Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 21:21:15 Player: Teshkan Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1156) 1156 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-59) -59 TOTAL SCORE: 4047 Bonus ------- High Alert Combat Kills 28 Friendly Fire -87 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Huge Storage Unit Enhanced Optical Array Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Huge Storage Unit Improved Terrain Scan Processor Hardened Light Armor Plating Shotgun Advanced EMP Blaster [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 24 | 6 3 4 4 3 3 1 Power 2 | 1 . 1 . . . . Engine 2 | 1 . 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 1 1 . Treads 6 | 2 . . 2 1 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . 1 . 1 1 Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 11 | 2 2 3 1 2 1 . Energy Gun 4 | 2 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 2 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . . . 3 9 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . 1 3 . Utility 4 | . . . . . 4 . Weapon 3 | . . . . 2 1 . Highest Loss Streak 9 | . . . . 1 9 . To Critical Strikes . | . . . . . . . Average Backups 5 | 1 5 8 6 5 4 4 Power . | . 1 1 . . . . Propulsion . | . . . . 1 . . Utility 1 | . . 1 . 1 2 2 Weapon 3 | . 3 5 4 2 2 2 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 2 . . 1 3 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . . . . 1 2 Weapon 4 | . 2 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 96 100 99 88 65 12 Engine 10 | . 14 14 11 9 5 . Treads 23 | . 28 28 22 26 15 . Storage 20 | . 24 28 22 18 12 . Protection 5 | . . . 11 9 10 . Energy Gun 12 | . 16 9 21 12 . . Ballistic Gun 3 | . 11 9 . . . . Launcher 10 | . . 7 11 14 20 5 Peak Build Rating 20 | 6 10 13 13 14 20 6 Average Rating 11 | 4 7 10 12 13 14 5 On Entrance 7 | . 6 10 10 13 13 1 Naked Turns 39 | . . . . . 38 1 Heaviest Build 27 | 13 18 18 20 20 27 1 Greatest Support 60 | 40 40 40 40 60 60 3 Greatest Overweight (x) 2 | . . . . . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 7 5 Most Carried 8 | 2 8 8 8 6 8 5 Average Carried 5 | 1 5 7 6 5 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 6 5 5 4 Class Distribution -------------------- 49% | Mutant 47% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 762 | 240 99 14 261 88 60 . Remotely . | . . . . . . . Salvage Created 903 | . 115 14 315 349 110 . Parts 63 | . 13 1 21 22 6 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 31 | . 7 1 11 12 . . Guns 11 | . 7 . 4 . . . AOE 20 | . . 1 7 12 . . Classes Destroyed 12 | . 2 . 5 3 2 . Worker 1 | . . . . . 1 . Builder 1 | . . . . 1 . . Tunneler 2 | . . . 1 1 . . Hauler 1 | . . . 1 . . . Recycler 2 | . . . . . 2 . Operator 1 | . . . 1 . . . Watcher 3 | . . . 2 1 . . Swarmer 13 | . 6 . 7 . . . Grunt 11 | . 1 1 2 7 . . Sentry 3 | . . . 2 1 . . Hunter 3 | . . . . 3 . . Heavy 1 | . . . . 1 . . Best Kill Streak 10 | . 3 1 6 10 3 . Combat Bots Only 5 | . 3 1 4 5 . . Max Kills in Single Turn 3 | . 1 1 3 2 3 . Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 379 | . 31 18 17 44 269 . Missed 148 | . 10 5 6 14 113 . Hits 231 | . 21 13 11 30 156 . Projectile 231 | . 21 13 11 30 156 . Critical Strikes 4 | . . . 1 2 1 . Damage Taken 2664 | . 191 184 155 767 1278 89 Core 999 | . 54 54 31 153 621 86 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . 6 34 10 . Core Remaining (%) 80 | 100 . 56 92 72 . . Volleys Fired 74 | . 22 6 12 22 4 8 Largest 3 | . 2 2 3 3 3 1 Hottest 145 | . 90 145 120 120 90 30 Shots Fired 149 | . 44 11 33 47 6 8 Gun 86 | . 44 5 24 13 . . Cannon . | . . . . . . . Launcher 60 | . . 3 9 34 6 8 Special 3 | . . 3 . . . . Kinetic 20 | . 20 . . . . . Thermal 27 | . 24 3 . . . . Explosive 60 | . . 3 9 34 6 8 Electromagnetic 42 | . . 5 24 13 . . Robot Hit Streak 9 | . 6 3 7 8 6 9 Robot Miss Streak 10 | . 10 1 3 3 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 84 | . 21 4 20 29 3 7 Core Hits 94 | . 10 3 16 40 22 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4085 | . 267 188 1145 1588 292 605 Guns 576 | . 267 15 206 88 . . Cannons . | . . . . . . . Explosions 3384 | . . 136 925 1500 218 605 Melee . | . . . . . . . Ramming 88 | . . . 14 . 74 . Kinetic 117 | . 117 . . . . . Thermal 216 | . 150 37 29 . . . Explosive 3355 | . . 136 896 1500 218 605 Electromagnetic 309 | . . 15 206 88 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 6 14 Average Corruption 6 | . . . . . 3 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 63 | . . . 55 8 . . Projectiles . | . . . . . . . Explosions 63 | . . . 55 8 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 260 | . . 18 13 105 29 95 Shots 11 | . . 1 2 4 . 4 Rammed 25 | . . . 2 . 23 . Targets Rammed 25 | . . . 2 . 23 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 294 | . 144 294 162 127 45 . Average Temperature 70 | . 55 178 50 43 23 . Received Heat Transfer 726 | . 36 93 63 153 381 . Effects 3 | . . 3 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 687 | . 397 240 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 90 | 100 100 100 82 76 93 100 Level 1 7 | . . . 17 12 6 . Level 2 2 | . . . . 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 464 | . 75 77 298 464 206 23 Initial 206 | . . 25 4 122 206 19 Average 85 | . 28 26 86 179 141 13 Influence Increases 1414 | . 205 102 440 552 91 24 Destroy 0b10 Robot/C 620 | . 140 20 220 240 . . Destroy 0b10 Robot/NC 55 | . . . 25 15 15 . Destroy Leader 148 | . 20 . 56 72 . . Successful Hack 28 | . . . 20 8 . . Disable Machine 135 | . . 30 15 75 15 . Destroy Structure 308 | . . 22 89 142 31 24 Lose Combat Pursuer 120 | . 45 30 15 . 30 . Influence Decreases 1411 | . 140 155 162 388 488 78 Entered New Map 502 | . . 40 8 168 248 38 Time Decay 769 | . 140 115 154 190 150 20 Lost Part 120 | . . . . 30 90 . Lost Ally 20 | . . . . . . 20 Squads Dispatched 5 | . . . 1 2 2 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 13 4 13 13 10 2 Peak Tracking Total 7 | . 4 2 4 4 7 2 Tactical Retreats 7 | . 3 2 1 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 9 | . . 2 1 5 1 . Max in Single Turn 1 | . . 1 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 8 | . . 1 4 3 . . Terminals 7 | . . 1 3 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . . 2 16 5 . . Successful 19 | . . 2 14 3 . . Failed 3 | . . . 1 2 . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual . | . . . . . . . Terminals 18 | . . 2 11 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . 2 9 3 . . Record 8 | . . 2 5 1 . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . . 2 . . . Dispatch Records 1 | . . . . 1 . . Investigation Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . Recycle Component 2 | . . . 2 . . . Process 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 4 1 . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . 2 . . . Recycled Matter 34 | . . . 34 . . . Retrieved Matter 34 | . . . 34 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . . 4 Total Damage 42 | . . . . . . 42 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 2003 | 98 389 344 413 393 313 53 Spaces Moved 1083 | 58 191 173 189 205 204 63 Core 141 | 7 . . . . 71 63 Treads 942 | 51 191 173 189 205 133 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 Average Speed 146 | 146 160 160 160 160 125 50 Slowest Speed 240 | 160 160 160 160 160 240 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 29 23 28 28 6 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . . . . 24 . . Terrain Destroyed 407 | . . 35 92 191 53 36 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 407 | . . 35 92 191 53 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 1369 | 71 232 228 273 231 256 78 Wait 121 | . 2 40 59 . 16 4 Move 1078 | 57 190 172 188 204 204 63 Hop . | . . . . . . . Pick Up 33 | 8 11 3 5 2 3 1 Fast Attach . | . . . . . . . Attach 17 | 6 1 . 2 3 3 2 Detach 3 | . . . . . 3 . Swap 8 | . 2 4 2 . . . Drop 10 | . 4 3 3 . . . Fire 74 | . 22 6 12 22 4 8 Melee . | . . . . . . . Ram 21 | . . . . . 21 . Kick . | . . . . . . . Crush 4 | . . . 2 . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 11) 488 | -10/Materials | Entered Mines 547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 589 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 820 | -10/Mines | Discovered new exit (range 7) 832 | -10/Mines | Entered Materials 832 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 857 | -9/Materials | Central database locked down 1139 | -9/Materials | Build established: Tank 1215 | -9/Materials | Discovered new exit (range 7) 1224 | -9/Materials | Discovered new exit (range 10) 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1584 | -8/Materials | Discovered new exit (range 14) 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1862 | -7/Factory | Garrison activated, responded to threat 1933 | -7/Factory | Core integrity fell below 50% 1937 | -7/Factory | Core integrity fell below 20% 1944 | -7/Factory | Lost 9 parts (1p3n4u1w) 1951 | -7/Factory | Sucked down chute 1951 | -7/Factory | Entered Waste 1952 | -7/Waste | Met a frightened Derelict 1966 | -7/Waste | EMP discharged 1966 | -7/Waste | System corruption reached 10% 1985 | -7/Waste | Spotted C-40 Crusher 1993 | -7/Waste | Spotted C-40 Crusher 2004 | -7/Waste | Destroyed self with Mini Grenade Launcher Last Messages --------------- air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 01952_ 4F-7WB(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 01956_ ALERT: Foreign system detected. Charging EMP. 01957_ Acquired Enh. Optical Array. 01966_ Focal Shield fried beyond repair. 01966_ System corrupted (+8). 01966_ Launcher Guidance Computer fried beyond repair. 01994_ 88TF/ 0RK&MWOJQFF&XP/G:,Z2RJ202PJM 02001_ 4F-7WB(g) Carbon-fiber Leg crushed. 02001_ 4F-7WB(g) Beamcaster crushed. 02001_ 4F-7WB(g) destroyed. 02004_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######????????####?????????? | | ??????????????????????# #??????? ###???????? | | ??????????????????????# #??????# #???????? | | ??????????????????????# #???#? #???????? | | ??????????????????????# ### ## #????????? | | ????????????????????### # ######???? | | ????????????????????# ???? | | ????????????????????# ??? | | ????????????????????# @ CC CC ??? | | ????????????????????# =CC CC [ ??? | | ????????????????????### ! ##????????? | | ????????############??# # # #?????????? | | ????????# #??# ## ####?? #?????????? | | ????????# #??# #?##??????? #?????????? | | ????????# #### #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #### #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# / #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 384 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed FluxUtilityLaser Manual? 0 Play Time 00:28:15 Cumulative 4.1 hours Start 2025.05.12 @ 20:54:06 End 2025.05.12 @ 21:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 312442fb-1003-4a73-8f97-b7ea55bdef8e