Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 07:40:04 Player: CL-1C0 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (1) 5 Value Destroyed (2) 2 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6807 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 100/100 System Corruption 2% Temperature Cool (11) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Advanced Kinecellerator Stasis Canceller Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Terrain Scan Processor Advanced Kinecellerator Stasis Canceller [Rating: 13] Favorites ----------- Power None Propulsion Flight Unit Treads Light Treads Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 12 | . . 1 1 2 2 . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 8 | 2 2 . . . 3 . . . . . . . 1 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 6 | 1 2 . . . 2 . . . . . . . 1 Treads 1 | 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . Flight 3 | . 2 . . . . . . . . . . . 1 Utility 1 | . . . . . 1 . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 1 | 1 . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 5 | . . . . 3 1 1 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 1 . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . Highest Loss Streak 3 | . . . . 3 1 1 . . . . . . . To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 1 | 4 . . . . . 1 1 1 1 2 2 2 3 Power . | 1 . . . . . . . . . . . . . Propulsion . | 3 . . . . . . . . . . . . . Utility 1 | . . . . . . 1 1 1 1 2 2 2 2 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 9 | . 31 33 27 9 7 12 6 5 4 . . . . Hover 1 | . . . . . 1 5 . . . . . . . Flight 3 | . 7 22 18 5 . . . . . . . . . Hackware 2 | . . . . . 5 6 6 5 4 . . . . Ballistic Gun 2 | . 14 11 9 3 . . . . . . . . . Peak Build Rating 13 | 2 3 3 3 3 8 6 3 3 3 . . . 13 Average Rating 2 | 1 2 3 3 1 4 5 3 3 2 . . . 2 On Entrance 2 | 6 2 3 3 3 . 6 3 3 3 . . . . Naked Turns 291 | . . . . 12 9 . . . 10 39 44 80 97 Heaviest Build 1 | 1 1 1 1 1 . . . . . . . . . Greatest Support 13 | 3 8 8 8 8 3 3 3 3 3 3 3 3 13 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . . . 1 1 1 1 1 2 2 2 2 5 Average Carried 1 | 2 . . . . . 1 1 1 1 2 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . . 1 1 1 1 1 2 2 2 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Matter Collected 246 | 200 . . . . 44 . . . . . . . 2 Remotely . | . . . . . . . . . . . . . . Salvage Created 58 | . . 58 . . . . . . . . . . . Parts 3 | . . 3 . . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Hostile Shots Fired 321 | . . 14 12 29 47 15 . . 19 12 2 77 94 Missed 137 | . . 5 4 14 22 8 . . 9 5 . 32 38 Hits 184 | . . 9 8 15 25 7 . . 10 7 2 45 56 Melee 8 | . . . . . . . . . 6 . 2 . . Projectile 176 | . . 9 8 15 25 7 . . 4 7 . 45 56 AOE 1 | . . . . . . . . . 1 . . . . Critical Strikes 10 | . . . 2 2 . . . . 1 . 2 2 1 Damage Taken 3804 | . 14 75 129 237 453 128 . . 389 131 86 780 1382 Core 3406 | . 14 41 78 167 323 86 . . 389 131 86 780 1311 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 94 89 85 76 . . 51 . 61 . . 13 . Volleys Fired 4 | . . 4 . . . . . . . . . . . Largest 1 | . . 1 . . . . . . . . . . . Hottest 20 | . . 20 . . . . . . . . . . . Shots Fired 4 | . . 4 . . . . . . . . . . . Gun 4 | . . 4 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 3 | . . 3 . . . . . . . . . . . Core Hits 2 | . . 2 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26 | . . 24 . . . . . . . . . . 2 Guns 24 | . . 24 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . 2 Kinetic 24 | . . 24 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 2 2 . . . 9 9 2 Average Corruption 4 | . . . . . 2 2 2 . . . 9 9 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . 1 2 . . . . 1 2 1 Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . 2 . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 31 | . . . 31 2 . . . . . . . . . Average Temperature 10 | . . . 13 2 . . . . . . . . . Received Heat Transfer 486 | . . . 108 135 105 27 . . . . . 66 45 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 80 | . 15 14 5 . 80 . . . . 15 5 57 80 Initial 29 | . . 5 5 . . . . . . . 5 . 29 Average 19 | . . 6 2 . 33 . . . . 6 2 17 47 Influence Increases 381 | . 15 29 . . 134 . . . . 15 . 97 91 Destroy 0b10 Robot/NC 5 | . . 5 . . . . . . . . . . . Destroy Leader 2 | . . 2 . . . . . . . . . . . Successful Hack 59 | . . 7 . . 29 . . . . . . 7 16 Partial Spotted 60 | . 15 . . . . . . . . 15 . 15 15 Lose Combat Pursuer 255 | . . 15 . . 105 . . . . . . 75 60 Influence Decreases 311 | . . 30 14 . 59 75 . . . . 15 40 78 Entered New Map 86 | . . 10 9 . . 29 . . . . 10 . 28 Time Decay 225 | . . 20 5 . 59 46 . . . . 5 40 50 Squads Dispatched 12 | . . 1 2 1 4 . . . 1 . . 2 1 Investigation 8 | . . 1 . 1 3 . . . . . . 2 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . 2 . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Distress Signals 4 | . . . 1 . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 92 | . . 9 8 11 13 9 . . 4 2 6 13 17 Peak Tracking Total 12 | . . 9 6 10 9 9 . . 4 2 6 8 12 Tactical Retreats 8 | . . 1 . . 3 . . . . . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Traps Triggered 4 | . 1 . . . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Machines Accessed 13 | . . 1 . 1 6 . . 1 . . . 2 2 Terminals 13 | . . 1 . 1 6 . . 1 . . . 2 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 32 | . . 3 . 2 13 . . 1 . . . 6 7 Successful 6 | . . 1 . . 2 . . 1 . . . 1 1 Failed 26 | . . 2 . 2 11 . . . . . . 5 6 Catastrophic 9 | . . 2 . 1 2 . . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . 2 . 2 6 . . . . . . 4 4 Terminals 32 | . . 3 . 2 13 . . 1 . . . 6 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . 1 . . 2 . . 1 . . . 1 1 Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . 1 1 Terminal Index 1 | . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . 1 6 . . 1 . . . 2 2 Full Trace Events 8 | . . 1 . 1 3 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Turns Passed 767 | 4 31 53 42 30 140 113 24 20 37 39 44 80 110 Spaces Moved 1550 | 1 60 122 112 66 264 226 48 40 72 77 87 159 216 Core 1220 | 1 35 . . 25 264 226 48 40 72 77 87 159 186 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 330 | . 25 122 112 41 . . . . . . . . 30 Fastest Speed 37 | 50 37 37 37 37 50 50 50 50 50 50 50 50 40 Average Speed 47 | 50 44 37 37 43 50 50 50 50 50 50 50 50 48 Slowest Speed 60 | 50 60 37 37 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . 3 7 1 . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 17 22 20 4 13 47 13 2 87 3 88 8 12 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Was Fac Res Total 1553 | 5 62 123 104 65 270 225 47 39 72 77 86 158 220 Wait 2 | . . 1 . . . . . . . . . . 1 Move 1520 | . 59 117 101 63 263 225 47 39 71 77 86 158 214 Hop 6 | . . 1 3 1 . . . . . . . . 1 Pick Up 5 | . . . . 1 1 . . . 1 . . . 2 Fast Attach 4 | . 2 . . . 2 . . . . . . . . Attach 4 | 2 . . . . 1 . . . . . . . 1 Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop 4 | 3 1 . . . . . . . . . . . . Fire 4 | . . 4 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 4 exits: [*Res] / Arm / Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 8) 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 54 | -9/Materials | Identified exit to Mines 81 | -9/Materials | Discovered new exit (range 16) 89 | -9/Materials | Entered another Materials area 89 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 122 | -8/Materials | Discovered new exit (range 15) 131 | -8/Materials | Entered Factory 131 | -7/Factory | Evolved 2 slots: Utility x2 152 | -7/Factory | Discovered new exit (range 15) 161 | -7/Factory | Entered another Factory area 161 | -6/Factory | Evolved 2 slots: Utility x2 180 | -6/Factory | Lost 3 parts (2n1w) 269 | -6/Factory | Spotted B-75 Beast 298 | -6/Factory | Discovered new exit (range 5) 301 | -6/Factory | Entered Lower Caves 308 | -6/Lower Caves | Build established: Mutant 319 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 320 | -6/Lower Caves | Learned location of 1 exit from Factory 398 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 410 | -6/Lower Caves | Discovered new exit (range 10) 414 | -6/Lower Caves | Entered another Lower Caves area 419 | -6/Lower Caves | Encountered a Warlord checkpoint 431 | -6/Lower Caves | Discovered new exit (range 15) 438 | -6/Lower Caves | Entered Factory 438 | -5/Factory | Evolved 2 slots: Utility x2 439 | -5/Factory | Identified exit to Extension 452 | -5/Factory | Identified exit to DSF 458 | -5/Factory | Entered DSF 478 | -5/DSF | Additional patrols routed to DSF 488 | -5/DSF | Discovered new exit (range 15) 495 | -5/DSF | Entered Factory 495 | -4/Factory | Evolved 2 slots: Utility x2 534 | -4/Factory | Sucked down chute 534 | -4/Factory | Entered Waste 546 | -4/Waste | Spotted C-40 Crusher 548 | -4/Waste | Spotted C-40 Crusher 549 | -4/Waste | EMP discharged 549 | -4/Waste | Spotted C-40 Crusher 557 | -4/Waste | Spotted C-40 Crusher 565 | -4/Waste | Spotted C-40 Crusher 566 | -4/Waste | Spotted C-40 Crusher 570 | -4/Waste | Discovered new exit (range 16) 578 | -4/Waste | Entered Factory 590 | -4/Factory | Identified exit to Upper Caves 644 | -4/Factory | Spotted B-86 Titan 645 | -4/Factory | Core integrity fell below 50% 651 | -4/Factory | Discovered new exit (range 15) 654 | -4/Factory | Core integrity fell below 20% 658 | -4/Factory | Entered Research 658 | -3/Research | Evolved 2 slots: Utility x2 680 | -3/Research | Identified exit to Armory 680 | -3/Research | Identified exit to Testing 713 | -3/Research | Found Prototype Device 730 | -3/Research | Spotted B-86 Titan 738 | -3/Research | Core integrity fell below 50% 748 | -3/Research | Core integrity fell below 20% 763 | -3/Research | Discovered new exit (range 12) 768 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 00731_ U-05 Engineer destroyed. 00731_ K-01 Serf collects debris. 00734_ K-01 Serf destroyed. 00734_ Penetrated by Slug. 00734_ K-01 Serf collects debris. 00734_ R-10 Processor collects Lgt. Ion Engine. 00736_ K-01 Serf collects debris. 00737_ Penetrated by Slug. 00737_ Slug penetrates Wall. 00737_ Acquired 1 matter. 00740_ Penetrated by Slug. 00741_ B-86 Titan activates siege mode. 00743_ Penetrated by Slug. 00743_ Slug penetrates Wall. 00744_ Acquired 1 matter. 00747_ Slug penetrates K-01 Serf. 00762_ System corrupted: Component data lost. 00763_ EXIT=FOUND 00767_ Slug penetrates Door. 00767_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# ! # ] """ #?# #???????? | | ??#####" #! 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Y ????????? | | #????#+#?? # < #??????? | | #?????????########### #??????? | | #???????????????????# ##+#+#??????? | | #???????????????????### ###???????????? | | #??????#??????????????# #?????????????? | | #????? #??????????????# #?????????????? | | #??? #??????????????# ??????????????? | | #??* ????????????????# ??????????????? | | ## ??????????????????# ??????????????? | | +????????????????????# ??????????????? | | !##????????????????????# ??????????????? | | #?????????????????????? ??????????????? | | #?????????????????????? ??????????????? | | ######+#######????????????????????????? | | #???????????????????????? | | = #???????????????????????? | | #???????????????????????? | | """ """ ""?????????????????????????? | | """ """ ?????????????????????????????? | | """ """??????????????????????????????? | | """ """??????????????????????????????? | | """ """??????????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorNeutrinoWings Manual? 0 Play Time 00:16:30 Cumulative 544.5 hours Start 2025.06.19 @ 07:26:34 End 2025.06.19 @ 07:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 658 Rogue 658 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/5/1/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed85f00-07db-4042-8f37-da948a24e46a