlord's Domain 6518 | -8/Scraptown | Found Exp. Sensor Array 6548 | -8/Scraptown | Visited Analyses Database 6581 | -8/Scraptown | Visited Curators Association 6622 | -8/Scraptown | Visited Chapter 10 6727 | -8/Scraptown | Met Optimus 6727 | -8/Scraptown | Accepted into 0bPrime 6799 | -8/Scraptown | Discovered new exit (range 5) 6819 | -8/Scraptown | Entered Factory 6819 | -6/Factory | Accompanied by 3 allies 6819 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 7140 | -6/Factory | Lost 3 parts (1p2n) 7508 | -6/Factory | Build established: Skirmisher 7868 | -6/Factory | Cargo convoy interrupted 7894 | -6/Factory | Core integrity fell below 50% 7900 | -6/Factory | Released all parts (5) 7904 | -6/Factory | Core integrity fell below 20% 7913 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07900_ Released Armor Integrity Analyzer. 07900_ Released Mni. Assault Cannon. 07900_ Released Energy Well. 07901_ K-01 Serf collects debris. 07902_ Triggered Tesla Bomb Trap. 07902_ A bubble of electromagnetic force engulfs the area. 07902_ K-01 Serf destroyed. 07902_ U-05 Engineer lays Concrete. 07902_ R-10 Processor collects Hcp. Storage Unit. 07902_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 07903_ Penetrated by Slug. 07904_ Slug penetrates Wall. 07908_ Acquired 52 matter. 07908_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 07910_ Slug penetrates Wall. 07912_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????########## | | ???????????????????????????????????# # | | ??????????????????????????#####????# """ # | | ???????????????????????### ###??# """ # | | ???????????????????????# # ##?# """ # | | ???????????????????????# #?# # | | ??????????????????????? #?# " " # | | ????????????????######### # ### "G" + | | ??#?????????????# # # ?# """ = # | | ?? ##+####### # # ### # | | ?# ! ! # ## ############ | | ? # # #??????????# | | ?# # # #??????????# | | ????????#+####### # # ##??????????# | | ????????????????# # #??????????# | | ????????????????## ## #???####???# | | ?????????????????# ###+###########T ##### | | ?????????????????# @ | | ?????????????????# % | | ?????????????????# % | | ?????????????????# % w% | | ????????????????## R % | | ?????????????????#####;###Y################## | | ??????????????????###u% %% #?????????????# | | ????????????#######%#= i #?????????????# | | ?????? %%%%%=! [ #?????????????# | | ????????????# ####### %%!= #?????????????# | | ??????????????# ]"!!!! #???????????? | | ????????????# + #%%%!= ^ #??????????? | | ????????????# # ?#* =!" #?????????? | | ??????????????# ??#= #????????? | | ??????????????# ???###########???????? | | ??????????????##????#???##????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileCoilBooster Manual? 0 Play Time 01:13:50 Cumulative 41.5 hours Start 2025.05.16 @ 22:56:11 End 2025.05.17 @ 12:38:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80ec39d7-6e97-44d0-b022-ccc6344febea