Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.07 @ 15:43:11

Player: MolePlayingNice

Result: Destroyed by P-70 Sage with Tesla Rifle

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (20)       4000
Robots Destroyed (264)     1320
Value Destroyed (13481)    13481
Prototype IDs (17)         340
Alien Tech Used (0)        0
Bonus (5629)               5629
              TOTAL SCORE: 27770

 Bonus
-------
High Alert Combat Kills    1315
Follower Combat Kills      1225
Entered Garrisons          600
Entered DSFs               500
Met Imprinter              300
Acquired ECA               300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      724
Friendly Fire              -335

 Cogmind 
---------
Core Integrity             0/1150
Matter                     206/300
Energy                     89/100
System Corruption          2%
Temperature                Cool (17)
Movement                   Core (150) Ox2
Location                   -4/Warlord

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (5) ---
                (None)
>           --- UTILITY (8) ------
                (None)
>           --- WEAPON (5) -------
  Precision Rocket Launcher
>           --- INVENTORY (5) ----
    Layered Medium Armor Plating
   Advanced Shield Generator
            Hacking Drone Bay (1/1)
            Force Lance

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
>              --- PROPULSION -------
               Thunder Leg
               Myomer Leg
               Myomer Leg
      Advanced VSS Leg
      Advanced VSS Leg
>              --- UTILITY ----------
      Advanced Heat Sink
         Large Storage Unit
      Enhanced Optical Array
      Advanced Targeting Computer
  Experimental Core Analyzer
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Phasing AFG
>              --- WEAPON -----------
               Gauss Rifle
               Gauss Rifle
               Coil Gun
               KE Penetrator
>              --- INVENTORY --------
               Neutrino Core
      Improved Matter Compressor
    Long-range Sensor Array
               Encrypted Comm Array
               Recoil Stabilizer
               Recoil Stabilizer
      Improved Weapon Cycler
       Layered Medium Armor Plating
      Advanced Shield Generator
               Hacking Drone Bay
               Vortex Rail
     Precision Rocket Launcher
               Force Lance
[Rating: 123]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Particle Reactor
Propulsion                 Flexi-carbon Leg
  Treads                   Medium Treads
  Leg                      Flexi-carbon Leg
  Flight Unit              VTOL Module
Utility                    Advanced Targeting Computer
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Coil Gun
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Coil Gun
  Launcher                 Proton Missile Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Great Maul
  Slashing Weapon          Axe
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War 
Slots Evolved              12   | .   .   .   2   .   2   .   2   .   .   .   .   2   .   .   2   .   2   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  6    | .   .   .   1   .   1   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   
  Weapon                   3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
Parts Attached             251  | 6   9   4   8   .   22  19  20  5   2   5   7   8   12  24  36  20  32  .   1   11  
  Power                    21   | 1   1   .   1   .   1   1   3   .   .   .   .   .   2   3   4   2   2   .   .   .   
    Engine                 11   | 1   .   .   1   .   1   1   1   .   .   .   .   .   2   .   3   1   .   .   .   .   
    Core                   8    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   3   1   1   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Propulsion               75   | 2   2   2   3   .   6   6   3   2   1   1   4   3   3   7   10  10  6   .   1   3   
    Treads                 2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Leg                    70   | 2   2   2   3   .   6   6   3   2   .   1   3   3   3   4   10  10  6   .   1   3   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Utility                  90   | 1   3   1   2   .   5   6   4   3   1   3   3   3   6   7   14  4   18  .   .   6   
    Device                 33   | .   2   .   1   .   2   1   .   2   .   3   .   2   3   3   3   1   10  .   .   .   
    Storage                7    | 1   1   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   
    Processor              13   | .   .   .   .   .   .   .   .   1   .   .   1   1   .   1   4   .   3   .   .   2   
    Hackware               9    | .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   4   .   1   .   .   .   
    Protection             28   | .   .   .   .   .   1   5   2   .   1   .   2   .   2   3   3   3   3   .   .   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   65   | 2   3   1   2   .   10  6   10  .   .   1   .   2   1   7   8   4   6   .   .   2   
    Energy Gun             9    | 1   .   .   2   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   
    Energy Cannon          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          40   | 1   1   .   .   .   7   4   7   .   .   .   .   2   1   2   7   3   5   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               7    | .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   1   1   .   .   .   1   
    Special Weapon         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Piercing Weapon        3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  14   | .   .   .   .   .   2   .   1   .   .   3   .   .   .   .   1   .   3   .   .   4   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    System Corruption      2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Parts Lost                 89   | .   .   2   3   .   2   6   2   6   .   .   6   .   2   29  4   3   2   .   2   20  
  Power                    7    | .   .   1   1   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   1   
  Propulsion               34   | .   .   .   2   .   .   1   1   3   .   .   4   .   1   9   1   3   2   .   1   6   
  Utility                  28   | .   .   1   .   .   2   2   1   2   .   .   1   .   1   8   2   .   .   .   1   7   
  Weapon                   20   | .   .   .   .   .   .   3   .   .   .   .   1   .   .   9   1   .   .   .   .   6   
  Highest Loss Streak      19   | .   .   1   3   .   1   3   2   5   .   .   3   .   1   14  2   2   2   .   2   19  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            14   | 3   8   11  13  14  13  14  14  13  14  15  14  14  14  14  14  15  14  15  14  13  
  Power                    .    | .   1   1   .   .   .   1   1   .   1   1   1   1   .   .   .   .   .   1   1   .   
  Propulsion               1    | 1   2   2   4   4   2   2   1   .   .   .   .   1   .   .   .   .   1   1   .   .   
  Utility                  8    | .   3   3   3   4   5   8   6   5   8   9   9   8   11  12  10  9   9   9   8   7   
  Weapon                   3    | .   2   4   5   5   5   3   4   5   4   3   3   2   1   .   1   3   3   3   3   3   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             40   | .   7   .   .   .   8   2   2   .   1   2   .   3   2   1   2   2   3   2   .   3   
  Power                    5    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   1   
  Propulsion               6    | .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  24   | .   3   .   .   .   3   2   .   .   1   2   .   3   2   .   .   2   3   2   .   1   
  Weapon                   5    | .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   99  96  99  100 98  99  99  83  97  99  88  98  99  87  81  98  99  100 99  97  
  Engine                   4    | .   13  10  6   11  9   9   .   4   7   7   7   6   6   4   4   2   .   .   .   .   
  Core                     1    | .   .   .   4   .   .   .   6   1   .   .   .   .   .   .   .   2   4   .   .   .   
  Leg                      25   | .   28  28  33  33  27  26  29  20  23  25  21  25  25  21  23  27  25  26  25  25  
  Device                   9    | .   13  14  21  22  10  2   6   7   13  9   7   12  7   10  3   9   13  10  11  14  
  Storage                  6    | .   14  14  11  11  9   9   7   7   7   7   7   6   6   6   5   5   5   5   5   4   
  Processor                10   | .   .   .   .   .   .   .   .   6   7   7   12  19  20  14  18  17  18  21  18  15  
  Hackware                 3    | .   .   .   .   .   12  9   15  10  7   7   2   .   .   .   .   .   .   .   .   .   
  Protection               5    | .   .   .   .   .   3   15  7   .   1   4   6   6   10  8   4   6   3   5   5   5   
  Energy Gun               1    | .   4   .   5   22  9   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Energy Cannon            1    | .   12  20  16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            17   | .   11  7   .   .   16  24  18  19  23  16  12  11  18  9   11  22  25  25  26  25  
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   .   2   6   6   1   3   .   .   .   .   .   .   
Peak Build Rating          123  | 6   10  9   14  14  33  37  55  54  55  63  57  61  69  71  85  90  112 108 106 123 
  Average Rating           59   | 5   7   8   13  14  27  31  43  44  52  54  48  59  65  58  61  82  97  106 103 103 
  On Entrance              48   | .   6   8   8   14  14  33  37  51  50  54  56  48  61  69  20  81  86  106 106 102 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             86   | 13  22  32  35  34  46  60  56  50  56  58  56  47  59  52  66  65  74  78  75  86  
  Greatest Support         116  | 20  20  20  33  33  47  47  78  72  55  75  75  62  62  65  98  98  113 113 113 116 
  Greatest Overweight (x)  9    | .   1   1   1   1   1   1   1   2   1   1   2   .   1   9   1   .   .   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 35   | 8   10  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  35  
  Average Capacity         14   | 7   9   14  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  14  
  Most Carried             15   | 5   10  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Carried          14   | 3   8   12  14  14  14  14  14  13  14  14  14  14  14  14  14  14  14  14  14  13  
  Final Capacity           15   | 8   10  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            15   | 5   10  15  15  15  15  15  14  15  15  15  15  15  15  15  15  15  15  15  13  4   

 Class Distribution 
--------------------
 23% | Scavenger-Gunner
 21% | Mutant
 13% | Scavenger-Mutant
 10% | Machinist-Gunner
  8% | Scavenger-Skirmisher
  7% | Scavenger-Tank
  3% | Tank
  3% | Hacker-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
     Scavenger-Mutant | -9/Mines
        Hacker-Gunner | -8/Materials
       Scavenger-Tank | -8/Garrison
       Scavenger-Tank | -7/Factory
     Machinist-Gunner | -7/Lower Caves
     Machinist-Gunner | -7/Lower Caves
               Mutant | -7/Zion
               Mutant | -6/Proximity Caves
               Mutant | -6/Factory
               Gunner | -6/DSF
     Scavenger-Mutant | -6/Garrison
     Machinist-Gunner | -5/Factory
     Scavenger-Gunner | -5/Garrison
     Scavenger-Gunner | -4/Factory
 Scavenger-Skirmisher | -4/Upper Caves
     Scavenger-Gunner | -4/Upper Caves
     Scavenger-Gunner | -4/Warlord

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  DSF  Gar  Fac  Gar  Fac  Upp  Upp  War  
Matter Collected           12685 | 279  172  106  95   8    640  822  1129 640  49   93   567  .    911  622  921  1479 3258 143  186  565  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            11765 | 135  587  229  191  .    1226 921  1195 388  59   .    632  .    941  910  675  1203 2200 23   107  143  
  Parts                    564   | 14   29   8    13   .    62   57   54   11   3    .    21   .    24   38   46   63   107  2    3    9    
Haulers Intercepted        5     | .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Recyclers Shooed           11    | .    1    1    1    1    .    .    4    .    .    .    .    .    .    .    2    .    1    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      42    | .    .    .    .    .    .    .    .    15   3    3    16   .    .    .    .    .    .    2    3    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War 
Combat Hostiles Destroyed  217  | .   14  6   4   .   18  24  27  8   1   .   9   .   12  18  11  24  31  4   1   5   
  Melee                    10   | .   .   .   .   .   .   .   1   .   .   .   1   .   1   4   2   1   .   .   .   .   
  Guns                     144  | .   4   .   .   .   14  19  14  4   1   .   5   .   11  14  8   17  30  .   1   2   
  Cannons                  19   | .   9   6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      37   | .   .   .   .   .   3   5   9   2   .   .   3   .   .   .   1   6   1   4   .   3   
Classes Destroyed          25   | 2   3   1   3   .   4   2   2   1   .   .   1   .   1   .   .   2   1   .   .   2   
  Worker                   11   | 1   1   .   .   .   1   .   5   .   .   .   .   .   .   .   1   .   2   .   .   .   
  Builder                  3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Tunneler                 7    | 5   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycler                 9    | .   .   .   .   .   3   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  7    | .   .   .   1   .   1   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Swarmer                  51   | .   3   .   .   .   3   6   7   .   .   .   .   .   3   6   .   6   12  4   .   1   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Grunt                    73   | .   11  4   2   .   4   9   9   6   1   .   6   .   5   6   3   3   4   .   .   .   
  Brawler                  2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   35   | .   .   .   1   .   8   6   3   .   .   .   .   .   .   3   1   9   4   .   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Specialist               6    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   2   .   1   .   .   .   .   
  Hunter                   13   | .   .   .   .   .   3   1   1   2   .   .   .   .   .   .   3   .   2   .   .   1   
  Programmer               22   | .   .   .   .   .   .   1   6   .   .   .   1   .   .   .   4   .   9   .   .   1   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Decomposer               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Fireman                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Best Kill Streak           7    | 3   3   2   2   .   5   6   7   3   1   .   3   .   4   3   4   6   6   4   1   4   
  Combat Bots Only         6    | .   3   2   2   .   3   6   5   3   1   .   3   .   4   3   2   6   6   4   1   3   
Max Kills in Single Turn   5    | 1   1   2   1   .   2   2   5   1   1   .   1   .   1   1   3   3   3   3   1   2   
  Gunslinging              1    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Exploded                 5    | .   .   .   .   .   2   2   5   1   .   .   1   .   .   .   1   3   1   3   .   1   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   1   .   1   1   1   1   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  DSF  Gar  Fac  Gar  Fac  Upp  Upp  War  
Hostile Shots Fired        1728  | .    60   20   26   .    78   148  221  88   1    .    81   .    95   325  122  91   111  4    18   239  
  Missed                   537   | .    20   5    3    .    29   44   72   26   .    .    23   .    40   100  35   18   31   3    4    84   
Damage Taken               21305 | .    391  248  413  .    694  1500 2308 1009 13   .    1187 .    1117 3071 1719 1700 1499 17   458  3961 
  Core                     3447  | .    96   52   120  .    98   123  221  157  .    .    171  .    115  722  233  179  165  .    .    995  
  Absorbed by Shields      456   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    248  .    .    208  
  Redirected to Shielding  83    | .    .    .    .    .    .    .    .    .    .    .    .    .    83   .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   943   | .    .    .    .    .    .    .    110  .    .    221  .    .    .    .    .    .    284  .    .    328  
Core Remaining (%)         49    | 100  .    40   .    70   .    59   .    .    .    .    21   .    .    1    .    58   .    .    .    .    
Volleys Fired              661   | 21   54   28   15   1    71   80   62   19   2    .    29   .    32   58   19   62   78   2    10   18   
  Largest                  5     | 2    2    2    2    2    3    3    3    3    3    .    3    .    3    3    4    4    5    1    5    5    
  Hottest                  165   | 70   120  120  120  115  165  71   90   90   90   .    90   .    90   155  120  123  154  43   159  160  
Shots Fired                1849  | 42   107  47   30   2    205  190  157  45   6    .    73   .    96   110  69   188  367  2    51   62   
  Gun                      1694  | 42   59   4    4    2    203  178  150  43   6    .    69   .    96   110  69   185  366  .    51   57   
  Cannon                   111   | .    48   37   26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 38    | .    .    .    .    .    2    12   7    2    .    .    4    .    .    .    .    3    1    2    .    5    
  Special                  6     | .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1522  | 21   37   4    .    .    102  178  150  43   6    .    69   .    96   88   69   185  366  .    51   57   
  Thermal                  289   | 21   70   43   30   2    101  .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    
  Explosive                33    | .    .    .    .    .    2    7    7    2    .    .    4    .    .    .    .    3    1    2    .    5    
  Electromagnetic          5     | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         44    | 4    11   3    6    1    9    16   7    9    8    .    12   .    9    14   9    29   44   12   13   15   
  Robot Miss Streak        9     | 6    4    6    4    1    5    6    9    2    .    .    3    .    3    5    3    3    3    .    1    4    
  Penetration Max          1     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    1    1    .    .    1    
  Secondary Targets        30    | .    .    .    .    .    1    6    3    .    .    .    1    .    4    3    3    3    5    .    .    1    
    Max Gunslinging Chain  2     | .    .    .    .    .    1    2    1    .    .    .    1    .    1    1    1    1    1    .    .    1    
Shots Hit Robots           1196  | 18   62   14   17   1    123  98   133  42   4    .    49   .    61   83   56   117  247  1    25   45   
  Core Hits                588   | 10   26   9    8    .    52   51   98   13   2    .    26   .    25   41   27   56   98   3    6    37   
  Critical Kills           17    | .    1    .    .    .    2    .    2    1    .    .    .    .    .    1    .    2    7    .    .    1    
  Critical Parts Destroyed 28    | 1    1    .    .    .    .    2    6    2    .    .    1    .    2    2    3    2    5    .    .    1    
  Critical Strikes         60    | 2    3    .    .    .    9    2    8    3    .    .    1    .    2    5    5    4    13   .    1    2    
    Burn                   9     | 1    1    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                40    | 1    1    .    .    .    2    2    3    2    .    .    1    .    2    3    3    4    13   .    1    2    
    Smash                  6     | .    .    .    .    .    .    .    5    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Impale                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Melee Attacks              181   | .    .    .    .    .    .    .    32   13   .    1    8    5    4    90   19   .    9    .    .    .    
  Impact                   46    | .    .    .    .    .    .    .    32   13   .    1    .    .    .    .    .    .    .    .    .    .    
  Slashing                 20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    1    .    .    .    
  Piercing                 115   | .    .    .    .    .    .    .    .    .    .    .    8    5    4    90   .    .    8    .    .    .    
  Sneak Attacks            10    | .    .    .    .    .    .    .    7    2    .    .    .    .    1    .    .    .    .    .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           32615 | 206  947  291  325  18   2096 1929 5261 1527 74   .    1665 .    1552 1801 1591 3279 6144 366  613  2930 
  Guns                     21677 | 206  314  .    26   18   1870 1556 1954 684  74   .    966  .    1424 1393 1063 2676 5858 .    613  982  
  Cannons                  1200  | .    633  268  299  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               6912  | .    .    .    .    .    226  373  2063 297  .    .    565  .    .    .    219  603  252  366  .    1948 
  Melee                    2769  | .    .    .    .    .    .    .    1244 546  .    .    134  .    128  408  309  .    .    .    .    .    
  Ramming                  57    | .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    
  Kinetic                  20186 | 91   144  .    .    .    923  1556 1954 684  74   .    966  .    1424 1178 1063 2676 5858 .    613  982  
  Thermal                  3391  | 115  803  268  325  18   947  .    481  .    .    .    .    .    .    215  219  .    .    .    .    .    
  Explosive                6212  | .    .    .    .    .    226  373  1582 297  .    .    565  .    .    .    .    603  252  366  .    1948 
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1790  | .    .    .    .    .    .    .    1244 546  .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 309   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    309  .    .    .    .    .    
  Piercing                 670   | .    .    .    .    .    .    .    .    .    .    .    134  .    128  408  .    .    .    .    .    .    
Highest Corruption         11    | .    .    1    .    .    .    1    6    6    6    6    5    .    .    .    11   11   2    2    2    2    
  Average Corruption       4     | .    .    1    .    .    .    1    2    6    6    6    3    .    .    .    9    11   2    2    2    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  241   | .    .    5    .    .    .    10   23   24   10   2    15   .    .    .    45   68   23   7    9    .    
    Message Errors         54    | .    .    2    .    .    .    2    5    6    2    .    5    .    .    .    8    15   8    1    .    .    
    Matter Fused           53    | .    .    2    .    .    .    1    3    5    5    .    3    .    .    .    12   13   3    2    4    .    
    Heat Flow Errors       36    | .    .    .    .    .    .    3    4    2    1    1    2    .    .    .    8    10   1    3    1    .    
    Energy Discharges      24    | .    .    1    .    .    .    .    4    1    .    .    .    .    .    .    5    8    4    .    1    .    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    
    Data Loss (minor)      29    | .    .    .    .    .    .    1    5    5    1    1    1    .    .    .    6    5    2    1    1    .    
    Data Loss (major)      13    | .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    2    5    2    .    .    .    
    Misfires               11    | .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    3    2    1    .    1    .    
    Alerts                 8     | .    .    .    .    .    .    1    .    .    1    .    1    .    .    .    1    3    .    .    1    .    
    Weapon Failures        7     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    5    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1337  | .    .    .    7    .    12   27   729  315  .    .    .    .    .    4    77   16   53   18   .    79   
  Projectiles              7     | .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               458   | .    .    .    .    .    12   27   176  .    .    .    .    .    .    .    77   16   53   18   .    79   
  Melee                    872   | .    .    .    .    .    .    .    553  315  .    .    .    .    .    4    .    .    .    .    .    .    
Knockbacks                 11    | .    .    .    .    .    .    .    9    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   11    | .    .    .    .    .    .    .    9    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      527   | .    .    .    .    .    .    63   102  .    .    .    .    .    .    .    97   19   14   .    .    232  
  Shots                    13    | .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    2    1    1    .    .    4    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             4     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Kicked                   4     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        348   | 170  228  175  348  18   284  264  275  88   202  135  299  .    18   72   261  247  220  225  68   93   
  Average Temperature      72    | 76   80   59   137  12   80   79   52   21   79   70   113  .    13   19   83   86   19   97   16   25   
  Received Heat Transfer   4177  | .    144  24   123  .    261  450  444  549  9    .    382  .    288  666  63   357  111  .    45   261  
  Effects                  15    | .    .    .    1    .    6    3    3    .    .    .    1    .    .    .    .    1    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Interference           12    | .    .    .    1    .    5    3    2    .    .    .    1    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           11    | .    .    .    .    .    .    .    8    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              13    | .    .    .    .    .    .    .    12   1    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       34    | .    .    .    .    .    .    .    20   14   .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             24    | 2    5    .    .    .    15   .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Heat Transferred         7599  | 407  1850 555  703  37   3219 .    350  .    .    .    .    .    .    328  150  .    .    .    .    .    
Parts Sabotaged            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  DSF  Gar  Fac  Gar  Fac  Upp  Upp  War  
Maximum Alert Level        4    | .    .    .    .    .    .    3    4    .    .    .    .    .    1    3    1    3    3    .    .    .    
  Low Security (%)         33   | 100  100  100  100  100  100  16   .    .    .    .    .    100  69   .    11   3    .    .    .    .    
  Level 1                  25   | .    .    .    .    .    .    16   40   .    .    .    .    .    30   30   88   7    32   .    .    .    
  Level 2                  28   | .    .    .    .    .    .    32   50   .    .    .    .    .    .    52   .    40   58   .    .    .    
  Level 3                  11   | .    .    .    .    .    .    35   6    .    .    .    .    .    .    17   .    48   9    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Peak Influence             1130 | 10   142  55   50   .    145  1038 1130 .    .    .    .    12   317  777  389  1075 759  .    .    .    
  Initial                  564  | .    3    16   .    .    .    15   544  .    .    .    .    .    .    237  389  163  564  .    .    .    
  Average                  347  | 2    72   9    9    .    52   513  484  .    .    .    .    .    114  508  255  674  489  .    .    .    
Influence Increases        8750 | 30   430  115  113  .    572  1083 1208 200  20   .    230  17   337  795  451  1462 1041 90   30   526  
  Destroy 0b10 Robot/C     4840 | .    280  80   80   .    360  480  540  160  20   .    180  .    240  360  220  740  620  80   20   380  
  Destroy 0b10 Robot/NC    260  | 30   15   .    5    .    50   .    80   .    .    .    10   .    5    .    10   .    45   .    .    10   
  Destroy Leader           824  | .    52   20   22   .    138  20   164  40   .    .    40   .    30   30   50   40   158  10   10   .    
  Allied During Kill       241  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    89   16   .    .    136  
  Successful Hack          172  | .    22   .    6    .    10   18   76   .    .    .    .    16   .    .    24   .    .    .    .    .    
  Select Force Hacks       30   | .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          375  | .    .    .    .    .    .    15   180  .    .    .    .    .    15   15   45   30   75   .    .    .    
  Anti-Garrison Action     950  | .    .    .    .    .    .    400  .    .    .    .    .    .    .    200  .    350  .    .    .    .    
  Destroy Structure        668  | .    1    .    .    .    14   105  123  .    .    .    .    1    2    70   102  168  82   .    .    .    
  Lose Combat Pursuer      390  | .    30   15   .    .    .    45   45   .    .    .    .    .    45   120  .    45   45   .    .    .    
Influence Decreases        6068 | 25   389  131  113  .    548  60   636  416  190  .    230  17   20   290  606  550  870  246  277  454  
  Time Decay               4300 | 25   379  121  83   .    400  .    616  356  190  .    200  17   .    .    556  .    690  246  257  164  
  Lost Part                845  | .    .    10   30   .    15   60   20   60   .    .    30   .    20   290  40   30   20   .    20   200  
  Lost Ally                340  | .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    10   220  10   .    .    90   
  Purge Threat             583  | .    .    .    .    .    133  .    .    .    .    .    .    .    .    .    .    300  150  .    .    .    
Squads Dispatched          34   | .    2    .    .    .    1    .    12   .    .    .    .    3    1    .    2    .    13   .    .    .    
  Investigation            10   | .    2    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    2    .    .    .    
  Extermination            13   | .    .    .    .    .    .    .    4    .    .    .    .    1    .    .    2    .    6    .    .    .    
  Reinforcement            8    | .    .    .    .    .    1    .    3    .    .    .    .    .    1    .    .    .    3    .    .    .    
  Assault                  3    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War 
Distress Signals           14   | .   .   .   2   .   2   .   2   .   .   .   .   .   .   .   2   .   3   .   .   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              387  | .   25  8   8   .   28  24  40  8   1   .   9   .   16  26  16  37  56  3   1   81  
  Peak Tracking Total      30   | .   5   3   4   .   5   6   6   3   1   .   4   .   7   8   3   6   6   3   1   30  
  Tactical Retreats        22   | .   2   3   .   .   .   2   3   .   .   .   .   .   1   6   .   2   3   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War 
Traps Triggered            17   | .   1   .   .   .   1   3   2   .   .   .   .   .   1   2   1   4   2   .   .   .   
  Indirectly               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
----------                 Run  | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War 
Machines Disabled          40   | .   .   .   .   .   .   7   12  .   .   .   .   .   1   3   3   8   6   .   .   .   
  Max in Single Turn       8    | .   .   .   .   .   .   1   8   .   .   .   .   .   1   1   3   2   1   .   .   .   
  Garrison Relay           12   | .   .   .   .   .   .   6   .   .   .   .   .   .   .   2   .   4   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War 
Machines Accessed          52   | .   8   .   2   .   11  1   14  .   .   .   .   4   .   1   4   .   4   .   1   2   
  Terminals                28   | .   7   .   2   .   10  1   6   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Fabricators              10   | .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   2   .   1   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   2   .   .   .   
  Garrison Access          3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
Total Hacks                138  | .   26  .   5   .   26  5   35  .   .   .   .   10  .   2   12  .   13  .   1   3   
  Successful               75   | .   18  .   1   .   10  2   18  .   .   .   .   6   .   .   10  .   6   .   1   3   
  Failed                   62   | .   7   .   4   .   16  3   17  .   .   .   .   4   .   2   2   .   7   .   .   .   
    Catastrophic           14   | .   1   .   .   .   6   .   4   .   .   .   .   2   .   .   1   .   .   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   56   | .   20  .   5   .   18  2   11  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                80   | .   25  .   5   .   25  5   16  .   .   .   .   1   .   2   .   .   1   .   .   .   
  Fabricators              27   | .   .   .   .   .   .   .   10  .   .   .   .   6   .   .   9   .   2   .   .   .   
  Repair Stations          9    | .   .   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              12   | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   7   .   .   .   
  Garrison Access          5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   
Terminal Hacks             27   | .   6   .   1   .   8   2   5   .   .   .   .   1   .   .   .   .   .   .   1   3   
  Record                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Part Schematic           4    | .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   1   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           21   | .   .   .   .   .   .   .   7   .   .   .   .   4   .   .   8   .   2   .   .   .   
  Load Schematic           11   | .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   4   .   1   .   .   .   
  Build                    10   | .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   4   .   1   .   .   .   
Repair Station Hacks       5    | .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   4   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Analyze                  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unlock Access            2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         13   | .   12  .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                12   | .   11  .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 5    | .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         43   | .   5   .   2   .   11  1   14  .   .   .   .   3   .   1   3   .   3   .   .   .   
  Full Trace Events        8    | .   1   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   18   | .   .   .   .   .   1   .   4   .   .   13  .   .   .   .   .   .   .   .   .   .   
  Parts Built              20   | .   .   .   .   .   .   .   6   .   .   .   .   4   .   .   8   .   2   .   .   .   
    Authchips              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   
    Time                   640  | .   .   .   .   .   .   .   237 .   .   .   .   190 .   .   177 .   36  .   .   .   
  Total Part Build Rating  92   | .   .   .   .   .   .   .   30  .   .   .   .   20  .   .   36  .   6   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     25   | .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -4  -4  
------------               Run  | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac DSF Gar Fac Gar Fac Upp Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    51   | .   .   .   .   .   .   23  4   .   .   .   .   .   .   8   .   16  .   .   .   .   
  Machine Destruction      47   | .   .   .   .   .   .   23  .   .   .   .   .   .   .   8   .   16  .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   5   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  DSF  Gar  Fac  Gar  Fac  Upp  Upp  War  
Total Allies               21   | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    12   2    .    .    5    
  Largest Group            6    | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    6    1    .    .    5    
  Highest-Rated Group      286  | .    10   31   .    .    .    .    .    .    .    .    .    .    .    .    .    232  30   .    .    286  
  Highest-Rated Ally       68   | .    10   31   .    .    .    .    .    .    .    .    .    .    .    .    .    49   30   .    .    68   
Warlord Squad Rendezvous   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Dakka                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Pyro                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Total Orders               39   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    9    12   .    .    9    
  STAY                     8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    5    
  FOLLOW                   3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    
  GUARD                    3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    
  AID                      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  EXPLORE                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  RETURN                   21   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    4    11   .    .    .    
Ally Attacks               125  | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    78   .    .    .    42   
  Total Damage             3865 | .    .    43   .    .    .    .    .    .    .    .    .    .    .    .    .    1655 .    .    .    2167 
  Kills                    29   | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    15   
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Allies Melted              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    

 Intel                           | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  DSF  Gar  Fac  Gar  Fac  Upp  Upp  War  
Active Infowar (turns)     17058 | .    606  25   134  .    256  .    1805 729  292  469  1223 862  326  1636 1624 1658 2782 534  622  1475 
  Optics                   9105  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    410  1624 1658 2782 534  622  1475 
  Sensors                  7502  | .    .    .    .    .    .    .    .    634  292  469  1223 862  3    1    355  .    1245 534  538  1346 
  Structural               631   | .    606  25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Seismic                  2921  | .    .    .    134  .    256  .    1805 95   .    .    .    .    .    .    .    .    631  .    .    .    
  Decoding                 1554  | .    .    .    .    .    .    .    .    .    .    .    .    858  326  370  .    .    .    .    .    .    
  Jamming                  2177  | .    .    .    .    .    .    .    .    .    .    .    .    854  54   1269 .    .    .    .    .    .    
Robot Analysis Total       3     | .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    8     | .    .    2    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    1    1    .    
Drone Launches             22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    4    11   .    .    .    
  Drone Recoveries         21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    4    11   .    .    .    
Decoded 0b10 Intel         68    | .    .    .    .    .    .    .    .    .    .    .    .    23   24   21   .    .    .    .    .    .    
  Items                    68    | .    .    .    .    .    .    .    .    .    .    .    .    23   24   21   .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  DSF  Gar  Fac  Gar  Fac  Upp  Upp  War  
Turns Passed               22651 | 148  1009 715  373  98   1470 1211 2043 803  380  1610 1271 862  326  1636 1624 1658 2782 534  622  1476 
Spaces Moved               12637 | 65   425  350  165  50   843  487  1306 500  263  967  681  340  149  861  807  957  1647 411  439  924  
  Core                     34    | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    27   
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     12598 | 61   425  350  165  50   843  487  1306 500  263  967  681  340  149  853  807  957  1647 411  439  897  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  120  120  190  123  123  100  112  123  123  126  102  90   105  120  114  110  120  120  50   
  Average Speed            127   | 115  130  171  189  190  132  170  109  133  132  140  150  114  101  119  122  116  114  120  120  116  
  Slowest Speed            595   | 120  190  190  190  190  195  195  185  270  193  193  280  126  187  595  190  120  120  120  120  270  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       51    | 4    67   69   15   7    69   66   34   61   44   84   73   5    87   55   16   76   39   59   70   87   
  Regions Visited          20
    Branch Regions         9
  Pre-discovered Areas     8     | .    1    .    .    .    .    .    .    1    1    3    1    .    .    .    .    .    .    1    .    .    
  Known Exits Taken        10    | .    .    1    1    1    1    .    1    .    .    .    .    1    .    .    1    .    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    .    .    .    
Scrap Searched             11    | .    .    1    .    1    .    .    .    1    2    .    1    .    .    .    .    .    .    3    2    .    
Spaces Dug                 144   | .    .    .    .    .    12   4    18   .    .    .    .    1    .    30   6    31   19   23   .    .    
Terrain Destroyed          544   | .    .    .    .    .    12   31   134  26   .    .    23   1    9    32   60   121  33   39   7    16   
  Melee                    45    | .    .    .    .    .    .    .    2    .    .    .    .    1    .    30   6    .    6    .    .    .    
  Projectile               58    | .    .    .    .    .    .    .    .    .    .    .    6    .    7    2    2    19   12   .    6    4    
  AOE                      434   | .    .    .    .    .    12   31   132  26   .    .    16   .    .    .    52   101  13   39   .    12   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -4   -4   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  DSF  Gar  Fac  Gar  Fac  Upp  Upp  War  
Total                      17457 | 97   780  404  194  52   1062 721  1718 565  290  1218 852  809  252  1188 1359 1365 2298 449  506  1278 
  Wait                     2954  | .    266  7    .    .    61   99   240  9    18   220  111  440  23   130  426  163  405  31   55   250  
  Move                     12618 | 64   424  349  164  49   843  486  1305 499  262  966  680  339  148  859  807  956  1646 410  438  924  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  149   | 6    12   5    3    1    24   6    13   5    3    5    3    8    8    6    12   7    15   2    .    5    
  Fast Attach              161   | 5    3    .    2    .    15   6    13   5    .    8    6    2    2    18   27   16   26   .    .    7    
  Attach                   55    | 1    .    1    5    .    1    6    3    6    1    1    2    2    1    7    9    .    3    .    2    4    
  Detach                   14    | .    .    .    .    .    .    .    1    2    .    .    .    .    .    2    6    .    1    .    .    2    
  Swap                     254   | .    10   9    4    .    10   18   27   6    2    4    10   5    15   9    17   21   73   2    1    11   
  Drop                     225   | .    11   2    1    1    37   10   22   1    2    13   3    8    14   9    17   22   41   2    .    9    
  Fire                     661   | 21   54   28   15   1    71   80   62   19   2    .    29   .    32   58   19   62   78   2    10   18   
  Melee                    181   | .    .    .    .    .    .    .    32   13   .    1    8    5    4    90   19   .    9    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            23    | .    .    .    .    .    .    10   .    .    .    .    .    .    5    .    .    8    .    .    .    .    
  Rewire                   158   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    110  .    .    .    48   
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sub)
-10/Mines (discovered 3 exits: *Mat x2 / Sub)
-9/Materials (discovered 3 exits: Mat x2 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / [*Zio])
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory
-6/DSF
-6/Garrison (discovered 2 exits: *Fac x2)
-5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar)
-5/Garrison (discovered 2 exits: *Fac x2)
-4/Factory (discovered 3 exits: *Res / *Upp / *Arm)
-4/Upper Caves
-4/Upper Caves
-4/Warlord (discovered 1 exit: [*Pro])

 History 
---------
  Turn | Location           | Event
    12 | -11/Scrapyard      | Discovered new exit (range 15)
   149 | -11/Scrapyard      | Entered Materials
   214 | -10/Materials      | Central database locked down
   297 | -10/Materials      | Discovered new exit (range 12)
   300 | -10/Materials      | Build established: Mutant
   345 | -10/Materials      | Discovered new exit (range 15)
   721 | -10/Materials      | Learned location of 2 exits from Mines
   789 | -10/Materials      | Learned Storage non-interactive machine intel
   893 | -10/Materials      | Learned 4 Recycling zone layouts
   927 | -10/Materials      | Learned 2 Mines zone layouts
   950 | -10/Materials      | Learned 2 Mines zone layouts
   982 | -10/Materials      | Identified exit to Materials
  1082 | -10/Materials      | Learned location of 2 exits from Materials
  1158 | -10/Materials      | Entered Mines
  1160 | -10/Mines          | Identified exit to Subcaves
  1262 | -10/Mines          | Learned Materials trap positions
  1279 | -10/Mines          | Found a Scrap Suit stashed away for nefarious purposes
  1283 | -10/Mines          | Found Scrap Suit
  1354 | -10/Mines          | Learned Materials terminal intel
  1544 | -10/Mines          | Excavation squad dispatched
  1544 | -10/Mines          | A large section of the Mines collapsed
  1606 | -10/Mines          | Escorted by a lone wolf Derelict
  1702 | -10/Mines          | Core integrity fell below 50%
  1873 | -10/Mines          | Entered Materials
  1873 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1874 | -9/Materials       | Identified exit to Materials
  1875 | -9/Materials       | Identified exit to Mines
  1876 | -9/Materials       | Loaded intel: 13 trap records
  1877 | -9/Materials       | Loaded intel: 12 terminal locations
  2054 | -9/Materials       | Lost 3 parts (1p2n)
  2170 | -9/Materials       | Build established: Scavenger-Mutant
  2246 | -9/Materials       | Entered Mines
  2247 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  2258 | -9/Mines           | Discovered exit to Materials (range 5)
  2297 | -9/Mines           | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  2344 | -9/Mines           | Entered Materials
  2344 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  2953 | -8/Materials       | Build established: Hacker-Gunner
  3275 | -8/Materials       | Discovered new exit (range 15)
  3541 | -8/Materials       | Build established: Tank
  3579 | -8/Materials       | Discovered new exit (range 4)
  3814 | -8/Materials       | Identified exit to Garrison
  3814 | -8/Materials       | Entered Garrison
  3846 | -8/Garrison        | Triggered checkpoint
  3879 | -8/Garrison        | Garrison Relay disabled
  3930 | -8/Garrison        | Discovered new exit (range 59)
  3930 | -8/Garrison        | Discovered new exit (range 63)
  3930 | -8/Garrison        | Discovered new exit (range 33)
  4049 | -8/Garrison        | Lost 3 parts (1u2w)
  4101 | -8/Garrison        | Triggered checkpoint
  4237 | -8/Garrison        | Found Powered Armor
  4241 | -8/Garrison        | Found Powered Armor
  4245 | -8/Garrison        | Found Powered Armor
  4248 | -8/Garrison        | Found Powered Armor
  4310 | -8/Garrison        | Triggered checkpoint
  4323 | -8/Garrison        | Build established: Scavenger-Tank
  4369 | -8/Garrison        | Garrison Relay disabled
  4558 | -8/Garrison        | Triggered checkpoint
  4597 | -8/Garrison        | Triggered checkpoint
  4792 | -8/Garrison        | Triggered checkpoint
  5025 | -8/Garrison        | Entered Factory
  5025 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  5638 | -7/Factory         | Identified exit to Storage
  5638 | -7/Factory         | Identified exit to Lower Caves
  5736 | -7/Factory         | Build established: Scavenger-Mutant
  5752 | -7/Factory         | Discovered new exit (range 7)
  5937 | -7/Factory         | Fabricated Coil Gun?
  6167 | -7/Factory         | Build established: Scavenger-Tank
  6337 | -7/Factory         | Fabricated Coil Gun?
  6412 | -7/Factory         | Repaired Flexi-carbon Leg
  6521 | -7/Factory         | Discovered new exit (range 9)
  6625 | -7/Factory         | First assault squad dispatched
  6699 | -7/Factory         | Build established: Hacker-Mutant
  6883 | -7/Factory         | Fabricated Flexi-carbon Leg (x2)
  7068 | -7/Factory         | Entered Lower Caves
  7077 | -7/Lower Caves     | Met a Warlord Commander
  7078 | -7/Lower Caves     | Learned location of Warlord (-4)
  7079 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
  7084 | -7/Lower Caves     | Found Encrypted Comm Array
  7244 | -7/Lower Caves     | Lost 5 parts (1p3n1u)
  7371 | -7/Lower Caves     | Core integrity fell below 50%
  7766 | -7/Lower Caves     | Discovered new exit (range 15)
  7797 | -7/Lower Caves     | Build established: Machinist-Gunner
  7871 | -7/Lower Caves     | Entered another Lower Caves area
  8007 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8234 | -7/Lower Caves     | Discovered new exit (range 15)
  8251 | -7/Lower Caves     | Entered Zion
  8291 | -7/Zion            | System corruption cleaned by Quarantine Array
  8362 | -7/Zion            | Given the Hacking Drone Bay
  8363 | -7/Zion            | Found Prototype Device
  8363 | -7/Zion            | Identified Hacking Drone Bay
  8379 | -7/Zion            | Discovered new exit (range 10)
  8484 | -7/Zion            | Found Prototype Device
  8484 | -7/Zion            | Identified Bomb Factory No. 2
  8632 | -7/Zion            | Learned location of Storage (-7)
  8809 | -7/Zion            | Met Imprinter
  8898 | -7/Zion            | Build established: Mutant
  9178 | -7/Zion            | Found Prototype Device
  9178 | -7/Zion            | Identified Phasing AFG
  9595 | -7/Zion            | Build established: Derelict-Mutant
  9613 | -7/Zion            | Learned Factory interactive machine intel
  9861 | -7/Zion            | Entered Proximity Caves
 10239 | -6/Proximity Caves | Spotted B-75 Beast
 10259 | -6/Proximity Caves | Destroyed B-75 Beast
 10619 | -6/Proximity Caves | Lost 3 parts (1n1u1w)
 10671 | -6/Proximity Caves | Build established: Mutant
 11125 | -6/Proximity Caves | Discovered new exit (range 3)
 11132 | -6/Proximity Caves | Entered Factory
 11132 | -6/Factory         | Evolved 2 slots: Utility x2
 11133 | -6/Factory         | Loaded intel: 52 interactive machine locations
 11446 | -6/Factory         | Fabricated Enh. Optical Array?
 11454 | -6/Factory         | Fabricated Coil Gun?
 11993 | -6/Factory         | Identified exit to DSF
 11994 | -6/Factory         | Entered DSF
 12071 | -6/DSF             | Additional patrols routed to DSF
 12220 | -6/DSF             | Discovered new exit (range 14)
 12303 | -6/DSF             | Sterilization system engaged
 12320 | -6/DSF             | Entered Garrison
 12340 | -6/Garrison        | Triggered checkpoint
 12565 | -6/Garrison        | Garrison Relay disabled
 12647 | -6/Garrison        | Build established: Scavenger-Mutant
 12652 | -6/Garrison        | Triggered checkpoint
 12781 | -6/Garrison        | Discovered new exit (range 10)
 12806 | -6/Garrison        | Triggered checkpoint
 12837 | -6/Garrison        | Garrison Relay disabled
 13369 | -6/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 13498 | -6/Garrison        | Triggered checkpoint
 13664 | -6/Garrison        | Core integrity fell below 50%
 13682 | -6/Garrison        | Lost 14 parts (1p4n6u3w)
 13844 | -6/Garrison        | Discovered new exit (range 13)
 13854 | -6/Garrison        | Core integrity fell below 20%
 13893 | -6/Garrison        | Lost 4 parts (1p1n2w)
 13956 | -6/Garrison        | Entered Factory
 13956 | -5/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 13957 | -5/Factory         | Identified exit to Upper Caves
 13983 | -5/Factory         | Lost 5 parts (1p2n1u1w)
 14250 | -5/Factory         | Build established: Mutant
 14564 | -5/Factory         | System corruption reached 10%
 14661 | -5/Factory         | Fabricated Flexi-carbon Leg?
 14880 | -5/Factory         | Build established: Scavenger-Mutant
 14963 | -5/Factory         | Fabricated Coil Gun (x2)
 15005 | -5/Factory         | Fabricated Adv. Targeting Computer (x2)
 15058 | -5/Factory         | Fabricated Coil Gun (x2)
 15361 | -5/Factory         | Build established: Machinist-Gunner
 15485 | -5/Factory         | Identified exit to Factory
 15580 | -5/Factory         | Identified exit to Garrison
 15580 | -5/Factory         | Entered Garrison
 15641 | -5/Garrison        | Triggered checkpoint
 15764 | -5/Garrison        | Phase Generator disabled
 15795 | -5/Garrison        | Garrison Relay disabled
 16072 | -5/Garrison        | Lost 3 allies
 16074 | -5/Garrison        | Triggered checkpoint
 16079 | -5/Garrison        | Spotted B-75 Beast
 16138 | -5/Garrison        | Destroyed B-75 Beast
 16154 | -5/Garrison        | Lost 3 allies
 16331 | -5/Garrison        | Discovered exit to Factory (range 13)
 16394 | -5/Garrison        | Build established: Scavenger-Gunner
 16526 | -5/Garrison        | Triggered checkpoint
 16583 | -5/Garrison        | Spotted B-75 Beast
 16632 | -5/Garrison        | Triggered checkpoint
 16692 | -5/Garrison        | Discovered exit to Factory (range 12)
 16779 | -5/Garrison        | Triggered checkpoint
 16840 | -5/Garrison        | Garrison Relay disabled
 16875 | -5/Garrison        | Triggered checkpoint
 17098 | -5/Garrison        | Triggered checkpoint
 17110 | -5/Garrison        | Triggered checkpoint
 17134 | -5/Garrison        | Garrison Relay disabled
 17238 | -5/Garrison        | Entered Factory
 17238 | -4/Factory         | Accompanied by 1 ally
 17238 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 17579 | -4/Factory         | Fabricated Recoil Stabilizer (x2)
 17791 | -4/Factory         | Found Unknown Device
 17791 | -4/Factory         | Identified Quantum Capacitor
 17988 | -4/Factory         | First assault squad dispatched
 18009 | -4/Factory         | P-70 Sage assimilated allied Administrator 7a
 18123 | -4/Factory         | Joined by Warlord Dakka squad
 18593 | -4/Factory         | Build established: Scavenger-Skirmisher
 18895 | -4/Factory         | Discovered new exit (range 22)
 18937 | -4/Factory         | Identified exit to Research
 19182 | -4/Factory         | Allied Derelicts emerged from ambush trap array
 19509 | -4/Factory         | Joined by Warlord Pyro squad
 19657 | -4/Factory         | Lost 3 allies
 19733 | -4/Factory         | Discovered new exit (range 21)
 19841 | -4/Factory         | Identified exit to Armory
 19998 | -4/Factory         | Discovered new exit (range 18)
 20018 | -4/Factory         | Identified exit to Upper Caves
 20020 | -4/Factory         | Entered Upper Caves
 20025 | -4/Upper Caves     | Learned location of Testing (-2)
 20539 | -4/Upper Caves     | Discovered new exit (range 12)
 20551 | -4/Upper Caves     | Identified exit to Upper Caves
 20554 | -4/Upper Caves     | Entered another Upper Caves area
 20594 | -4/Upper Caves     | Encountered a Warlord checkpoint
 20878 | -4/Upper Caves     | Spotted B-86 Titan
 20901 | -4/Upper Caves     | Destroyed B-86 Titan
 20973 | -4/Upper Caves     | Identified exit to Warlord
 21143 | -4/Upper Caves     | Build established: Scavenger-Gunner
 21176 | -4/Upper Caves     | Entered Warlord
 21217 | -4/Warlord         | System corruption cleaned by Quarantine Array
 21241 | -4/Warlord         | Discovered new exit (range 15)
 21795 | -4/Warlord         | Visited the Vortex Lab
 21803 | -4/Warlord         | Found Prototype Energy Gun
 21803 | -4/Warlord         | Identified Vortex Rail
 21807 | -4/Warlord         | Found Vortex Rail
 21808 | -4/Warlord         | Warlord's base attacked by MAIN.C
 21939 | -4/Warlord         | Met Warlord
 21994 | -4/Warlord         | Spotted B-86 Titan
 22158 | -4/Warlord         | Warlord forces counterattacked
 22258 | -4/Warlord         | Lost 14 allies
 22483 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 22484 | -4/Warlord         | Enhanced Grunt warped into view
 22484 | -4/Warlord         | Enhanced Grunt warped into view
 22484 | -4/Warlord         | Enhanced Grunt warped into view
 22484 | -4/Warlord         | Enhanced Demolisher warped into view
 22484 | -4/Warlord         | Enhanced Demolisher warped into view
 22484 | -4/Warlord         | Enhanced Demolisher warped into view
 22521 | -4/Warlord         | Spotted Executioner
 22535 | -4/Warlord         | Spotted Executioner
 22544 | -4/Warlord         | Spotted Executioner
 22549 | -4/Warlord         | Allies destroyed Executioner
 22562 | -4/Warlord         | Found Prototype Processor
 22563 | -4/Warlord         | Identified Exp. Core Analyzer
 22582 | -4/Warlord         | Lost 13 allies
 22585 | -4/Warlord         | Spotted Striker
 22589 | -4/Warlord         | Spotted Executioner
 22589 | -4/Warlord         | Spotted Striker
 22593 | -4/Warlord         | Spotted Executioner
 22599 | -4/Warlord         | Spotted Executioner
 22623 | -4/Warlord         | Found Prototype Launcher
 22623 | -4/Warlord         | Identified Chain Missile Launcher
 22623 | -4/Warlord         | P-70 Sage assimilated allied CJ-C9M(m)
 22624 | -4/Warlord         | Destroyed Executioner
 22637 | -4/Warlord         | Core integrity fell below 50%
 22646 | -4/Warlord         | Spotted Striker
 22650 | -4/Warlord         | Core integrity fell below 20%
 22650 | -4/Warlord         | Spotted Striker
 22650 | -4/Warlord         | Spotted Striker
 22652 | -4/Warlord         | Destroyed by P-70 Sage with Tesla Rifle

 Last Messages 
---------------
22636_ Dropped Lrg. Storage Unit.
22636_ Penetrated by Slug. <x2>
22637_ Adv. Heat Sink destroyed.
22637_ Exp. Core Analyzer destroyed.
22637_ Acquired 8 matter.
22638_ Acquired 35 matter.
22639_ The unstable cave ceiling collapses.
22639_ Acquired 32 matter.
22639_ Penetrated by Slug. <x2>
22640_ Slug penetrates Retrofitting Station.
22640_ Retrofitting Station disabled.
22642_ Penetrated by Slug.
22642_ Slug penetrates Wall.
22644_ Penetrated by Slug.
22649_ Acquired 11 matter.
22651_ G-67 Veteran Adv. Heat Sink blasted off.
22651_ G-67 Veteran knocked back.
22651_ Enh. Optical Array destroyed.
22651_ Critical hit (Blast).
22652_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????####? |
| ????????????????????????????????????????????##  ## |
| ???????????????????????????????????????????##    # |
| ???????????????????????????????????????????#     # |
| ????????????????????###+###????????????????#    ## |
| ????????????????????#     #????????????????#     # |
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|    #     #           #   #??????????????????????#  |
|    # ""  #           +   #??????????????????????#  |
| "" #""   #           #   #??????????????????????## |
|  ""#"""  #           #g  #??????""???????????????# |
|  ""#"""  #         xK;   #?????#""#??????????????? |
| %""#"    "[          ;   #?????#""#??????????????? |
| %"[# "" ]"[          ;!  #?????#""#??????????????? |
| == #    ]#["##########=% ###??##""#??????????????? |
|         ]" ###########%*K# ## % ""#####??????????? |
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| !===!=%    # ##            g!K  ""   """"""""""""# |
| !!  %==[%                     i ""  % ""*"!]!!"""# |
| %=  [!%%=%[!%                gKp!% %[* %%%%]%%%% # |
| %%  !!*=[%=%=        [       g %p=  %%=%!%%=%%=* + |
| ! %[!!%==!==[        %! %    % ==![p*%[%%]=%!%!* + |
| =!!%%!!!%%%%%       *[  !         % ![%%!%=%%==% # |
| !%!%]![%[*!       #  [ % %  ==%  "% % !%*=!!!""""# |
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| %!      *%          ##   #######""#####??????????? |
|                      #   #?????#""#??????????????? |
| """""/              ##    ?????#""#??????????????? |
|  ! "                [#   #?????#""#??????????????? |
|                  ]]       ?????#""#??????????????? |
| ! ""            ! ] =#    #????#""#??????????????? |
| [ !             !!     %  ???????????????????????? |
| % =                       ???????????????????????? |
|     ######           #   ##??????????????????????# |
|   "      #       !        #?????????????????????## |
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|          +               #?????????????????##  #   |
|          #               #?????????????????#       |
|   %      #               #?????????????????#       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          23
Energy Capacity            340
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           18
Terrain Scan Density       10
Jamming Range              12
Armor Coverage             800
Resistance: EM             15
Utility Shielding          66
Phase Shifting             10
Evasion (%)                75
Targeting Accuracy         21
Core Analysis              8
Armor Integrity Analysis   30
Recoil Reduction           6
Kinecelleration            30
Salvage Targeting          4
Offensive Hacking          20
Defensive Hacking          10
Authchip Count             5

 Item Schematics 
-----------------
     Adv. Targeting Computer | -8/Materials | Hacked
    Armor Integrity Analyzer | -7/Factory   | Hacked
                    Coil Gun | -7/Factory   | Hacked
            Flexi-carbon Leg | -7/Factory   | Scanalyzed
           Recoil Stabilizer | -7/Factory   | Hacked
                Focal Shield | -7/Zion      | Archive
           Imp. Titanium Leg | -7/Zion      | Archive
               Matter Filter | -7/Zion      | Archive
                 Mass Driver | -7/Zion      | Archive
                   Drone Bay | -7/Zion      | Archive
 Adv. Terrain Scan Processor | -7/Zion      | Archive
        Adv. Terrain Scanner | -7/Zion      | Archive
                    Flak Gun | -7/Zion      | Archive
                    Arm. Leg | -7/Zion      | Archive
                Gauss Cannon | -7/Zion      | Archive
          Enh. Optical Array | -7/Zion      | Archive
                 Gauss Rifle | -7/Zion      | Archive
               Neutrino Core | -7/Zion      | Archive

 Robot Schematics 
------------------
       B-36 Bruiser | -7/Zion | Archive
 O-24 Administrator | -7/Zion | Archive
     B-48 Gladiator | -7/Zion | Archive
     L-61 Swordsman | -7/Zion | Archive

 Fabricated
------------
                Coil Gun | x2 | -7/Factory 
                Coil Gun | x2 | -7/Factory 
        Flexi-carbon Leg | x2 | -7/Factory 
      Enh. Optical Array | x2 | -6/Factory 
                Coil Gun | x2 | -6/Factory 
        Flexi-carbon Leg | x2 | -5/Factory | Authchip
                Coil Gun | x2 | -5/Factory | Authchip
 Adv. Targeting Computer | x2 | -5/Factory | Authchip
                Coil Gun | x2 | -5/Factory | Authchip
       Recoil Stabilizer | x2 | -4/Factory | Authchip

 Repaired
----------
 Flexi-carbon Leg | 18% | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ExpertSniperObliterator
  Manual?         0
Play Time         04:13:14
  Cumulative      123.8 hours
  Start           2025.04.06 @ 20:41:40
  End             2025.04.07 @ 15:43:11
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          44
  Rogue           44
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          60
Achievement%      58
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2b8782aa-19b8-4891-a7aa-c0b73f0dd29b