Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.07 @ 15:43:11 Player: MolePlayingNice Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (264) 1320 Value Destroyed (13481) 13481 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (5629) 5629 TOTAL SCORE: 27770 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 1225 Entered Garrisons 600 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 724 Friendly Fire -335 Cogmind --------- Core Integrity 0/1150 Matter 206/300 Energy 89/100 System Corruption 2% Temperature Cool (17) Movement Core (150) Ox2 Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- Precision Rocket Launcher > --- INVENTORY (5) ---- Layered Medium Armor Plating Advanced Shield Generator Hacking Drone Bay (1/1) Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Phasing AFG > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Improved Matter Compressor Long-range Sensor Array Encrypted Comm Array Recoil Stabilizer Recoil Stabilizer Improved Weapon Cycler Layered Medium Armor Plating Advanced Shield Generator Hacking Drone Bay Vortex Rail Precision Rocket Launcher Force Lance [Rating: 123] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 . 2 . . . . 2 . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . Utility 6 | . . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . Weapon 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . Parts Attached 251 | 6 9 4 8 . 22 19 20 5 2 5 7 8 12 24 36 20 32 . 1 11 Power 21 | 1 1 . 1 . 1 1 3 . . . . . 2 3 4 2 2 . . . Engine 11 | 1 . . 1 . 1 1 1 . . . . . 2 . 3 1 . . . . Core 8 | . 1 . . . . . 2 . . . . . . 3 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . . . Propulsion 75 | 2 2 2 3 . 6 6 3 2 1 1 4 3 3 7 10 10 6 . 1 3 Treads 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Leg 70 | 2 2 2 3 . 6 6 3 2 . 1 3 3 3 4 10 10 6 . 1 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 . . . . . . Utility 90 | 1 3 1 2 . 5 6 4 3 1 3 3 3 6 7 14 4 18 . . 6 Device 33 | . 2 . 1 . 2 1 . 2 . 3 . 2 3 3 3 1 10 . . . Storage 7 | 1 1 1 1 . . . . . . . . . 1 . . . 1 . . 1 Processor 13 | . . . . . . . . 1 . . 1 1 . 1 4 . 3 . . 2 Hackware 9 | . . . . . 2 . 2 . . . . . . . 4 . 1 . . . Protection 28 | . . . . . 1 5 2 . 1 . 2 . 2 3 3 3 3 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 1 2 . 10 6 10 . . 1 . 2 1 7 8 4 6 . . 2 Energy Gun 9 | 1 . . 2 . 2 . . . . . . . . 3 . . . . . 1 Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 40 | 1 1 . . . 7 4 7 . . . . 2 1 2 7 3 5 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 2 1 . . . . . . . 1 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 . 1 . . 3 . . . . 1 . 3 . . 4 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Lost 89 | . . 2 3 . 2 6 2 6 . . 6 . 2 29 4 3 2 . 2 20 Power 7 | . . 1 1 . . . . 1 . . . . . 3 . . . . . 1 Propulsion 34 | . . . 2 . . 1 1 3 . . 4 . 1 9 1 3 2 . 1 6 Utility 28 | . . 1 . . 2 2 1 2 . . 1 . 1 8 2 . . . 1 7 Weapon 20 | . . . . . . 3 . . . . 1 . . 9 1 . . . . 6 Highest Loss Streak 19 | . . 1 3 . 1 3 2 5 . . 3 . 1 14 2 2 2 . 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 8 11 13 14 13 14 14 13 14 15 14 14 14 14 14 15 14 15 14 13 Power . | . 1 1 . . . 1 1 . 1 1 1 1 . . . . . 1 1 . Propulsion 1 | 1 2 2 4 4 2 2 1 . . . . 1 . . . . 1 1 . . Utility 8 | . 3 3 3 4 5 8 6 5 8 9 9 8 11 12 10 9 9 9 8 7 Weapon 3 | . 2 4 5 5 5 3 4 5 4 3 3 2 1 . 1 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 7 . . . 8 2 2 . 1 2 . 3 2 1 2 2 3 2 . 3 Power 5 | . 1 . . . . . 1 . . . . . . 1 1 . . . . 1 Propulsion 6 | . 3 . . . 2 . . . . . . . . . 1 . . . . . Utility 24 | . 3 . . . 3 2 . . 1 2 . 3 2 . . 2 3 2 . 1 Weapon 5 | . . . . . 3 . 1 . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 99 100 98 99 99 83 97 99 88 98 99 87 81 98 99 100 99 97 Engine 4 | . 13 10 6 11 9 9 . 4 7 7 7 6 6 4 4 2 . . . . Core 1 | . . . 4 . . . 6 1 . . . . . . . 2 4 . . . Leg 25 | . 28 28 33 33 27 26 29 20 23 25 21 25 25 21 23 27 25 26 25 25 Device 9 | . 13 14 21 22 10 2 6 7 13 9 7 12 7 10 3 9 13 10 11 14 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 4 Processor 10 | . . . . . . . . 6 7 7 12 19 20 14 18 17 18 21 18 15 Hackware 3 | . . . . . 12 9 15 10 7 7 2 . . . . . . . . . Protection 5 | . . . . . 3 15 7 . 1 4 6 6 10 8 4 6 3 5 5 5 Energy Gun 1 | . 4 . 5 22 9 . . . . . . . . 3 . . . . . . Energy Cannon 1 | . 12 20 16 . . . . . . . . . . . . . . . . . Ballistic Gun 17 | . 11 7 . . 16 24 18 19 23 16 12 11 18 9 11 22 25 25 26 25 Piercing Weapon 1 | . . . . . . . . . . 2 6 6 1 3 . . . . . . Peak Build Rating 123 | 6 10 9 14 14 33 37 55 54 55 63 57 61 69 71 85 90 112 108 106 123 Average Rating 59 | 5 7 8 13 14 27 31 43 44 52 54 48 59 65 58 61 82 97 106 103 103 On Entrance 48 | . 6 8 8 14 14 33 37 51 50 54 56 48 61 69 20 81 86 106 106 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 22 32 35 34 46 60 56 50 56 58 56 47 59 52 66 65 74 78 75 86 Greatest Support 116 | 20 20 20 33 33 47 47 78 72 55 75 75 62 62 65 98 98 113 113 113 116 Greatest Overweight (x) 9 | . 1 1 1 1 1 1 1 2 1 1 2 . 1 9 1 . . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 35 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 8 12 14 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 13 4 Class Distribution -------------------- 23% | Scavenger-Gunner 21% | Mutant 13% | Scavenger-Mutant 10% | Machinist-Gunner 8% | Scavenger-Skirmisher 7% | Scavenger-Tank 3% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Machinist-Gunner | -7/Lower Caves Machinist-Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/DSF Scavenger-Mutant | -6/Garrison Machinist-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Matter Collected 12685 | 279 172 106 95 8 640 822 1129 640 49 93 567 . 911 622 921 1479 3258 143 186 565 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11765 | 135 587 229 191 . 1226 921 1195 388 59 . 632 . 941 910 675 1203 2200 23 107 143 Parts 564 | 14 29 8 13 . 62 57 54 11 3 . 21 . 24 38 46 63 107 2 3 9 Haulers Intercepted 5 | . 1 . . . 3 . . . . . . . . . . . 1 . . . Recyclers Shooed 11 | . 1 1 1 1 . . 4 . . . . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 15 3 3 16 . . . . . . 2 3 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 217 | . 14 6 4 . 18 24 27 8 1 . 9 . 12 18 11 24 31 4 1 5 Melee 10 | . . . . . . . 1 . . . 1 . 1 4 2 1 . . . . Guns 144 | . 4 . . . 14 19 14 4 1 . 5 . 11 14 8 17 30 . 1 2 Cannons 19 | . 9 6 4 . . . . . . . . . . . . . . . . . AOE 37 | . . . . . 3 5 9 2 . . 3 . . . 1 6 1 4 . 3 Classes Destroyed 25 | 2 3 1 3 . 4 2 2 1 . . 1 . 1 . . 2 1 . . 2 Worker 11 | 1 1 . . . 1 . 5 . . . . . . . 1 . 2 . . . Builder 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . Tunneler 7 | 5 1 . . . . . 1 . . . . . . . . . . . . . Hauler 5 | . 1 . . . 3 . . . . . . . . . . . 1 . . . Recycler 9 | . . . . . 3 . 4 . . . . . . . . . 2 . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Watcher 7 | . . . 1 . 1 . 2 . . . . . . . . . 3 . . . Swarmer 51 | . 3 . . . 3 6 7 . . . . . 3 6 . 6 12 4 . 1 Saboteur 3 | . . . . . . . . . . . . . . . . 3 . . . . Grunt 73 | . 11 4 2 . 4 9 9 6 1 . 6 . 5 6 3 3 4 . . . Brawler 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Duelist 3 | . . . 1 . . . . . . . 1 . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . . 1 . 8 6 3 . . . . . . 3 1 9 4 . . . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . Specialist 6 | . . . . . . 1 . . . . . . 2 2 . 1 . . . . Hunter 13 | . . . . . 3 1 1 2 . . . . . . 3 . 2 . . 1 Programmer 22 | . . . . . . 1 6 . . . 1 . . . 4 . 9 . . 1 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 3 3 2 2 . 5 6 7 3 1 . 3 . 4 3 4 6 6 4 1 4 Combat Bots Only 6 | . 3 2 2 . 3 6 5 3 1 . 3 . 4 3 2 6 6 4 1 3 Max Kills in Single Turn 5 | 1 1 2 1 . 2 2 5 1 1 . 1 . 1 1 3 3 3 3 1 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . 1 . . . Exploded 5 | . . . . . 2 2 5 1 . . 1 . . . 1 3 1 3 . 1 Melee 1 | . . . . . . . 1 . . . 1 . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Hostile Shots Fired 1728 | . 60 20 26 . 78 148 221 88 1 . 81 . 95 325 122 91 111 4 18 239 Missed 537 | . 20 5 3 . 29 44 72 26 . . 23 . 40 100 35 18 31 3 4 84 Damage Taken 21305 | . 391 248 413 . 694 1500 2308 1009 13 . 1187 . 1117 3071 1719 1700 1499 17 458 3961 Core 3447 | . 96 52 120 . 98 123 221 157 . . 171 . 115 722 233 179 165 . . 995 Absorbed by Shields 456 | . . . . . . . . . . . . . . . . . 248 . . 208 Redirected to Shielding 83 | . . . . . . . . . . . . . 83 . . . . . . . Regen/Repaired (Parts) 943 | . . . . . . . 110 . . 221 . . . . . . 284 . . 328 Core Remaining (%) 49 | 100 . 40 . 70 . 59 . . . . 21 . . 1 . 58 . . . . Volleys Fired 661 | 21 54 28 15 1 71 80 62 19 2 . 29 . 32 58 19 62 78 2 10 18 Largest 5 | 2 2 2 2 2 3 3 3 3 3 . 3 . 3 3 4 4 5 1 5 5 Hottest 165 | 70 120 120 120 115 165 71 90 90 90 . 90 . 90 155 120 123 154 43 159 160 Shots Fired 1849 | 42 107 47 30 2 205 190 157 45 6 . 73 . 96 110 69 188 367 2 51 62 Gun 1694 | 42 59 4 4 2 203 178 150 43 6 . 69 . 96 110 69 185 366 . 51 57 Cannon 111 | . 48 37 26 . . . . . . . . . . . . . . . . . Launcher 38 | . . . . . 2 12 7 2 . . 4 . . . . 3 1 2 . 5 Special 6 | . . 6 . . . . . . . . . . . . . . . . . . Kinetic 1522 | 21 37 4 . . 102 178 150 43 6 . 69 . 96 88 69 185 366 . 51 57 Thermal 289 | 21 70 43 30 2 101 . . . . . . . . 22 . . . . . . Explosive 33 | . . . . . 2 7 7 2 . . 4 . . . . 3 1 2 . 5 Electromagnetic 5 | . . . . . . 5 . . . . . . . . . . . . . . Robot Hit Streak 44 | 4 11 3 6 1 9 16 7 9 8 . 12 . 9 14 9 29 44 12 13 15 Robot Miss Streak 9 | 6 4 6 4 1 5 6 9 2 . . 3 . 3 5 3 3 3 . 1 4 Penetration Max 1 | . . . . . . . 1 1 . . . . . 1 . 1 1 . . 1 Secondary Targets 30 | . . . . . 1 6 3 . . . 1 . 4 3 3 3 5 . . 1 Max Gunslinging Chain 2 | . . . . . 1 2 1 . . . 1 . 1 1 1 1 1 . . 1 Shots Hit Robots 1196 | 18 62 14 17 1 123 98 133 42 4 . 49 . 61 83 56 117 247 1 25 45 Core Hits 588 | 10 26 9 8 . 52 51 98 13 2 . 26 . 25 41 27 56 98 3 6 37 Critical Kills 17 | . 1 . . . 2 . 2 1 . . . . . 1 . 2 7 . . 1 Critical Parts Destroyed 28 | 1 1 . . . . 2 6 2 . . 1 . 2 2 3 2 5 . . 1 Critical Strikes 60 | 2 3 . . . 9 2 8 3 . . 1 . 2 5 5 4 13 . 1 2 Burn 9 | 1 1 . . . 7 . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . Destroy 40 | 1 1 . . . 2 2 3 2 . . 1 . 2 3 3 4 13 . 1 2 Smash 6 | . . . . . . . 5 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 181 | . . . . . . . 32 13 . 1 8 5 4 90 19 . 9 . . . Impact 46 | . . . . . . . 32 13 . 1 . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . 19 . 1 . . . Piercing 115 | . . . . . . . . . . . 8 5 4 90 . . 8 . . . Sneak Attacks 10 | . . . . . . . 7 2 . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32615 | 206 947 291 325 18 2096 1929 5261 1527 74 . 1665 . 1552 1801 1591 3279 6144 366 613 2930 Guns 21677 | 206 314 . 26 18 1870 1556 1954 684 74 . 966 . 1424 1393 1063 2676 5858 . 613 982 Cannons 1200 | . 633 268 299 . . . . . . . . . . . . . . . . . Explosions 6912 | . . . . . 226 373 2063 297 . . 565 . . . 219 603 252 366 . 1948 Melee 2769 | . . . . . . . 1244 546 . . 134 . 128 408 309 . . . . . Ramming 57 | . . 23 . . . . . . . . . . . . . . 34 . . . Kinetic 20186 | 91 144 . . . 923 1556 1954 684 74 . 966 . 1424 1178 1063 2676 5858 . 613 982 Thermal 3391 | 115 803 268 325 18 947 . 481 . . . . . . 215 219 . . . . . Explosive 6212 | . . . . . 226 373 1582 297 . . 565 . . . . 603 252 366 . 1948 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1790 | . . . . . . . 1244 546 . . . . . . . . . . . . Slashing 309 | . . . . . . . . . . . . . . . 309 . . . . . Piercing 670 | . . . . . . . . . . . 134 . 128 408 . . . . . . Highest Corruption 11 | . . 1 . . . 1 6 6 6 6 5 . . . 11 11 2 2 2 2 Average Corruption 4 | . . 1 . . . 1 2 6 6 6 3 . . . 9 11 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 241 | . . 5 . . . 10 23 24 10 2 15 . . . 45 68 23 7 9 . Message Errors 54 | . . 2 . . . 2 5 6 2 . 5 . . . 8 15 8 1 . . Matter Fused 53 | . . 2 . . . 1 3 5 5 . 3 . . . 12 13 3 2 4 . Heat Flow Errors 36 | . . . . . . 3 4 2 1 1 2 . . . 8 10 1 3 1 . Energy Discharges 24 | . . 1 . . . . 4 1 . . . . . . 5 8 4 . 1 . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . 2 2 . . . Data Loss (minor) 29 | . . . . . . 1 5 5 1 1 1 . . . 6 5 2 1 1 . Data Loss (major) 13 | . . . . . . . 1 3 . . . . . . 2 5 2 . . . Misfires 11 | . . . . . . 1 . . . . 3 . . . 3 2 1 . 1 . Alerts 8 | . . . . . . 1 . . 1 . 1 . . . 1 3 . . 1 . Weapon Failures 7 | . . . . . . 1 1 . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1337 | . . . 7 . 12 27 729 315 . . . . . 4 77 16 53 18 . 79 Projectiles 7 | . . . 7 . . . . . . . . . . . . . . . . . Explosions 458 | . . . . . 12 27 176 . . . . . . . 77 16 53 18 . 79 Melee 872 | . . . . . . . 553 315 . . . . . 4 . . . . . . Knockbacks 11 | . . . . . . . 9 2 . . . . . . . . . . . . Impact 11 | . . . . . . . 9 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 527 | . . . . . . 63 102 . . . . . . . 97 19 14 . . 232 Shots 13 | . . . . . . 3 2 . . . . . . . 2 1 1 . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 3 . . . . . . . . . . . . . . 1 . . . Kicked 4 | . . 3 . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 170 228 175 348 18 284 264 275 88 202 135 299 . 18 72 261 247 220 225 68 93 Average Temperature 72 | 76 80 59 137 12 80 79 52 21 79 70 113 . 13 19 83 86 19 97 16 25 Received Heat Transfer 4177 | . 144 24 123 . 261 450 444 549 9 . 382 . 288 666 63 357 111 . 45 261 Effects 15 | . . . 1 . 6 3 3 . . . 1 . . . . 1 . . . . Energy Bleed 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . Interference 12 | . . . 1 . 5 3 2 . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 8 3 . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . 3 2 . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 12 1 . . . . . . . . . . . . Impact Corruptions 34 | . . . . . . . 20 14 . . . . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Parts Melted 24 | 2 5 . . . 15 . 1 . . . . . . . 1 . . . . . Heat Transferred 7599 | 407 1850 555 703 37 3219 . 350 . . . . . . 328 150 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Maximum Alert Level 4 | . . . . . . 3 4 . . . . . 1 3 1 3 3 . . . Low Security (%) 33 | 100 100 100 100 100 100 16 . . . . . 100 69 . 11 3 . . . . Level 1 25 | . . . . . . 16 40 . . . . . 30 30 88 7 32 . . . Level 2 28 | . . . . . . 32 50 . . . . . . 52 . 40 58 . . . Level 3 11 | . . . . . . 35 6 . . . . . . 17 . 48 9 . . . Level 4 . | . . . . . . . 1 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 1130 | 10 142 55 50 . 145 1038 1130 . . . . 12 317 777 389 1075 759 . . . Initial 564 | . 3 16 . . . 15 544 . . . . . . 237 389 163 564 . . . Average 347 | 2 72 9 9 . 52 513 484 . . . . . 114 508 255 674 489 . . . Influence Increases 8750 | 30 430 115 113 . 572 1083 1208 200 20 . 230 17 337 795 451 1462 1041 90 30 526 Destroy 0b10 Robot/C 4840 | . 280 80 80 . 360 480 540 160 20 . 180 . 240 360 220 740 620 80 20 380 Destroy 0b10 Robot/NC 260 | 30 15 . 5 . 50 . 80 . . . 10 . 5 . 10 . 45 . . 10 Destroy Leader 824 | . 52 20 22 . 138 20 164 40 . . 40 . 30 30 50 40 158 10 10 . Allied During Kill 241 | . . . . . . . . . . . . . . . . 89 16 . . 136 Successful Hack 172 | . 22 . 6 . 10 18 76 . . . . 16 . . 24 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 375 | . . . . . . 15 180 . . . . . 15 15 45 30 75 . . . Anti-Garrison Action 950 | . . . . . . 400 . . . . . . . 200 . 350 . . . . Destroy Structure 668 | . 1 . . . 14 105 123 . . . . 1 2 70 102 168 82 . . . Lose Combat Pursuer 390 | . 30 15 . . . 45 45 . . . . . 45 120 . 45 45 . . . Influence Decreases 6068 | 25 389 131 113 . 548 60 636 416 190 . 230 17 20 290 606 550 870 246 277 454 Time Decay 4300 | 25 379 121 83 . 400 . 616 356 190 . 200 17 . . 556 . 690 246 257 164 Lost Part 845 | . . 10 30 . 15 60 20 60 . . 30 . 20 290 40 30 20 . 20 200 Lost Ally 340 | . 10 . . . . . . . . . . . . . 10 220 10 . . 90 Purge Threat 583 | . . . . . 133 . . . . . . . . . . 300 150 . . . Squads Dispatched 34 | . 2 . . . 1 . 12 . . . . 3 1 . 2 . 13 . . . Investigation 10 | . 2 . . . . . 4 . . . . 2 . . . . 2 . . . Extermination 13 | . . . . . . . 4 . . . . 1 . . 2 . 6 . . . Reinforcement 8 | . . . . . 1 . 3 . . . . . 1 . . . 3 . . . Assault 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Distress Signals 14 | . . . 2 . 2 . 2 . . . . . . . 2 . 3 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 25 8 8 . 28 24 40 8 1 . 9 . 16 26 16 37 56 3 1 81 Peak Tracking Total 30 | . 5 3 4 . 5 6 6 3 1 . 4 . 7 8 3 6 6 3 1 30 Tactical Retreats 22 | . 2 3 . . . 2 3 . . . . . 1 6 . 2 3 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Traps Triggered 17 | . 1 . . . 1 3 2 . . . . . 1 2 1 4 2 . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Machines Disabled 40 | . . . . . . 7 12 . . . . . 1 3 3 8 6 . . . Max in Single Turn 8 | . . . . . . 1 8 . . . . . 1 1 3 2 1 . . . Garrison Relay 12 | . . . . . . 6 . . . . . . . 2 . 4 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Machines Accessed 52 | . 8 . 2 . 11 1 14 . . . . 4 . 1 4 . 4 . 1 2 Terminals 28 | . 7 . 2 . 10 1 6 . . . . 1 . 1 . . . . . . Fabricators 10 | . . . . . . . 5 . . . . 2 . . 2 . 1 . . . Repair Stations 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . 1 . 2 . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . Total Hacks 138 | . 26 . 5 . 26 5 35 . . . . 10 . 2 12 . 13 . 1 3 Successful 75 | . 18 . 1 . 10 2 18 . . . . 6 . . 10 . 6 . 1 3 Failed 62 | . 7 . 4 . 16 3 17 . . . . 4 . 2 2 . 7 . . . Catastrophic 14 | . 1 . . . 6 . 4 . . . . 2 . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 56 | . 20 . 5 . 18 2 11 . . . . . . . . . . . . . Terminals 80 | . 25 . 5 . 25 5 16 . . . . 1 . 2 . . 1 . . . Fabricators 27 | . . . . . . . 10 . . . . 6 . . 9 . 2 . . . Repair Stations 9 | . . . . . . . 6 . . . . 3 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 3 . . . . . . . 2 . 7 . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . 1 . 3 . . . Terminal Hacks 27 | . 6 . 1 . 8 2 5 . . . . 1 . . . . . . 1 3 Record 2 | . . . . . . . . . . . . . . . . . . . . 2 Part Schematic 4 | . . . . . 1 . 3 . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 4 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . 7 . . . . 4 . . 8 . 2 . . . Load Schematic 11 | . . . . . . . 4 . . . . 2 . . 4 . 1 . . . Build 10 | . . . . . . . 3 . . . . 2 . . 4 . 1 . . . Repair Station Hacks 5 | . . . . . . . 4 . . . . 1 . . . . . . . . Scan Component 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . . . . 1 . 4 . . . Insert Component 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . Analyze 4 | . . . . . . . 1 . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 12 . . . 1 . . . . . . . . . . . . . . . Terminals 12 | . 11 . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 4 . . . 1 . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . 2 . 11 1 14 . . . . 3 . 1 3 . 3 . . . Full Trace Events 8 | . 1 . . . . . 4 . . . . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . 4 . . 13 . . . . . . . . . . Parts Built 20 | . . . . . . . 6 . . . . 4 . . 8 . 2 . . . Authchips 5 | . . . . . . . . . . . . . . . 4 . 1 . . . Time 640 | . . . . . . . 237 . . . . 190 . . 177 . 36 . . . Total Part Build Rating 92 | . . . . . . . 30 . . . . 20 . . 36 . 6 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . 23 4 . . . . . . 8 . 16 . . . . Machine Destruction 47 | . . . . . . 23 . . . . . . . 8 . 16 . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . 12 . . . 5 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Total Allies 21 | . 1 1 . . . . . . . . . . . . . 12 2 . . 5 Largest Group 6 | . 1 1 . . . . . . . . . . . . . 6 1 . . 5 Highest-Rated Group 286 | . 10 31 . . . . . . . . . . . . . 232 30 . . 286 Highest-Rated Ally 68 | . 10 31 . . . . . . . . . . . . . 49 30 . . 68 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders 39 | . . . . . . . . . . . . . . . 9 9 12 . . 9 STAY 8 | . . . . . . . . . . . . . . . . 2 1 . . 5 FOLLOW 3 | . . . . . . . . . . . . . . . . 2 . . . 1 GUARD 3 | . . . . . . . . . . . . . . . . 1 . . . 2 AID 1 | . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . . RETURN 21 | . . . . . . . . . . . . . . . 6 4 11 . . . Ally Attacks 125 | . . 5 . . . . . . . . . . . . . 78 . . . 42 Total Damage 3865 | . . 43 . . . . . . . . . . . . . 1655 . . . 2167 Kills 29 | . . 1 . . . . . . . . . . . . . 13 . . . 15 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Active Infowar (turns) 17058 | . 606 25 134 . 256 . 1805 729 292 469 1223 862 326 1636 1624 1658 2782 534 622 1475 Optics 9105 | . . . . . . . . . . . . . . 410 1624 1658 2782 534 622 1475 Sensors 7502 | . . . . . . . . 634 292 469 1223 862 3 1 355 . 1245 534 538 1346 Structural 631 | . 606 25 . . . . . . . . . . . . . . . . . . Seismic 2921 | . . . 134 . 256 . 1805 95 . . . . . . . . 631 . . . Decoding 1554 | . . . . . . . . . . . . 858 326 370 . . . . . . Jamming 2177 | . . . . . . . . . . . . 854 54 1269 . . . . . . Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 1 1 1 1 . . . . . . 1 1 . Drone Launches 22 | . . . . . . . . . . . . . . . 7 4 11 . . . Drone Recoveries 21 | . . . . . . . . . . . . . . . 6 4 11 . . . Decoded 0b10 Intel 68 | . . . . . . . . . . . . 23 24 21 . . . . . . Items 68 | . . . . . . . . . . . . 23 24 21 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Turns Passed 22651 | 148 1009 715 373 98 1470 1211 2043 803 380 1610 1271 862 326 1636 1624 1658 2782 534 622 1476 Spaces Moved 12637 | 65 425 350 165 50 843 487 1306 500 263 967 681 340 149 861 807 957 1647 411 439 924 Core 34 | 4 . . . . . . . . . . . . . 3 . . . . . 27 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 12598 | 61 425 350 165 50 843 487 1306 500 263 967 681 340 149 853 807 957 1647 411 439 897 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 5 . . . . . . Fastest Speed 50 | 50 120 120 120 190 123 123 100 112 123 123 126 102 90 105 120 114 110 120 120 50 Average Speed 127 | 115 130 171 189 190 132 170 109 133 132 140 150 114 101 119 122 116 114 120 120 116 Slowest Speed 595 | 120 190 190 190 190 195 195 185 270 193 193 280 126 187 595 190 120 120 120 120 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 67 69 15 7 69 66 34 61 44 84 73 5 87 55 16 76 39 59 70 87 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 8 | . 1 . . . . . . 1 1 3 1 . . . . . . 1 . . Known Exits Taken 10 | . . 1 1 1 1 . 1 . . . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 1 1 . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . 1 2 . 1 . . . . . . 3 2 . Spaces Dug 144 | . . . . . 12 4 18 . . . . 1 . 30 6 31 19 23 . . Terrain Destroyed 544 | . . . . . 12 31 134 26 . . 23 1 9 32 60 121 33 39 7 16 Melee 45 | . . . . . . . 2 . . . . 1 . 30 6 . 6 . . . Projectile 58 | . . . . . . . . . . . 6 . 7 2 2 19 12 . 6 4 AOE 434 | . . . . . 12 31 132 26 . . 16 . . . 52 101 13 39 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War Total 17457 | 97 780 404 194 52 1062 721 1718 565 290 1218 852 809 252 1188 1359 1365 2298 449 506 1278 Wait 2954 | . 266 7 . . 61 99 240 9 18 220 111 440 23 130 426 163 405 31 55 250 Move 12618 | 64 424 349 164 49 843 486 1305 499 262 966 680 339 148 859 807 956 1646 410 438 924 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 6 12 5 3 1 24 6 13 5 3 5 3 8 8 6 12 7 15 2 . 5 Fast Attach 161 | 5 3 . 2 . 15 6 13 5 . 8 6 2 2 18 27 16 26 . . 7 Attach 55 | 1 . 1 5 . 1 6 3 6 1 1 2 2 1 7 9 . 3 . 2 4 Detach 14 | . . . . . . . 1 2 . . . . . 2 6 . 1 . . 2 Swap 254 | . 10 9 4 . 10 18 27 6 2 4 10 5 15 9 17 21 73 2 1 11 Drop 225 | . 11 2 1 1 37 10 22 1 2 13 3 8 14 9 17 22 41 2 . 9 Fire 661 | 21 54 28 15 1 71 80 62 19 2 . 29 . 32 58 19 62 78 2 10 18 Melee 181 | . . . . . . . 32 13 . 1 8 5 4 90 19 . 9 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . 3 . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 10 . . . . . . 5 . . 8 . . . . Rewire 158 | . . . . . . . . . . . . . . . . 110 . . . 48 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Central database locked down 297 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Learned location of 2 exits from Mines 789 | -10/Materials | Learned Storage non-interactive machine intel 893 | -10/Materials | Learned 4 Recycling zone layouts 927 | -10/Materials | Learned 2 Mines zone layouts 950 | -10/Materials | Learned 2 Mines zone layouts 982 | -10/Materials | Identified exit to Materials 1082 | -10/Materials | Learned location of 2 exits from Materials 1158 | -10/Materials | Entered Mines 1160 | -10/Mines | Identified exit to Subcaves 1262 | -10/Mines | Learned Materials trap positions 1279 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1283 | -10/Mines | Found Scrap Suit 1354 | -10/Mines | Learned Materials terminal intel 1544 | -10/Mines | Excavation squad dispatched 1544 | -10/Mines | A large section of the Mines collapsed 1606 | -10/Mines | Escorted by a lone wolf Derelict 1702 | -10/Mines | Core integrity fell below 50% 1873 | -10/Mines | Entered Materials 1873 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -9/Materials | Identified exit to Materials 1875 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Loaded intel: 13 trap records 1877 | -9/Materials | Loaded intel: 12 terminal locations 2054 | -9/Materials | Lost 3 parts (1p2n) 2170 | -9/Materials | Build established: Scavenger-Mutant 2246 | -9/Materials | Entered Mines 2247 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2258 | -9/Mines | Discovered exit to Materials (range 5) 2297 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2344 | -9/Mines | Entered Materials 2344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2953 | -8/Materials | Build established: Hacker-Gunner 3275 | -8/Materials | Discovered new exit (range 15) 3541 | -8/Materials | Build established: Tank 3579 | -8/Materials | Discovered new exit (range 4) 3814 | -8/Materials | Identified exit to Garrison 3814 | -8/Materials | Entered Garrison 3846 | -8/Garrison | Triggered checkpoint 3879 | -8/Garrison | Garrison Relay disabled 3930 | -8/Garrison | Discovered new exit (range 59) 3930 | -8/Garrison | Discovered new exit (range 63) 3930 | -8/Garrison | Discovered new exit (range 33) 4049 | -8/Garrison | Lost 3 parts (1u2w) 4101 | -8/Garrison | Triggered checkpoint 4237 | -8/Garrison | Found Powered Armor 4241 | -8/Garrison | Found Powered Armor 4245 | -8/Garrison | Found Powered Armor 4248 | -8/Garrison | Found Powered Armor 4310 | -8/Garrison | Triggered checkpoint 4323 | -8/Garrison | Build established: Scavenger-Tank 4369 | -8/Garrison | Garrison Relay disabled 4558 | -8/Garrison | Triggered checkpoint 4597 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Triggered checkpoint 5025 | -8/Garrison | Entered Factory 5025 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5638 | -7/Factory | Identified exit to Storage 5638 | -7/Factory | Identified exit to Lower Caves 5736 | -7/Factory | Build established: Scavenger-Mutant 5752 | -7/Factory | Discovered new exit (range 7) 5937 | -7/Factory | Fabricated Coil Gun? 6167 | -7/Factory | Build established: Scavenger-Tank 6337 | -7/Factory | Fabricated Coil Gun? 6412 | -7/Factory | Repaired Flexi-carbon Leg 6521 | -7/Factory | Discovered new exit (range 9) 6625 | -7/Factory | First assault squad dispatched 6699 | -7/Factory | Build established: Hacker-Mutant 6883 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 7068 | -7/Factory | Entered Lower Caves 7077 | -7/Lower Caves | Met a Warlord Commander 7078 | -7/Lower Caves | Learned location of Warlord (-4) 7079 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7084 | -7/Lower Caves | Found Encrypted Comm Array 7244 | -7/Lower Caves | Lost 5 parts (1p3n1u) 7371 | -7/Lower Caves | Core integrity fell below 50% 7766 | -7/Lower Caves | Discovered new exit (range 15) 7797 | -7/Lower Caves | Build established: Machinist-Gunner 7871 | -7/Lower Caves | Entered another Lower Caves area 8007 | -7/Lower Caves | Encountered a Warlord checkpoint 8234 | -7/Lower Caves | Discovered new exit (range 15) 8251 | -7/Lower Caves | Entered Zion 8291 | -7/Zion | System corruption cleaned by Quarantine Array 8362 | -7/Zion | Given the Hacking Drone Bay 8363 | -7/Zion | Found Prototype Device 8363 | -7/Zion | Identified Hacking Drone Bay 8379 | -7/Zion | Discovered new exit (range 10) 8484 | -7/Zion | Found Prototype Device 8484 | -7/Zion | Identified Bomb Factory No. 2 8632 | -7/Zion | Learned location of Storage (-7) 8809 | -7/Zion | Met Imprinter 8898 | -7/Zion | Build established: Mutant 9178 | -7/Zion | Found Prototype Device 9178 | -7/Zion | Identified Phasing AFG 9595 | -7/Zion | Build established: Derelict-Mutant 9613 | -7/Zion | Learned Factory interactive machine intel 9861 | -7/Zion | Entered Proximity Caves 10239 | -6/Proximity Caves | Spotted B-75 Beast 10259 | -6/Proximity Caves | Destroyed B-75 Beast 10619 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10671 | -6/Proximity Caves | Build established: Mutant 11125 | -6/Proximity Caves | Discovered new exit (range 3) 11132 | -6/Proximity Caves | Entered Factory 11132 | -6/Factory | Evolved 2 slots: Utility x2 11133 | -6/Factory | Loaded intel: 52 interactive machine locations 11446 | -6/Factory | Fabricated Enh. Optical Array? 11454 | -6/Factory | Fabricated Coil Gun? 11993 | -6/Factory | Identified exit to DSF 11994 | -6/Factory | Entered DSF 12071 | -6/DSF | Additional patrols routed to DSF 12220 | -6/DSF | Discovered new exit (range 14) 12303 | -6/DSF | Sterilization system engaged 12320 | -6/DSF | Entered Garrison 12340 | -6/Garrison | Triggered checkpoint 12565 | -6/Garrison | Garrison Relay disabled 12647 | -6/Garrison | Build established: Scavenger-Mutant 12652 | -6/Garrison | Triggered checkpoint 12781 | -6/Garrison | Discovered new exit (range 10) 12806 | -6/Garrison | Triggered checkpoint 12837 | -6/Garrison | Garrison Relay disabled 13369 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13498 | -6/Garrison | Triggered checkpoint 13664 | -6/Garrison | Core integrity fell below 50% 13682 | -6/Garrison | Lost 14 parts (1p4n6u3w) 13844 | -6/Garrison | Discovered new exit (range 13) 13854 | -6/Garrison | Core integrity fell below 20% 13893 | -6/Garrison | Lost 4 parts (1p1n2w) 13956 | -6/Garrison | Entered Factory 13956 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13957 | -5/Factory | Identified exit to Upper Caves 13983 | -5/Factory | Lost 5 parts (1p2n1u1w) 14250 | -5/Factory | Build established: Mutant 14564 | -5/Factory | System corruption reached 10% 14661 | -5/Factory | Fabricated Flexi-carbon Leg? 14880 | -5/Factory | Build established: Scavenger-Mutant 14963 | -5/Factory | Fabricated Coil Gun (x2) 15005 | -5/Factory | Fabricated Adv. Targeting Computer (x2) 15058 | -5/Factory | Fabricated Coil Gun (x2) 15361 | -5/Factory | Build established: Machinist-Gunner 15485 | -5/Factory | Identified exit to Factory 15580 | -5/Factory | Identified exit to Garrison 15580 | -5/Factory | Entered Garrison 15641 | -5/Garrison | Triggered checkpoint 15764 | -5/Garrison | Phase Generator disabled 15795 | -5/Garrison | Garrison Relay disabled 16072 | -5/Garrison | Lost 3 allies 16074 | -5/Garrison | Triggered checkpoint 16079 | -5/Garrison | Spotted B-75 Beast 16138 | -5/Garrison | Destroyed B-75 Beast 16154 | -5/Garrison | Lost 3 allies 16331 | -5/Garrison | Discovered exit to Factory (range 13) 16394 | -5/Garrison | Build established: Scavenger-Gunner 16526 | -5/Garrison | Triggered checkpoint 16583 | -5/Garrison | Spotted B-75 Beast 16632 | -5/Garrison | Triggered checkpoint 16692 | -5/Garrison | Discovered exit to Factory (range 12) 16779 | -5/Garrison | Triggered checkpoint 16840 | -5/Garrison | Garrison Relay disabled 16875 | -5/Garrison | Triggered checkpoint 17098 | -5/Garrison | Triggered checkpoint 17110 | -5/Garrison | Triggered checkpoint 17134 | -5/Garrison | Garrison Relay disabled 17238 | -5/Garrison | Entered Factory 17238 | -4/Factory | Accompanied by 1 ally 17238 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17579 | -4/Factory | Fabricated Recoil Stabilizer (x2) 17791 | -4/Factory | Found Unknown Device 17791 | -4/Factory | Identified Quantum Capacitor 17988 | -4/Factory | First assault squad dispatched 18009 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 18123 | -4/Factory | Joined by Warlord Dakka squad 18593 | -4/Factory | Build established: Scavenger-Skirmisher 18895 | -4/Factory | Discovered new exit (range 22) 18937 | -4/Factory | Identified exit to Research 19182 | -4/Factory | Allied Derelicts emerged from ambush trap array 19509 | -4/Factory | Joined by Warlord Pyro squad 19657 | -4/Factory | Lost 3 allies 19733 | -4/Factory | Discovered new exit (range 21) 19841 | -4/Factory | Identified exit to Armory 19998 | -4/Factory | Discovered new exit (range 18) 20018 | -4/Factory | Identified exit to Upper Caves 20020 | -4/Factory | Entered Upper Caves 20025 | -4/Upper Caves | Learned location of Testing (-2) 20539 | -4/Upper Caves | Discovered new exit (range 12) 20551 | -4/Upper Caves | Identified exit to Upper Caves 20554 | -4/Upper Caves | Entered another Upper Caves area 20594 | -4/Upper Caves | Encountered a Warlord checkpoint 20878 | -4/Upper Caves | Spotted B-86 Titan 20901 | -4/Upper Caves | Destroyed B-86 Titan 20973 | -4/Upper Caves | Identified exit to Warlord 21143 | -4/Upper Caves | Build established: Scavenger-Gunner 21176 | -4/Upper Caves | Entered Warlord 21217 | -4/Warlord | System corruption cleaned by Quarantine Array 21241 | -4/Warlord | Discovered new exit (range 15) 21795 | -4/Warlord | Visited the Vortex Lab 21803 | -4/Warlord | Found Prototype Energy Gun 21803 | -4/Warlord | Identified Vortex Rail 21807 | -4/Warlord | Found Vortex Rail 21808 | -4/Warlord | Warlord's base attacked by MAIN.C 21939 | -4/Warlord | Met Warlord 21994 | -4/Warlord | Spotted B-86 Titan 22158 | -4/Warlord | Warlord forces counterattacked 22258 | -4/Warlord | Lost 14 allies 22483 | -4/Warlord | Warlord base infiltrated, sounded retreat 22484 | -4/Warlord | Enhanced Grunt warped into view 22484 | -4/Warlord | Enhanced Grunt warped into view 22484 | -4/Warlord | Enhanced Grunt warped into view 22484 | -4/Warlord | Enhanced Demolisher warped into view 22484 | -4/Warlord | Enhanced Demolisher warped into view 22484 | -4/Warlord | Enhanced Demolisher warped into view 22521 | -4/Warlord | Spotted Executioner 22535 | -4/Warlord | Spotted Executioner 22544 | -4/Warlord | Spotted Executioner 22549 | -4/Warlord | Allies destroyed Executioner 22562 | -4/Warlord | Found Prototype Processor 22563 | -4/Warlord | Identified Exp. Core Analyzer 22582 | -4/Warlord | Lost 13 allies 22585 | -4/Warlord | Spotted Striker 22589 | -4/Warlord | Spotted Executioner 22589 | -4/Warlord | Spotted Striker 22593 | -4/Warlord | Spotted Executioner 22599 | -4/Warlord | Spotted Executioner 22623 | -4/Warlord | Found Prototype Launcher 22623 | -4/Warlord | Identified Chain Missile Launcher 22623 | -4/Warlord | P-70 Sage assimilated allied CJ-C9M(m) 22624 | -4/Warlord | Destroyed Executioner 22637 | -4/Warlord | Core integrity fell below 50% 22646 | -4/Warlord | Spotted Striker 22650 | -4/Warlord | Core integrity fell below 20% 22650 | -4/Warlord | Spotted Striker 22650 | -4/Warlord | Spotted Striker 22652 | -4/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 22636_ Dropped Lrg. Storage Unit. 22636_ Penetrated by Slug. <x2> 22637_ Adv. Heat Sink destroyed. 22637_ Exp. Core Analyzer destroyed. 22637_ Acquired 8 matter. 22638_ Acquired 35 matter. 22639_ The unstable cave ceiling collapses. 22639_ Acquired 32 matter. 22639_ Penetrated by Slug. <x2> 22640_ Slug penetrates Retrofitting Station. 22640_ Retrofitting Station disabled. 22642_ Penetrated by Slug. 22642_ Slug penetrates Wall. 22644_ Penetrated by Slug. 22649_ Acquired 11 matter. 22651_ G-67 Veteran Adv. Heat Sink blasted off. 22651_ G-67 Veteran knocked back. 22651_ Enh. Optical Array destroyed. 22651_ Critical hit (Blast). 22652_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ????????????????????????????????????????????## ## | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# # | | ????????????????????###+###????????????????# ## | | ????????????????????# #????????????????# # | | ???????????????????? #????????????????#^ # | | ????????????????????? #????????????????## | | ####????????????????? #?????????????????### | | #######??????????? #???????????????????## | | # ####+######## #?????????????????????## | | # # # #??????????????????????# | | # "" # + #??????????????????????# | | "" #"" # # #??????????????????????## | | ""#""" # #g #??????""???????????????# | | ""#""" # xK; #?????#""#??????????????? | | %""#" "[ ; #?????#""#??????????????? | | %"[# "" ]"[ ;! #?????#""#??????????????? | | == # ]#["##########=% ###??##""#??????????????? | | ]" ###########%*K# ## % ""#####??????????? | | =!! [ " # ## ==! @ "" "############ | | !===!=% # ## g!K "" """"""""""""# | | !! %==[% i "" % ""*"!]!!"""# | | %= [!%%=%[!% gKp!% %[* %%%%]%%%% # | | %% !!*=[%=%= [ g %p= %%=%!%%=%%=* + | | ! %[!!%==!==[ %! % % ==![p*%[%%]=%!%!* + | | =!!%%!!!%%%%% *[ ! % ![%%!%=%%==% # | | !%!%]![%[*! # [ % % ==% "% % !%*=!!!""""# | | !]=*[%!]==! ""% """ """""""# | | =="" =!%* # "" ############ | | %! *% ## #######""#####??????????? | | # #?????#""#??????????????? | | """""/ ## ?????#""#??????????????? | | ! " [# #?????#""#??????????????? | | ]] ?????#""#??????????????? | | ! "" ! ] =# #????#""#??????????????? | | [ ! !! % ???????????????????????? | | % = ???????????????????????? | | ###### # ##??????????????????????# | | " # ! #?????????????????????## | | ## % # #??????????????????????# | | #######+##### #??????????????????##### | | + #?????????????????## # | | # #?????????????????# | | % # #?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Resistance: EM 15 Utility Shielding 66 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 21 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Hacked Armor Integrity Analyzer | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Flexi-carbon Leg | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Hacked Focal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mass Driver | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Coil Gun | x2 | -7/Factory Coil Gun | x2 | -7/Factory Flexi-carbon Leg | x2 | -7/Factory Enh. Optical Array | x2 | -6/Factory Coil Gun | x2 | -6/Factory Flexi-carbon Leg | x2 | -5/Factory | Authchip Coil Gun | x2 | -5/Factory | Authchip Adv. Targeting Computer | x2 | -5/Factory | Authchip Coil Gun | x2 | -5/Factory | Authchip Recoil Stabilizer | x2 | -4/Factory | Authchip Repaired ---------- Flexi-carbon Leg | 18% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertSniperObliterator Manual? 0 Play Time 04:13:14 Cumulative 123.8 hours Start 2025.04.06 @ 20:41:40 End 2025.04.07 @ 15:43:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b8782aa-19b8-4891-a7aa-c0b73f0dd29b